Super Smash Bros. 4

List of SSB4 Music (The Legend of Zelda series)

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This is a list of music tracks pertaining to the The Legend of Zelda universe in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U.

Main Theme / Underworld Theme (The Legend of Zelda)[edit]

Main Theme / Underworld Theme (The Legend of Zelda)
Track title Main Theme / Underworld Theme (The Legend of Zelda)
Game Super Smash Bros. for Nintendo 3DS
Super Smash Bros. for Wii U
Universe The Legend of Zelda
Debut game The Legend of Zelda
Arrangement debut Super Smash Bros. 4
Stage of usage Spirit Train
Skyloft
Availability Default
Link [1]

Origin[edit]

A remix of the classic main theme from The Legend of Zelda and all subsequent games, followed by the dungeon theme from the same game, before transitioning back into another remix of the main theme.

Composition & Arrangements[edit]

Source: The Legend of Zelda

Arrangement Supervisor: Hideki Sakamoto

Composition: Nintendo

Arrangement: noisycroak Co.,Ltd.

Composition and arrangement Copyright Nintendo

Main Theme Ver. 2 (The Legend of Zelda)[edit]

Main Theme Ver. 2 (The Legend of Zelda)
Track title Main Theme Ver. 2 (The Legend of Zelda)
Game Super Smash Bros. for Wii U
Universe The Legend of Zelda
Debut game The Legend of Zelda
Arrangement debut Super Smash Bros. Brawl
Stage of usage Bridge of Eldin
Availability Default
Link [2]

Origin[edit]

A loyal re-orchestration of the main theme of the NES game The Legend of Zelda created for Super Smash Bros. Brawl. It is become a recurring theme in the Zelda franchise, being the base for music tracks such as Credits 2 (The Legend of Zelda: Ocarina of Time), "Tal Tal Heights" and "Termina Field". In The Legend of Zelda, this track played when Link explored the overworld of Hyrule.

Version 2 refers to this being the Brawl rearrangement following The Legend of Zelda Main Theme from Super Smash Bros. Melee.

Composition & Arrangements[edit]

Source: The Legend of Zelda

Arrangement Supervisor: Yuzo Koshiro

Composition: Nintendo

Arrangement: Ancient-corp.

Composition and arrangement Copyright Nintendo

Main Theme (The Legend of Zelda)[edit]

Main Theme (The Legend of Zelda)
Track title Main Theme (The Legend of Zelda)
Game Super Smash Bros. for Wii U
Universe The Legend of Zelda
Debut game The Legend of Zelda
Arrangement debut Super Smash Bros. Melee
Stage of usage Temple
Availability Default
Link [3]

Origin[edit]

An orchestrated remix of the main theme of the NES game The Legend of Zelda, which then became a recurring theme in the Zelda franchise. In The Legend of Zelda, this track played when Link explored the overworld of Hyrule.

This orchestration was composed for Super Smash Bros. Melee, where it was referred to as Great Bay.

Composition & Arrangements[edit]

Source: The Legend of Zelda

Arrangement Supervisor: Takuto Kitsuta

Composition: Nintendo

Arrangement: HAL Laboratory, Inc.

Composition and arrangement Copyright Nintendo

Title (The Legend of Zelda)[edit]

Title (The Legend of Zelda)
Track title Title (The Legend of Zelda)
Game Super Smash Bros. for Wii U
Universe The Legend of Zelda
Debut game The Legend of Zelda
Arrangement debut Super Smash Bros. Brawl
Stage of usage Bridge of Eldin
Availability Default
Link [4]

Origin[edit]

This is an orchestration of the title theme of the NES game The Legend of Zelda. Here, the track uses a heavy choir for the opening, and proceeds onwards with a combination of orchestra and choir. When the track reaches the segment that represents the dungeon theme from the same game, the score switches over to a single violin, backed up by a powerful organ, before looping. It was a returning track from Super Smash Bros. Brawl.

Composition & Arrangements[edit]

Source: The Legend of Zelda

Arrangement Supervisor: Shogo Sakai

Composition: Nintendo

Arrangement: HAL Laboratory, Inc.

Composition and arrangement Copyright Nintendo

Overworld Theme (The Legend of Zelda)[edit]

Overworld Theme (The Legend of Zelda)
Track title Overworld Theme (The Legend of Zelda)
Game Super Smash Bros. for Wii U
Universe The Legend of Zelda
Debut game The Legend of Zelda
Stage of usage Hyrule Castle (64) Super Smash Bros. for Wii U
Availability Downloadable
Link [5]

Origin[edit]

This is the original track used as the overworld theme in the original The Legend of Zelda.

