Super Smash Bros. Ultimate

List of SSBU Music (Super Mario Bros. series)

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This is a list of all the music pertaining to the Mario universe in Super Smash Bros. Ultimate. These tracks are available to play on the 16 Mario stages in the game: Peach's Castle, Mushroom Kingdom, Princess Peach's Castle, Rainbow Cruise, Mushroom Kingdom II, Delfino Plaza, Mushroomy Kingdom, Luigi's Mansion, Mario Bros., 3D Land, Golden Plains, Paper Mario, Mario Galaxy, Mushroom Kingdom U, Super Mario Maker, New Donk City Hall, and, as of the 8.1.0 update, Battlefield, Small Battlefield, Big Battlefield, and Final Destination.

Ground Theme - Super Mario Bros.[edit]

Ground Theme - Super Mario Bros.
Track title Ground Theme - Super Mario Bros.
Universe Mario
Debut game Super Mario Bros.
Availability Default
Link [1]

Origin[edit]

This is the original overworld theme ported directly from Super Mario Bros. on the NES.

Composition & Arrangements[edit]

Source: Super Mario Bros.

Composition and arrangement Copyright Nintendo

Japanese title: 地上BGM (スーパーマリオブラザーズ), Ground BGM (Super Mario Bros.)

Ground Theme - Super Mario Bros. (64)[edit]

Ground Theme - Super Mario Bros. (64)
Track title Ground Theme - Super Mario Bros. (64)
Universe Mario
Debut game Super Mario Bros.
Arrangement debut Super Smash Bros.
Availability Default
Link [2]

Origin[edit]

This remix of the overworld theme debuted in the original Super Smash Bros. It was designed for Peach's Castle and features a laidback swung rhythm featuring brass and steel drums.

Composition & Arrangements[edit]

Source: Super Mario Bros.

Arrangement Supervisor: Hirokazu Ando

Composition: Nintendo

Arrangement: HAL Laboratory, Inc.

Composition and arrangement Copyright Nintendo

Japanese title: 地上BGM (スーパーマリオブラザーズ) [64], Ground BGM (Super Mario Bros.) [64]

Ground Theme - Super Mario Bros. (Melee)[edit]

Ground Theme - Super Mario Bros. (Melee)
Track title Ground Theme - Super Mario Bros. (Melee)
Universe Mario
Debut game Super Mario Bros.
Arrangement debut Super Smash Bros. Melee
Availability Default
Link [3]

Origin[edit]

This remix of the overworld and underground themes debuted in Super Smash Bros. Melee. It was designed for Princess Peach's Castle. The track is primarily a tropical, synthesized tune that prominently features steel drums and orchestra hits.

Composition & Arrangements[edit]

Source: Super Mario Bros.

Arrangement Supervisor: Shogo Sakai

Composition: Nintendo

Arrangement: HAL Laboratory, Inc.

Composition and arrangement Copyright Nintendo

Japanese title: 地上BGM (スーパーマリオブラザーズ) [DX], Ground BGM (Super Mario Bros.) [DX]

Other uses[edit]

This track was used in Peach's character trailer on the official website.

Ground Theme - Super Mario Bros. (Brawl)[edit]

Ground Theme - Super Mario Bros. (Brawl)
Track title Ground Theme - Super Mario Bros. (Brawl)
Universe Mario
Debut game Super Mario Bros.
Arrangement debut Super Smash Bros. Brawl
Availability Default
Link [4]

Origin[edit]

This remix of the overworld theme debuted in Super Smash Bros. Brawl. This song was rearranged by its original composer, Koji Kondo, and features a jazzy piano-based reinterpretation backed by synths.

Composition & Arrangements[edit]

Source: Super Mario Bros.

Arrangement Supervisor: Koji Kondo

Composition: Nintendo

Arrangement: Nintendo

Composition and arrangement Copyright Nintendo

Japanese title: 地上BGM (スーパーマリオブラザーズ) [X], Ground BGM (Super Mario Bros.) [X]

Ground Theme (Band Performance) - Super Mario Bros.[edit]

Ground Theme (Band Performance) - Super Mario Bros.
Track title Ground Theme (Band Performance) - Super Mario Bros.
Universe Mario
Debut game Super Mario Bros.
Super Mario Odyssey
Availability Default
Link [5]

Origin[edit]

This ensemble performance of the overworld theme from Super Mario Bros. is ported from Super Mario Odyssey. When played on New Donk City Hall, it will dynamically change as the New Donk City Band are added to the group. The individual performances by each member can be heard here:

Composition & Arrangements[edit]

Source: Super Mario Bros.

From Super Mario Odyssey

Composition and arrangement Copyright Nintendo

Japanese title: バンド演奏 地上BGM (スーパーマリオブラザーズ), Band Performance Ground BGM (Super Mario Bros.)

Ground Theme / Underground Theme - Super Mario Bros.[edit]

Ground Theme / Underground Theme - Super Mario Bros.
Track title Ground Theme / Underground Theme - Super Mario Bros.
Universe Mario
Debut game Super Mario Bros.
Arrangement debut Super Smash Bros. 4
Availability Default
Link [6]

Origin[edit]

This piece, debuting in Super Smash Bros. 4, is a medley of the overworld, underground, and castle themes from the original Super Mario Bros. It uses a brass and piano-focused calypso that incorporates hard rock elements in its second half.

Composition & Arrangements[edit]

Source: Super Mario Bros.

Arrangement Supervisor: Tetsuya Shibata

Composition: Nintendo

Arrangement: Unique Note Co., Ltd.

Composition and arrangement Copyright Nintendo

Japanese title: 地上BGM / 地下BGM (スーパーマリオブラザーズ), Ground BGM / Underground BGM (Super Mario Bros.)

Other uses[edit]

This track was used in Piranha Plant's reveal trailer.

Underground Theme - Super Mario Bros.[edit]

Underground Theme - Super Mario Bros.
Track title Underground Theme - Super Mario Bros.
Universe Mario
Debut game Super Mario Bros.
Arrangement debut Super Smash Bros. Brawl
Availability Default
Link [7]

Origin[edit]

This techno remix of the underground theme from Super Mario Bros. debuted in Brawl and prominently features chiptune styled synths and rhodes.

Composition & Arrangements[edit]

Source: Super Mario Bros.

Arrangement Supervisor: Kentaro Ishizaka

Composition: Nintendo

Arrangement: HAL Laboratory, Inc.

Composition and arrangement Copyright Nintendo

Japanese title: 地下BGM (スーパーマリオブラザーズ), Underground BGM (Super Mario Bros.)

Other uses[edit]

This track was used in Piranha Plant's character trailer on the official website and its Classic Mode credits.

Underwater Theme - Super Mario Bros.[edit]

Underwater Theme - Super Mario Bros.
Track title Underwater Theme - Super Mario Bros.
Universe Mario
Debut game Super Mario Bros.
Arrangement debut Super Smash Bros. Brawl
Availability Default
Link [8]

Origin[edit]

Debuting in Brawl, this remix begins with the original underwater theme from Super Mario Bros., then transitions to an orchestral remix on the second loop, and a country-themed harmonica remix on the third loop.

Composition & Arrangements[edit]

Source: Super Mario Bros.

Arrangement Supervisor: Shogo Sakai

Composition: Nintendo

Arrangement: HAL Laboratory, Inc.

Composition and arrangement Copyright Nintendo

Japanese title: 水中BGM (スーパーマリオブラザーズ), Underwater BGM (Super Mario Bros.)

Super Mario Bros. Medley[edit]

Super Mario Bros. Medley
Track title Super Mario Bros. Medley
Universe Mario
Debut game Super Mario Bros.
Arrangement debut Super Smash Bros. 4
Availability Default
Link [9]

Origin[edit]

A medley of songs that play in Super Mario Bros. It begins with a small portion of the castle theme, which is followed by the overworld, underwater, and underground themes. This song was rearranged by its original composer, Koji Kondo, and features a laidback tropical style similar to that of the New Super Mario Bros. games. This arrangement has similarities with the namesake track from the Mario & Zelda Big Band Live concerts, which was also arranged and co-performed by Kondo.

Composition & Arrangements[edit]

Source: Super Mario Bros.

Arrangement Supervisor: Koji Kondo

Composition: Nintendo

Arrangement: Nintendo

Composition and arrangement Copyright Nintendo

Japanese title: スーパーマリオブラザーズ メドレー, Super Mario Bros. Medley

Super Mario Bros.: The Lost Levels Medley[edit]

Super Mario Bros.: The Lost Levels Medley
Track title Super Mario Bros.: The Lost Levels Medley
Universe Mario
Debut game Super Mario Bros.: The Lost Levels
Arrangement debut Super Smash Bros. 4
Availability Default
Link [10]

Origin[edit]

A medley of songs from Super Mario Bros.: The Lost Levels, the Japanese sequel to Super Mario Bros. It comprises the ending theme, underground theme, 1-Up jingle, "Hurry Up" jingle, underwater theme, Super Star theme, and "level clear" theme. Contrary to the title, all of these songs debuted in Super Mario Bros. except for the extended second half of the ending theme, which debuted in the arcade installment Vs. Super Mario Bros. The overall style of the track is highly orchestral and similar to that of a processional fanfare.

