List of SSBU Music (Super Mario Bros. series)
This is a list of all the music pertaining to the Mario universe in Super Smash Bros. Ultimate. These tracks are available to play on the 16 Mario stages in the game: Peach's Castle, Mushroom Kingdom, Princess Peach's Castle, Rainbow Cruise, Mushroom Kingdom II, Delfino Plaza, Mushroomy Kingdom, Luigi's Mansion, Mario Bros., 3D Land, Golden Plains, Paper Mario, Mario Galaxy, Mushroom Kingdom U, Super Mario Maker, New Donk City Hall, and, as of the 8.1.0 update, Battlefield, Small Battlefield, Big Battlefield, and Final Destination.
Ground Theme - Super Mario Bros.[edit]
Ground Theme - Super Mario Bros. | |
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Track title | Ground Theme - Super Mario Bros. |
Universe | Mario |
Debut game | Super Mario Bros. |
Availability | Default |
Link | [1] |
Origin[edit]
This is the original overworld theme ported directly from Super Mario Bros. on the NES.
Composition & Arrangements[edit]
Source: Super Mario Bros.
Composition and arrangement Copyright Nintendo
Japanese title: 地上BGM (スーパーマリオブラザーズ), Ground BGM (Super Mario Bros.)
Ground Theme - Super Mario Bros. (64)[edit]
Ground Theme - Super Mario Bros. (64) | |
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Track title | Ground Theme - Super Mario Bros. (64) |
Universe | Mario |
Debut game | Super Mario Bros. |
Arrangement debut | Super Smash Bros. |
Availability | Default |
Link | [2] |
Origin[edit]
This remix of the overworld theme debuted in the original Super Smash Bros. It was designed for Peach's Castle and features a laidback swung rhythm featuring brass and steel drums.
Composition & Arrangements[edit]
Source: Super Mario Bros.
Arrangement Supervisor: Hirokazu Ando
Composition: Nintendo
Arrangement: HAL Laboratory, Inc.
Composition and arrangement Copyright Nintendo
Japanese title: 地上BGM (スーパーマリオブラザーズ) [64], Ground BGM (Super Mario Bros.) [64]
Ground Theme - Super Mario Bros. (Melee)[edit]
Ground Theme - Super Mario Bros. (Melee) | |
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Track title | Ground Theme - Super Mario Bros. (Melee) |
Universe | Mario |
Debut game | Super Mario Bros. |
Arrangement debut | Super Smash Bros. Melee |
Availability | Default |
Link | [3] |
Origin[edit]
This remix of the overworld and underground themes debuted in Super Smash Bros. Melee. It was designed for Princess Peach's Castle. The track is primarily a tropical, synthesized tune that prominently features steel drums and orchestra hits.
Composition & Arrangements[edit]
Source: Super Mario Bros.
Arrangement Supervisor: Shogo Sakai
Composition: Nintendo
Arrangement: HAL Laboratory, Inc.
Composition and arrangement Copyright Nintendo
Japanese title: 地上BGM (スーパーマリオブラザーズ) [DX], Ground BGM (Super Mario Bros.) [DX]
Other uses[edit]
This track was used in Peach's character trailer on the official website.
Ground Theme - Super Mario Bros. (Brawl)[edit]
Ground Theme - Super Mario Bros. (Brawl) | |
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Track title | Ground Theme - Super Mario Bros. (Brawl) |
Universe | Mario |
Debut game | Super Mario Bros. |
Arrangement debut | Super Smash Bros. Brawl |
Availability | Default |
Link | [4] |
Origin[edit]
This remix of the overworld theme debuted in Super Smash Bros. Brawl. This song was rearranged by its original composer, Koji Kondo, and features a jazzy piano-based reinterpretation backed by synths.
Composition & Arrangements[edit]
Source: Super Mario Bros.
Arrangement Supervisor: Koji Kondo
Composition: Nintendo
Arrangement: Nintendo
Composition and arrangement Copyright Nintendo
Japanese title: 地上BGM (スーパーマリオブラザーズ) [X], Ground BGM (Super Mario Bros.) [X]
Ground Theme (Band Performance) - Super Mario Bros.[edit]
Ground Theme (Band Performance) - Super Mario Bros. | |
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Track title | Ground Theme (Band Performance) - Super Mario Bros. |
Universe | Mario |
Debut game | Super Mario Bros. Super Mario Odyssey |
Availability | Default |
Link | [5] |
Origin[edit]
This ensemble performance of the overworld theme from Super Mario Bros. is ported from Super Mario Odyssey. When played on New Donk City Hall, it will dynamically change as the New Donk City Band are added to the group. The individual performances by each member can be heard here:
Composition & Arrangements[edit]
Source: Super Mario Bros.
From Super Mario Odyssey
Composition and arrangement Copyright Nintendo
Japanese title: バンド演奏 地上BGM (スーパーマリオブラザーズ), Band Performance Ground BGM (Super Mario Bros.)
Ground Theme / Underground Theme - Super Mario Bros.[edit]
Ground Theme / Underground Theme - Super Mario Bros. | |
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Track title | Ground Theme / Underground Theme - Super Mario Bros. |
Universe | Mario |
Debut game | Super Mario Bros. |
Arrangement debut | Super Smash Bros. 4 |
Availability | Default |
Link | [6] |
Origin[edit]
This piece, debuting in Super Smash Bros. 4, is a medley of the overworld, underground, and castle themes from the original Super Mario Bros. It uses a brass and piano-focused calypso that incorporates hard rock elements in its second half.
Composition & Arrangements[edit]
Source: Super Mario Bros.
Arrangement Supervisor: Tetsuya Shibata
Composition: Nintendo
Arrangement: Unique Note Co., Ltd.
Composition and arrangement Copyright Nintendo
Japanese title: 地上BGM / 地下BGM (スーパーマリオブラザーズ), Ground BGM / Underground BGM (Super Mario Bros.)
Other uses[edit]
This track was used in Piranha Plant's reveal trailer.
Underground Theme - Super Mario Bros.[edit]
Underground Theme - Super Mario Bros. | |
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Track title | Underground Theme - Super Mario Bros. |
Universe | Mario |
Debut game | Super Mario Bros. |
Arrangement debut | Super Smash Bros. Brawl |
Availability | Default |
Link | [7] |
Origin[edit]
This techno remix of the underground theme from Super Mario Bros. debuted in Brawl and prominently features chiptune styled synths and rhodes.
Composition & Arrangements[edit]
Source: Super Mario Bros.
Arrangement Supervisor: Kentaro Ishizaka
Composition: Nintendo
Arrangement: HAL Laboratory, Inc.
Composition and arrangement Copyright Nintendo
Japanese title: 地下BGM (スーパーマリオブラザーズ), Underground BGM (Super Mario Bros.)
Other uses[edit]
This track was used in Piranha Plant's character trailer on the official website and its Classic Mode credits.
Underwater Theme - Super Mario Bros.[edit]
Underwater Theme - Super Mario Bros. | |
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Track title | Underwater Theme - Super Mario Bros. |
Universe | Mario |
Debut game | Super Mario Bros. |
Arrangement debut | Super Smash Bros. Brawl |
Availability | Default |
Link | [8] |
Origin[edit]
Debuting in Brawl, this remix begins with the original underwater theme from Super Mario Bros., then transitions to an orchestral remix on the second loop, and a country-themed harmonica remix on the third loop.
Composition & Arrangements[edit]
Source: Super Mario Bros.
Arrangement Supervisor: Shogo Sakai
Composition: Nintendo
Arrangement: HAL Laboratory, Inc.
Composition and arrangement Copyright Nintendo
Japanese title: 水中BGM (スーパーマリオブラザーズ), Underwater BGM (Super Mario Bros.)
Super Mario Bros. Medley[edit]
Super Mario Bros. Medley | |
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Track title | Super Mario Bros. Medley |
Universe | Mario |
Debut game | Super Mario Bros. |
Arrangement debut | Super Smash Bros. 4 |
Availability | Default |
Link | [9] |
Origin[edit]
A medley of songs that play in Super Mario Bros. It begins with a small portion of the castle theme, which is followed by the overworld, underwater, and underground themes. This song was rearranged by its original composer, Koji Kondo, and features a laidback tropical style similar to that of the New Super Mario Bros. games. This arrangement has similarities with the namesake track from the Mario & Zelda Big Band Live concerts, which was also arranged and co-performed by Kondo.
Composition & Arrangements[edit]
Source: Super Mario Bros.
Arrangement Supervisor: Koji Kondo
Composition: Nintendo
Arrangement: Nintendo
Composition and arrangement Copyright Nintendo
Japanese title: スーパーマリオブラザーズ メドレー, Super Mario Bros. Medley
Super Mario Bros.: The Lost Levels Medley[edit]
Super Mario Bros.: The Lost Levels Medley | |
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Track title | Super Mario Bros.: The Lost Levels Medley |
Universe | Mario |
Debut game | Super Mario Bros.: The Lost Levels |
Arrangement debut | Super Smash Bros. 4 |
Availability | Default |
Link | [10] |
Origin[edit]
A medley of songs from Super Mario Bros.: The Lost Levels, the Japanese sequel to Super Mario Bros. It comprises the ending theme, underground theme, 1-Up jingle, "Hurry Up" jingle, underwater theme, Super Star theme, and "level clear" theme. Contrary to the title, all of these songs debuted in Super Mario Bros. except for the extended second half of the ending theme, which debuted in the arcade installment Vs. Super Mario Bros. The overall style of the track is highly orchestral and similar to that of a processional fanfare.