Composition & Arrangements[edit]

Source: The Legend of Zelda

Composition and arrangement Copyright Nintendo

Unlock Method[edit]

The Legend of Zelda Medley[edit]

The Legend of Zelda Medley
Track title The Legend of Zelda Medley
Game Super Smash Bros. for Nintendo 3DS
Super Smash Bros. for Wii U
Universe The Legend of Zelda
Debut game The Legend of Zelda, The Legend of Zelda: Ocarina of Time
Arrangement debut Super Smash Bros. 4
Stage of usage Hyrule Castle (64)
Pirate Ship
Availability Downloadable
Link [6]

Origin[edit]

An acoustic guitar remix of the main theme, the jingle when a puzzle is solved, the title theme, dungeon theme, "Zelda's Lullaby", and the jingle when obtaining an item. Although the description says it originates from The Legend of Zelda: Ocarina of Time, Zelda's Lullaby first appeared in The Legend of Zelda: A Link to the Past.

Composition & Arrangements[edit]

Source: The Legend of Zelda / The Legend of Zelda: Ocarina of Time

Arrangement Supervisor: Taku Inoue

Composition: Nintendo

Arrangement: BANDAI NAMCO Studios Inc.

Composition and arrangement Copyright Nintendo

Unlock Methods[edit]

Hyrule Castle Stage[edit]

Hyrule Castle Stage
Track title Hyrule Castle Stage
Game Super Smash Bros. for Nintendo 3DS
Super Smash Bros. for Wii U
Universe The Legend of Zelda
Debut game The Legend of Zelda
Arrangement debut Super Smash Bros.
Stage of usage Hyrule Castle (64)
Availability Downloadable
Link [7]

Origin[edit]

This is a remix of the main theme from the original The Legend of Zelda that was originally played on the Hyrule Castle stage in Super Smash Bros. for the Nintendo 64.

Other Uses[edit]

The track would play on the 3DS DLC Shop when looking at Hyrule Castle 64's page.

Composition & Arrangements[edit]

Source: The Legend of Zelda

Arrangement Supervisor: Hirokazu Ando

Composition: Nintendo

Arrangement: HAL Laboratory, Inc.

Composition and arrangement Copyright Nintendo

Unlock Method[edit]

Temple Theme[edit]

Temple Theme
Track title Temple Theme
Game Super Smash Bros. for Nintendo 3DS
Super Smash Bros. for Wii U
Universe The Legend of Zelda
Debut game Zelda II: The Adventure of Link
Arrangement debut Super Smash Bros. Melee
Stage of usage Smash Run
Temple
Availability Default
Link [8]

Origin[edit]

A quiet remix of the dungeon theme from Zelda II: The Adventure of Link. This music is taken directly from Super Smash Bros. Melee, where it played on the Temple stage.

Composition & Arrangements[edit]

Source: Zelda II: The Adventure of Link

Arrangement Supervisor: Shogo Sakai

Composition: Nintendo

Arrangement: HAL Laboratory, Inc.

Composition and arrangement Copyright Nintendo

Great Temple / Temple[edit]

Great Temple / Temple
Track title Great Temple / Temple
Game Super Smash Bros. for Wii U
Universe The Legend of Zelda
Debut game Zelda II: The Adventure of Link
Arrangement debut Super Smash Bros. Brawl
Stage of usage Temple
Availability Default
Link [9]

Origin[edit]

This track is a remix and arrangement of the music tracks that played in Palace and Great Palace areas in Zelda II: The Adventure of Link.

Composition & Arrangements[edit]

Source: Zelda II: The Adventure of Link

Arrangement Supervisor: Shogo Sakai

Composition: Nintendo

Arrangement: HAL Laboratory, Inc.

Composition and arrangement Copyright Nintendo

Tal Tal Heights[edit]

Tal Tal Heights
Track title Tal Tal Heights
Game Super Smash Bros. for Wii U
Universe The Legend of Zelda
Debut game The Legend of Zelda: Link's Awakening
Arrangement debut Super Smash Bros. Brawl
Stage of usage Skyloft
Pirate Ship
Availability Default
Link [10]

Origin[edit]

This track is mainly a remix of the music track that played in the overworld of Koholint Island in The Legend of Zelda: Link's Awakening, as well as a portion of the theme of the Tal Tal Mountain range from Link's Awakening. The overworld theme in itself is a remix of The Legend of Zelda's main theme. This remix is faster-paced than its original version and has a different bridge.