Composition & Arrangements[edit]

Source: Super Mario Bros.: The Lost Levels

Arrangement Supervisor: Katsuro Tajima

Composition: Nintendo

Arrangement: BANDAI NAMCO Studios Inc.

Composition and arrangement Copyright Nintendo

Japanese title: スーパーマリオブラザーズ2 メドレー, Super Mario Bros. 2 Medley

Other uses[edit]

This track is used in Mario's Classic Mode credits.

Ground Theme - Super Mario Bros. 2 (Remix)[edit]

Ground Theme - Super Mario Bros. 2
Track title Ground Theme - Super Mario Bros. 2
Universe Mario
Debut game Super Mario Bros. 2
Arrangement debut Super Smash Bros. Ultimate
Availability Default
Link [11]

Origin[edit]

An upbeat remix of the overworld theme from Yume Kōjō: Doki Doki Panic and its localized game, Super Mario Bros. 2, otherwise known as Super Mario USA in Japan. Like its source material, it takes on a quirky, dreamlike style that incorporates elements of Dixieland jazz.

Composition & Arrangements[edit]

Source: Super Mario Bros. 2

Arrangement Supervisor: Keiichi Okabe

Composition: Nintendo

Arrangement: MONACA

Composition and arrangement Copyright Nintendo

Japanese title: 地上BGM (スーパーマリオUSA), Ground BGM (Super Mario USA)

Ground Theme - Super Mario Bros. 2[edit]

Ground Theme - Super Mario Bros. 2
Track title Ground Theme - Super Mario Bros. 2
Universe Mario
Debut game Super Mario Bros. 2
Availability Default
Link [12]

Origin[edit]

A direct port of the original chiptune overworld theme from Super Mario Bros. 2.

Composition & Arrangements[edit]

Source: Super Mario Bros. 2

Composition and arrangement Copyright Nintendo

Japanese title: 地上BGM (スーパーマリオUSA), Ground BGM (Super Mario USA)

Rolling Hills A[edit]

Rolling Hills A
Track title Rolling Hills A
Universe Mario
Debut game Super Mario Bros. 2
Mario vs. Donkey Kong: Tipping Stars
Availability Unlockable
Link [13]

Origin[edit]

This remix of the overworld theme from Super Mario Bros. 2 is directly ported from Mario vs. Donkey Kong: Tipping Stars, where it played in the Rolling Hills world.

Composition & Arrangements[edit]

Source: Super Mario Bros. 2

From Mario vs. Donkey Kong: Tipping Stars

Composition and arrangement Copyright Nintendo

Japanese title: ローリングヒルズ A, Rolling Hills A

Unlock method[edit]

Boss Theme - Super Mario Bros. 2[edit]

Boss Theme - Super Mario Bros. 2
Track title Boss Theme - Super Mario Bros. 2
Universe Mario
Debut game Super Mario Bros. 2
Availability Default
Link [14]

Origin[edit]

A direct port of the standard boss theme from Super Mario Bros. 2. This song plays on Mushroom Kingdom II near the end of a match, as well as during Sudden Death.

Composition & Arrangements[edit]

Source: Super Mario Bros. 2

Composition and arrangement Copyright Nintendo

Japanese title: ボスBGM (スーパーマリオUSA), Boss BGM (Super Mario USA)

Ground Theme - Super Mario Bros. 3 (Melee)[edit]

Ground Theme - Super Mario Bros. 3 (Melee)
Track title Ground Theme - Super Mario Bros. 3 (Melee)
Universe Mario
Debut game Super Mario Bros. 3
Arrangement debut Super Smash Bros. Melee
Availability Default
Link [15]

Origin[edit]

This rock-tinged, jazzy remix of the overworld theme and Grass Land map theme from Super Mario Bros. 3 returns from Melee. It prominently features brass and keyboards, as well as electric guitar.

Composition & Arrangements[edit]

Source: Super Mario Bros. 3

Arrangement Supervisor: Shogo Sakai

Composition: Nintendo

Arrangement: HAL Laboratory, Inc.

Composition and arrangement Copyright Nintendo

Japanese title: 地上BGM (スーパーマリオブラザーズ3) [DX], Ground BGM (Super Mario Bros. 3) [DX]

Ground Theme - Super Mario Bros. 3 (Remix)[edit]

Ground Theme - Super Mario Bros. 3
Track title Ground Theme - Super Mario Bros. 3
Universe Mario
Debut game Super Mario Bros. 3
Arrangement debut Super Smash Bros. Ultimate
Availability Default
Link [16]

Origin[edit]

This is a new remix of the overworld theme, the level clear jingle, and the Grass Land map theme from Super Mario Bros. 3. The overall track has a blend between acoustic and chiptune-inspired instrumentation.

Composition & Arrangements[edit]

Source: Super Mario Bros. 3

Arrangement Supervisor: Masafumi Takada

Composition: Nintendo

Arrangement: Sound Prestige LLC.

Composition and arrangement Copyright Nintendo

Japanese title: 地上BGM (スーパーマリオブラザーズ3), Ground BGM (Super Mario Bros. 3)

Super Mario Bros. 3 Medley[edit]

Super Mario Bros. 3 Medley
Track title Super Mario Bros. 3 Medley
Universe Mario
Debut game Super Mario Bros. 3
Arrangement debut Super Smash Bros. 4
Availability Default
Link [17]

Origin[edit]

This track is a medley of five songs from Super Mario Bros. 3: the athletic theme, the level clear jingle, the Giant Land map theme, the Hammer Bros.' theme, and the fanfare when Mario loses a life. The overall style is orchestral with a prominent techno beat.

Composition & Arrangements[edit]

Source: Super Mario Bros. 3

Arrangement Supervisor: Shota Kageyama

Composition: Nintendo

Arrangement: GAME FREAK inc.

Composition and arrangement Copyright Nintendo

Japanese title: スーパーマリオブラザーズ3 メドレー, Super Mario Bros. 3 Medley

Fortress Boss - Super Mario Bros. 3[edit]

Fortress Boss - Super Mario Bros. 3
Track title Fortress Boss - Super Mario Bros. 3
Universe Mario
Debut game Super Mario Bros. 3
Arrangement debut Super Smash Bros. Ultimate
Availability Default
Link [18]

Origin[edit]

This is an orchestral/chiptune hybrid remix of the mini-boss theme from Super Mario Bros. 3. The themes for Ice Land and Dark Land are also incorporated into the second half. The sound effects for an item rising from a ? Block, Mario collecting a power-up, Mario transforming into Raccoon Mario, and Mario entering a pipe are all used throughout.

Composition & Arrangements[edit]

Source: Super Mario Bros. 3

Arrangement Supervisor: Akihiro Honda

Composition: Nintendo

Arrangement: Cygames, Inc.

Composition and arrangement Copyright Nintendo

Japanese title: 砦のボス (スーパーマリオブラザーズ3), Fort Boss (Super Mario Bros. 3)

Other Use[edit]

This track was used in the November 2018 Ultimate Direct when showcasing the Thwomp and Spring Man Assist Trophies.

Airship Theme - Super Mario Bros. 3[edit]

Airship Theme - Super Mario Bros. 3
Track title Airship Theme - Super Mario Bros. 3
Universe Mario
Debut game Super Mario Bros. 3
Arrangement debut Super Smash Bros. Brawl
Availability Default
Link [19]

Origin[edit]

This dramatic orchestral rock remix of the Airship theme from Super Mario Bros. 3 returns from Brawl. It features a heavy drumline and synths; in the second half of the song, the "Hurry Up" jingle appears, and the song speeds up accordingly.

Composition & Arrangements[edit]

Source: Super Mario Bros. 3

Arrangement: Motoi Sakuraba

Composition: Nintendo

Composition and arrangement Copyright Nintendo

Japanese title: 飛行船BGM (スーパーマリオブラザーズ3), Airship BGM (Super Mario Bros. 3)

King Bowser - Super Mario Bros. 3[edit]

King Bowser - Super Mario Bros. 3
Track title King Bowser - Super Mario Bros. 3
Universe Mario
Debut game Super Mario Bros. 3
Arrangement debut Super Smash Bros. Ultimate
Availability Default
Link [20]

Origin[edit]

This track is a chiptune/rock remix of the final boss theme and the Dark Land map theme from Super Mario Bros. 3. This song was rearranged by its original composer, Koji Kondo.

Composition & Arrangements[edit]

Source: Super Mario Bros. 3

Arrangement Supervisor: Koji Kondo

Composition: Nintendo

Arrangement: Nintendo

Composition and arrangement Copyright Nintendo

Japanese title: 魔王クッパ (スーパーマリオブラザーズ3), Demon King Koopa (Super Mario Bros. 3)

Other uses[edit]

This track was used in Bowser's character trailer on the official website, his Classic Mode credits, and the beginning of Piranha Plant's reveal trailer.

Underground Theme - Super Mario Land[edit]

Underground Theme - Super Mario Land
Track title Underground Theme - Super Mario Land
Universe Mario
Debut game Super Mario Land
Arrangement debut Super Smash Bros. Brawl
Availability Default
Link [21]

Origin[edit]

This techno remix of the underground theme from Super Mario Land returns from Brawl. It begins on pipe organ and then switches to synthesizers backed with electric guitar.

