Stage music: Difference between revisions
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|[[Big Blue]]||<small>''{{SSBBMusicLink|Super Smash Bros.|Big Blue (Melee)}}''<br>'''''{{SSBBMusicLink|Super Smash Bros.|Mute City (Melee)}}'''''</small> | |[[Big Blue]]||<small>''{{SSBBMusicLink|Super Smash Bros.|Big Blue (Melee)}}''<br>'''''{{SSBBMusicLink|Super Smash Bros.|Mute City (Melee)}}'''''</small> | ||
|[[Brinstar]]||<small>''{{SSBBMusicLink|Super Smash Bros.|Brinstar (Melee)}}''<br>'''''{{SSBBMusicLink|Super Smash Bros.|Brinstar Depths (Melee)}}'''''</small> | |[[Brinstar]]||<small>''{{SSBBMusicLink|Super Smash Bros.|Brinstar (Melee)}}''<br>'''''{{SSBBMusicLink|Super Smash Bros.|Brinstar Depths (Melee)}}'''''</small> | ||
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===Stage music in The Subspace Emissary=== | |||
In [[Adventure Mode: The Subspace Emissary]], each stage has predetermined music tracks assigned to it, usually relating to the stage's characters or setting. Additionally, some original tracks were created specifically for these stages. | |||
{|class="wikitable" style="text-align:center;margin:1em auto 1em auto;" | |||
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!Stage||List of music | |||
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|[[Midair Stadium]]||<small>''{{SSBBMusicLink|Super Smash Bros.|Menu (Super Smash Bros. Melee)}}''<br>''{{SSBBMusicLink|Super Smash Bros. Brawl|Menu 1}}''<br>''{{SSBBMusicLink|Super Mario Bros.|Airship Theme (Super Mario Bros. 3)}}''</small> | |||
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|[[Skyworld (SSE)|Skyworld]]||<small>''{{SSBBMusicLink|Kid Icarus|Underworld}}''<br>''{{SSBBMusicLink|Kid Icarus|Skyworld}}''</small> | |||
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|[[Sea of Clouds]]||<small>''{{SSBBMusicLink|Kid Icarus|Skyworld}}''</small> | |||
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|[[The Jungle]]||<small>''{{SSBBMusicLink|Donkey Kong|Jungle Level}}''</small> | |||
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|[[The Plain]]||<small>''{{SSBBMusicLink|Super Smash Bros. Brawl|Step: The Plain}}''<br>''{{SSBBMusicLink|Super Smash Bros. Brawl|Battlefield}}''</small> | |||
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|[[The Lake]]||<small>''{{SSBBMusicLink|Star Fox|Space Armada}}''<br>''{{SSBBMusicLink|Pokémon|Victory Road}}''<br>''{{SSBBMusicLink|Super Smash Bros. Brawl|Battlefield}}''<br>''{{SSBBMusicLink|Donkey Kong|Bramble Blast}}''<br>''{{SSBBMusicLink|Donkey Kong|King K. Rool/Ship Deck 2}}''<br>''{{SSBBMusicLink|Super Mario Bros.|Airship Theme (Super Mario Bros. 3)}}''</small> | |||
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|[[The Ruined Zoo]]||<small>''{{SSBBMusicLink|EarthBound|Porky's Theme}}''<br>''{{SSBBMusicLink|Pokémon|Wild Pokémon Battle! (Diamond/Pearl)}}''<br>''{{SSBBMusicLink|Pokémon|Team Galactic Battle!}}''</small> | |||
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|[[The Battlefield Fortress]]||<small>''{{SSBBMusicLink|Fire Emblem|Preparing to Advance}}''<br>''{{SSBBMusicLink|Kirby|Meta Knight's Revenge}}''<br>''{{SSBBMusicLink|Fire Emblem|Attack}}''<br>''{{SSBBMusicLink|Fire Emblem|Crimean Army Sortie}}''<br>''{{SSBBMusicLink|Fire Emblem|Ike's Theme}}''</small> | |||
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|[[The Forest]]||<small>''{{SSBBMusicLink|The Legend of Zelda|Hidden Mountain & Forest}}''<br>''{{SSBBMusicLink|The Legend of Zelda|Dragon Roost Island}}'' (while fighting {{SSBB|Toon Link}})</small> | |||