Composition & Arrangements[edit]
Source: Super Mario Bros.: The Lost Levels
Arrangement Supervisor: Katsuro Tajima
Composition: Nintendo
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
Japanese title: スーパーマリオブラザーズ2 メドレー, Super Mario Bros. 2 Medley
Other uses[edit]
This track is used in Mario's Classic Mode credits.
Ground Theme - Super Mario Bros. 2 (Remix)[edit]
Ground Theme - Super Mario Bros. 2 | |
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Track title | Ground Theme - Super Mario Bros. 2 |
Universe | Mario |
Debut game | Super Mario Bros. 2 |
Arrangement debut | Super Smash Bros. Ultimate |
Availability | Default |
Link | [11] |
Origin[edit]
An upbeat remix of the overworld theme from Yume Kōjō: Doki Doki Panic and its localized game, Super Mario Bros. 2, otherwise known as Super Mario USA in Japan. Like its source material, it takes on a quirky, dreamlike style that incorporates elements of Dixieland jazz.
Composition & Arrangements[edit]
Source: Super Mario Bros. 2
Arrangement Supervisor: Keiichi Okabe
Composition: Nintendo
Arrangement: MONACA
Composition and arrangement Copyright Nintendo
Japanese title: 地上BGM (スーパーマリオUSA), Ground BGM (Super Mario USA)
Ground Theme - Super Mario Bros. 2[edit]
Ground Theme - Super Mario Bros. 2 | |
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Track title | Ground Theme - Super Mario Bros. 2 |
Universe | Mario |
Debut game | Super Mario Bros. 2 |
Availability | Default |
Link | [12] |
Origin[edit]
A direct port of the original chiptune overworld theme from Super Mario Bros. 2.
Composition & Arrangements[edit]
Source: Super Mario Bros. 2
Composition and arrangement Copyright Nintendo
Japanese title: 地上BGM (スーパーマリオUSA), Ground BGM (Super Mario USA)
Rolling Hills A[edit]
Rolling Hills A | |
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Track title | Rolling Hills A |
Universe | Mario |
Debut game | Super Mario Bros. 2 Mario vs. Donkey Kong: Tipping Stars |
Availability | Unlockable |
Link | [13] |
Origin[edit]
This remix of the overworld theme from Super Mario Bros. 2 is directly ported from Mario vs. Donkey Kong: Tipping Stars, where it played in the Rolling Hills world.
Composition & Arrangements[edit]
Source: Super Mario Bros. 2
From Mario vs. Donkey Kong: Tipping Stars
Composition and arrangement Copyright Nintendo
Japanese title: ローリングヒルズ A, Rolling Hills A
Unlock method[edit]
Boss Theme - Super Mario Bros. 2[edit]
Boss Theme - Super Mario Bros. 2 | |
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Track title | Boss Theme - Super Mario Bros. 2 |
Universe | Mario |
Debut game | Super Mario Bros. 2 |
Availability | Default |
Link | [14] |
Origin[edit]
A direct port of the standard boss theme from Super Mario Bros. 2. This song plays on Mushroom Kingdom II near the end of a match, as well as during Sudden Death.
Composition & Arrangements[edit]
Source: Super Mario Bros. 2
Composition and arrangement Copyright Nintendo
Japanese title: ボスBGM (スーパーマリオUSA), Boss BGM (Super Mario USA)
Ground Theme - Super Mario Bros. 3 (Melee)[edit]
Ground Theme - Super Mario Bros. 3 (Melee) | |
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Track title | Ground Theme - Super Mario Bros. 3 (Melee) |
Universe | Mario |
Debut game | Super Mario Bros. 3 |
Arrangement debut | Super Smash Bros. Melee |
Availability | Default |
Link | [15] |
Origin[edit]
This rock-tinged, jazzy remix of the overworld theme and Grass Land map theme from Super Mario Bros. 3 returns from Melee. It prominently features brass and keyboards, as well as electric guitar.
Composition & Arrangements[edit]
Source: Super Mario Bros. 3
Arrangement Supervisor: Shogo Sakai
Composition: Nintendo
Arrangement: HAL Laboratory, Inc.
Composition and arrangement Copyright Nintendo
Japanese title: 地上BGM (スーパーマリオブラザーズ3) [DX], Ground BGM (Super Mario Bros. 3) [DX]
Ground Theme - Super Mario Bros. 3 (Remix)[edit]
Ground Theme - Super Mario Bros. 3 | |
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Track title | Ground Theme - Super Mario Bros. 3 |
Universe | Mario |
Debut game | Super Mario Bros. 3 |
Arrangement debut | Super Smash Bros. Ultimate |
Availability | Default |
Link | [16] |
Origin[edit]
This is a new remix of the overworld theme, the level clear jingle, and the Grass Land map theme from Super Mario Bros. 3. The overall track has a blend between acoustic and chiptune-inspired instrumentation.
Composition & Arrangements[edit]
Source: Super Mario Bros. 3
Arrangement Supervisor: Masafumi Takada
Composition: Nintendo
Arrangement: Sound Prestige LLC.
Composition and arrangement Copyright Nintendo
Japanese title: 地上BGM (スーパーマリオブラザーズ3), Ground BGM (Super Mario Bros. 3)
Super Mario Bros. 3 Medley[edit]
Super Mario Bros. 3 Medley | |
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Track title | Super Mario Bros. 3 Medley |
Universe | Mario |
Debut game | Super Mario Bros. 3 |
Arrangement debut | Super Smash Bros. 4 |
Availability | Default |
Link | [17] |
Origin[edit]
This track is a medley of five songs from Super Mario Bros. 3: the athletic theme, the level clear jingle, the Giant Land map theme, the Hammer Bros.' theme, and the fanfare when Mario loses a life. The overall style is orchestral with a prominent techno beat.
Composition & Arrangements[edit]
Source: Super Mario Bros. 3
Arrangement Supervisor: Shota Kageyama
Composition: Nintendo
Arrangement: GAME FREAK inc.
Composition and arrangement Copyright Nintendo
Japanese title: スーパーマリオブラザーズ3 メドレー, Super Mario Bros. 3 Medley
Fortress Boss - Super Mario Bros. 3[edit]
Fortress Boss - Super Mario Bros. 3 | |
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Track title | Fortress Boss - Super Mario Bros. 3 |
Universe | Mario |
Debut game | Super Mario Bros. 3 |
Arrangement debut | Super Smash Bros. Ultimate |
Availability | Default |
Link | [18] |
Origin[edit]
This is an orchestral/chiptune hybrid remix of the mini-boss theme from Super Mario Bros. 3. The themes for Ice Land and Dark Land are also incorporated into the second half. The sound effects for an item rising from a ? Block, Mario collecting a power-up, Mario transforming into Raccoon Mario, and Mario entering a pipe are all used throughout.
Composition & Arrangements[edit]
Source: Super Mario Bros. 3
Arrangement Supervisor: Akihiro Honda
Composition: Nintendo
Arrangement: Cygames, Inc.
Composition and arrangement Copyright Nintendo
Japanese title: 砦のボス (スーパーマリオブラザーズ3), Fort Boss (Super Mario Bros. 3)
Other Use[edit]
This track was used in the November 2018 Ultimate Direct when showcasing the Thwomp and Spring Man Assist Trophies.
Airship Theme - Super Mario Bros. 3[edit]
Airship Theme - Super Mario Bros. 3 | |
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Track title | Airship Theme - Super Mario Bros. 3 |
Universe | Mario |
Debut game | Super Mario Bros. 3 |
Arrangement debut | Super Smash Bros. Brawl |
Availability | Default |
Link | [19] |
Origin[edit]
This dramatic orchestral rock remix of the Airship theme from Super Mario Bros. 3 returns from Brawl. It features a heavy drumline and synths; in the second half of the song, the "Hurry Up" jingle appears, and the song speeds up accordingly.
Composition & Arrangements[edit]
Source: Super Mario Bros. 3
Arrangement: Motoi Sakuraba
Composition: Nintendo
Composition and arrangement Copyright Nintendo
Japanese title: 飛行船BGM (スーパーマリオブラザーズ3), Airship BGM (Super Mario Bros. 3)
King Bowser - Super Mario Bros. 3[edit]
King Bowser - Super Mario Bros. 3 | |
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Track title | King Bowser - Super Mario Bros. 3 |
Universe | Mario |
Debut game | Super Mario Bros. 3 |
Arrangement debut | Super Smash Bros. Ultimate |
Availability | Default |
Link | [20] |
Origin[edit]
This track is a chiptune/rock remix of the final boss theme and the Dark Land map theme from Super Mario Bros. 3. This song was rearranged by its original composer, Koji Kondo.
Composition & Arrangements[edit]
Source: Super Mario Bros. 3
Arrangement Supervisor: Koji Kondo
Composition: Nintendo
Arrangement: Nintendo
Composition and arrangement Copyright Nintendo
Japanese title: 魔王クッパ (スーパーマリオブラザーズ3), Demon King Koopa (Super Mario Bros. 3)
Other uses[edit]
This track was used in Bowser's character trailer on the official website, his Classic Mode credits, and the beginning of Piranha Plant's reveal trailer.