Composition & Arrangements[edit]

Source: The Legend of Zelda: Link’s Awakening

Arrangement Supervisor: Yusuke Takahama

Composition: Nintendo

Arrangement: TARGET ENTERTAINMENT INC.

Composition and arrangement Copyright Nintendo

Overworld Theme (A Link to the Past)[edit]

Overworld Theme (A Link to the Past)
Track title Overworld Theme (A Link to the Past)
Game Super Smash Bros. for Wii U
Universe The Legend of Zelda
Debut game The Legend of Zelda: A Link to the Past
Stage of usage Hyrule Castle (64) Super Smash Bros. for Wii U
Availability Downloadable
Link [11]

Origin[edit]

This is the original track used as the overworld/Light World theme in The Legend of Zelda: A Link to the Past.

Composition & Arrangements[edit]

Source: The Legend of Zelda: A Link to the Past

Composition and arrangement Copyright Nintendo

Unlock Method[edit]

Dark World / Dark World Dungeon[edit]

Dark World / Dark World Dungeon
Track title Dark World / Dark World Dungeon
Game Super Smash Bros. for Nintendo 3DS
Super Smash Bros. for Wii U
Universe The Legend of Zelda
Debut game The Legend of Zelda: A Link to the Past
Arrangement debut Super Smash Bros. 4
Stage of usage Smash Run
Bridge Of Eldin
Pirate Ship
Availability Default
Link [12]

Origin[edit]

A fast-paced remix of the Dark World theme and dungeon music from The Legend of Zelda: A Link to the Past.

Composition & Arrangements[edit]

Source: The Legend of Zelda: A Link to the Past

Arrangement Supervisor: Keiichi Okabe

Composition: Nintendo

Arrangement: MONACA

Composition and arrangement Copyright Nintendo

The Dark World[edit]

The Dark World
Track title The Dark World
Game Super Smash Bros. for Wii U
Universe The Legend of Zelda
Debut game The Legend of Zelda: A Link to the Past
Arrangement debut Super Smash Bros. Brawl
Stage of usage Temple
Availability Default
Link [13]

Origin[edit]

This track is a remix of the music that would play in most outside areas of the Dark World in The Legend of Zelda: A Link to the Past. It is notably much calmer than the original, using plucked strings, an accordion, and a single viola.

Composition & Arrangements[edit]

Source: The Legend of Zelda: A Link to the Past

Arrangement Supervisor: Arata Iiyoshi

Composition: Nintendo

Arrangement: GAME ARTS Co., Ltd.

Composition and arrangement Copyright Nintendo

Hidden Mountain & Forest[edit]

Hidden Mountain & Forest
Track title Hidden Mountain & Forest
Game Super Smash Bros. for Wii U
Universe The Legend of Zelda
Debut game The Legend of Zelda: A Link to the Past
Arrangement debut Super Smash Bros. Brawl
Stage of usage Bridge of Eldin
Availability Default
Link [14]

Origin[edit]

This arrangement is an orchestral remix of the music tracks that play in Dark Mountain (Death Mountain when in its Dark World state) and the Skeleton Forest (The Lost Woods when in its Dark World state) from The Legend of Zelda: A Link to the Past. It is also a remix of the music that plays in The Realm of the Heavens from The Legend of Zelda: Four Sword Adventures.

Composition & Arrangements[edit]

Source: The Legend of Zelda: A Link to the Past

Arrangement Supervisor: Shota Kageyama

Composition: Nintendo

Arrangement: PROCYON STUDIO

Composition and arrangement Copyright Nintendo

Saria's Song / Middle Boss Battle[edit]

Saria's Song / Middle Boss Battle
Track title Saria's Song / Middle Boss Battle
Game Super Smash Bros. for Wii U
Universe The Legend of Zelda
Debut game The Legend of Zelda: Ocarina of Time
Arrangement debut Super Smash Bros. 4
Stage of usage Skyloft
Availability Default
Link [15]

Origin[edit]

As its title indicates, this track is a fusion of two tracks of music from The Legend of Zelda: Ocarina of Time: "Saria's Song", which plays in the Lost Woods and can be played on the Ocarina, and the middle boss battle theme. It also incorporates the fanfare that plays when Link defeats a main boss in The Legend of Zelda: Ocarina of Time.

