Super Smash Bros. series

Mode

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"Solo" redirects here. For the Hero of Dragon Quest IV who is one of Hero's alternate costumes, see Hero.

Modes (sometimes referred to as Menus) are various ways to play Super Smash Bros. games. The list below shows all the modes of each games and compares them.

Comparison[edit]

Starter Unlockable Added via update As part of another mode No longer functions
Mode Super Smash Bros. Super Smash Bros. Melee Super Smash Bros. Brawl Super Smash Bros. for Nintendo 3DS Super Smash Bros. for Wii U Super Smash Bros. Ultimate
Solo
Classic Mode 64's 1P Game Melee's Classic Mode Brawl's Classic Mode Smash 4 3DS's Classic Mode Smash 4 Wii U's Classic Mode Ultimate's Classic Mode
Adventure Mode No Melee's Adventure Mode Adventure Mode: The Subspace Emissary No Adventure Mode: World of Light
All-Star Mode No Yes Yes Yes No
Events No Yes Yes No Yes No
Training Mode Yes Yes Yes Yes Yes
Stadium
Target Smash! Yes Yes Yes Yes No No
Target Blast No No No Yes No
Board the Platforms Yes No No No No
Snag the Trophies No Yes No No No
Trophy Rush No No No Yes No
Race to the Finish Race to the Finish in 64 Race to the Finish in Melee No Yes[1] No Yes
Home-Run Contest No Yes Yes Yes Yes
Multi-Man Smash Yes Yes Yes Yes Yes[2]
10-Man No Yes Yes Yes No
30-Man Yes No No No No
100-Man No Yes Yes Yes Yes[3]
3-Minute No Yes Yes Yes No
15-Minute No Yes Yes No No
Rival No No No Yes No
Endless No Yes Yes Yes No
Cruel No Yes Yes Yes Yes
All-Star No No No No Yes
Boss Battles No No Yes No No
Versus
Smash Yes Yes Yes Yes Yes
Time Yes Yes Yes Yes Yes
Stock Yes Yes Yes Yes Yes
Coin No Yes Yes No Yes No
Bonus No Yes No No No
Stamina No Yes Yes No Yes Yes
Rotation No Yes Yes No No
8-Player Smash No No No No Yes Yes
Tourney No Melee's Tournament Mode Brawl's Tourney Mode No Smash 4 Wii U's Tourney Mode Ultimate's Tourney Mode
Special Smash No Yes Yes No Yes Yes
Smashdown No No No No Yes
Squad Strike No No No No Yes
Online
With Friends No No Yes Yes No
With Anyone No No Yes Yes No
For Fun No No No Yes No
For Glory No No No Yes No
Quickplay No No No No Yes
Battle Arena No No No No Yes
Spectator Mode No No Yes Yes Yes
Online Tourney No No No No Smash 4 Wii U's Tourney Mode Ultimate's Online Tourney Mode
Conquest No No No Yes No
Official Tourney Qualifiers No No No No Yes

Notes[edit]

  1. ^ "Run!" Final Battle in Smash Run
  2. ^ Listed as "Mob Smash" in Ultimate
  3. ^ Listed as "Century Smash" in Ultimate.

In Super Smash Bros.[edit]

The main menu in Super Smash Bros.

1P Mode[edit]

VS Mode[edit]

Option[edit]

Data[edit]

In Super Smash Bros. Melee[edit]

The main menu in Melee.

The * indicates that this mode must be unlocked.

1-P Mode[edit]

  • Regular Match

Vs. Mode[edit]

Trophies[edit]

Options[edit]

Data[edit]

Only accessible via hacking[edit]

In Super Smash Bros. Brawl[edit]

The main menu of Super Smash Bros. Brawl.

The * indicates that this mode must be unlocked.

Solo[edit]

Group[edit]

Nintendo Wi-Fi[edit]

Options[edit]

Vault[edit]

Data[edit]

In Super Smash Bros. 4[edit]

The main menu in Super Smash Bros. for Nintendo 3DS.
The main menu in Super Smash Bros. for Wii U.

Smash[edit]

Super Smash Bros. for Nintendo 3DS Smash Run[edit]

Super Smash Bros. for Wii U Smash Tour[edit]

Games & More[edit]

Online[edit]

Other modes[edit]

In Super Smash Bros. Ultimate[edit]

The main menu in Ultimate.

Smash[edit]

8-Player Smash is available as part of the regular Smash mode, and so it does not occupy a separate menu item as it did in Super Smash Bros. for Wii U.

Games & More[edit]

Online[edit]

Vault[edit]

Spirits[edit]

Dashboard[edit]

Other[edit]

In competitive play[edit]

Many modes across the Smash series have developed their own competitive communities over the years. The most popular mode by a wide margin is the Vs. Mode of each game, which forms the basis for each game's tournament scene. While the exact rules and structure vary between games and region, the basic outline involves at least two players picking a character and a legal stage and playing until one is declared the winner. 1v1 games (often referred to as "singles") are the most popular format, but other formats such as 2v2 (often referred to as "doubles"), Squad Strike, and occasionally free for all and Smashdown matches also take place. Games involving Special Smash have also developed a niche competitive scene, with specific rules and conditions gaining popularity in side events.

Single player modes have also developed their own unique communities. Most modes involve the achieving or breaking of some kind of record. Since players do not directly compete with each other in this format, a leaderboard system is often used to track these records. Players will submit their gameplay to the leaderboard for review, where it will be determined if the gameplay is both legitimate and meets all established standards. If it passes, it goes onto the leaderboard. Games that track a high score like Home-Run Contest and Multi-Man Smash have active communities frequently developing new techniques and strategies to achieve the highest possible score. Modes with a clear end point like All-Star Mode, Classic Mode, Target Smash and Events also have communities that also develop new techniques and strategies to complete the modes in the least possible amount of time, often dubbed a speedrun.

Modes that can be played online have mostly the same rules as offline, though some differ slightly to account for the different environment. There are often penalties put in place in the event of internet connectivity issues, with contingency plans set up in the case of major catastrophes. Some communities require certain modes to be played offline with official hardware, as playing online often means using emulators and unverified hardware, which brings the possibility of inconsistent gameplay and cheating.

Trivia[edit]

  • In the Japanese version of Melee, the Main Menu is instead named Top Menu. Additionally, it was originally going to be named Top Menu in English as well, but the final version of the game reverts the name back to Main Menu.
    • Ultimate uses the name Top Menu in English, under the Dashboard's "Back to Top Menu" option.
  • Masahiro Sakurai stated in a YouTube video that he created Break the Targets! as an indirect tutorial to play the characters in lieu of a proper tutorial mode. He also stated in the video that he wanted to include a full tutorial mode into Ultimate, but the concept had to be scrapped due to time constraints, a situation he regrets to this day.[3]

References[edit]

  1. ^ a b Must first be unlocked
  2. ^ European version only
  3. ^ Teaching Players How to Play [Design Specifics]

Notes[edit]