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|[[The Research Facility (Part I)]]||<small>''{{SSBBMusicLink|Metroid|Opening/Menu (Metroid Prime)}}''<br>''{{SSBBMusicLink|Metroid|Multiplayer (Metroid Prime 2)}}''</small> | |||
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|[[The Lake Shore]]||<small>''{{SSBBMusicLink|Super Mario Bros.|Castle/Boss Fortress (Super Mario World/SMB 3)}}''<br>''{{SSBBMusicLink|Super Smash Bros. Brawl|Battlefield}}''<br>''{{SSBBMusicLink|Super Smash Bros. Brawl|Step: The Plain}}''<br>''{{SSBBMusicLink|Super Smash Bros. Brawl|Step: The Cave}}''</small> | |||
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|[[The Path to the Ruins]]||<small>''{{SSBBMusicLink|Super Mario Bros.|Gritzy Desert}}''<br>''{{SSBBMusicLink|Super Mario Bros.|Underground Theme (Super Mario Land)}}''<br>''{{SSBBMusicLink|Super Mario Bros.|Airship Theme (Super Mario Bros. 3)}}''</small> | |||
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|[[The Cave]]||<small>''{{SSBBMusicLink|Super Smash Bros. Brawl|Step: The Cave}}''</small> | |||
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|[[The Ruins]]||<small>''{{SSBBMusicLink|Super Mario Bros.|Underground Theme (Super Mario Land)}}''<br>''{{SSBBMusicLink|Pokémon|Victory Road}}''<br>''{{SSBBMusicLink|Star Fox|Star Wolf}}'' (while fighting {{SSBB|Wolf}})</small> | |||
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|[[The Wilds (Part I)]]||<small>''{{SSBBMusicLink|Fire Emblem|With Mila's Divine Protection (Celica Map 1)}}''<br>''{{SSBBMusicLink|Super Smash Bros. Brawl|Boss Battle Song 1}}''</small> | |||
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|[[The Ruined Hall]]||<small>''{{SSBBMusicLink|Super Smash Bros. Brawl|Boss Battle Song 1}}''</small> | |||
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|[[The Wilds (Part II)]]||<small>''{{SSBBMusicLink|Super Smash Bros. Brawl|Step: The Plain}}''</small> | |||
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|[[The Swamp]]||<small>''{{SSBBMusicLink|Donkey Kong|Bramble Blast}}''<br>''{{SSBBMusicLink|Super Mario Bros.|Airship Theme (Super Mario Bros. 3)}}''<br>''{{SSBBMusicLink|Yoshi|Yoshi's Island}}''<br>''{{SSBBMusicLink|Pokémon|Pokémon Center}}'' (while fighting {{SSBB|Jigglypuff}})</small> | |||
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|[[The Research Facility (Part II)]]||<small>''{{SSBBMusicLink|Metroid|Vs. Parasite Queen}}''<br>''{{SSBBMusicLink|Metroid|Sector 1}}''<br>''{{SSBBMusicLink|Metroid|Theme of Samus Aran, Space Warrior}}''<br>''{{SSBBMusicLink|Metroid|Main Theme (Metroid)}}''<br>''{{SSBBMusicLink|Metroid|Vs. Ridley}}''</small> | |||
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|[[Outside the Ancient Ruins]]||<small>''{{SSBBMusicLink|Pikmin|Main Theme (Pikmin)}}''<br>''{{SSBBMusicLink|F-Zero|Fire Field}}''</small> | |||
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|[[The Glacial Peak]]||<small>''{{SSBBMusicLink|Nintendo|Ice Climber}}''<br>''{{SSBBMusicLink|Kirby|Frozen Hillside}}''<br>''{{SSBBMusicLink|Pokémon|Team Galactic Battle!}}''</small> | |||
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|[[The Canyon]]||<small>''{{SSBBMusicLink|Super Smash Bros. Brawl|Battlefield}}''</small> | |||
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|[[Battleship Halberd Interior]]||<small>''{{SSBBMusicLink|Metal Gear|Theme of Tara}}''<br>''{{SSBBMusicLink|Metal Gear|Encounter}}''<br>''{{SSBBMusicLink|Super Mario Bros.|Castle/Boss Fortress (Super Mario World/SMB 3)}}''</small> | |||
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|[[Battleship Halberd Exterior]]||<small>''{{SSBBMusicLink|Kirby|Meta Knight's Revenge}}''</small> | |||