Composition & Arrangements[edit]

Source: Super Mario Land

Arrangement: Koji Hayama

Composition: Nintendo

Composition and arrangement Copyright Nintendo

Japanese title: 地下BGM (スーパーマリオランド), Underground BGM (Super Mario Land)

Title/Ending - Super Mario World[edit]

Title/Ending - Super Mario World
Track title Title/Ending - Super Mario World
Universe Mario
Debut game Super Mario World
Arrangement debut Super Smash Bros. Brawl
Availability Default
Link [22]

Origin[edit]

As the name implies, this song is a medley of the title theme and the ending theme from Super Mario World. This remix debuted in Brawl and features a mix between orchestral and drum-and-bass instrumentation.

Composition & Arrangements[edit]

Source: Super Mario World

Arrangement Supervisor: Shota Kageyama

Composition: Nintendo

Arrangement: PROCYON STUDIO

Composition and arrangement Copyright Nintendo

Japanese title: スーパーマリオワールド : タイトル / エンディング, Super Mario World: Title / Ending

Other uses[edit]

This track is used in Luigi's Classic Mode credits.

Ground Theme - Super Mario World[edit]

Ground Theme - Super Mario World
Track title Ground Theme - Super Mario World
Universe Mario
Debut game Super Mario World
Availability Unlockable
Link [23]

Origin[edit]

This is the original chiptune overworld theme ported directly from Super Mario World. After the first loop, the percussion heard whenever riding Yoshi is added to the song.

Composition & Arrangements[edit]

Source: Super Mario World

Composition and arrangement Copyright Nintendo

Japanese title: 地上BGM (スーパーマリオワールド), Ground BGM (Super Mario World)

Unlock method[edit]

Super Mario World Medley[edit]

Super Mario World Medley
Track title Super Mario World Medley
Universe Mario
Debut game Super Mario World
Arrangement debut Super Smash Bros. 4
Availability Default
Link [24]

Origin[edit]

This theme is a medley of various themes from Super Mario World, starting off with the overworld theme. It leads into an interlude with percussion used whenever playing a level while riding Yoshi, before transitioning into the bonus game theme. Following this is the "Level Clear" theme, the Star World and finally the Super Star theme before looping. The overall style is very similar to the original chiptune soundfont, with a prominent electronic beat.

Composition & Arrangements[edit]

Source: Super Mario World

Arrangement Supervisor: Hiroshi Okubo

Composition: Nintendo

Arrangement: BANDAI NAMCO Studios Inc.

Composition and arrangement Copyright Nintendo

Japanese title: スーパーマリオワールド メドレー, Super Mario World Medley

Castle / Boss Fortress - Super Mario World / SMB 3[edit]

Castle / Boss Fortress - Super Mario World / SMB 3
Track title Castle / Boss Fortress - Super Mario World / SMB 3
Universe Mario
Debut game Super Mario World
Super Mario Bros. 3
Arrangement debut Super Smash Bros. Brawl
Availability Default
Link [25]

Origin[edit]

Ported from Brawl, this song is a remixed medley of the castle theme from Super Mario World and the mini-boss theme from Super Mario Bros. 3, taking on an ominous electronic style.

Composition & Arrangements[edit]

Source: Super Mario World / Super Mario Bros. 3

Arrangement Supervisor: Yusuke Takahama

Composition: Nintendo

Arrangement: TARGET ENTERTAINMENT INC.

Composition and arrangement Copyright Nintendo

Japanese title: お城BGM / 砦のボス (スーパーマリオワールド / マリオ3), Castle BGM / Fort Boss (Super Mario World / Mario 3)

Other uses[edit]

This track is used in the World of Light sub-world Molten Fortress.

Fortress Boss - Super Mario World[edit]

Fortress Boss - Super Mario World
Track title Fortress Boss - Super Mario World
Universe Mario
Debut game Super Mario World
Arrangement debut Super Smash Bros. 4
Availability Default
Link [26]

Origin[edit]

A Spanish flamenco-themed remix of the main boss theme from Super Mario World featuring trumpet, accordion, and acoustic guitar, as well as vocal singing similar to Cuban rumba. Despite the origin displayed in-game, the internal file name "bgm_a34_new2_touboss.nus3audio" suggests that it is a remix of the version from New Super Mario Bros. 2.

Composition & Arrangements[edit]

Source: Super Mario World

Arrangement: ACE (TOMOri Kudo / CHiCO)

Composition: Nintendo

Composition and arrangement Copyright Nintendo

Japanese title: 砦ボス戦 (スーパーマリオワールド), Fort Boss Battle (Super Mario World)

Main Theme - Super Mario 64 (Remix)[edit]

Main Theme - Super Mario 64
Track title Main Theme - Super Mario 64
Universe Mario
Debut game Super Mario 64
Arrangement debut Super Smash Bros. 4
Availability Default
Link [27]

Origin[edit]

This song is a quirky electronic medley of the main theme and opening theme from Super Mario 64.

Composition & Arrangements[edit]

Source: Super Mario 64

Arrangement Supervisor: Hiroyuki Kawada

Composition: Nintendo

Arrangement: BANDAI NAMCO Studios Inc.

Composition and arrangement Copyright Nintendo

Japanese title: スーパーマリオ64:メインテーマ, Super Mario 64: Main Theme

Main Theme - Super Mario 64[edit]

Main Theme - Super Mario 64
Track title Main Theme - Super Mario 64
Universe Mario
Debut game Super Mario 64
Availability Unlockable
Link [28]

Origin[edit]

This track is the original main theme ported directly from Super Mario 64.

Composition & Arrangements[edit]

Source: Super Mario 64

Composition and arrangement Copyright Nintendo

Japanese title: スーパーマリオ64:メインテーマ, Super Mario 64: Main Theme

Unlock method[edit]

Slide (Remix)[edit]

Slide
Track title Slide
Universe Mario
Debut game Super Mario 64
Super Mario Bros.
Arrangement debut Super Smash Bros. Melee
Availability Default
Link [29]

Origin[edit]

Debuting in Melee, this is an orchestral medley of the slide theme from Super Mario 64 and the underwater theme from Super Mario Bros. that focuses on strings and also includes accordion and banjo. It was originally designed for the Rainbow Cruise level.

Composition & Arrangements[edit]

Source: Super Mario 64

Arrangement Supervisor: Shogo Sakai

Composition: Nintendo

Arrangement: HAL Laboratory, Inc.

Composition and arrangement Copyright Nintendo

Japanese title: スライダー, Slider

Other uses[edit]

This track is used in Peach's Classic Mode credits.

Slide[edit]

Slide
Track title Slide
Universe Mario
Debut game Super Mario 64
Availability Default
Link [30]

Origin[edit]

This track is the original slide theme ported directly from Super Mario 64.

Composition & Arrangements[edit]

Source: Super Mario 64

Composition and arrangement Copyright Nintendo

Japanese title: スライダー, Slider

Delfino Plaza (Remix)[edit]

Delfino Plaza
Track title Delfino Plaza
Universe Mario
Debut game Super Mario Sunshine
Arrangement debut Super Smash Bros. Ultimate
Availability Default
Link [31]

Origin[edit]

A new remix of the theme for Delfino Plaza, the central hub of Super Mario Sunshine. It features Italian instruments, such as accordion and mandolin, which both pay homage to how the original sounded, combined with a drum-and-bass feel.

Composition & Arrangements[edit]

Source: Super Mario Sunshine

Arrangement: Noriyuki Iwadare

Composition: Nintendo

Composition and arrangement Copyright Nintendo

Japanese title: ドルピックタウン, Dolphic Town

Other uses[edit]

This track was used in Bowser Jr.'s character trailer on the official website and in his Classic Mode credits.

Delfino Plaza[edit]

Delfino Plaza
Track title Delfino Plaza
Universe Mario
Debut game Super Mario Sunshine
Availability Default
Link [32]

Origin[edit]

This is the original music that plays in Delfino Plaza ported directly from Super Mario Sunshine. The second half also includes the drumbeat heard when riding Yoshi.

Composition & Arrangements[edit]

Source: Super Mario Sunshine

Composition and arrangement Copyright Nintendo

Japanese title: ドルピックタウン, Dolphic Town

Ricco Harbor[edit]

Ricco Harbor
Track title Ricco Harbor
Universe Mario
Debut game Super Mario Sunshine
Availability Default
Link [33]

Origin[edit]

This song originally played in the Ricco Harbor course of Super Mario Sunshine. As with "Delfino Plaza", the Yoshi drumbeat is included in the second half.

Composition & Arrangements[edit]

Source: Super Mario Sunshine

Composition and arrangement Copyright Nintendo

Japanese title: リコハーバー, Ricco Harbor

Main Theme - New Super Mario Bros.[edit]

Main Theme - New Super Mario Bros.
Track title Main Theme - New Super Mario Bros.
Universe Mario
Debut game New Super Mario Bros.
Arrangement debut Super Smash Bros. Brawl
Availability Default
Link [34]

Origin[edit]

Returning from Brawl is this tropical-styled remix of the overworld theme and level clear jingle from New Super Mario Bros. It has a bossa nova-type beat with acoustic guitar, steel drums, and saxophones.

Composition & Arrangements[edit]

Source: New Super Mario Bros.

