Super Smash Bros. for Wii U
Super Smash Bros. Ultimate

Skyloft

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
The Legend of Zelda: Skyward Sword
Skyloft
SSBU-Skyloft.png
Skyloftwiiu.png

ZeldaSymbol.svg
Skyloft as it appears in Smash.
Universe The Legend of Zelda
Appears in SSB4 (Wii U)
Ultimate
Availability Starter
Crate type Normal
Maximum players 4 (Wii U)
8 (Ultimate)
Music
Bolded tracks must be unlocked
for Wii U Ballad of the Goddess / Ghirahim's Theme
Main Theme / Underworld Theme (The Legend of Zelda)
Gerudo Valley
Saria's Song / Middle Boss Battle
The Great Sea / Menu Select
Tal Tal Heights
Village of the Blue Maiden
Ballad of the Goddess
Lorule Main Theme
Ultimate The Legend of Zelda series music
Main: Ballad of the Goddess
Alternate: Kass's Theme
Tournament legality
Smash 4 Singles: Counterpick/Banned
Doubles: Counterpick/Banned
Ultimate Singles: Counterpick/Banned
Doubles: Counterpick/Banned
Article on Zelda Wiki Skyloft

Skyloft (スカイロフト, Skyloft) is a stage in Super Smash Bros. for Wii U and Super Smash Bros. Ultimate, first revealed in the Nintendo Direct at E3 2013. The stage is set in the Skyloft area of The Legend of Zelda: Skyward Sword and its HD remaster.

Stage overview[edit]

Similarly to Delfino Plaza, characters will be transported around the large Skyloft area by a set of moving platforms. The assumed soft platforms have colored triangles on their sides, while the main platform features strips of yellow on the side. The platform layout goes in the following order:

  1. A Battlefield-like design but with the lower soft platforms slightly tilted.
  2. Two soft platforms with a similar design to one of the rooms from the Underground Maze in Melee's Adventure Mode.
  3. Four soft platforms, with a lone platform at the upper right.
  4. A long slightly tilted soft platform.

After that, the stage reverts to its Battlefield-like design and returns to the starting point, starting the stage's cycle anew.

Between each platform layout, the stage stops at several points of interests in a random order:

  • A grounded area in front of the bazaar.
  • A bridge over a stream.
  • In front of the Statue of the Goddess.
  • On top of the Statue of the Goddess.
  • A windmill that is topped by a bird's nest. This area has two other platforms to the right of it that were not present in The Legend of Zelda: Skyward Sword.
  • In front of the fortune-teller's house and the bench above.
  • The roof of the Knight Academy.
  • The large floating island with waterfalls above the lake.
  • A small floating island.
  • The top of the Light Tower.
  • The base of the Light Tower.

Loftwings and Beedle's Air Shop also fly around the stage.

The underside of Skyloft can meteor smash fighters.

When hazards are turned off in Ultimate, the platforms never travel around the Skyloft area and instead, only uses the first layout listed above.

Ω forms and Battlefield form[edit]

In Super Smash Bros. for Wii U, the Ω form uses the same base platform as the normal version; this time without soft platforms, featuring a temple-like design on its bottom. The platform will still tour around the stage, but will not stop at any places of interest. Players will also notice that the soft platforms on the Goddess statue are missing. Star KOs can occur.

In Super Smash Bros. Ultimate, the main platform of the Ω and Battlefield forms is similar to SSB4's Ω form; however, it is resized and reshaped to match Final Destination and Battlefield, respectively. The three soft platforms of the Battlefield form resemble the ones in the normal form.

Origin[edit]

Skyloft as it originally appeared in Skyward Sword.

Skyloft is Link's homeland in The Legend of Zelda: Skyward Sword. In Super Smash Bros. 4, it is faithful to its appearance in the said game, with the only known differences being the addition of two platforms near the windmill. Specifically, the Skyloft stage is in the state that Skyloft was in throughout the middle of the game, as the colorful beacons were not present at the start of Skyward Sword, nor was the Light Tower open, and the Statue of the Goddess broke away at the end of the game. The touring set of platforms appear to be original designs.

Trophy[edit]

Skyloft's trophy in Super Smash Bros. for Wii U
Skyloft
NTSC In The Legend of Zelda: Skyward Sword, Link and Zelda grew up on a series of floating islands called Skyloft. When you play this stage, you'll get to fight in several areas seen in Skyward Sword, including the Knight Academy and around the Statue of the Goddess. It's a pretty fast-moving tour, though, so don't get left behind!
PAL In The Legend of Zelda: Skyward Sword, Skyloft is a series of floating islands where Link and Zelda grew up. When you play this stage here, you'll get to fight in various areas seen in Skyward Sword, including the Knight Academy and around the Statue of the Goddess. It's a pretty fast-moving tour, though, so don't get left behind!
Wii: The Legend of Zelda: Skyward Sword (11/2011)

Update history[edit]

Super Smash Bros. Ultimate 3.1.0

  • Skyloft's on-screen appearances and revival platforms locations have been changed.

Gallery[edit]

Super Smash Bros. for Wii U[edit]

Super Smash Bros. Ultimate[edit]

Names in other languages[edit]

Language Name Meaning
Japan Japanese スカイロフト Skyloft
UK English Skyloft
France French Célesbourg
Germany German Wolkenhort
Spain Spanish (PAL) Altárea
Mexico Spanish (NTSC) Neburia
Italy Italian Oltrenuvola
China Chinese (Simplified) 空中楼阁 Castle in the Sky
Taiwan Chinese (Traditional) 空中樓閣 Castle in the Sky
South Korea Korean 스카이로프트 Skyloft
Netherlands Dutch Skyloft
Russia Russian Небоземь
Portugal Portuguese Arquipélago Celeste Celestial Archipelago

Trivia[edit]

  • A prerelease screenshot of My Music in Super Smash Bros. for Wii U shows that Skyloft was originally going to have Ocarina of Time Medley as part of its setlist; for the final game, it was moved back to Bridge of Eldin, where it played in Super Smash Bros. Brawl.
  • The image of the entire area that was included in the E3 2013 press kit lacks the platforms that have been added near the windmill topped by a bird's nest.
  • In early versions of the game, multiple things were different, such as the second layout being thinner and the stage transitioning faster. Star KOs were also enabled. This Star KO removal also applied to Mushroom Kingdom U.
  • When the touring platforms are rising under the floating island, any item caught in between the bottom of the island and one of the platforms will be pushed off the stage.
  • Unlike with most parallax scrolling stages, the background animation in Skyloft is preloaded, and as such altering the gameplay speed will cause the background's framerate to become choppy, either by forcing frames to be skipped, or by slowing the rate at which the frames transition.
  • In Ultimate, the following Assist Trophies cannot appear on this stage: Skull Kid, Nightmare, Andross, Ashley, Devil and the Squid Sisters. Additionally, Staryu and Lugia cannot be summoned from Poké Balls here.