Underground Theme - Super Mario Land[edit]
Underground Theme - Super Mario Land | |
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Track title | Underground Theme - Super Mario Land |
Universe | Mario |
Debut game | Super Mario Land |
Arrangement debut | Super Smash Bros. Brawl |
Availability | Default |
Link | [21] |
Origin[edit]
This techno remix of the underground theme from Super Mario Land returns from Brawl. It begins on pipe organ and then switches to synthesizers backed with electric guitar.
Composition & Arrangements[edit]
Source: Super Mario Land
Arrangement: Koji Hayama
Composition: Nintendo
Composition and arrangement Copyright Nintendo
Japanese title: 地下BGM (スーパーマリオランド), Underground BGM (Super Mario Land)
Title/Ending - Super Mario World[edit]
Title/Ending - Super Mario World | |
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Track title | Title/Ending - Super Mario World |
Universe | Mario |
Debut game | Super Mario World |
Arrangement debut | Super Smash Bros. Brawl |
Availability | Default |
Link | [22] |
Origin[edit]
As the name implies, this song is a medley of the title theme and the ending theme from Super Mario World. This remix debuted in Brawl and features a mix between orchestral and drum-and-bass instrumentation.
Composition & Arrangements[edit]
Source: Super Mario World
Arrangement Supervisor: Shota Kageyama
Composition: Nintendo
Arrangement: PROCYON STUDIO
Composition and arrangement Copyright Nintendo
Japanese title: スーパーマリオワールド : タイトル / エンディング, Super Mario World: Title / Ending
Other uses[edit]
This track is used in Luigi's Classic Mode credits.
Ground Theme - Super Mario World[edit]
Ground Theme - Super Mario World | |
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Track title | Ground Theme - Super Mario World |
Universe | Mario |
Debut game | Super Mario World |
Availability | Unlockable |
Link | [23] |
Origin[edit]
This is the original chiptune overworld theme ported directly from Super Mario World. After the first loop, the percussion heard whenever riding Yoshi is added to the song.
Composition & Arrangements[edit]
Source: Super Mario World
Composition and arrangement Copyright Nintendo
Japanese title: 地上BGM (スーパーマリオワールド), Ground BGM (Super Mario World)
Unlock method[edit]
Super Mario World Medley[edit]
Super Mario World Medley | |
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Track title | Super Mario World Medley |
Universe | Mario |
Debut game | Super Mario World |
Arrangement debut | Super Smash Bros. 4 |
Availability | Default |
Link | [24] |
Origin[edit]
This theme is a medley of various themes from Super Mario World, starting off with the overworld theme. It leads into an interlude with percussion used whenever playing a level while riding Yoshi, before transitioning into the bonus game theme. Following this is the "Level Clear" theme, the Star World and finally the Super Star theme before looping. The overall style is very similar to the original chiptune soundfont, with a prominent electronic beat.
Composition & Arrangements[edit]
Source: Super Mario World
Arrangement Supervisor: Hiroshi Okubo
Composition: Nintendo
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
Japanese title: スーパーマリオワールド メドレー, Super Mario World Medley
Castle / Boss Fortress - Super Mario World / SMB 3[edit]
Castle / Boss Fortress - Super Mario World / SMB 3 | |
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Track title | Castle / Boss Fortress - Super Mario World / SMB 3 |
Universe | Mario |
Debut game | Super Mario World Super Mario Bros. 3 |
Arrangement debut | Super Smash Bros. Brawl |
Availability | Default |
Link | [25] |
Origin[edit]
Ported from Brawl, this song is a remixed medley of the castle theme from Super Mario World and the mini-boss theme from Super Mario Bros. 3, taking on an ominous electronic style.
Composition & Arrangements[edit]
Source: Super Mario World / Super Mario Bros. 3
Arrangement Supervisor: Yusuke Takahama
Composition: Nintendo
Arrangement: TARGET ENTERTAINMENT INC.
Composition and arrangement Copyright Nintendo
Japanese title: お城BGM / 砦のボス (スーパーマリオワールド / マリオ3), Castle BGM / Fort Boss (Super Mario World / Mario 3)
Other uses[edit]
This track is used in the World of Light sub-world Molten Fortress.
Fortress Boss - Super Mario World[edit]
Fortress Boss - Super Mario World | |
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Track title | Fortress Boss - Super Mario World |
Universe | Mario |
Debut game | Super Mario World |
Arrangement debut | Super Smash Bros. 4 |
Availability | Default |
Link | [26] |
Origin[edit]
A Spanish flamenco-themed remix of the main boss theme from Super Mario World featuring trumpet, accordion, and acoustic guitar, as well as vocal singing similar to Cuban rumba. Despite the origin displayed in-game, the internal file name "bgm_a34_new2_touboss.nus3audio" suggests that it is a remix of the version from New Super Mario Bros. 2.
Composition & Arrangements[edit]
Source: Super Mario World
Arrangement: ACE (TOMOri Kudo / CHiCO)
Composition: Nintendo
Composition and arrangement Copyright Nintendo
Japanese title: 砦ボス戦 (スーパーマリオワールド), Fort Boss Battle (Super Mario World)
Main Theme - Super Mario 64 (Remix)[edit]
Main Theme - Super Mario 64 | |
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Track title | Main Theme - Super Mario 64 |
Universe | Mario |
Debut game | Super Mario 64 |
Arrangement debut | Super Smash Bros. 4 |
Availability | Default |
Link | [27] |
Origin[edit]
This song is a quirky electronic medley of the main theme and opening theme from Super Mario 64.
Composition & Arrangements[edit]
Source: Super Mario 64
Arrangement Supervisor: Hiroyuki Kawada
Composition: Nintendo
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
Japanese title: スーパーマリオ64:メインテーマ, Super Mario 64: Main Theme
Main Theme - Super Mario 64[edit]
Main Theme - Super Mario 64 | |
---|---|
Track title | Main Theme - Super Mario 64 |
Universe | Mario |
Debut game | Super Mario 64 |
Availability | Unlockable |
Link | [28] |
Origin[edit]
This track is the original main theme ported directly from Super Mario 64.
Composition & Arrangements[edit]
Source: Super Mario 64
Composition and arrangement Copyright Nintendo
Japanese title: スーパーマリオ64:メインテーマ, Super Mario 64: Main Theme
Unlock method[edit]
Slide (Remix)[edit]
Slide | |
---|---|
Track title | Slide |
Universe | Mario |
Debut game | Super Mario 64 Super Mario Bros. |
Arrangement debut | Super Smash Bros. Melee |
Availability | Default |
Link | [29] |
Origin[edit]
Debuting in Melee, this is an orchestral medley of the slide theme from Super Mario 64 and the underwater theme from Super Mario Bros. that focuses on strings and also includes accordion and banjo. It was originally designed for the Rainbow Cruise level.
Composition & Arrangements[edit]
Source: Super Mario 64
Arrangement Supervisor: Shogo Sakai
Composition: Nintendo
Arrangement: HAL Laboratory, Inc.
Composition and arrangement Copyright Nintendo
Japanese title: スライダー, Slider
Other uses[edit]
This track is used in Peach's Classic Mode credits.
Slide[edit]
Slide | |
---|---|
Track title | Slide |
Universe | Mario |
Debut game | Super Mario 64 |
Availability | Default |
Link | [30] |
Origin[edit]
This track is the original slide theme ported directly from Super Mario 64.
Composition & Arrangements[edit]
Source: Super Mario 64
Composition and arrangement Copyright Nintendo
Japanese title: スライダー, Slider
Delfino Plaza (Remix)[edit]
Delfino Plaza | |
---|---|
Track title | Delfino Plaza |
Universe | Mario |
Debut game | Super Mario Sunshine |
Arrangement debut | Super Smash Bros. Ultimate |
Availability | Default |
Link | [31] |
Origin[edit]
A new remix of the theme for Delfino Plaza, the central hub of Super Mario Sunshine. It features Italian instruments, such as accordion and mandolin, which both pay homage to how the original sounded, combined with a drum-and-bass feel.
Composition & Arrangements[edit]
Source: Super Mario Sunshine
Arrangement: Noriyuki Iwadare
Composition: Nintendo
Composition and arrangement Copyright Nintendo
Japanese title: ドルピックタウン, Dolphic Town
Other uses[edit]
This track was used in Bowser Jr.'s character trailer on the official website and in his Classic Mode credits.
Delfino Plaza[edit]
Delfino Plaza | |
---|---|
Track title | Delfino Plaza |
Universe | Mario |
Debut game | Super Mario Sunshine |
Availability | Default |
Link | [32] |
Origin[edit]
This is the original music that plays in Delfino Plaza ported directly from Super Mario Sunshine. The second half also includes the drumbeat heard when riding Yoshi.
Composition & Arrangements[edit]
Source: Super Mario Sunshine
Composition and arrangement Copyright Nintendo
Japanese title: ドルピックタウン, Dolphic Town
Ricco Harbor[edit]
Ricco Harbor | |
---|---|
Track title | Ricco Harbor |
Universe | Mario |
Debut game | Super Mario Sunshine |
Availability | Default |
Link | [33] |
Origin[edit]
This song originally played in the Ricco Harbor course of Super Mario Sunshine. As with "Delfino Plaza", the Yoshi drumbeat is included in the second half.