Arrangement Supervisor: Shogo Sakai

Composition: Nintendo

Arrangement: HAL Laboratory, Inc.

Composition and arrangement Copyright Nintendo

Japanese title: New スーパーマリオブラザーズ:メインテーマ, New Super Mario Bros.: Main Theme

Super Mario Galaxy[edit]

Super Mario Galaxy
Track title Super Mario Galaxy
Universe Mario
Debut game Super Mario Galaxy
Availability Default
Link [35]

Origin[edit]

This is the main theme of Super Mario Galaxy, which originally played during its credits. This version of the track has been abridged, with significant portions of the mid-section removed.

Composition & Arrangements[edit]

Source: Super Mario Galaxy

Composition and arrangement Copyright Nintendo

Egg Planet (Remix)[edit]

Egg Planet
Track title Egg Planet
Universe Mario
Debut game Super Mario Galaxy
Arrangement debut Super Smash Bros. 4
Availability Default
Link [36]

Origin[edit]

This is primarily a remix of the theme of Good Egg Galaxy, the first real level of Super Mario Galaxy. It is similar in style and orchestration to the original song, and also includes various songs from Super Mario Bros., such as the underground theme, the Super Star theme, the overworld theme, and the "Hurry Up" jingle.

Composition & Arrangements[edit]

Source: Super Mario Galaxy

Arrangement Supervisor: Nobuko Toda

Composition: Nintendo

Arrangement: FILM SCORE LLC

Composition and arrangement Copyright Nintendo

Japanese title: エッグプラネット, Egg Planet

Other uses[edit]

This track was used in Rosalina & Luma's character trailer on the official website.

Egg Planet[edit]

Egg Planet
Track title Egg Planet
Universe Mario
Debut game Super Mario Galaxy
Availability Default
Link [37]

Origin[edit]

Ported directly from Super Mario Galaxy, this is the theme of Good Egg Galaxy.

Composition & Arrangements[edit]

Source: Super Mario Galaxy

Composition and arrangement Copyright Nintendo

Japanese title: エッグプラネット, Egg Planet

Rosalina in the Observatory / Luma's Theme[edit]

Rosalina in the Observatory / Luma's Theme
Track title Rosalina in the Observatory / Luma's Theme
Universe Mario
Debut game Super Mario Galaxy
Arrangement debut Super Smash Bros. 4
Availability Default
Link [38]

Origin[edit]

This is a remix of two primary themes from Super Mario Galaxy: "Rosalina in the Observatory", which is the theme of the Comet Observatory, and "Luma's Theme", which plays while Rosalina reads her storybook. It uses strings, accordion, brass, woodwinds, and marching percussion, giving it more of an "oompah" feeling.

The Rosalina in the Observatory portion is specifically based on the Rosalina in the Observatory 3 variation of the theme, which plays in the Comet Observatory in Super Mario Galaxy after the player has obtained at least 5 of the 7 Grand Stars in the title.

Composition & Arrangements[edit]

Source: Super Mario Galaxy

Arrangement: Manami Kiyota

Composition: Nintendo

Composition and arrangement Copyright Nintendo

Japanese title: 天文台のロゼッタ / チコのテーマ, Rosetta of the Observatory / Chiko's Theme

Gusty Garden Galaxy[edit]

Gusty Garden Galaxy
Track title Gusty Garden Galaxy
Universe Mario
Debut game Super Mario Galaxy
Availability Default
Link [39]

Origin[edit]

Ported directly from Super Mario Galaxy, this is the theme of Gusty Garden Galaxy.

Composition & Arrangements[edit]

Source: Super Mario Galaxy

Composition and arrangement Copyright Nintendo

Japanese title: ウィンドガーデン, Wind Garden

Other uses[edit]

This track was used in Rosalina & Luma's Classic Mode credits.

Champion Road[edit]

Champion Road
Track title Champion Road
Universe Mario
Debut game Super Mario Galaxy
Super Mario 3D World
Availability Unlockable
Link [40]

Origin[edit]

This track is a remix of the music that plays in the Gusty Garden Galaxy from Super Mario Galaxy. It is ported from Super Mario 3D World, where it plays in the game's final level, Champion's Road, as well as Honeycomb Skyway and Honeycomb Starway.

Composition & Arrangements[edit]

Source: Super Mario Galaxy

From Super Mario 3D World

Composition and arrangement Copyright Nintendo

Japanese title: チャンピオンシップロード, Championship Road

Unlock method[edit]

Theme of SMG2[edit]

Theme of SMG2
Track title Theme of SMG2
Universe Mario
Debut game Super Mario Galaxy 2
Availability Default
Link [41]

Origin[edit]

This is the main theme of Super Mario Galaxy 2. It was never actually used in-game, instead only being found in the game's Media Summit 2010 trailer and the official soundtrack. This theme also references the Gusty Garden Galaxy theme from Super Mario Galaxy.

Composition & Arrangements[edit]

Source: Super Mario Galaxy 2

Composition and arrangement Copyright Nintendo

The Starship Sails[edit]

The Starship Sails
Track title The Starship Sails
Universe Mario
Debut game Super Mario Galaxy 2
Availability Default
Link [42]

Origin[edit]

This song plays while traveling between worlds in Super Mario Galaxy 2, and also plays during the second mission of Sky Station Galaxy.

Composition & Arrangements[edit]

Source: Super Mario Galaxy 2

Composition and arrangement Copyright Nintendo

Japanese title: 星船はゆく, The Starship Travels

Sky Station[edit]

Sky Station
Track title Sky Station
Universe Mario
Debut game Super Mario Galaxy 2
Availability Default
Link [43]

Origin[edit]

This is the main theme of Sky Station Galaxy, the first real level of Super Mario Galaxy 2. The theme is mostly a shortened version of the aforementioned Theme of SMG2.

Composition & Arrangements[edit]

Source: Super Mario Galaxy 2

Composition and arrangement Copyright Nintendo

Japanese title: 空島, Sky Island

Melty Monster[edit]

Melty Monster
Track title Melty Monster
Universe Mario
Debut game Super Mario Galaxy 2
Availability Unlockable
Link [44]

Origin[edit]

This is the theme of Melty Monster Galaxy, ported directly from Super Mario Galaxy 2.

Composition & Arrangements[edit]

Source: Super Mario Galaxy 2

Composition and arrangement Copyright Nintendo

Japanese title: マグマモンスター, Magma Monster

Unlock method[edit]

Bowser's Galaxy Generator[edit]

Bowser's Galaxy Generator
Track title Bowser's Galaxy Generator
Universe Mario
Debut game Super Mario Galaxy 2
Availability Default
Link [45]

Origin[edit]

This is the theme of Bowser's Galaxy Generator, the final level of Super Mario Galaxy 2.

Composition & Arrangements[edit]

Source: Super Mario Galaxy 2

Composition and arrangement Copyright Nintendo

Japanese title: 新銀河帝国, New Galactic Empire

Fated Battle[edit]

Fated Battle
Track title Fated Battle
Universe Mario
Debut game Super Mario Galaxy 2
Availability Default
Link [46]

Origin[edit]

This is the final boss theme of Super Mario Galaxy 2.

Composition & Arrangements[edit]

Source: Super Mario Galaxy 2

Composition and arrangement Copyright Nintendo

Japanese title: 宿命の決戦, Decisive Battle of Destiny

Ground Theme / Underwater Theme - Super Mario 3D Land[edit]

Ground Theme / Underwater Theme - Super Mario 3D Land
Track title Ground Theme / Underwater Theme - Super Mario 3D Land
Universe Mario
Debut game Super Mario 3D Land
Super Mario Bros.
Arrangement debut Super Smash Bros. 4
Availability Default
Link [47]

Origin[edit]

This brassy techno medley contains remixes of the overworld theme and beach theme from Super Mario 3D Land, as well as a brief portion of the overworld theme from Super Mario Bros.; this part is played in the same pitch as the "Retro Mario" theme from Super Mario 3D Land. When played on 3D Land, the music syncs up to the level's various transformations; however, if played on the same stage in its Ω or Battlefield forms, the "Ground Theme" portion of the track will loop forever, instead of switching to the "Underwater Theme" portion of the track.

Composition & Arrangements[edit]

Source: Super Mario 3D Land / Super Mario Bros.

Arrangement Supervisor: Jesahm

Composition: Nintendo

Arrangement: BANDAI NAMCO Studios Inc.

Composition and arrangement Copyright Nintendo

Japanese title: 地上BGM / 水中BGM (スーパーマリオ 3Dランド), Ground BGM / Underwater BGM (Super Mario 3D Land)

Athletic Theme - New Super Mario Bros. 2[edit]

Athletic Theme - New Super Mario Bros. 2
Track title Athletic Theme - New Super Mario Bros. 2
Universe Mario
Debut game New Super Mario Bros. 2
Arrangement debut Super Smash Bros. 4
Availability Default
Link [48]

Origin[edit]

A jazzy synth rock remix of the athletic and ground theme from New Super Mario Bros. 2. Despite what the name implies, this is a medley of the reoccuring "Athletic" and "Ground" themes from the general New Super Mario Bros. series (minus New Super Mario Bros. U); the song's name refers to their usage in New Super Mario Bros. 2 to correlate with Golden Plains, the stage it plays on. While the Ground theme and Athletic theme usually share the same general melody and chord progression, they differ in instrumentation and refrains; the remix in Smash is mostly based on the Athletic theme, while including both of the refrains from the Athletic and Ground theme.