Composition & Arrangements[edit]

Source: The Legend of Zelda: Ocarina of Time

Arrangement: Michiru Yamane

Composition: Nintendo

Composition and arrangement Copyright Nintendo

Gerudo Valley (Remix)[edit]

Gerudo Valley
Track title Gerudo Valley
Game Super Smash Bros. for Nintendo 3DS
Super Smash Bros. for Wii U
Universe The Legend of Zelda
Debut game The Legend of Zelda: Ocarina of Time
Arrangement debut Super Smash Bros. 4
Stage of usage Gerudo Valley
Skyloft
Pirate Ship
Availability Default (3DS)
Unlockable (Wii U)
Link [16]

Origin[edit]

This upbeat remix of the Gerudo Valley region theme comes from The Legend of Zelda: Ocarina of Time.

Composition & Arrangements[edit]

Source: The Legend of Zelda: Ocarina of Time

Arrangement Supervisor: Rio Hamamoto

Composition: Nintendo

Arrangement: BANDAI NAMCO Studios Inc.

Composition and arrangement Copyright Nintendo

Unlock Method[edit]

Gerudo Valley (Original)[edit]

Gerudo Valley
Track title Gerudo Valley
Game Super Smash Bros. for Wii U
Universe The Legend of Zelda
Debut game The Legend of Zelda: Ocarina of Time
Stage of usage Temple
Pirate Ship
Availability Default
Link [17]

Origin[edit]

As the name indicates, this is the original version of the Gerudo Valley theme, lifted straight from The Legend of Zelda: Ocarina of Time. It had previously been featured in Super Smash Bros. Brawl as well.

Composition & Arrangements[edit]

Source: The Legend of Zelda: Ocarina of Time

Composition and arrangement Copyright Nintendo

Ocarina of Time Medley[edit]

Ocarina of Time Medley
Track title Ocarina of Time Medley
Game Super Smash Bros. for Nintendo 3DS
Super Smash Bros. for Wii U
Universe The Legend of Zelda
Debut game The Legend of Zelda: Ocarina of Time
Arrangement debut Super Smash Bros. Brawl
Stage of usage Gerudo Valley
Bridge of Eldin
Pirate Ship
Availability Default
Link [18]

Origin[edit]

As the title would imply, this arrangement is a remix of several music tracks in The Legend of Zelda: Ocarina of Time. This track starts as a remix of Zelda's Lullaby, then transitions into Sun's Song, a small extract of Minuet of Forest and Bolero of Fire, all remixed on an ocarina to be reminiscent of how Link would play these songs on the Ocarina of Time.

A very small part is taken from the Boss introduction theme, remixed on a piano, before reverting back to the ocarina to remix the Windmill Hut, which is the basis for the Song of Storms, and Lon Lon Ranch, which is the basis for Epona's Song. These sections are classed as remixes of Windmill Hut and Lon Lon Ranch, respectively, because Link never played the full versions of these songs within the Song of Storms and Epona's Song.

After this, the arrangement switches to a full orchestra in order to remix the Song of Time and Saria's Song. The Saria's Song remix could be considered a remix of The Lost Woods, as under normal circumstances, Link would not play the full song on his ocarina, but if he plays the track to Darunia, Saria's Song will be extended. After Saria's Song ends, the song will loop, reverting back to ocarina-based remixes.

Composition & Arrangements[edit]

Source: The Legend of Zelda: Ocarina of Time

Arrangement Supervisor: Michiko Naruke

Composition: Nintendo

Arrangement: Naru2 Co.,Ltd.

Composition and arrangement Copyright Nintendo

Hyrule Field Theme (Original)[edit]

Hyrule Field Theme
Track title Hyrule Field Theme
Game Super Smash Bros. for Wii U
Universe The Legend of Zelda
Debut game The Legend of Zelda: Ocarina of Time
Stage of usage Hyrule Castle (64) Super Smash Bros. for Wii U
Availability Downloadable
Link [19]

Origin[edit]

A direct rip of the theme that plays when Link explored Hyrule Field, Hyrule Castle, Death Mountain Trail, Zora's River, Zora's Fountain, and Lake Hylia in The Legend of Zelda: Ocarina of Time during the daytime.