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|[[Battleship Halberd Bridge]]||<small>''{{SSBBMusicLink|Super Smash Bros. Brawl|Boss Battle Song 1}}''</small> | |||
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|[[The Subspace Bomb Factory (Part I)]]||<small>''{{SSBBMusicLink|Metroid|Norfair}}''<br>''{{SSBBMusicLink|Metroid|Multiplayer (Metroid Prime 2)}}''</small> | |||
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|[[The Subspace Bomb Factory (Part II)]]||<small>''{{SSBBMusicLink|F-Zero|Climb Up! And Get The Last Chance!}}''<br>''{{SSBBMusicLink|Super Smash Bros. Brawl|Battlefield}}''<br>''{{SSBBMusicLink|Metroid|Vs. Meta Ridley)}}''<br>''{{SSBBMusicLink|Metroid|Vs. Ridley}}''</small> | |||
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|[[Entrance to Subspace]]||<small>''{{SSBBMusicLink|Super Smash Bros. Brawl|Step: Subspace}}''</small> | |||
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|[[Subspace (Part I)]]||<small>''{{SSBBMusicLink|Super Smash Bros. Brawl|Step: Subspace}}''<br>''{{SSBBMusicLink|Super Smash Bros. Brawl|Step: Subspace Ver.2}}''<br>''{{SSBBMusicLink|Super Smash Bros.|Giga Bowser (Melee)}}''</small> | |||
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|[[Subspace (Part II)]]||<small>''{{SSBBMusicLink|Super Smash Bros. Brawl|Step: Subspace Ver.3}}''</small> | |||
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|[[The Great Maze]]||<small>''{{SSBBMusicLink|Fire Emblem|Against the Dark Knight}}''<br>''{{SSBBMusicLink|Super Mario Bros.|Airship Theme (Super Mario Bros. 3)}}''<br>''{{SSBBMusicLink|Donkey Kong|Battle for Storm Hill}}''<br>''{{SSBBMusicLink|Super Smash Bros. Brawl|Boss Battle Song 1}}''<br>''{{SSBBMusicLink|Super Smash Bros. Brawl|Boss Battle Song 2}}''<br>''{{SSBBMusicLink|Donkey Kong|Bramble Blast}}''<br>''{{SSBBMusicLink|Super Mario Bros.|Castle/Boss Fortress (Super Mario World/SMB 3)}}''<br>''{{SSBBMusicLink|Fire Emblem|Crimean Army Sortie}}''<br>''{{SSBBMusicLink|Super Smash Bros.|Flat Zone (Melee)}}''<br>''{{SSBBMusicLink|Kirby|Frozen Hillside}}''<br>''{{SSBBMusicLink|The Legend of Zelda|Gerudo Valley}}''<br>''{{SSBBMusicLink|Kirby|Gourmet Race}}''<br>''{{SSBBMusicLink|Super Mario Bros.|Gritzy Desert}}''<br>''{{SSBBMusicLink|Nintendo|Ice Climber}}''<br>''{{SSBBMusicLink|Donkey Kong|Jungle Level}}''<br>''{{SSBBMusicLink|Super Mario Bros.|Luigi's Mansion Theme}}''<br>''{{SSBBMusicLink|Kirby|Meta Knight's Revenge}}''<br>''{{SSBBMusicLink|Metroid|Opening/Menu (Metroid Prime)}}''<br>''{{SSBBMusicLink|EarthBound|Porky's Theme}}''<br>''{{SSBBMusicLink|Super Smash Bros. Brawl|Save Point}}''<br>''{{SSBBMusicLink|Metroid|Sector 1}}''<br>''{{SSBBMusicLink|EarthBound|Snowman}}''<br>''{{SSBBMusicLink|Super Smash Bros. Brawl|Step: Subspace}}''<br>''{{SSBBMusicLink|Super Smash Bros. Brawl|Step: The Cave}}''<br>''{{SSBBMusicLink|Super Smash Bros. Brawl|Step: The Plain}}''<br>''{{SSBBMusicLink|The Legend of Zelda|The Dark World}}''<br>''{{SSBBMusicLink|Super Mario Bros.|Underground Theme (Super Mario Land)}}''<br>''{{SSBBMusicLink|EarthBound|Unfounded Revenge/Smashing Song of Praise}}''<br>''{{SSBBMusicLink|Pokémon|Victory Road}}''<br>''{{SSBBMusicLink|Metroid|Vs. Ridley}}''</small> | |||
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Revision as of 19:33, April 14, 2019
In the Super Smash Bros. series, each stage has at least one music track assigned to it. Depending on the game, stages may only have one or two songs, or several different songs to choose between.