Composition & Arrangements[edit]

Source: New Super Mario Bros. 2

Arrangement Supervisor: Yusuke Takahama

Composition: Nintendo

Arrangement: TARGET ENTERTAINMENT INC.

Composition and arrangement Copyright Nintendo

Japanese title: アスレチック (New スーパーマリオブラザーズ 2), Athletic (New Super Mario Bros. 2)

Ground Theme - New Super Mario Bros. 2[edit]

Ground Theme - New Super Mario Bros. 2
Track title Ground Theme - New Super Mario Bros. 2
Universe Mario
Debut game New Super Mario Bros. 2
Availability Default
Link [49]

Origin[edit]

This is a direct port of the overworld theme from New Super Mario Bros. 2. The theme is a variation on the overworld theme of New Super Mario Bros. Wii (which in itself was an arrangement of the overworld theme from New Super Mario Bros.), with brand-new vocal effects added to the track.

Composition & Arrangements[edit]

Source: New Super Mario Bros. 2

Composition and arrangement Copyright Nintendo

Japanese title: 地上BGM (New スーパーマリオブラザーズ 2), Ground BGM (New Super Mario Bros. 2)

Ground Theme - New Super Mario Bros. U[edit]

Ground Theme - New Super Mario Bros. U
Track title Ground Theme - New Super Mario Bros. U
Universe Mario
Debut game New Super Mario Bros. U
Availability Default
Link [50]

Origin[edit]

This is a direct port of the overworld theme from New Super Mario Bros. U.

Composition & Arrangements[edit]

Source: New Super Mario Bros. U

Composition and arrangement Copyright Nintendo

Japanese title: 地上BGM (New スーパーマリオブラザーズ U), Ground BGM (New Super Mario Bros. U)

Super Bell Hill[edit]

Super Bell Hill
Track title Super Bell Hill
Universe Mario
Debut game Super Mario 3D World
Availability Unlockable
Link [51]

Origin[edit]

This is a direct port of the overworld theme from Super Mario 3D World, which plays on grassy levels such as Super Bell Hill. The first version of the theme was heard during the E3 2013 Trailer known as "SUPER MARIO 3D WORLD Theme" in the official soundtrack, which features a different intro and an extended portion preventing it from looping. While this arrangement is not fully heard in the game, the different intro can be heard in the first playthrough of the Super Bell Hill level, with subsequent playthroughs and levels featuring the "Super Bell Hill" arrangement.

Composition & Arrangements[edit]

Source: Super Mario 3D World

Composition and arrangement Copyright Nintendo

Japanese title: スーパーベルの丘, Super Bell Hill

Unlock methods[edit]

The Great Tower Showdown 2[edit]

The Great Tower Showdown 2
Track title The Great Tower Showdown 2
Universe Mario
Debut game Super Mario 3D World
Availability Default
Link [52]

Origin[edit]

This song plays during the second phase of the final boss of Super Mario 3D World. This song loops back by fading the last section into the start of the song instead of looping the last section indefinitely like in the original game.

Composition & Arrangements[edit]

Source: Super Mario 3D World

Composition and arrangement Copyright Nintendo

Japanese title: スーパータワーの決戦2, Super Tower Battle 2

Title Theme - Super Mario Maker[edit]

Title Theme - Super Mario Maker
Track title Title Theme - Super Mario Maker
Universe Mario
Debut game Super Mario Maker
Arrangement debut Super Smash Bros. 4
Availability Default
Link [53]

Origin[edit]

This is an uptempo remix of the title theme from Super Mario Maker, overall taking on a jazzy style and incorporating acoustic and chiptune elements.

Composition & Arrangements[edit]

Source: Super Mario Maker

Arrangement Supervisor: Saki Kasuga

Composition: Nintendo

Arrangement: BANDAI NAMCO Studios Inc.

Composition and arrangement Copyright Nintendo

Japanese title: スーパーマリオメーカー:タイトル, Super Mario Maker: Title

Fossil Falls[edit]

Fossil Falls
Track title Fossil Falls
Universe Mario
Debut game Super Mario Odyssey
Availability Unlockable
Link [54]

Origin[edit]

This song is ported directly from Super Mario Odyssey, where it plays in the Fossil Falls area of the Cascade Kingdom. It can be considered one of the game's main themes. An early arrangement of the theme was heard first during the Nintendo Switch Presentation 2017 Trailer, with a similar arrangement later being used as the Staff Roll.

Composition & Arrangements[edit]

Source: Super Mario Odyssey

Composition and arrangement Copyright Nintendo

Japanese title: ダイナフォー, Dino Fall

Unlock method[edit]

New Donk City[edit]

New Donk City
Track title New Donk City
Universe Mario
Debut game Super Mario Odyssey
Availability Default
Link [55]

Origin[edit]

This song is ported directly from Super Mario Odyssey, where it plays in the New Donk City area of the Metro Kingdom.

Composition & Arrangements[edit]

Source: Super Mario Odyssey

Composition and arrangement Copyright Nintendo

Japanese title: ニュードンク・シティ, New Donk City

Jump Up, Super Star![edit]

Jump Up, Super Star!
Track title Jump Up, Super Star!
Universe Mario
Debut game Super Mario Odyssey
Availability Default
Link [56]

Origin[edit]

This vocal song is ported directly from Super Mario Odyssey, where it plays during the New Donk City Festival known as "Jump Up, Super Star! NDC Festival Edition" in the official soundtrack to differentiate from the E3 2017 version. It can be considered one of the game's main themes. The song is sung by Kate Higgins (in-character as Pauline) and performed by the Super Mario Players. The song includes a remix of the "25m" theme from Donkey Kong during the "Odyssey, ya see!" part of the lyrics, as well as sound effects of jumping and coins from Super Mario Bros.; and jumping over a barrel from Donkey Kong during the 25m theme. When played on New Donk City Hall, it will dynamically change as the band members are added to the group. The individual performances by each member can be heard here:

Composition & Arrangements[edit]

Source: Super Mario Odyssey

Composition and arrangement Copyright Nintendo

Other uses[edit]

This track was used in Mario's character trailer on the official website.

Lyrics[edit]

Here we go, off the rails
Don't you know it's time to raise our sails?
It's freedom like you never knew
Don't need bags or a pass
Say the word, I'll be there in a flash
You could say my hat is off to you

Oh, we can zoom all the way to the moon
From this great wide wacky world
Jump with me, grab coins with me
Oh yeah!

It's time to jump up in the air (Jump up in the air)
Jump up, don't be scared (Jump up, don't be scared)
Jump up and your cares will soar away
And if the dark clouds start to swirl (Dark clouds start to swirl)
Don't fear, don't shed a tear, 'cause
I'll be your 1UP girl

So let's all jump up super high (Jump up super high)
High up in the sky (High up in the sky)
There's no power-up like dancing
You know that you're my superstar (You're my superstar)
No one else can take me this far
I'm flipping the switch
Get ready for this
Oh, let's do the odyssey

Odyssey, ya see! (×7)
Odyssey, odyssey!

Spin the wheel, take a chance
Every journey starts a new romance
A new world's calling out to you
Take a turn off the path
Find a new addition to the cast
You know that any captain needs a crew

Take it in stride as you move side to side
They're just different points of view
Jump with me, grab coins with me
Oh yeah!

Come on and jump up in the air (Jump up in the air)
Jump without a care (Jump without a care)
Jump up 'cause you know that I'll be there
And if you find you're short on joy (Find you're short on joy)
Don't fret, just don't forget that
You're still our 1UP boy

So go on, straighten up your cap (Straighten up your cap)
Let your toes begin to tap (Toes begin to tap)
This rhythm is a power 'shroom
Don't forget you're the superstar (You're the superstar)
No one else could make it this far
Put a comb through that 'stache
Now you've got panache
Oh, let's do the odyssey

Odyssey, ya see! (x7)
Odyssey, odyssey!

Steam Gardens[edit]

Steam Gardens
Track title Steam Gardens
Universe Mario
Debut game Super Mario Odyssey
Availability Unlockable
Link [57]

Origin[edit]

This song is ported directly from Super Mario Odyssey, where it plays in the Steam Gardens area of the Wooded Kingdom.

Composition & Arrangements[edit]

Source: Super Mario Odyssey

Composition and arrangement Copyright Nintendo

Japanese title: スチームガーデン, Steam Garden

Unlock methods[edit]

Underground Moon Caverns[edit]

Underground Moon Caverns
Track title Underground Moon Caverns
Universe Mario
Debut game Super Mario Odyssey
Availability Default
Link [58]

Origin[edit]

This song is ported directly from Super Mario Odyssey, where it plays in the final level: the Underground Moon Caverns area of the Moon Kingdom.