Composition & Arrangements[edit]
Source: Super Mario Sunshine
Composition and arrangement Copyright Nintendo
Japanese title: リコハーバー, Ricco Harbor
Main Theme - New Super Mario Bros.[edit]
Main Theme - New Super Mario Bros. | |
---|---|
Track title | Main Theme - New Super Mario Bros. |
Universe | Mario |
Debut game | New Super Mario Bros. |
Arrangement debut | Super Smash Bros. Brawl |
Availability | Default |
Link | [34] |
Origin[edit]
Returning from Brawl is this tropical-styled remix of the overworld theme and level clear jingle from New Super Mario Bros. It has a bossa nova-type beat with acoustic guitar, steel drums, and saxophones.
Composition & Arrangements[edit]
Source: New Super Mario Bros.
Arrangement Supervisor: Shogo Sakai
Composition: Nintendo
Arrangement: HAL Laboratory, Inc.
Composition and arrangement Copyright Nintendo
Japanese title: New スーパーマリオブラザーズ:メインテーマ, New Super Mario Bros.: Main Theme
Super Mario Galaxy[edit]
Super Mario Galaxy | |
---|---|
Track title | Super Mario Galaxy |
Universe | Mario |
Debut game | Super Mario Galaxy |
Availability | Default |
Link | [35] |
Origin[edit]
This is the main theme of Super Mario Galaxy, which originally played during its credits. This version of the track has been abridged, with significant portions of the mid-section removed.
Composition & Arrangements[edit]
Source: Super Mario Galaxy
Composition and arrangement Copyright Nintendo
Egg Planet (Remix)[edit]
Egg Planet | |
---|---|
Track title | Egg Planet |
Universe | Mario |
Debut game | Super Mario Galaxy |
Arrangement debut | Super Smash Bros. 4 |
Availability | Default |
Link | [36] |
Origin[edit]
This is primarily a remix of the theme of Good Egg Galaxy, the first real level of Super Mario Galaxy. It is similar in style and orchestration to the original song, and also includes various songs from Super Mario Bros., such as the underground theme, the Super Star theme, the overworld theme, and the "Hurry Up" jingle.
Composition & Arrangements[edit]
Source: Super Mario Galaxy
Arrangement Supervisor: Nobuko Toda
Composition: Nintendo
Arrangement: FILM SCORE LLC
Composition and arrangement Copyright Nintendo
Japanese title: エッグプラネット, Egg Planet
Other uses[edit]
This track was used in Rosalina & Luma's character trailer on the official website.
Egg Planet[edit]
Egg Planet | |
---|---|
Track title | Egg Planet |
Universe | Mario |
Debut game | Super Mario Galaxy |
Availability | Default |
Link | [37] |
Origin[edit]
Ported directly from Super Mario Galaxy, this is the theme of Good Egg Galaxy.
Composition & Arrangements[edit]
Source: Super Mario Galaxy
Composition and arrangement Copyright Nintendo
Japanese title: エッグプラネット, Egg Planet
Rosalina in the Observatory / Luma's Theme[edit]
Rosalina in the Observatory / Luma's Theme | |
---|---|
Track title | Rosalina in the Observatory / Luma's Theme |
Universe | Mario |
Debut game | Super Mario Galaxy |
Arrangement debut | Super Smash Bros. 4 |
Availability | Default |
Link | [38] |
Origin[edit]
This is a remix of two primary themes from Super Mario Galaxy: "Rosalina in the Observatory", which is the theme of the Comet Observatory, and "Luma's Theme", which plays while Rosalina reads her storybook. It uses strings, accordion, brass, woodwinds, and marching percussion, giving it more of an "oompah" feeling.
The Rosalina in the Observatory portion is specifically based on the Rosalina in the Observatory 3 variation of the theme, which plays in the Comet Observatory in Super Mario Galaxy after the player has obtained at least 5 of the 7 Grand Stars in the title.
Composition & Arrangements[edit]
Source: Super Mario Galaxy
Arrangement: Manami Kiyota
Composition: Nintendo
Composition and arrangement Copyright Nintendo
Japanese title: 天文台のロゼッタ / チコのテーマ, Rosetta of the Observatory / Chiko's Theme
Gusty Garden Galaxy[edit]
Gusty Garden Galaxy | |
---|---|
Track title | Gusty Garden Galaxy |
Universe | Mario |
Debut game | Super Mario Galaxy |
Availability | Default |
Link | [39] |
Origin[edit]
Ported directly from Super Mario Galaxy, this is the theme of Gusty Garden Galaxy.
Composition & Arrangements[edit]
Source: Super Mario Galaxy
Composition and arrangement Copyright Nintendo
Japanese title: ウィンドガーデン, Wind Garden
Other uses[edit]
This track was used in Rosalina & Luma's Classic Mode credits.
Champion Road[edit]
Champion Road | |
---|---|
Track title | Champion Road |
Universe | Mario |
Debut game | Super Mario Galaxy Super Mario 3D World |
Availability | Unlockable |
Link | [40] |
Origin[edit]
This track is a remix of the music that plays in the Gusty Garden Galaxy from Super Mario Galaxy. It is ported from Super Mario 3D World, where it plays in the game's final level, Champion's Road, as well as Honeycomb Skyway and Honeycomb Starway.
Composition & Arrangements[edit]
Source: Super Mario Galaxy
From Super Mario 3D World
Composition and arrangement Copyright Nintendo
Japanese title: チャンピオンシップロード, Championship Road
Unlock method[edit]
Theme of SMG2[edit]
Theme of SMG2 | |
---|---|
Track title | Theme of SMG2 |
Universe | Mario |
Debut game | Super Mario Galaxy 2 |
Availability | Default |
Link | [41] |
Origin[edit]
This is the main theme of Super Mario Galaxy 2. It was never actually used in-game, instead only being found in the game's Media Summit 2010 trailer and the official soundtrack. This theme also references the Gusty Garden Galaxy theme from Super Mario Galaxy.
Composition & Arrangements[edit]
Source: Super Mario Galaxy 2
Composition and arrangement Copyright Nintendo
The Starship Sails[edit]
The Starship Sails | |
---|---|
Track title | The Starship Sails |
Universe | Mario |
Debut game | Super Mario Galaxy 2 |
Availability | Default |
Link | [42] |
Origin[edit]
This song plays while traveling between worlds in Super Mario Galaxy 2, and also plays during the second mission of Sky Station Galaxy.
Composition & Arrangements[edit]
Source: Super Mario Galaxy 2
Composition and arrangement Copyright Nintendo
Japanese title: 星船はゆく, The Starship Travels
Sky Station[edit]
Sky Station | |
---|---|
Track title | Sky Station |
Universe | Mario |
Debut game | Super Mario Galaxy 2 |
Availability | Default |
Link | [43] |
Origin[edit]
This is the main theme of Sky Station Galaxy, the first real level of Super Mario Galaxy 2. The theme is mostly a shortened version of the aforementioned Theme of SMG2.
Composition & Arrangements[edit]
Source: Super Mario Galaxy 2
Composition and arrangement Copyright Nintendo
Japanese title: 空島, Sky Island
Melty Monster[edit]
Melty Monster | |
---|---|
Track title | Melty Monster |
Universe | Mario |
Debut game | Super Mario Galaxy 2 |
Availability | Unlockable |
Link | [44] |
Origin[edit]
This is the theme of Melty Monster Galaxy, ported directly from Super Mario Galaxy 2.
Composition & Arrangements[edit]
Source: Super Mario Galaxy 2
Composition and arrangement Copyright Nintendo
Japanese title: マグマモンスター, Magma Monster
Unlock method[edit]
- Found in a chest in the right-most part to Peach's location in the Molten Fortress sub-world of the Light Realm.
Bowser's Galaxy Generator[edit]
Bowser's Galaxy Generator | |
---|---|
Track title | Bowser's Galaxy Generator |
Universe | Mario |
Debut game | Super Mario Galaxy 2 |
Availability | Default |
Link | [45] |
Origin[edit]
This is the theme of Bowser's Galaxy Generator, the final level of Super Mario Galaxy 2.
Composition & Arrangements[edit]
Source: Super Mario Galaxy 2
Composition and arrangement Copyright Nintendo
Japanese title: 新銀河帝国, New Galactic Empire
Fated Battle[edit]
Fated Battle | |
---|---|
Track title | Fated Battle |
Universe | Mario |
Debut game | Super Mario Galaxy 2 |
Availability | Default |
Link | [46] |
Origin[edit]
This is the final boss theme of Super Mario Galaxy 2.
Composition & Arrangements[edit]
Source: Super Mario Galaxy 2
Composition and arrangement Copyright Nintendo
Japanese title: 宿命の決戦, Decisive Battle of Destiny
Ground Theme / Underwater Theme - Super Mario 3D Land[edit]
Ground Theme / Underwater Theme - Super Mario 3D Land | |
---|---|
Track title | Ground Theme / Underwater Theme - Super Mario 3D Land |
Universe | Mario |
Debut game | Super Mario 3D Land Super Mario Bros. |
Arrangement debut | Super Smash Bros. 4 |
Availability | Default |
Link | [47] |
Origin[edit]
This brassy techno medley contains remixes of the overworld theme and beach theme from Super Mario 3D Land, as well as a brief portion of the overworld theme from Super Mario Bros.; this part is played in the same pitch as the "Retro Mario" theme from Super Mario 3D Land. When played on 3D Land, the music syncs up to the level's various transformations; however, if played on the same stage in its Ω or Battlefield forms, the "Ground Theme" portion of the track will loop forever, instead of switching to the "Underwater Theme" portion of the track.
Composition & Arrangements[edit]
Source: Super Mario 3D Land / Super Mario Bros.