Alternate music
Alternate music pieces are music tracks that sometimes play in particular stages in Super Smash Bros. Melee and in all stages in Super Smash Bros. for Nintendo 3DS. These tunes can be triggered by unlocking a certain stage or extra or holding down a certain button combination; they also can be triggered randomly. In Melee, alternate music can be forced to play by holding L or R while selecting a stage; otherwise, it has a 12.5% chance of regularly playing. In 3DS, alternate music can only be forced to play by holding R, and has a 15% chance of regularly playing.
My Music
The My Music feature introduced in Super Smash Bros. Brawl gives each stage a pool of songs and allows players to manually adjust each song's probability. This feature returns in Super Smash Bros. for Wii U and Super Smash Bros. Ultimate. In Ultimate, stages from the same series share the same pool of music; when starting a match, the player can also predetermine which song will play.
In Super Smash Bros.
Super Smash Bros. is the only game without alternate music, so all stages only play their single assigned song.
In Super Smash Bros. Melee
Stage music
Melee was the first Smash Bros. game to introduce more than one song for each stage, in the form of alternate music. Unlike future iterations, only a set amount of stages have alternate music, and it must be unlocked. Temple and Great Bay gain their alternate music when Marth and Young Link are respectively unlocked; all others are only available upon unlocking every character.
Adventure Mode stage music
In Adventure Mode, each stage also has music assigned to it; some VS. Mode stages play unique music exclusive to Adventure Mode. Like the main stages, alternate music can play on Adventure Mode stages, as well. On the intro screen to each stage, if Player 1 holds down L or R then presses Start, the alternate music will play. However, it only works for the first stage in each area: for example, on the F-Zero Grand Prix, only the first level will have the special music, not the fight with Captain Falcon. Like the normal stages, there is also a 12.5% chance of the alternate music playing automatically.
All-Star Mode stage music
In All-Star Mode, the first character in each round will determine the stage and the music. In several cases, alternate music will be used, including songs that aren't accessible regularly.
Alternate music in Target Test
The music can also be changed for any character's Target Test, but only by Player 1. By holding either L or R while the stage is loaded (even when restarting via the Pause menu), the character's Credits music will play instead of the Targets! theme. This excludes the Ice Climbers, where the Icicle Mountain theme will automatically play while the alternate music function is unavailable.
In Super Smash Bros. Brawl
Stage music
With My Music, each stage (except Hanenbow) has a pool of two to twelve songs to choose from. Bolded tracks must be unlocked.
Stage music in The Subspace Emissary
In Adventure Mode: The Subspace Emissary, each stage has predetermined music tracks assigned to it, usually relating to the stage's characters or setting. Additionally, some original tracks were created specifically for these stages.
In Super Smash Bros. for Nintendo 3DS
My Music does not return in 3DS, so each stage only has two tracks: a default track and an alternate track.
In Super Smash Bros. for Wii U
My Music returns from Brawl, and each stage has a greater variety of music to choose from. Unlike Brawl, certain stages also share songs between them. Bolded tracks must be unlocked.
In Super Smash Bros. Ultimate
The My Music feature returns in Super Smash Bros. Ultimate. It has been adjusted so that stages from the same series share the same pool of music; additionally, the default settings for each stage have one song set to the highest and another song set slightly lower, in effect giving them default and alternate music.