Composition & Arrangements[edit]

Source: Super Mario Odyssey

Composition and arrangement Copyright Nintendo

Japanese title: 月の地下洞くつ, The Moon's Underground Cave

Break Free (Lead the Way)[edit]

Break Free (Lead the Way)
Track title Break Free (Lead the Way)
Universe Mario
Debut game Super Mario Odyssey
Availability Default
Link [59]

Origin[edit]

This is the original, full-length English version of the song "Break Free (Lead the Way)" from Super Mario Odyssey, where it plays during the escape sequence's last section in the final level, as well as in the ending cutscene. It includes remixes of "Bowser's Theme" from Super Mario 64, "Bowser Battle 1: Nimbus Arena Showdown" from Super Mario Odyssey and the "25m" theme from Donkey Kong. The song is sung by Kate Higgins and performed by the Super Mario Players.

Composition & Arrangements[edit]

Source: Super Mario Odyssey

Composition and arrangement Copyright Nintendo

Lyrics[edit]

Smash through the blocks that bar your way
No time for fear, just let it all fall away (all fall away)

Nobody believes in me and you, just look at the way they stare
So what if we live in a walled garden, as long as I've got you then I don't care

Kick off the wall and take the plunge
Tripping through two dimensions
Up on the moon we'll twirl and swoon
Just lead the way (and I'll follow you)

I'll throw my hat in the ring, 'cause you're the one
A miracle in three dimensions
Follow the brick path straight to my heart
And we'll grab the flag together, the fireworks are gonna start

Shake off the chains, you're running free
You'll be amazed at all that there is to see (there is to see)

Together we're racing for the goal, and no one can stop us now
Maybe we don't know where we're going, but we're gonna get there somehow

Climb up the vine and land in the clouds
Maybe then we'll swap up for down
'Cross the sea we're still you and me
I'll follow you (Just lead the way)

You've got me over the moon, and that's no jest
We're miles above the rest
Look in your eyes and I know we'll be fine
So let's shoot for the stars and make this love really shine

Nobody believes in me and you, just look at the way they stare
So what if we live in a walled garden, as long as I've got you then I don't care

Kick off the wall and take the plunge
Tripping through two dimensions
Up on the moon we'll twirl and swoon
Just lead the way (and I'll follow you)

I'll throw my hat in the ring, 'cause you're the one
A miracle in three dimensions
Follow the brick path straight to my heart
And we'll grab the flag together, the fireworks are gonna start

Gritzy Desert[edit]

Gritzy Desert
Track title Gritzy Desert
Universe Mario
Debut game Mario & Luigi: Partners in Time
Arrangement debut Super Smash Bros. Brawl
Availability Default
Link [60]

Origin[edit]

Returning from Brawl is this remix of the music that plays in Gritzy Desert from Mario & Luigi: Partners in Time. This song was rearranged by its original composer, Yoko Shimomura, and essentially plays as a remastered version of the original theme, with no drastic deviations from the original track.

Composition & Arrangements[edit]

Source: Mario & Luigi: Partners in Time

Arrangement Supervisor: Yoko Shimomura

Composition: Midiplex Co., Ltd.

Arrangement: Midiplex Co., Ltd.

Composition and arrangement Copyright Nintendo

Japanese title: ザラザラ砂漠, Gritty Desert

Tough Guy Alert![edit]

Tough Guy Alert!
Track title Tough Guy Alert!
Universe Mario
Debut game Mario & Luigi: Bowser's Inside Story
Availability Default
Link [61]

Origin[edit]

This song typically plays during boss battles in Mario & Luigi: Bowser's Inside Story.

Composition & Arrangements[edit]

Source: Mario & Luigi: Bowser's Inside Story

Composition and arrangement Copyright Nintendo

Japanese title: ちょいと強い奴らに要注意!?, These Guys Are Pretty Tough, Should We Be Careful!?

The Grand Finale[edit]

The Grand Finale
Track title The Grand Finale
Universe Mario
Debut game Mario & Luigi: Bowser's Inside Story
Availability Default
Link [62]

Origin[edit]

This song plays during the final boss battle of Mario & Luigi: Bowser's Inside Story.

Composition & Arrangements[edit]

Source: Mario & Luigi: Bowser's Inside Story

Composition and arrangement Copyright Nintendo

Japanese title: イン・ザ・ファイナル, In The Final

Paper Mario Medley[edit]

Paper Mario Medley
Track title Paper Mario Medley
Universe Mario
Debut game Paper Mario: Sticker Star
Paper Mario: The Thousand-Year Door
Arrangement debut Super Smash Bros. 4
Availability Default
Link [63]

Origin[edit]

This remix is a medley of three songs from the Paper Mario series: "Blue Skies, White Clouds", the theme of the first level from Paper Mario: Sticker Star; the theme of Rogueport from Paper Mario: The Thousand-Year Door; and "Battleship", Paper Mario: Sticker Star's remix of the airship theme from Super Mario Bros. 3. Each song is arranged in a similar style to its original iteration, primarily taking on an acoustic style with prominent chiptune elements. When played on regular form Paper Mario, the song will transition through each of the three segments to match the stage's transformations.

Composition & Arrangements[edit]

Source: Paper Mario: Sticker Star / Paper Mario: The Thousand-Year Door

Arrangement Supervisor: Saki Kasuga

Composition: INTELLIGENT SYSTEMS / Nintendo

Arrangement: BANDAI NAMCO Studios Inc.

Composition and arrangement Copyright Nintendo

Japanese title: ペーパーマリオ メドレー, Paper Mario Medley

Try, Try Again[edit]

Try, Try Again
Track title Try, Try Again
Universe Mario
Debut game Mario & Luigi: Dream Team
Arrangement debut Super Smash Bros. 4
Availability Default
Link [64]

Origin[edit]

A remix of the song that plays during battles in the real world in Mario & Luigi: Dream Team. The remix is done in a similar style to "Victory in the Dream World", the Dream World version of the song, with psychedelic synths and an uptempo rhythm; the main melody is also slightly slower than the original. This song was rearranged by its original composer, Yoko Shimomura.

Composition & Arrangements[edit]

Source: Mario & Luigi: Dream Team

Arrangement Supervisor: Yoko Shimomura

Composition: Midiplex Co., Ltd.

Arrangement: Midiplex Co., Ltd.

Composition and arrangement Copyright Nintendo

Japanese title: TRY AND TRY!

Time's Running Out![edit]

Time's Running Out!
Track title Time's Running Out!
Universe Mario
Debut game Mario & Luigi: Paper Jam
Availability Default
Link [65]

Origin[edit]

This song, directly ported from Mario & Luigi: Paper Jam, plays during the Toad Roundup minigame.

Composition & Arrangements[edit]

Source: Mario & Luigi: Paper Jam

Composition and arrangement Copyright Nintendo

Japanese title: 急げば間に合う!, If You Hurry Up, You Will Make It!

Mixed-Up Scramble[edit]

Mixed-Up Scramble
Track title Mixed-Up Scramble
Universe Mario
Debut game Mario & Luigi: Paper Jam
Availability Unlockable
Link [66]

Origin[edit]

This song is the regular battle theme directly ported from Mario & Luigi: Paper Jam.

Composition & Arrangements[edit]

Source: Mario & Luigi: Paper Jam

Composition and arrangement Copyright Nintendo

Japanese title: トリオで大混戦!!!, A Trio in a Great Battle!!!

Unlock methods[edit]

Attack and Run![edit]

Attack and Run!
Track title Attack and Run!
Universe Mario
Debut game Mario & Luigi: Paper Jam
Availability Default
Link [67]

Origin[edit]

This song, directly ported from Mario & Luigi: Paper Jam, plays during Papercraft Battles.

Composition & Arrangements[edit]

Source: Mario & Luigi: Paper Jam

Composition and arrangement Copyright Nintendo

Japanese title: アタック・エンド・ラン!, Attack and Run!

Battle! - Paper Mario: Color Splash[edit]

Battle! - Paper Mario: Color Splash
Track title Battle! - Paper Mario: Color Splash
Universe Mario
Debut game Paper Mario: Color Splash
Availability Default
Link [68]

Origin[edit]

This song is the regular battle theme directly ported from Paper Mario: Color Splash and known in the sound test as "Fight!".

Composition & Arrangements[edit]

Source: Paper Mario: Color Splash

Composition and arrangement Copyright Nintendo

Japanese title: バトル! (ペーパーマリオ カラースプラッシュ), Battle! (Paper Mario: Color Splash)

This is Minion Turf![edit]

This is Minion Turf!
Track title This is Minion Turf!
Universe Mario
Debut game Mario & Luigi: Superstar Saga + Bowser's Minions
Availability Default
Link [69]

Origin[edit]

In Mario & Luigi: Superstar Saga + Bowser's Minions, this song plays during regular battles in Minion Quest: The Search for Bowser.

Composition & Arrangements[edit]

Source: Mario & Luigi: Superstar Saga + Bowser's Minions

Composition and arrangement Copyright Nintendo

Japanese title: これがボコスカバトル!, This is a Bokosuka Battle!

Pandemonium[edit]

Pandemonium
Track title Pandemonium
Universe Mario
Debut game Mario Party 9
Availability Default
Link [70]

Origin[edit]

Taken directly from Mario Party 9, this song plays in the minigames Flinger Painting, Fungi Frenzy, and Hazard Hold. It was referred to as Minigame Theme (Mario Party 9) in SSB4.

Composition & Arrangements[edit]

Source: Mario Party 9

Composition and arrangement Copyright Nintendo

Japanese title: はちゃめちゃ!, Nonsense!