Arrangement Supervisor: Jesahm
Composition: Nintendo
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
Japanese title: 地上BGM / 水中BGM (スーパーマリオ 3Dランド), Ground BGM / Underwater BGM (Super Mario 3D Land)
Athletic Theme - New Super Mario Bros. 2[edit]
Athletic Theme - New Super Mario Bros. 2 | |
---|---|
Track title | Athletic Theme - New Super Mario Bros. 2 |
Universe | Mario |
Debut game | New Super Mario Bros. 2 |
Arrangement debut | Super Smash Bros. 4 |
Availability | Default |
Link | [48] |
Origin[edit]
A jazzy synth rock remix of the athletic and ground theme from New Super Mario Bros. 2. Despite what the name implies, this is a medley of the reoccuring "Athletic" and "Ground" themes from the general New Super Mario Bros. series (minus New Super Mario Bros. U); the song's name refers to their usage in New Super Mario Bros. 2 to correlate with Golden Plains, the stage it plays on. While the Ground theme and Athletic theme usually share the same general melody and chord progression, they differ in instrumentation and refrains; the remix in Smash is mostly based on the Athletic theme, while including both of the refrains from the Athletic and Ground theme.
Composition & Arrangements[edit]
Source: New Super Mario Bros. 2
Arrangement Supervisor: Yusuke Takahama
Composition: Nintendo
Arrangement: TARGET ENTERTAINMENT INC.
Composition and arrangement Copyright Nintendo
Japanese title: アスレチック (New スーパーマリオブラザーズ 2), Athletic (New Super Mario Bros. 2)
Ground Theme - New Super Mario Bros. 2[edit]
Ground Theme - New Super Mario Bros. 2 | |
---|---|
Track title | Ground Theme - New Super Mario Bros. 2 |
Universe | Mario |
Debut game | New Super Mario Bros. 2 |
Availability | Default |
Link | [49] |
Origin[edit]
This is a direct port of the overworld theme from New Super Mario Bros. 2. The theme is a variation on the overworld theme of New Super Mario Bros. Wii (which in itself was an arrangement of the overworld theme from New Super Mario Bros.), with brand-new vocal effects added to the track.
Composition & Arrangements[edit]
Source: New Super Mario Bros. 2
Composition and arrangement Copyright Nintendo
Japanese title: 地上BGM (New スーパーマリオブラザーズ 2), Ground BGM (New Super Mario Bros. 2)
Ground Theme - New Super Mario Bros. U[edit]
Ground Theme - New Super Mario Bros. U | |
---|---|
Track title | Ground Theme - New Super Mario Bros. U |
Universe | Mario |
Debut game | New Super Mario Bros. U |
Availability | Default |
Link | [50] |
Origin[edit]
This is a direct port of the overworld theme from New Super Mario Bros. U.
Composition & Arrangements[edit]
Source: New Super Mario Bros. U
Composition and arrangement Copyright Nintendo
Japanese title: 地上BGM (New スーパーマリオブラザーズ U), Ground BGM (New Super Mario Bros. U)
Super Bell Hill[edit]
Super Bell Hill | |
---|---|
Track title | Super Bell Hill |
Universe | Mario |
Debut game | Super Mario 3D World |
Availability | Unlockable |
Link | [51] |
Origin[edit]
This is a direct port of the overworld theme from Super Mario 3D World, which plays on grassy levels such as Super Bell Hill. The first version of the theme was heard during the E3 2013 Trailer known as "SUPER MARIO 3D WORLD Theme" in the official soundtrack, which features a different intro and an extended portion preventing it from looping. While this arrangement is not fully heard in the game, the different intro can be heard in the first playthrough of the Super Bell Hill level, with subsequent playthroughs and levels featuring the "Super Bell Hill" arrangement.
Composition & Arrangements[edit]
Source: Super Mario 3D World
Composition and arrangement Copyright Nintendo
Japanese title: スーパーベルの丘, Super Bell Hill
Unlock methods[edit]
- Purchase from the Shop for 300 gold.
- Obtain as a random drop from Classic Mode.
The Great Tower Showdown 2[edit]
The Great Tower Showdown 2 | |
---|---|
Track title | The Great Tower Showdown 2 |
Universe | Mario |
Debut game | Super Mario 3D World |
Availability | Default |
Link | [52] |
Origin[edit]
This song plays during the second phase of the final boss of Super Mario 3D World. This song loops back by fading the last section into the start of the song instead of looping the last section indefinitely like in the original game.
Composition & Arrangements[edit]
Source: Super Mario 3D World
Composition and arrangement Copyright Nintendo
Japanese title: スーパータワーの決戦2, Super Tower Battle 2
Title Theme - Super Mario Maker[edit]
Title Theme - Super Mario Maker | |
---|---|
Track title | Title Theme - Super Mario Maker |
Universe | Mario |
Debut game | Super Mario Maker |
Arrangement debut | Super Smash Bros. 4 |
Availability | Default |
Link | [53] |
Origin[edit]
This is an uptempo remix of the title theme from Super Mario Maker, overall taking on a jazzy style and incorporating acoustic and chiptune elements.
Composition & Arrangements[edit]
Source: Super Mario Maker
Arrangement Supervisor: Saki Kasuga
Composition: Nintendo
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
Japanese title: スーパーマリオメーカー:タイトル, Super Mario Maker: Title
Fossil Falls[edit]
Fossil Falls | |
---|---|
Track title | Fossil Falls |
Universe | Mario |
Debut game | Super Mario Odyssey |
Availability | Unlockable |
Link | [54] |
Origin[edit]
This song is ported directly from Super Mario Odyssey, where it plays in the Fossil Falls area of the Cascade Kingdom. It can be considered one of the game's main themes. An early arrangement of the theme was heard first during the Nintendo Switch Presentation 2017 Trailer, with a similar arrangement later being used as the Staff Roll.
Composition & Arrangements[edit]
Source: Super Mario Odyssey
Composition and arrangement Copyright Nintendo
Japanese title: ダイナフォー, Dino Fall
Unlock method[edit]
New Donk City[edit]
New Donk City | |
---|---|
Track title | New Donk City |
Universe | Mario |
Debut game | Super Mario Odyssey |
Availability | Default |
Link | [55] |
Origin[edit]
This song is ported directly from Super Mario Odyssey, where it plays in the New Donk City area of the Metro Kingdom.
Composition & Arrangements[edit]
Source: Super Mario Odyssey
Composition and arrangement Copyright Nintendo
Japanese title: ニュードンク・シティ, New Donk City
Jump Up, Super Star![edit]
Jump Up, Super Star! | |
---|---|
Track title | Jump Up, Super Star! |
Universe | Mario |
Debut game | Super Mario Odyssey |
Availability | Default |
Link | [56] |
Origin[edit]
This vocal song is ported directly from Super Mario Odyssey, where it plays during the New Donk City Festival known as "Jump Up, Super Star! NDC Festival Edition" in the official soundtrack to differentiate from the E3 2017 version. It can be considered one of the game's main themes. The song is sung by Kate Higgins (in-character as Pauline) and performed by the Super Mario Players. The song includes a remix of the "25m" theme from Donkey Kong during the "Odyssey, ya see!" part of the lyrics, as well as sound effects of jumping and coins from Super Mario Bros.; and jumping over a barrel from Donkey Kong during the 25m theme. When played on New Donk City Hall, it will dynamically change as the band members are added to the group. The individual performances by each member can be heard here:
- Drums (+ handclaps)
- Bass (+ chiptune accompaniment)
- Guitar (+ piano)
- Trumpet (+ other brass instruments)
- Vocals
Composition & Arrangements[edit]
Source: Super Mario Odyssey
Composition and arrangement Copyright Nintendo
Other uses[edit]
This track was used in Mario's character trailer on the official website.
Lyrics[edit]
Here we go, off the rails Oh, we can zoom all the way to the moon It's time to jump up in the air (Jump up in the air) So let's all jump up super high (Jump up super high) Odyssey, ya see! (×7) Spin the wheel, take a chance Take it in stride as you move side to side Come on and jump up in the air (Jump up in the air) So go on, straighten up your cap (Straighten up your cap) Odyssey, ya see! (x7) |
Steam Gardens[edit]
Steam Gardens | |
---|---|
Track title | Steam Gardens |
Universe | Mario |
Debut game | Super Mario Odyssey |
Availability | Unlockable |
Link | [57] |
Origin[edit]
This song is ported directly from Super Mario Odyssey, where it plays in the Steam Gardens area of the Wooded Kingdom.
Composition & Arrangements[edit]
Source: Super Mario Odyssey
Composition and arrangement Copyright Nintendo
Japanese title: スチームガーデン, Steam Garden
Unlock methods[edit]
- Purchase from the Shop for 300 gold.
- Obtain as a random drop from Classic Mode.
Underground Moon Caverns[edit]
Underground Moon Caverns | |
---|---|
Track title | Underground Moon Caverns |
Universe | Mario |
Debut game | Super Mario Odyssey |
Availability | Default |
Link | [58] |
Origin[edit]
This song is ported directly from Super Mario Odyssey, where it plays in the final level: the Underground Moon Caverns area of the Moon Kingdom.