Composition & Arrangements[edit]

Source: The Legend of Zelda: Ocarina of Time

Composition and arrangement Copyright Nintendo

Unlock Method[edit]

Hyrule Field Theme (Remix)[edit]

Hyrule Field Theme
Track title Hyrule Field Theme
Game Super Smash Bros. for Wii U
Universe The Legend of Zelda
Debut game The Legend of Zelda: Ocarina of Time
Arrangement debut Super Smash Bros. Brawl
Stage of usage Bridge of Eldin
Availability Default
Link [20]

Origin[edit]

This track is a remix of the theme that played on Hyrule Field in The Legend of Zelda: Ocarina of Time during the daytime.

Composition & Arrangements[edit]

Source: The Legend of Zelda: Ocarina of Time

Arrangement Supervisor: Yutaka Iraha

Composition: Nintendo

Arrangement: GAME ARTS Co., Ltd.

Composition and arrangement Copyright Nintendo

Song of Storms[edit]

Song of Storms
Track title Song of Storms
Game Super Smash Bros. for Wii U
Universe The Legend of Zelda
Debut game The Legend of Zelda: Ocarina of Time
Arrangement debut Super Smash Bros. Brawl
Stage of usage Temple
Pirate Ship
Availability Default
Link [21]

Origin[edit]

For the most part, this track is a remix of the Windmill Hut theme from The Legend of Zelda: Ocarina of Time, the inspiration behind the Song of Storms, but this arrangement also features an original interlude, the music that played in cutscenes involving Ganondorf, and the Serenade of Water. The Serenade of Water segment of this arrangement is played on an ocarina and on harp, like how Link and Sheik would play the song within The Legend of Zelda: Ocarina of Time.

Composition & Arrangements[edit]

Source: The Legend of Zelda: Ocarina of Time

Arrangement Supervisor: Tsukasa Masuko

Composition: Nintendo

Arrangement: M’s Factory Inc.

Composition and arrangement Copyright Nintendo

Termina Field[edit]

Termina Field
Track title Termina Field
Game Super Smash Bros. for Wii U
Universe The Legend of Zelda
Debut game The Legend of Zelda: Majora's Mask
Arrangement debut Super Smash Bros. 4
Stage of usage Hyrule Castle (64) Super Smash Bros. for Wii U
Pirate Ship
Availability Downloadable
Link [22]

Origin[edit]

This arrangement begins with "The Sun's Song", a track that Link could learn to play on the Ocarina, which would make the sun rise or fall. It also played whenever daylight began in The Legend of Zelda: Ocarina of Time, and every in-game 24 hours in The Legend of Zelda: Majora's Mask. The track then transitions into "Termina Field", the track that played when Link entered the identically named Termina Field, which in itself is based on the Main Theme of The Legend of Zelda. Both parts of this arrangement are directly ported from their original game.

Composition & Arrangements[edit]

Source: The Legend of Zelda: Majora’s Mask

Composition and arrangement Copyright Nintendo

Unlock Methods[edit]

The Great Sea / Menu Select[edit]

The Great Sea / Menu Select
Track title The Great Sea / Menu Select
Game Super Smash Bros. for Wii U
Universe The Legend of Zelda
Debut game The Legend of Zelda: The Wind Waker
Arrangement debut Super Smash Bros. 4
Stage of usage Skyloft
Pirate Ship
Availability Default
Link [23]

Origin[edit]

This track is a remix of the Great Sea theme from The Legend of Zelda: The Wind Waker and the Fairy Fountain theme from The Legend of Zelda: A Link to the Past, which has since become of the series' most well-known themes, as it has been used as the music on the save file screen in nearly every Zelda game since.

Composition & Arrangements[edit]

Source: The Legend of Zelda: The Wind Waker

Arrangement Supervisor: Tetsuya Shibata

Composition: Nintendo

Arrangement: Unique Note Co., Ltd.

Composition and arrangement Copyright Nintendo

Other Uses[edit]

This track was used during Super Smash Bros. Direct 4.8.2014 when Sakurai explained the changes to Zelda's moveset.