Title Theme - Mario Party: Island Tour[edit]

Title Theme - Mario Party: Island Tour
Track title Title Theme - Mario Party: Island Tour
Universe Mario
Debut game Mario Party: Island Tour
Availability Unlockable
Link [71]

Origin[edit]

This song plays on the title screen of Mario Party: Island Tour.

Composition & Arrangements[edit]

Source: Mario Party: Island Tour

Composition and arrangement Copyright Nintendo

Japanese title: マリオパーティ アイランドツアー : タイトル, Mario Party: Island Tour: Title

Unlock methods[edit]

Rocket Road[edit]

Rocket Road
Track title Rocket Road
Universe Mario
Debut game Mario Party: Island Tour
Availability Default
Link [72]

Origin[edit]

This song plays on the space-themed map, Rocket Road, in Mario Party: Island Tour. The song contains a remix of Good Egg Galaxy from Super Mario Galaxy.

Composition & Arrangements[edit]

Source: Mario Party: Island Tour

Composition and arrangement Copyright Nintendo

Japanese title: ロケットレースギャラクシー, Rocket Race Galaxy

Mario Tennis / Mario Golf[edit]

Mario Tennis / Mario Golf
Track title Mario Tennis / Mario Golf
Universe Mario
Debut game Mario Power Tennis
Mario Golf: Toadstool Tour
Arrangement debut Super Smash Bros. Brawl
Availability Default
Link [73]

Origin[edit]

A remix of the main themes of Mario Power Tennis and Mario Golf: Toadstool Tour, as well as the doubles match theme from Mario's Tennis in between. The track is taken directly from Brawl. This song was rearranged by, Motoi Sakuraba, regular composer for both the Mario Tennis and Mario Golf series, and retains a similar progressive rock style to the original compositions.

Composition & Arrangements[edit]

Source: Mario Power Tennis / Mario Golf: Toadstool Tour

Arrangement: Motoi Sakuraba

Composition: Motoi Sakuraba

Composition and arrangement Copyright Nintendo

Japanese title: マリオテニス / マリオゴルフ, Mario Tennis / Mario Golf

Other uses[edit]

This track is used in Daisy's introduction segment in E3 2018 Nintendo Direct and in her Classic Mode credits. It uniquely plays on the Figure 8-Circuit stage during her unlocking battle.

World Tour[edit]

World Tour
Track title World Tour
Universe Mario
Debut game Mario Golf: World Tour
Availability Unlockable
Link [74]

Origin[edit]

This song, ported directly from Mario Golf: World Tour, plays during national tournaments.

Composition & Arrangements[edit]

Source: Mario Golf: World Tour

Composition and arrangement Copyright Nintendo

Japanese title: ワールドツアー, World Tour

Unlock method[edit]

Stadium Theme - Mario Tennis: Ultra Smash[edit]

Stadium Theme - Mario Tennis: Ultra Smash
Track title Stadium Theme - Mario Tennis: Ultra Smash
Universe Mario
Debut game Mario Tennis: Ultra Smash
Availability Default
Link [75]

Origin[edit]

This song, ported directly from Mario Tennis: Ultra Smash, plays in regular tennis matches.

Composition & Arrangements[edit]

Source: Mario Tennis: Ultra Smash

Composition and arrangement Copyright Nintendo

Japanese title: スタジアムのテーマ (マリオテニス ウルトラスマッシュ), Stadium Theme (Mario Tennis: Ultra Smash)

Other uses[edit]

This track was used in Daisy's character trailer on the official website.

Kingdom Stadium: Night[edit]

Kingdom Stadium: Night
Track title Kingdom Stadium: Night
Universe Mario
Debut game Mario Sports Superstars
Availability Default
Link [76]

Origin[edit]

This song, ported directly from Mario Sports Superstars, plays during soccer matches held at the Kingdom Stadium at night.

Composition & Arrangements[edit]

Source: Mario Sports Superstars

Composition and arrangement Copyright Nintendo

Japanese title: キングダムスタジアム : 夜, Kingdom Stadium: Night

Country Field: away team[edit]

Country Field: away team
Track title Country Field: away team
Universe Mario
Debut game Mario Sports Superstars
Availability Unlockable
Link [77]

Origin[edit]

This song, ported directly from Mario Sports Superstars, plays during the away team's turn in baseball matches held at the Country Field.

Composition & Arrangements[edit]

Source: Mario Sports Superstars

Composition and arrangement Copyright Nintendo

Japanese title: カントリーフィールド : 先攻側, Country Field: First Team's Side

Unlock methods[edit]

Title Theme - Mario Tennis Aces[edit]

Title Theme - Mario Tennis Aces
Track title Title Theme - Mario Tennis Aces
Universe Mario
Debut game Mario Tennis Aces
Availability Default
Link [78]

Origin[edit]

This song plays on the title screen of Mario Tennis Aces.

Composition & Arrangements[edit]

Source: Mario Tennis Aces

Composition and arrangement Copyright Nintendo

Japanese title: マリオテニス エースのテーマ, Theme of Mario Tennis Ace

Stadium Theme - Mario Tennis Aces[edit]

Stadium Theme - Mario Tennis Aces
Track title Stadium Theme - Mario Tennis Aces
Universe Mario
Debut game Mario Tennis Aces
Availability Default
Link [79]

Origin[edit]

This song, ported directly from Mario Tennis Aces, plays during matches held on Marina Stadium.

Composition & Arrangements[edit]

Source: Mario Tennis Aces

Composition and arrangement Copyright Nintendo

Japanese title: スタジアムのテーマ (マリオテニス エース), Stadium Theme (Mario Tennis Ace)

Main Theme - Luigi's Mansion[edit]

Main Theme - Luigi's Mansion
Track title Main Theme - Luigi's Mansion
Universe Mario
Debut game Luigi's Mansion
Arrangement debut Super Smash Bros. Ultimate
Availability Default
Link [80]

Origin[edit]

This is an orchestral remix of the main theme from Luigi's Mansion. It prominently features strings and heavy percussion, as well as a music box and a harpsichord. Halfway through, it incorporates the title theme, Dark Hallway theme, the jingle from opening the Game Boy Horror/pause menu, turns into a waltz, and crescendos into the Training theme before looping. A brief snippet of the Library Piano theme from Luigi's Mansion: Dark Moon can also be heard in some sections of the song.

Composition & Arrangements[edit]

Source: Luigi's Mansion

Arrangement Supervisor: Maasa Miyoshi

Composition: Nintendo / Next Level Games, Inc.

Arrangement: Nintendo

Composition and arrangement Copyright Nintendo

Japanese title: ルイージマンション : メインテーマ, Luigi Mansion: Main Theme

Other uses[edit]

This track was used in Luigi's character trailer on the official website.

Main Theme - Luigi's Mansion (Brawl)[edit]

Main Theme - Luigi's Mansion (Brawl)
Track title Main Theme - Luigi's Mansion (Brawl)
Universe Mario
Debut game Luigi's Mansion
Arrangement debut Super Smash Bros. Brawl
Availability Default
Link [81]

Origin[edit]

Returning from Brawl is this atmospheric remix of the main theme from Luigi's Mansion. It begins as a music box tune, turns into an orchestral piece, then a pipe organ rendition backed by a choir, before concluding with a synth/piano bridge that returns to the initial music box.

Composition & Arrangements[edit]

Source: Luigi's Mansion

Arrangement Supervisor: Shogo Sakai

Composition: Nintendo

Arrangement: HAL Laboratory, Inc.

Composition and arrangement Copyright Nintendo

Japanese title: ルイージマンション : メインテーマ [X], Luigi Mansion: Main Theme [X]

Luigi's Mansion Series Medley[edit]

Luigi's Mansion Series Medley
Track title Luigi's Mansion Series Medley
Universe Mario
Debut game Luigi's Mansion
Luigi's Mansion: Dark Moon
Arrangement debut Super Smash Bros. 4
Availability Default
Link [82]

Origin[edit]

This uptempo remix includes the main theme from Luigi's Mansion and the "Catching Ghost" and "Mission Complete" themes from Luigi's Mansion: Dark Moon. The song's intro begins as if being played an a worn-out record player, then transitions into a keyboard-based techno remix of the three themes.

Composition & Arrangements[edit]

Source: Luigi's Mansion / Luigi's Mansion Dark Moon

Arrangement Supervisor: Hiroyuki Kawada

Composition: Nintendo / Next Level Games Inc.

Arrangement: BANDAI NAMCO Studios Inc.

Composition and arrangement Copyright Nintendo

Japanese title: ルイージマンション シリーズメドレー, Luigi Mansion Series Medley

On the Hunt -Gloomy Manor Ver.- (Instrumental)[edit]

On the Hunt -Gloomy Manor Ver.- (Instrumental)
Track title On the Hunt -Gloomy Manor Ver.- (Instrumental)
Universe Mario
Debut game Luigi's Mansion: Dark Moon
Availability Default
Link [83]

Origin[edit]

This song plays when exploring the Gloomy Manor in Luigi's Mansion: Dark Moon. The "instrumental" in the title refers to the fact that Luigi's humming can't be heard in this version.

