List of SSBB Music (Pikmin series)
This is a list of music tracks placed in the Pikmin category of the Sound Test by Super Smash Bros. Brawl.
Main Theme (Pikmin)[edit]
Main Theme (Pikmin) | |
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Track title | Main Theme (Pikmin) |
Universe | Pikmin |
Debut game | Pikmin |
Stage of usage | Distant Planet |
Availability | Default |
Link | [1] |
Origin[edit]
This mysterious, ambient track is a direct port of a music piece in the Nintendo GameCube title, Pikmin, where it featured as the game's main theme.
Composition & Arrangements[edit]
Composition and arrangements Copyright Nintendo.
Japanese title: メインテーマ (ピクミン), Main Theme (Pikmin)
Other Uses[edit]
When Olimar is introduced in the Subspace Emissary, part of this track will briefly play before being interrupted by Mute City when Captain Falcon appears. The track will then restart and play in the first stage of the level following this cutscene, Outside the Ancient Ruins.
World Map (Pikmin 2)[edit]
World Map (Pikmin 2) | |
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Track title | World Map (Pikmin 2) |
Universe | Pikmin |
Debut game | Pikmin 2 |
Arrangement debut | Super Smash Bros. Brawl |
Stage of usage | Distant Planet |
Availability | Default |
Link | [2] |
Origin[edit]
This track is a remix of the music that would play on the World Map of Pikmin 2, which in itself is a remix of Pikmin 2's main theme, mixed with the World Map music of the original game Pikmin. This remix features an original loop.
Composition & Arrangements[edit]
Arrangement Supervisor: Yasunori Mitsuda,
Composer: Nintendo
Arranger: PROCYON STUDIO CO., LTD.
Japanese title: WORLD MAP (ピクミン2), World Map (Pikmin 2)
Trivia[edit]
Masahiro Sakurai describes this track as "smooth and lovely".
Stage Clear / Title (Pikmin)[edit]
Stage Clear / Title (Pikmin) | |
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Track title | Stage Clear / Title (Pikmin) |
Universe | Pikmin |
Debut game | Pikmin |
Arrangement debut | Super Smash Bros. Brawl |
Stage of usage | Distant Planet |
Availability | Default |
Link | [3] |
Origin[edit]
This track is a medley of two music tracks from the Nintendo GameCube game Pikmin. The first music piece is a direct port of the End of Day Theme, which plays whenever a day ends in Pikmin, and Captain Olimar boards his ship, while his Pikmin board their respective onions. The second track is a remix of the music that plays on the Title Screen of Pikmin.
Composition & Arrangements[edit]
Arrangement Supervisor: Kentaro Ishizaka,
Composer: Nintendo
Arranger: HAL Laboratory, Inc. Japanese title: ステージクリア / タイトル (ピクミン), Stage Clear / Title (Pikmin)
Other Uses[edit]
If Classic or All-Star mode is completed with Olimar, this track will play during the roll call following the mode.
Forest of Hope[edit]
Forest of Hope | |
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Track title | Forest of Hope |
Universe | Pikmin |
Debut game | Pikmin |
Stage of usage | Distant Planet |
Availability | Default |
Link | [4] |
Origin[edit]
This track is a direct port of a music piece in Pikmin that plays whenever Olimar explores the Forest of Hope, the area the Distant Planet stage in Brawl is modeled after. In Pikmin, whenever Olimar & the Pikmin engage in battle with an enemy, a bongo beat is added to the background music. This bongo beat plays at points of the Brawl arrangement of this track.
Composition & Arrangements[edit]
Composition and arrangements Copyright Nintendo.
Japanese title: 希望の森, Forest of Hope
Ai no Uta[edit]
Ai no Uta | |
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Track title | Ai no Uta |
Universe | Pikmin |
Debut game | Pikmin |
Stage of usage | Distant Planet |
Availability | Default |
Link | [5] |
Origin[edit]
Ai no Uta was composed as an advertising tie-in to the original Pikmin, playing in its commercials. It is a full, three-verse song with Japanese lyrics, and was performed by an anonymous band credited as "Strawberry Flower". The translated title, "Song of Love", is somewhat ironic; the song's lyrics concern the Pikmin's plight in being used as pawns for Captain Olimar, mentioning that they won't ask to be loved regardless. The song can be sung by 20 of each Pikmin (red, blue, yellow, white, purple) in Pikmin 2.