Dragon Roost Island[edit]

Dragon Roost Island
Track title Dragon Roost Island
Game Super Smash Bros. for Wii U
Universe The Legend of Zelda
Debut game The Legend of Zelda: The Wind Waker
Stage of usage Temple
Pirate Ship
Availability Unlockable
Link [24]

Origin[edit]

This track is a direct port of the track in The Legend of Zelda: The Wind Waker that plays when Link explores the outer areas of Dragon Roost Island.

Composition & Arrangements[edit]

Source: The Legend of Zelda: The Wind Waker

Composition and arrangement Copyright Nintendo

Unlock Methods[edit]

  • Collect a random CD containing this track.
  • Download the Pirate Ship stage.

Trivia[edit]

Village of the Blue Maiden[edit]

Village of the Blue Maiden
Track title Village of the Blue Maiden
Game Super Smash Bros. for Wii U
Universe The Legend of Zelda
Debut game The Legend of Zelda: Four Swords Adventures
Stage of usage Skyloft
Pirate Ship
Availability Default
Link [25]

Origin[edit]

This track was directly ripped from The Legend of Zelda: Four Swords Adventures, where it played in Village of the Blue Maiden. The track itself is a remix of the music played in Kakariko Village from A Link to the Past.

Composition & Arrangements[edit]

Source: The Legend of Zelda: Four Swords Adventures

Composition and arrangement Copyright Nintendo

Main Theme (Twilight Princess)[edit]

Main Theme (Twilight Princess)
Track title Main Theme (Twilight Princess)
Game Super Smash Bros. for Wii U
Universe The Legend of Zelda
Debut game The Legend of Zelda: Twilight Princess
Stage of usage Bridge of Eldin
Availability Default
Link [26]

Origin[edit]

This track is credited as a direct port from The Legend of Zelda: Twilight Princess, but is actually adapted from The Legend of Zelda: Twilight Princess Official Soundtrack, being first used in Brawl. The soundbytes within the medley are direct ports, however, with the exception of a vocal chorus which was present in the soundtrack but not used in-game. This track starts off as the sound that plays when Link enters Hyrule Field at any point other than the day, before transitioning into the daytime horseback theme. Parts of the 'on-foot' theme of the Hyrule Field theme are mixed in as well.

The daytime horseback theme in Hyrule Field lifted directly from The Legend of Zelda: Twilight Princess, with small parts of the daytime "on foot" theme of Hyrule Field mixed in along with a few minor additions such as bell noises. Unlike the other two Zelda series field themes in Brawl, this one does not play the morning sunrise tune. Instead, there is a short jingle at the start, which is what played in the original game as Link entered Hyrule Field any other time during the day.

Composition & Arrangements[edit]

Source: The Legend of Zelda: Twilight Princess

Composition and arrangement Copyright Nintendo

The Hidden Village[edit]

The Hidden Village
Track title The Hidden Village
Game Super Smash Bros. for Wii U
Universe The Legend of Zelda
Debut game The Legend of Zelda: Twilight Princess
Stage of usage Bridge of Eldin
Availability Unlockable
Link [27]

Origin[edit]

This track is a direct port of 'The Hidden Village' theme from The Legend of Zelda: Twilight Princess, which originally played when Link battled enemies in the area which happens to go by the name of The Hidden Village.

Composition & Arrangements[edit]

Source: The Legend of Zelda: Twilight Princess

Composition and arrangement Copyright Nintendo

Unlock Method[edit]

  • Collect a random CD containing this track.

Midna's Lament[edit]

Midna's Lament
Track title Midna's Lament
Game Super Smash Bros. for Wii U
Universe The Legend of Zelda
Debut game The Legend of Zelda: Twilight Princess
Stage of usage Bridge of Eldin
Availability Default
Link [28]

Origin[edit]

This track is another direct port of a song from The Legend of Zelda: Twilight Princess, this time being the solemn theme that played when Wolf Link carried a dying Midna to Princess Zelda.

Composition & Arrangements[edit]

Source: The Legend of Zelda: Twilight Princess

Composition and arrangement Copyright Nintendo

Full Steam Ahead (Spirit Tracks)[edit]

Full Steam Ahead (Spirit Tracks)
Track title Full Steam Ahead (Spirit Tracks)
Game Super Smash Bros. for Nintendo 3DS
Super Smash Bros. for Wii U
Universe The Legend of Zelda
Debut game The Legend of Zelda: Spirit Tracks
Arrangement debut Super Smash Bros. 4
Stage of usage Spirit Train
Temple
Availability Default (3DS)
Unlockable (Wii U)
Link [29]

Origin[edit]

"Full Steam Ahead" is one of the main themes of The Legend of Zelda: Spirit Tracks, and plays when traversing the land on the Spirit Train.

