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Figure-8 Circuit

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Mario Kart
Mario CircuitSuper Smash Bros. Brawl
Mario Circuit (Brawl)Super Smash Bros. for Wii U
Figure-8 CircuitSuper Smash Bros. Ultimate
SSBU-Mario Circuit (SSBB).png
SSB4UMarioCircuit.jpg
Mario1.jpg

MarioSymbol.svg
Figure-8 Circuit as it appears in Smash.
Universe Mario
Appears in Brawl
SSB4 (Wii U)
Ultimate
Availability Starter
Crate type Futuristic (Brawl)
Normal (Wii U and Ultimate)
Maximum players 4 (Brawl)
8 (Wii U and Ultimate)
Music
Bolded tracks must be unlocked
Brawl Mario Circuit (100%)
Luigi Circuit (30%)
Waluigi Pinball (30%)
Rainbow Road (30%)
Mario Tennis / Mario Golf (10%)
Excite Truck (10%)
Title (3D Hot Rally) (5%)
for Wii U Mario Circuit
Luigi Raceway
Waluigi Pinball
Mario Tennis / Mario Golf
Rainbow Road (Mario Kart: Double Dash!!)
Title (3D Hot Rally)
Excite Truck
Ultimate Mario Kart series music
Main: Mario Circuit - Super Mario Kart
Alternate: Luigi Raceway - Mario Kart 64
Mario Tennis / Mario Golf (when unlocking Daisy)
Tournament legality
Brawl Singles: Banned
Doubles: Banned
Smash 4 Singles: Banned
Doubles: Banned
Ultimate Singles: Banned
Doubles: Banned
Article on Super Mario Wiki Figure-8 Circuit
For the stage that originated in Super Smash Bros. for Wii U, see Mario Circuit.

Figure-8 Circuit (エイトクロスサーキット, 8-Cross Circuit), originally referred to as Mario Circuit (マリオサーキット, Mario Circuit), is a playable stage in Super Smash Bros. Brawl, Super Smash Bros. for Wii U and Super Smash Bros. Ultimate.

In Smash 4, it was renamed to Mario Circuit (Brawl) to distinguish it from the similarly named new stage.

In Ultimate, it was renamed again to its current name to further distinguish it from the aforementioned Smash 4 stage that is also in Ultimate, and due to its strong resemblance to the track of the same name from Mario Kart DS. Daisy is also fought here for her unlock battle.

Stage overview[edit]

The stage takes place on an intersection of a track that vaguely resembles Figure-8 Circuit in Mario Kart DS. It has a simple layout, being a walk-off with solid ground making up the base of the stage. There are three soft platforms above it, arranged in a trapezoid shape, with the platforms on the sides being walk-offs as well.

At regular intervals, Shy Guys in go-karts will drive from the background on the lower road, similar in concept to the F-Zero-themed stages Mute City and Port Town Aero Dive. Some time later, they will fly over the platforms on the upper road from the left, though players are alerted beforehand by a flashing warning arrow, akin to Onett. If players are hit by the karts on the ground, they will take 15% damage and moderate vertical knockback, while the karts on the bridge will deal 10% damage and weak knockback. The Shy Guys can also be attacked, which will send them spinning out to the side of the screen and temporarily take them out of the race. Additionally, the screen in the background shows the location of the Shy Guys on the circuit, providing extra warning for their arrival.

Ω forms and Battlefield form[edit]

In Super Smash Bros. for Wii U, the Ω form of this stage consists of a new, raised platform in front of the standard version of the stage, which can be seen in the background. Shy Guys still race along the track but do not interfere with the fighters. Walk-offs are removed.

In Super Smash Bros. Ultimate, the Ω form and Battlefield form are similar to Smash 4's Ω form; however, the stages hover above the racetrack, and they are resized and reshaped to match Final Destination and Battlefield, respectively. The three soft platforms of the Battlefield form somewhat resemble the soft platforms of the normal form.

Hazards Off[edit]

With stage hazards turned off in Ultimate, the Shy Guy karts do not appear. Accordingly, the screen in the background only displays the animated wallpaper, with the course map and rankings being absent. This change also affects the Battlefield and Omega forms

Origin[edit]

Mario Circuit is the name of a track that appears in every Mario Kart game since Super Mario Kart, but this stage's design does not resemble any Mario Circuit in particular. However, it appears to take inspiration from Super Mario Kart's Mario Circuit 2, which has a jump that overlaps another part of the track. The distant, tall mushrooms and trees with faces are also taken from Mario Kart: Double Dash!!'s Mario Circuit.

The overall design of this stage instead resembles Figure-8 Circuit in Mario Kart DS, which it is named after in Ultimate. Figure-8 Circuit features a seating area for spectators, pipes in the background, and giant block structures which originally appeared in Super Mario Bros. 3. All these features are retained in this stage, but Figure-8 Circuit only had one seating area, while this stage features two. Additionally, the large sign which reads "Mario Circuit" (or "Mario Kart", in Ultimate) is designed similarly to signs that appear throughout Figure-8 Circuit.

Mario Kart DS and Mario Kart 7 feature Download Play, which allows players who do not own the game to participate in local multiplayer, though they will only be able to race as a Shy Guy. This stage includes Shy Guys as racers, which could be a reference to this feature.