Composition & Arrangements[edit]
Composition and arrangements Copyright Strawberry Flower.
Japanese title: 愛のうた, Song of Love
Trivia[edit]
In Japan, Ai no Uta was released as an officially charting single, where it actually managed to outsell the game it was meant to be advertising.
Ai no Uta (French Version)[edit]
Ai no Uta (French Version) | |
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Track title | Ai no Uta (French Version) |
Universe | Pikmin |
Debut game | Pikmin |
Stage of usage | Distant Planet |
Availability | Unlockable |
Link | [6] |
Origin[edit]
Ai no Uta was also used in Pikmin TV advertisements in France as a shortened cover with a new instrumental and French lyrics.
Composition & Arrangements[edit]
Composition and arrangements Copyright Strawberry Flower.
Japanese title: 愛のうた フランス語CMヴァージョン, Song of Love French Commercial Version
How To Unlock[edit]
The unlock criteria is to hit a combined total of 12,500m (37,500 ft.) in the Home-Run Contest.
Tane no Uta[edit]
Tane no Uta | |
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Track title | Tane no Uta |
Universe | Pikmin |
Debut game | Pikmin 2 |
Stage of usage | Distant Planet |
Availability | Unlockable |
Link | [7] |
Origin[edit]
This track is another Japanese-language chart song by the band "Strawberry Flower", this time used in TV advertisements for Pikmin 2 in Japan. The song concerns the differences between the (at the time) five species of Pikmin, and how these differences compliment each other.
Composition & Arrangements[edit]
Arrangements Copyright PAPA DAISUKE
Lyrics Copyright DENTSU INC. KANSAI.
Japanese title: 種のうた, Seed Song
How To Unlock[edit]
Collect a random CD containing this track.
Environmental Noises[edit]
Environmental Noises | |
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Track title | Environmental Noises |
Universe | Pikmin |
Debut game | Pikmin |
Arrangement debut | Super Smash Bros. Brawl |
Stage of usage | Distant Planet |
Availability | Default |
Link | [8] |
Origin[edit]
This track could be considered a completely original creation for Brawl, as it is a recording of ambient noises that would typically occur in a forest or jungle environment, including rustling leaves, the snapping of twigs, animal calls, cricket chirps and bird songs. These sound effects were all used in Pikmin and Pikmin 2 at some point in the games.
Composition & Arrangements[edit]
Arrangement Supervisor: Takahiro Nishi
Composer: Nintendo,
Arranger: GAME ARTS Co., Ltd.
Japanese title: 環境音, Environmental Noises
Trivia[edit]
- Both versions of "Ai No Uta" and "Tane No Uta" are owned by an organization rather than the owner of the IPs. This trait is shared with the music from Sonic the Hedgehog, Sonic the Hedgehog 2 as well as "Checker Knights", and later, Xenoblade Chronicles 2, the Culdcept series, Soma Bringer, Style Savvy: Styling Star, and Dragon Quest series.
- Those two alongside, "Checker Knights", are the first songs in the Super Smash Bros series to not originate from a video game, succeeded by songs from Final Fantasy VII: Advent Children.
Pikmin universe | |
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Fighter | Olimar (SSBB · SSB4 · SSBU) (Pikmin) (Alph) |
Assist Trophy | Burrowing Snagret |
Stages | Distant Planet · Garden of Hope |
Item | Hocotate Bomb |
Enemies | Bulborb · Iridescent Glint Beetle |
Other | Hocotate Ship · Peckish Aristocrab · Pellet · Plasm Wraith · Yellow Wollywog |
Trophies, Stickers and Spirits | Trophies (SSBB · SSB4) · Stickers · Spirits |
Music | Brawl · SSB4 · Ultimate |