Composition & Arrangements[edit]
Source: Super Mario Odyssey
Composition and arrangement Copyright Nintendo
Japanese title: 月の地下洞くつ, The Moon's Underground Cave
Break Free (Lead the Way)[edit]
Break Free (Lead the Way) | |
---|---|
Track title | Break Free (Lead the Way) |
Universe | Mario |
Debut game | Super Mario Odyssey |
Availability | Default |
Link | [59] |
Origin[edit]
This is the original, full-length English version of the song "Break Free (Lead the Way)" from Super Mario Odyssey, where it plays during the escape sequence's last section in the final level, as well as in the ending cutscene. It includes remixes of "Bowser's Theme" from Super Mario 64, "Bowser Battle 1: Nimbus Arena Showdown" from Super Mario Odyssey and the "25m" theme from Donkey Kong. The song is sung by Kate Higgins and performed by the Super Mario Players.
Composition & Arrangements[edit]
Source: Super Mario Odyssey
Composition and arrangement Copyright Nintendo
Lyrics[edit]
Smash through the blocks that bar your way Nobody believes in me and you, just look at the way they stare Kick off the wall and take the plunge I'll throw my hat in the ring, 'cause you're the one Shake off the chains, you're running free Together we're racing for the goal, and no one can stop us now Climb up the vine and land in the clouds You've got me over the moon, and that's no jest Nobody believes in me and you, just look at the way they stare Kick off the wall and take the plunge I'll throw my hat in the ring, 'cause you're the one |
Gritzy Desert[edit]
Gritzy Desert | |
---|---|
Track title | Gritzy Desert |
Universe | Mario |
Debut game | Mario & Luigi: Partners in Time |
Arrangement debut | Super Smash Bros. Brawl |
Availability | Default |
Link | [60] |
Origin[edit]
Returning from Brawl is this remix of the music that plays in Gritzy Desert from Mario & Luigi: Partners in Time. This song was rearranged by its original composer, Yoko Shimomura, and essentially plays as a remastered version of the original theme, with no drastic deviations from the original track.
Composition & Arrangements[edit]
Source: Mario & Luigi: Partners in Time
Arrangement Supervisor: Yoko Shimomura
Composition: Midiplex Co., Ltd.
Arrangement: Midiplex Co., Ltd.
Composition and arrangement Copyright Nintendo
Japanese title: ザラザラ砂漠, Gritty Desert
Tough Guy Alert![edit]
Tough Guy Alert! | |
---|---|
Track title | Tough Guy Alert! |
Universe | Mario |
Debut game | Mario & Luigi: Bowser's Inside Story |
Availability | Default |
Link | [61] |
Origin[edit]
This song typically plays during boss battles in Mario & Luigi: Bowser's Inside Story.
Composition & Arrangements[edit]
Source: Mario & Luigi: Bowser's Inside Story
Composition and arrangement Copyright Nintendo
Japanese title: ちょいと強い奴らに要注意!?, These Guys Are Pretty Tough, Should We Be Careful!?
The Grand Finale[edit]
The Grand Finale | |
---|---|
Track title | The Grand Finale |
Universe | Mario |
Debut game | Mario & Luigi: Bowser's Inside Story |
Availability | Default |
Link | [62] |
Origin[edit]
This song plays during the final boss battle of Mario & Luigi: Bowser's Inside Story.
Composition & Arrangements[edit]
Source: Mario & Luigi: Bowser's Inside Story
Composition and arrangement Copyright Nintendo
Japanese title: イン・ザ・ファイナル, In The Final
Paper Mario Medley[edit]
Paper Mario Medley | |
---|---|
Track title | Paper Mario Medley |
Universe | Mario |
Debut game | Paper Mario: Sticker Star Paper Mario: The Thousand-Year Door |
Arrangement debut | Super Smash Bros. 4 |
Availability | Default |
Link | [63] |
Origin[edit]
This remix is a medley of three songs from the Paper Mario series: "Blue Skies, White Clouds", the theme of the first level from Paper Mario: Sticker Star; the theme of Rogueport from Paper Mario: The Thousand-Year Door; and "Battleship", Paper Mario: Sticker Star's remix of the airship theme from Super Mario Bros. 3. Each song is arranged in a similar style to its original iteration, primarily taking on an acoustic style with prominent chiptune elements. When played on regular form Paper Mario, the song will transition through each of the three segments to match the stage's transformations.
Composition & Arrangements[edit]
Source: Paper Mario: Sticker Star / Paper Mario: The Thousand-Year Door
Arrangement Supervisor: Saki Kasuga
Composition: INTELLIGENT SYSTEMS / Nintendo
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
Japanese title: ペーパーマリオ メドレー, Paper Mario Medley
Try, Try Again[edit]
Try, Try Again | |
---|---|
Track title | Try, Try Again |
Universe | Mario |
Debut game | Mario & Luigi: Dream Team |
Arrangement debut | Super Smash Bros. 4 |
Availability | Default |
Link | [64] |
Origin[edit]
A remix of the song that plays during battles in the real world in Mario & Luigi: Dream Team. The remix is done in a similar style to "Victory in the Dream World", the Dream World version of the song, with psychedelic synths and an uptempo rhythm; the main melody is also slightly slower than the original. This song was rearranged by its original composer, Yoko Shimomura.
Composition & Arrangements[edit]
Source: Mario & Luigi: Dream Team
Arrangement Supervisor: Yoko Shimomura
Composition: Midiplex Co., Ltd.
Arrangement: Midiplex Co., Ltd.
Composition and arrangement Copyright Nintendo
Japanese title: TRY AND TRY!
Time's Running Out![edit]
Time's Running Out! | |
---|---|
Track title | Time's Running Out! |
Universe | Mario |
Debut game | Mario & Luigi: Paper Jam |
Availability | Default |
Link | [65] |
Origin[edit]
This song, directly ported from Mario & Luigi: Paper Jam, plays during the Toad Roundup minigame.
Composition & Arrangements[edit]
Source: Mario & Luigi: Paper Jam
Composition and arrangement Copyright Nintendo
Japanese title: 急げば間に合う!, If You Hurry Up, You Will Make It!
Mixed-Up Scramble[edit]
Mixed-Up Scramble | |
---|---|
Track title | Mixed-Up Scramble |
Universe | Mario |
Debut game | Mario & Luigi: Paper Jam |
Availability | Unlockable |
Link | [66] |
Origin[edit]
This song is the regular battle theme directly ported from Mario & Luigi: Paper Jam.
Composition & Arrangements[edit]
Source: Mario & Luigi: Paper Jam
Composition and arrangement Copyright Nintendo
Japanese title: トリオで大混戦!!!, A Trio in a Great Battle!!!
Unlock methods[edit]
- Purchase from the Shop for 300 gold.
- Obtain as a random drop from Classic Mode.
Attack and Run![edit]
Attack and Run! | |
---|---|
Track title | Attack and Run! |
Universe | Mario |
Debut game | Mario & Luigi: Paper Jam |
Availability | Default |
Link | [67] |
Origin[edit]
This song, directly ported from Mario & Luigi: Paper Jam, plays during Papercraft Battles.
Composition & Arrangements[edit]
Source: Mario & Luigi: Paper Jam
Composition and arrangement Copyright Nintendo
Japanese title: アタック・エンド・ラン!, Attack and Run!
Battle! - Paper Mario: Color Splash[edit]
Battle! - Paper Mario: Color Splash | |
---|---|
Track title | Battle! - Paper Mario: Color Splash |
Universe | Mario |
Debut game | Paper Mario: Color Splash |
Availability | Default |
Link | [68] |
Origin[edit]
This song is the regular battle theme directly ported from Paper Mario: Color Splash and known in the sound test as "Fight!".
Composition & Arrangements[edit]
Source: Paper Mario: Color Splash
Composition and arrangement Copyright Nintendo
Japanese title: バトル! (ペーパーマリオ カラースプラッシュ), Battle! (Paper Mario: Color Splash)
This is Minion Turf![edit]
This is Minion Turf! | |
---|---|
Track title | This is Minion Turf! |
Universe | Mario |
Debut game | Mario & Luigi: Superstar Saga + Bowser's Minions |
Availability | Default |
Link | [69] |
Origin[edit]
In Mario & Luigi: Superstar Saga + Bowser's Minions, this song plays during regular battles in Minion Quest: The Search for Bowser.
Composition & Arrangements[edit]
Source: Mario & Luigi: Superstar Saga + Bowser's Minions
Composition and arrangement Copyright Nintendo
Japanese title: これがボコスカバトル!, This is a Bokosuka Battle!
Pandemonium[edit]
Pandemonium | |
---|---|
Track title | Pandemonium |
Universe | Mario |
Debut game | Mario Party 9 |
Availability | Default |
Link | [70] |
Origin[edit]
Taken directly from Mario Party 9, this song plays in the minigames Flinger Painting, Fungi Frenzy, and Hazard Hold. It was referred to as Minigame Theme (Mario Party 9) in SSB4.
Composition & Arrangements[edit]
Source: Mario Party 9
Composition and arrangement Copyright Nintendo
Japanese title: はちゃめちゃ!, Nonsense!
Title Theme - Mario Party: Island Tour[edit]
Title Theme - Mario Party: Island Tour | |
---|---|
Track title | Title Theme - Mario Party: Island Tour |
Universe | Mario |
Debut game | Mario Party: Island Tour |
Availability | Unlockable |
Link | [71] |
Origin[edit]
This song plays on the title screen of Mario Party: Island Tour.
Composition & Arrangements[edit]
Source: Mario Party: Island Tour
Composition and arrangement Copyright Nintendo
Japanese title: マリオパーティ アイランドツアー : タイトル, Mario Party: Island Tour: Title
Unlock methods[edit]
- Purchase from the Shop for 300 gold.