Composition & Arrangements[edit]

Source: Luigi's Mansion: Dark Moon

Composition and arrangement Copyright Nintendo

Japanese title: 探索 -ウラメ~シ屋敷Ver.- (instrumental), Search -Reproachful Estate Ver.- (instrumental)

Mario Bros.[edit]

Mario Bros.
Track title Mario Bros.
Universe Mario
Debut game Mario Bros.
Arrangement debut Super Smash Bros. Brawl
Availability Default
Link [84]

Origin[edit]

This remix, returning from Brawl, combines the level start and title screen themes from the arcade game Mario Bros. The level start jingle is based upon "Eine kleine Nachtmusik" by Wolfgang Amadeus Mozart. It includes chiptune samples and a rock-inspired backing, as well as a brief symphonic bridge, but primarily focuses on electric keyboard.

Composition & Arrangements[edit]

Source: Mario Bros.

Arrangement Supervisor: Shogo Sakai

Composition: Nintendo

Arrangement: HAL Laboratory, Inc.

Composition and arrangement Copyright Nintendo

Japanese title: マリオブラザーズ, Mario Bros.

Fever[edit]

Fever
Track title Fever
Universe Mario
Debut game Dr. Mario
Arrangement debut Super Smash Bros. Melee
Availability Default
Link [85]

Origin[edit]

In Dr. Mario, players are given the choice of two songs when beginning a game. This synthesizer-based remix from Melee is based on the first song, "Fever". This arrangement also includes the ending bridge that was originally only featured on the Game Boy version of the song.

Composition & Arrangements[edit]

Source: Dr. Mario

Arrangement Supervisor: Shogo Sakai

Composition: Nintendo

Arrangement: HAL Laboratory, Inc.

Composition and arrangement Copyright Nintendo

Other uses[edit]

This track was used in Dr. Mario's character trailer on the official website and his Classic Mode credits.

Chill (Brawl)[edit]

Chill (Brawl)
Track title Chill (Brawl)
Universe Mario
Debut game Dr. Mario
Arrangement debut Super Smash Bros. Brawl
Availability Default
Link [86]

Origin[edit]

In Dr. Mario, players are given the choice of two songs when beginning a game. This remix from Brawl is based on the second song, "Chill". The arrangement is quirky and includes chiptune and hard rock elements, as well as a sitar-based section and vocal scatting.

Composition & Arrangements[edit]

Source: Dr. Mario

Arrangement: Masaaki Iwasaki

Composition: Nintendo

Composition and arrangement Copyright Nintendo

Japanese title: Chill [X]

Chill (for 3DS / Wii U)[edit]

Chill (for 3DS / Wii U)
Track title Chill (for 3DS / Wii U)
Universe Mario
Debut game Dr. Mario
Arrangement debut Super Smash Bros. 4
Availability Unlockable
Link [87]

Origin[edit]

This is another remix of "Chill", this time taking a more chiptune and EDM-inspired approach. It also incorporates the "Game Over" sound effect. This song was rearranged by its original composer, Hirokazu Tanaka.

Composition & Arrangements[edit]

Source: Dr. Mario

Arrangement: Hirokazu Tanaka. ex

Composition: Nintendo

Composition and arrangement Copyright Nintendo

Japanese title: Chill [for]

Unlock methods[edit]

Mario Paint Medley[edit]

Mario Paint Medley
Track title Mario Paint Medley
Universe Mario
Debut game Mario Paint
Arrangement debut Super Smash Bros. 4
Availability Default
Link [88]

Origin[edit]

This track is a remix of various themes from Mario Paint: in order, "Title Theme", "Opening Demo 1 (Kung-Fu Men)", "Gnat Attack Phase 1", "Save & Load (Data Robot)", "BGM 2 (Monkey Song)", and finally a combination of "BGM 1 (Creative Exercise)" & "Letter P". The sneeze sample that occasionally plays while no music is selected can be heard during the transition to "Gnat Attack Phase 1". The track is mostly in an acoustic hot club jazz style, but the final portion of the song uses sounds directly from the composer mode of Mario Paint.

Composition & Arrangements[edit]

Source: Mario Paint

Arrangement Supervisor: Taku Inoue

Composition: Nintendo

Arrangement: BANDAI NAMCO Studios Inc.

Composition and arrangement Copyright Nintendo

Japanese title: マリオペイント メドレー, Mario Paint Medley

Plucky Pass Beginnings[edit]

Plucky Pass Beginnings
Track title Plucky Pass Beginnings
Universe Mario
Debut game Captain Toad: Treasure Tracker
Availability Default
Link [89]

Origin[edit]

This song, based on the first Captain Toad's Adventures theme from Super Mario 3D World, is the overworld theme ported directly from Captain Toad: Treasure Tracker, where it plays in grassy levels such as Plucky Pass Beginnings. The theme originated earlier as the Toad Brigade theme from Super Mario Galaxy, though not as developed.

Composition & Arrangements[edit]

Source: Captain Toad: Treasure Tracker

Composition and arrangement Copyright Nintendo

Japanese title: 旅立ちのひっこぬき峠, Plucking Pass of Departure

The King of Pyropuff Peak[edit]

The King of Pyropuff Peak
Track title The King of Pyropuff Peak
Universe Mario
Debut game Captain Toad: Treasure Tracker
Availability Default
Link [90]

Origin[edit]

This song is ported directly from Captain Toad: Treasure Tracker, where it plays while battling Draggadon.

Composition & Arrangements[edit]

Source: Captain Toad: Treasure Tracker

Composition and arrangement Copyright Nintendo

Japanese title: 火ふき山の主, The Master of the Fire-Blowing Mountain

Title Theme - Mario vs. Donkey Kong: Tipping Stars[edit]

Title Theme - Mario vs. Donkey Kong: Tipping Stars
Track title Title Theme - Mario vs. Donkey Kong: Tipping Stars
Universe Mario
Donkey Kong
Debut game Mario vs. Donkey Kong: Tipping Stars
Availability Default
Link [91]

Origin[edit]

This song is a remix of the title theme from Mario vs. Donkey Kong: Mini-Land Mayhem!, which is itself a remix of the overworld theme from Super Mario Bros. and the opening theme from Donkey Kong. This song plays on the title screen of Mario vs. Donkey Kong: Tipping Stars.

Composition & Arrangements[edit]

Source: Mario vs. Donkey Kong: Tipping Stars

Composition and arrangement Copyright Nintendo

Japanese title: マリオvs.ドンキーコング みんなでミニランド : タイトル, Mario vs. Donkey Kong: Mini-Land with Everyone: Title

Ground Theme - Super Mario series[edit]

Ground Theme - Super Mario series
Track title Ground Theme - Super Mario series
Universe Mario
Debut game Super Mario Bros., Super Mario Bros. 3, Super Mario World and New Super Mario Bros. U
Availability Default
Link [92][93][94][95]

Origin[edit]

The original overworld themes from Super Mario Bros., Super Mario Bros. 3, Super Mario World and New Super Mario Bros. U, ported straight from each game's original release. This track is the only one exclusive to a certain stage, that being Super Mario Maker, and consists of the four songs transitioning amongst themselves whenever the stage's style changes. However, if the stage is selected as Final Destination, regular, small or big Battlefield without picking a song, this theme may be selected as the battle theme.

Composition & Arrangements[edit]

Note: Since this track is not listed in My Music, none of these credits are displayed.

Source: Super Mario Bros. / Super Mario Bros. 3 / Super Mario World / New Super Mario Bros. U

Composition and arrangement Copyright Nintendo

Japanese title: 地上BGM (スーパーマリオシリーズ), Ground BGM (Super Mario Series)

Trivia[edit]

  • Ground Theme 2 (Super Mario Bros.) is the only Mario track from previous entries to not return in Ultimate.
  • Despite Yoshi's Island (Melee) originating from a Mario game (in this case, Super Mario World), the game considers it as belonging to the Yoshi universe. As such, no tracks from the Mario games can be played on the stage except for Athletic Theme - Super Mario World, which is listed in the Yoshi series tracklist due to being its original assigned song.
  • Although "Jump Up, Super Star!" has an official Japanese translation, the Japanese release of Ultimate only includes the English version. This is consistent with the Japanese release of Super Mario Odyssey, where the New Donk City Festival likewise features "Jump Up, Super Star!" in English. This is also true with the song "Break Free (Lead the Way)".
  • The original Ground Theme (Super Mario Bros. 3) is not available as an independent music option, unlike its three counterparts in Ground Theme - Super Mario series. This was not the case in Smash 4 and appears to be an oversight.
  • Two music tracks hailing from the Mario series appear in Mii Fighter showcase videos, but don't appear in-game.
  • This is the first game since the original where the Mario series does not have more original tracks than any other series.
  • When sorting the songs in My Music by year, the placement of Mario Tennis / Mario Golf is based on the original Mario Golf and Mario Tennis games, which released in 1999 and 2000 respectively, rather than the source games, Mario Power Tennis and Mario Golf: Toadstool Tour.
  • This is the first game in the Super Smash Bros. series to not feature a brand new arrangement of the main theme from Super Mario Bros.
  • Super Mario Bros. is one of four universes in Ultimate to feature songs from pre-release material, with the other three being The Legend of Zelda, Sonic the Hedgehog, and Kingdom Hearts.