The design of the giant screen in the background is based on the map that was displayed on the Touch Screen during races in Mario Kart DS. Pressing the Y button or tapping the screen with the stylus gave the player this view, along with the location and position of every racer. All of these features are retained here, though the motif of the cup the race is a part of is replaced with a Smash logo motif.

Tournament legality[edit]

Mario Circuit is banned in tournaments due to its walk-off blast lines, which, in Brawl, allow chain-grabbers to chain throw an opponent off of the stage's sides. In addition, the karts are overly powerful stage hazards, and gameplay centers around avoiding the karts, as well as throwing opponents into them.

Glitch[edit]

While using Link or Toon Link's Triforce Slashes, if a Shy Guy is hit by the final strike and only the final strike of the Final Smash, the Shy Guy will continue to go around the circuit, but it will be in slow motion. It will still show the kart's position on the monitor in the background but it will be far behind the group. Even though it is moving so slow, it will still deal normal damage and knockback.

Gallery[edit]

Super Smash Bros. Brawl[edit]

Super Smash Bros. for Wii U[edit]

Super Smash Bros. Ultimate[edit]

Update history[edit]

Super Smash Bros. for Wii U 1.0.2

  • Change Added 8-Player Smash version of the stage and its Ω form. For performance reasons, Shy Guy hazards do not appear in this mode.

Names in other languages[edit]

Language Name Meaning
Japan Japanese マリオサーキット Super Smash Bros. BrawlSuper Smash Bros. for Wii U
エイトクロスサーキット Super Smash Bros. Ultimate
Mario Circuit
8-Cross Circuit
UK English Mario Circuit Super Smash Bros. BrawlSuper Smash Bros. for Wii U
Figure-8 Circuit Super Smash Bros. Ultimate
France French Circuit Mario Super Smash Bros. BrawlSuper Smash Bros. for Wii U
Circuit en 8 Super Smash Bros. Ultimate
Mario Circuit
Circuit in 8
Germany German Marios Piste Super Smash Bros. BrawlSuper Smash Bros. for Wii U
Achterpiste Super Smash Bros. Ultimate
Mario's Raceway
Roller Circuit
Spain Spanish Circuito Mario Super Smash Bros. BrawlSuper Smash Bros. for Wii U
Circuito en 8 Super Smash Bros. Ultimate
Mario Circuit
Circuit in 8
Italy Italian Il Circuito di Mario Super Smash Bros. BrawlSuper Smash Bros. for Wii U
Ottotornante Super Smash Bros. Ultimate
Mario's Circuit
Eight Hairpin
China Chinese (Simplified) 8字形赛道 8-Shaped Race Course
Taiwan Chinese (Traditional) 8字形賽道 8-Shaped Race Course
South Korea Korean 8자 서킷 8-Shaped Circuit
Netherlands Dutch Mario's Circuit Super Smash Bros. for Wii U
8-Baan Super Smash Bros. Ultimate
Mario's Circuit
8-Track
Russia Russian Трасса Марио Super Smash Bros. for Wii U
Трасса-восьмерка Super Smash Bros. Ultimate
Mario Track
Eight-track
Portugal Portuguese Circuito do Mario Mario's Circuit

Trivia[edit]

General[edit]

  • Some items and Final Smashes can't affect the karts on the track.
    • When Iceberg is used, for example, the karts will simply drive straight through the ice.
    • If Jigglypuff's Puff Up is used, karts will go through Jigglypuff while it's expanding (though shrinking could still wipe them out).
    • Cook Kirby also doesn't have any effect on them; this is because they are obstacles.
    • They are also unaffected by Bumpers.
  • If Andross is summoned from an Assist Trophy, the lower part of his face will be below ground.
  • POW Blocks are able to hit Shy Guys that are behind the stage.

Super Smash Bros. Brawl[edit]

  • This was the last stage that was first shown in trailers to be confirmed on the DOJO!!. Over a year had passed since its initial revelation, making Mario Circuit the stage with the longest duration between its trailer and DOJO!! confirmations.
  • In the trailer that originally revealed Mario Circuit, the Shy Guys were all driving white karts and the screen in the background was blank.
  • If a song directly from any Mario Kart game is playing on this stage, it will only begin playing after the pre-match timer is finished, just like in a standard Mario Kart race.
  • As pointed out on the DOJO!!, the entire track is present, despite most of it not being viewable, even when pausing and changing the camera angle. However, it can be viewed by hacking.

Super Smash Bros. 4[edit]

  • This is the only stage to have something other than "64" in parentheses in its name.

Super Smash Bros. Ultimate[edit]

  • Color TV-Game 15 and Devil can only be summoned from an Assist Trophy on the Battlefield and Omega forms of this stage. Additionally, Abra and Marshadow can only be summoned from Poké Balls on the stage's Battlefield and Omega forms.
  • In the files of Ultimate, the stage is referred to as "Kart_CircuitX".
  • Shy Guys do not race on the stage when hazards are off, even in Battlefield/Ω form. This makes Figure-8 Circuit’s Battlefield and Ω variants one of two stages where the Battlefield and Ω variants have differences between hazards on and hazardless versions, the other being Hollow Bastion (where the stage’s Battlefield/Ω forms do not transform into Dive of the Heart when hazards are off).

External links[edit]