- Obtain as a random drop from Classic Mode.
Rocket Road[edit]
Rocket Road | |
---|---|
Track title | Rocket Road |
Universe | Mario |
Debut game | Mario Party: Island Tour |
Availability | Default |
Link | [72] |
Origin[edit]
This song plays on the space-themed map, Rocket Road, in Mario Party: Island Tour. The song contains a remix of Good Egg Galaxy from Super Mario Galaxy.
Composition & Arrangements[edit]
Source: Mario Party: Island Tour
Composition and arrangement Copyright Nintendo
Japanese title: ロケットレースギャラクシー, Rocket Race Galaxy
Mario Tennis / Mario Golf[edit]
Mario Tennis / Mario Golf | |
---|---|
Track title | Mario Tennis / Mario Golf |
Universe | Mario |
Debut game | Mario Power Tennis Mario Golf: Toadstool Tour |
Arrangement debut | Super Smash Bros. Brawl |
Availability | Default |
Link | [73] |
Origin[edit]
A remix of the main themes of Mario Power Tennis and Mario Golf: Toadstool Tour, as well as the doubles match theme from Mario's Tennis in between. The track is taken directly from Brawl. This song was rearranged by, Motoi Sakuraba, regular composer for both the Mario Tennis and Mario Golf series, and retains a similar progressive rock style to the original compositions.
Composition & Arrangements[edit]
Source: Mario Power Tennis / Mario Golf: Toadstool Tour
Arrangement: Motoi Sakuraba
Composition: Motoi Sakuraba
Composition and arrangement Copyright Nintendo
Japanese title: マリオテニス / マリオゴルフ, Mario Tennis / Mario Golf
Other uses[edit]
This track is used in Daisy's introduction segment in E3 2018 Nintendo Direct and in her Classic Mode credits. It uniquely plays on the Figure 8-Circuit stage during her unlocking battle.
World Tour[edit]
World Tour | |
---|---|
Track title | World Tour |
Universe | Mario |
Debut game | Mario Golf: World Tour |
Availability | Unlockable |
Link | [74] |
Origin[edit]
This song, ported directly from Mario Golf: World Tour, plays during national tournaments.
Composition & Arrangements[edit]
Source: Mario Golf: World Tour
Composition and arrangement Copyright Nintendo
Japanese title: ワールドツアー, World Tour
Unlock method[edit]
Stadium Theme - Mario Tennis: Ultra Smash[edit]
Stadium Theme - Mario Tennis: Ultra Smash | |
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Track title | Stadium Theme - Mario Tennis: Ultra Smash |
Universe | Mario |
Debut game | Mario Tennis: Ultra Smash |
Availability | Default |
Link | [75] |
Origin[edit]
This song, ported directly from Mario Tennis: Ultra Smash, plays in regular tennis matches.
Composition & Arrangements[edit]
Source: Mario Tennis: Ultra Smash
Composition and arrangement Copyright Nintendo
Japanese title: スタジアムのテーマ (マリオテニス ウルトラスマッシュ), Stadium Theme (Mario Tennis: Ultra Smash)
Other uses[edit]
This track was used in Daisy's character trailer on the official website.
Kingdom Stadium: Night[edit]
Kingdom Stadium: Night | |
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Track title | Kingdom Stadium: Night |
Universe | Mario |
Debut game | Mario Sports Superstars |
Availability | Default |
Link | [76] |
Origin[edit]
This song, ported directly from Mario Sports Superstars, plays during soccer matches held at the Kingdom Stadium at night.
Composition & Arrangements[edit]
Source: Mario Sports Superstars
Composition and arrangement Copyright Nintendo
Japanese title: キングダムスタジアム : 夜, Kingdom Stadium: Night
Country Field: away team[edit]
Country Field: away team | |
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Track title | Country Field: away team |
Universe | Mario |
Debut game | Mario Sports Superstars |
Availability | Unlockable |
Link | [77] |
Origin[edit]
This song, ported directly from Mario Sports Superstars, plays during the away team's turn in baseball matches held at the Country Field.
Composition & Arrangements[edit]
Source: Mario Sports Superstars
Composition and arrangement Copyright Nintendo
Japanese title: カントリーフィールド : 先攻側, Country Field: First Team's Side
Unlock methods[edit]
- Purchase from the Shop for 300 gold.
- Obtain as a random drop from Classic Mode.
Title Theme - Mario Tennis Aces[edit]
Title Theme - Mario Tennis Aces | |
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Track title | Title Theme - Mario Tennis Aces |
Universe | Mario |
Debut game | Mario Tennis Aces |
Availability | Default |
Link | [78] |
Origin[edit]
This song plays on the title screen of Mario Tennis Aces.
Composition & Arrangements[edit]
Source: Mario Tennis Aces
Composition and arrangement Copyright Nintendo
Japanese title: マリオテニス エースのテーマ, Theme of Mario Tennis Ace
Stadium Theme - Mario Tennis Aces[edit]
Stadium Theme - Mario Tennis Aces | |
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Track title | Stadium Theme - Mario Tennis Aces |
Universe | Mario |
Debut game | Mario Tennis Aces |
Availability | Default |
Link | [79] |
Origin[edit]
This song, ported directly from Mario Tennis Aces, plays during matches held on Marina Stadium.
Composition & Arrangements[edit]
Source: Mario Tennis Aces
Composition and arrangement Copyright Nintendo
Japanese title: スタジアムのテーマ (マリオテニス エース), Stadium Theme (Mario Tennis Ace)
Main Theme - Luigi's Mansion[edit]
Main Theme - Luigi's Mansion | |
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Track title | Main Theme - Luigi's Mansion |
Universe | Mario |
Debut game | Luigi's Mansion |
Arrangement debut | Super Smash Bros. Ultimate |
Availability | Default |
Link | [80] |
Origin[edit]
This is an orchestral remix of the main theme from Luigi's Mansion. It prominently features strings and heavy percussion, as well as a music box and a harpsichord. Halfway through, it incorporates the title theme, Dark Hallway theme, the jingle from opening the Game Boy Horror/pause menu, turns into a waltz, and crescendos into the Training theme before looping. A brief snippet of the Library Piano theme from Luigi's Mansion: Dark Moon can also be heard in some sections of the song.
Composition & Arrangements[edit]
Source: Luigi's Mansion
Arrangement Supervisor: Maasa Miyoshi
Composition: Nintendo / Next Level Games, Inc.
Arrangement: Nintendo
Composition and arrangement Copyright Nintendo
Japanese title: ルイージマンション : メインテーマ, Luigi Mansion: Main Theme
Other uses[edit]
This track was used in Luigi's character trailer on the official website.
Main Theme - Luigi's Mansion (Brawl)[edit]
Main Theme - Luigi's Mansion (Brawl) | |
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Track title | Main Theme - Luigi's Mansion (Brawl) |
Universe | Mario |
Debut game | Luigi's Mansion |
Arrangement debut | Super Smash Bros. Brawl |
Availability | Default |
Link | [81] |
Origin[edit]
Returning from Brawl is this atmospheric remix of the main theme from Luigi's Mansion. It begins as a music box tune, turns into an orchestral piece, then a pipe organ rendition backed by a choir, before concluding with a synth/piano bridge that returns to the initial music box.
Composition & Arrangements[edit]
Source: Luigi's Mansion
Arrangement Supervisor: Shogo Sakai
Composition: Nintendo
Arrangement: HAL Laboratory, Inc.
Composition and arrangement Copyright Nintendo
Japanese title: ルイージマンション : メインテーマ [X], Luigi Mansion: Main Theme [X]
Luigi's Mansion Series Medley[edit]
Luigi's Mansion Series Medley | |
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Track title | Luigi's Mansion Series Medley |
Universe | Mario |
Debut game | Luigi's Mansion Luigi's Mansion: Dark Moon |
Arrangement debut | Super Smash Bros. 4 |
Availability | Default |
Link | [82] |
Origin[edit]
This uptempo remix includes the main theme from Luigi's Mansion and the "Catching Ghost" and "Mission Complete" themes from Luigi's Mansion: Dark Moon. The song's intro begins as if being played an a worn-out record player, then transitions into a keyboard-based techno remix of the three themes.
Composition & Arrangements[edit]
Source: Luigi's Mansion / Luigi's Mansion Dark Moon
Arrangement Supervisor: Hiroyuki Kawada
Composition: Nintendo / Next Level Games Inc.
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
Japanese title: ルイージマンション シリーズメドレー, Luigi Mansion Series Medley
On the Hunt -Gloomy Manor Ver.- (Instrumental)[edit]
On the Hunt -Gloomy Manor Ver.- (Instrumental) | |
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Track title | On the Hunt -Gloomy Manor Ver.- (Instrumental) |
Universe | Mario |
Debut game | Luigi's Mansion: Dark Moon |
Availability | Default |
Link | [83] |
Origin[edit]
This song plays when exploring the Gloomy Manor in Luigi's Mansion: Dark Moon. The "instrumental" in the title refers to the fact that Luigi's humming can't be heard in this version.