Composition & Arrangements[edit]

Source: The Legend of Zelda: Spirit Tracks / The Legend of Zelda

Arrangement Supervisor: Michiko Naruke

Composition: Nintendo

Arrangement: Naru2 Co.,Ltd.

Composition and arrangement Copyright Nintendo

Unlock Method[edit]

Ballad of the Goddess / Ghirahim's Theme[edit]

Ballad of the Goddess / Ghirahim's Theme
Track title Ballad of the Goddess / Ghirahim's Theme
Game Super Smash Bros. for Nintendo 3DS
Super Smash Bros. for Wii U
Universe The Legend of Zelda
Debut game The Legend of Zelda: Skyward Sword
Arrangement debut Super Smash Bros. 4
Stage of usage Smash Run
Skyloft
Availability Default
Link [30]

Origin[edit]

A rock remix and medley of "Ballad of the Goddess," the main theme of The Legend of Zelda: Skyward Sword, and the theme of the game's villain, Ghirahim.

Composition & Arrangements[edit]

Source: The Legend of Zelda: Skyward Sword

Arrangement Supervisor: Ryo Nagamatsu

Composition: Nintendo

Arrangement: Nintendo

Composition and arrangement Copyright Nintendo

Other Uses[edit]

This track was used during Super Smash Bros. Direct 4.8.2014 when reveling the Wii U Stages for Super Smash Bros. for Wii U.

Ballad of the Goddess[edit]

Ballad of the Goddess
Track title Ballad of the Goddess
Game Super Smash Bros. for Wii U
Universe The Legend of Zelda
Debut game The Legend of Zelda: Skyward Sword
Stage of usage Skyloft
Pirate Ship
Availability Default
Link [31]

Origin[edit]

Ballad of the Goddess is a recurring theme in The Legend of Zelda: Skyward Sword. It is a traditional Skyloft musical tune that has been passed down for generations, and through the reversal of audio becomes the recurring Zelda's Lullaby theme originating from The Legend of Zelda: A Link to the Past. This version of the song is taken directly from The Legend of Zelda: Skyward Sword.

Composition & Arrangements[edit]

Source: The Legend of Zelda: Skyward Sword

Composition and arrangement Copyright Nintendo

Lorule Main Theme[edit]

Lorule Main Theme
Track title Lorule Main Theme
Game Super Smash Bros. for Wii U
Universe The Legend of Zelda
Debut game The Legend of Zelda: A Link Between Worlds
Stage of usage Skyloft
Availability Default
Link [32]

Origin[edit]

This track is a Latin-based remix of Dark World from The Legend of Zelda: A Link to the Past, as heard in The Legend of Zelda: A Link Between Worlds where it serves as the overworld theme in Lorule.

Composition & Arrangements[edit]

Source: The Legend of Zelda: A Link Between Worlds

Composition and arrangement Copyright Nintendo

Yuga Battle (Hyrule Castle)[edit]

Yuga Battle (Hyrule Castle)
Track title Yuga Battle (Hyrule Castle)
Game Super Smash Bros. for Wii U
Universe The Legend of Zelda
Debut game The Legend of Zelda: A Link Between Worlds
Stage of usage Temple
Availability Default
Link [33]

Origin[edit]

A direct rip from The Legend of Zelda: A Link Between Worlds for the Nintendo 3DS, where it plays during the second battle against Yuga in Hyrule Castle.

Composition & Arrangements[edit]

Source: The Legend of Zelda: A Link Between Worlds

Composition and arrangement Copyright Nintendo

Hyrule Main Theme[edit]

Hyrule Main Theme
Track title Hyrule Main Theme
Game Super Smash Bros. for Wii U
Universe The Legend of Zelda
Debut game The Legend of Zelda: A Link Between Worlds
Stage of usage Temple
Availability Unlockable
Link [34]

Origin[edit]

Once Link got the Master Sword in The Legend of Zelda: A Link Between Worlds for the Nintendo 3DS, this theme plays when Link explores Hyrule.

Composition & Arrangements[edit]

Source: The Legend of Zelda: A Link Between Worlds

Composition and arrangement Copyright Nintendo

Unlock Method[edit]

  • Collect a random CD containing this track.