Composition & Arrangements[edit]
Source: Luigi's Mansion: Dark Moon
Composition and arrangement Copyright Nintendo
Japanese title: 探索 -ウラメ~シ屋敷Ver.- (instrumental), Search -Reproachful Estate Ver.- (instrumental)
Mario Bros.[edit]
Mario Bros. | |
---|---|
Track title | Mario Bros. |
Universe | Mario |
Debut game | Mario Bros. |
Arrangement debut | Super Smash Bros. Brawl |
Availability | Default |
Link | [84] |
Origin[edit]
This remix, returning from Brawl, combines the level start and title screen themes from the arcade game Mario Bros. The level start jingle is based upon "Eine kleine Nachtmusik" by Wolfgang Amadeus Mozart. It includes chiptune samples and a rock-inspired backing, as well as a brief symphonic bridge, but primarily focuses on electric keyboard.
Composition & Arrangements[edit]
Source: Mario Bros.
Arrangement Supervisor: Shogo Sakai
Composition: Nintendo
Arrangement: HAL Laboratory, Inc.
Composition and arrangement Copyright Nintendo
Japanese title: マリオブラザーズ, Mario Bros.
Fever[edit]
Fever | |
---|---|
Track title | Fever |
Universe | Mario |
Debut game | Dr. Mario |
Arrangement debut | Super Smash Bros. Melee |
Availability | Default |
Link | [85] |
Origin[edit]
In Dr. Mario, players are given the choice of two songs when beginning a game. This synthesizer-based remix from Melee is based on the first song, "Fever". This arrangement also includes the ending bridge that was originally only featured on the Game Boy version of the song.
Composition & Arrangements[edit]
Source: Dr. Mario
Arrangement Supervisor: Shogo Sakai
Composition: Nintendo
Arrangement: HAL Laboratory, Inc.
Composition and arrangement Copyright Nintendo
Other uses[edit]
This track was used in Dr. Mario's character trailer on the official website and his Classic Mode credits.
Chill (Brawl)[edit]
Chill (Brawl) | |
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Track title | Chill (Brawl) |
Universe | Mario |
Debut game | Dr. Mario |
Arrangement debut | Super Smash Bros. Brawl |
Availability | Default |
Link | [86] |
Origin[edit]
In Dr. Mario, players are given the choice of two songs when beginning a game. This remix from Brawl is based on the second song, "Chill". The arrangement is quirky and includes chiptune and hard rock elements, as well as a sitar-based section and vocal scatting.
Composition & Arrangements[edit]
Source: Dr. Mario
Arrangement: Masaaki Iwasaki
Composition: Nintendo
Composition and arrangement Copyright Nintendo
Japanese title: Chill [X]
Chill (for 3DS / Wii U)[edit]
Chill (for 3DS / Wii U) | |
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Track title | Chill (for 3DS / Wii U) |
Universe | Mario |
Debut game | Dr. Mario |
Arrangement debut | Super Smash Bros. 4 |
Availability | Unlockable |
Link | [87] |
Origin[edit]
This is another remix of "Chill", this time taking a more chiptune and EDM-inspired approach. It also incorporates the "Game Over" sound effect. This song was rearranged by its original composer, Hirokazu Tanaka.
Composition & Arrangements[edit]
Source: Dr. Mario
Arrangement: Hirokazu Tanaka. ex
Composition: Nintendo
Composition and arrangement Copyright Nintendo
Japanese title: Chill [for]
Unlock methods[edit]
- Purchase from the Shop for 300 gold.
- Obtain as a random drop from Classic Mode.
Mario Paint Medley[edit]
Mario Paint Medley | |
---|---|
Track title | Mario Paint Medley |
Universe | Mario |
Debut game | Mario Paint |
Arrangement debut | Super Smash Bros. 4 |
Availability | Default |
Link | [88] |
Origin[edit]
This track is a remix of various themes from Mario Paint: in order, "Title Theme", "Opening Demo 1 (Kung-Fu Men)", "Gnat Attack Phase 1", "Save & Load (Data Robot)", "BGM 2 (Monkey Song)", and finally a combination of "BGM 1 (Creative Exercise)" & "Letter P". The sneeze sample that occasionally plays while no music is selected can be heard during the transition to "Gnat Attack Phase 1". The track is mostly in an acoustic hot club jazz style, but the final portion of the song uses sounds directly from the composer mode of Mario Paint.
Composition & Arrangements[edit]
Source: Mario Paint
Arrangement Supervisor: Taku Inoue
Composition: Nintendo
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
Japanese title: マリオペイント メドレー, Mario Paint Medley
Plucky Pass Beginnings[edit]
Plucky Pass Beginnings | |
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Track title | Plucky Pass Beginnings |
Universe | Mario |
Debut game | Captain Toad: Treasure Tracker |
Availability | Default |
Link | [89] |
Origin[edit]
This song, based on the first Captain Toad's Adventures theme from Super Mario 3D World, is the overworld theme ported directly from Captain Toad: Treasure Tracker, where it plays in grassy levels such as Plucky Pass Beginnings. The theme originated earlier as the Toad Brigade theme from Super Mario Galaxy, though not as developed.
Composition & Arrangements[edit]
Source: Captain Toad: Treasure Tracker
Composition and arrangement Copyright Nintendo
Japanese title: 旅立ちのひっこぬき峠, Plucking Pass of Departure
The King of Pyropuff Peak[edit]
The King of Pyropuff Peak | |
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Track title | The King of Pyropuff Peak |
Universe | Mario |
Debut game | Captain Toad: Treasure Tracker |
Availability | Default |
Link | [90] |
Origin[edit]
This song is ported directly from Captain Toad: Treasure Tracker, where it plays while battling Draggadon.
Composition & Arrangements[edit]
Source: Captain Toad: Treasure Tracker
Composition and arrangement Copyright Nintendo
Japanese title: 火ふき山の主, The Master of the Fire-Blowing Mountain
Title Theme - Mario vs. Donkey Kong: Tipping Stars[edit]
Title Theme - Mario vs. Donkey Kong: Tipping Stars | |
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Track title | Title Theme - Mario vs. Donkey Kong: Tipping Stars |
Universe | Mario Donkey Kong |
Debut game | Mario vs. Donkey Kong: Tipping Stars |
Availability | Default |
Link | [91] |
Origin[edit]
This song is a remix of the title theme from Mario vs. Donkey Kong: Mini-Land Mayhem!, which is itself a remix of the overworld theme from Super Mario Bros. and the opening theme from Donkey Kong. This song plays on the title screen of Mario vs. Donkey Kong: Tipping Stars.
Composition & Arrangements[edit]
Source: Mario vs. Donkey Kong: Tipping Stars
Composition and arrangement Copyright Nintendo
Japanese title: マリオvs.ドンキーコング みんなでミニランド : タイトル, Mario vs. Donkey Kong: Mini-Land with Everyone: Title
Ground Theme - Super Mario series[edit]
Ground Theme - Super Mario series | |
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Track title | Ground Theme - Super Mario series |
Universe | Mario |
Debut game | Super Mario Bros., Super Mario Bros. 3, Super Mario World and New Super Mario Bros. U |
Availability | Default |
Link | [92][93][94][95] |
Origin[edit]
The original overworld themes from Super Mario Bros., Super Mario Bros. 3, Super Mario World and New Super Mario Bros. U, ported straight from each game's original release. This track is the only one exclusive to a certain stage, that being Super Mario Maker, and consists of the four songs transitioning amongst themselves whenever the stage's style changes. However, if the stage is selected as Final Destination, regular, small or big Battlefield without picking a song, this theme may be selected as the battle theme.
Composition & Arrangements[edit]
- Note: Since this track is not listed in My Music, none of these credits are displayed.
Source: Super Mario Bros. / Super Mario Bros. 3 / Super Mario World / New Super Mario Bros. U
Composition and arrangement Copyright Nintendo
Japanese title: 地上BGM (スーパーマリオシリーズ), Ground BGM (Super Mario Series)
Trivia[edit]
- Ground Theme 2 (Super Mario Bros.) is the only Mario track from previous entries to not return in Ultimate.
- Despite Yoshi's Island (Melee) originating from a Mario game (in this case, Super Mario World), the game considers it as belonging to the Yoshi universe. As such, no tracks from the Mario games can be played on the stage except for Athletic Theme - Super Mario World, which is listed in the Yoshi series tracklist due to being its original assigned song.
- Although "Jump Up, Super Star!" has an official Japanese translation, the Japanese release of Ultimate only includes the English version. This is consistent with the Japanese release of Super Mario Odyssey, where the New Donk City Festival likewise features "Jump Up, Super Star!" in English. This is also true with the song "Break Free (Lead the Way)".
- The original Ground Theme (Super Mario Bros. 3) is not available as an independent music option, unlike its three counterparts in Ground Theme - Super Mario series. This was not the case in Smash 4 and appears to be an oversight.
- Two music tracks hailing from the Mario series appear in Mii Fighter showcase videos, but don't appear in-game.
- "Two Worlds Collide" from Mario + Rabbids Kingdom Battle plays in the Rabbid reveal.
- "Beware the Forest's Mushrooms" from Super Mario RPG: Legend of the Seven Stars plays in the Geno reveal.
- This is the first game since the original where the Mario series does not have more original tracks than any other series.
- When sorting the songs in My Music by year, the placement of Mario Tennis / Mario Golf is based on the original Mario Golf and Mario Tennis games, which released in 1999 and 2000 respectively, rather than the source games, Mario Power Tennis and Mario Golf: Toadstool Tour.
- This is the first game in the Super Smash Bros. series to not feature a brand new arrangement of the main theme from Super Mario Bros.
- Super Mario Bros. is one of four universes in Ultimate to feature songs from pre-release material, with the other three being The Legend of Zelda, Sonic the Hedgehog, and Kingdom Hearts.