List of SSBU Music (Xenoblade Chronicles series)
This is a list of music tracks pertaining to the Xenoblade Chronicles universe in Super Smash Bros. Ultimate. All tracks listed here are available to play on Gaur Plain and Cloud Sea of Alrest, and, as of the 8.1.0 update, Battlefield, Small Battlefield, Big Battlefield, and Final Destination. Downloading Pyra and Mythra adds sixteen music tracks from Xenoblade Chronicles 2 on top of the existing 11 Xenoblade Chronicles tracks in the base game.
Engage the Enemy[edit]
Engage the Enemy | |
---|---|
Track title | Engage the Enemy |
Universe | Xenoblade Chronicles |
Debut game | Xenoblade Chronicles |
Availability | Unlockable |
Link | [1] |
Origin[edit]
This track is taken directly from Xenoblade Chronicles, where it plays in various cutscenes. However, this version is slightly abridged so that it properly loops.
Composition & Arrangements[edit]
Source: Xenoblade Chronicles
Composition and arrangement Copyright Nintendo / MONOLITHSOFT
Japanese title: 敵との対峙, Confrontation with the Enemy
Unlock methods[edit]
Time to Fight! - Xenoblade Chronicles[edit]
Time to Fight! | |
---|---|
Track title | Time to Fight! |
Universe | Xenoblade Chronicles |
Debut game | Xenoblade Chronicles |
Availability | Default |
Link | [2] |
Origin[edit]
This track is taken directly from Xenoblade Chronicles, where it plays during normal battles on Bionis.
Composition & Arrangements[edit]
Source: Xenoblade Chronicles
Composition and arrangement Copyright Nintendo / MONOLITHSOFT
Japanese title: 戦闘! (ゼノブレイド), Battle! (Xenoblade)
Gaur Plain[edit]
Gaur Plain | |
---|---|
Track title | Gaur Plain |
Universe | Xenoblade Chronicles |
Debut game | Xenoblade Chronicles |
Availability | Default |
Link | [3] |
Origin[edit]
This track is taken directly from Xenoblade Chronicles, where it is heard in the Bionis' Leg region as well as Colony 6. The song's loop is abridged so that it repeats at around the 1:40 mark, compared to the full four minutes of the original.
Composition & Arrangements[edit]
Source: Xenoblade Chronicles
Composition and arrangement Copyright Nintendo / MONOLITHSOFT
Japanese title: ガウル平原, Gaur Plain
Other uses[edit]
This track was used in Shulk's character trailer on the official website.
Gaur Plain (Night)[edit]
Gaur Plain (Night) | |
---|---|
Track title | Gaur Plain (Night) |
Universe | Xenoblade Chronicles |
Debut game | Xenoblade Chronicles |
Availability | Unlockable |
Link | [4] |
Origin[edit]
In Xenoblade Chronicles, this variant of the track plays in the same locations as its daytime counterpart, but during nighttime. This track is abridged like its daytime counterpart, cutting the second part of the track and instead looping to the beginning.
Composition & Arrangements[edit]
Source: Xenoblade Chronicles
Composition and arrangement Copyright Nintendo / MONOLITHSOFT
Japanese title: ガウル平原 / 夜, Gaur Plain / Night
Unlock methods[edit]
Xenoblade Chronicles Medley[edit]
Xenoblade Chronicles Medley | |
---|---|
Track title | Xenoblade Chronicles Medley |
Universe | Xenoblade Chronicles |
Debut game | Xenoblade Chronicles |
Arrangement debut | Super Smash Bros. 4 |
Availability | Default |
Link | [5] |
Origin[edit]
This track is a remixed medley of various songs from Xenoblade Chronicles, arranged by two of the game's composers. The song begins with a metal remix of Gaur Plain, followed by abridged quotes of Mechanical Rhythm and You Will Know Our Names. The song finishes with a high-tempo remix of Engage the Enemy before looping.
Composition & Arrangements[edit]
Source: Xenoblade Chronicles
Arrangement: ACE (TOMOri Kudo / CHiCO)
Composition: TOMOri Kudo / CHiCO / Kenji Hiramatsu
Composition Copyright Nintendo / MONOLITHSOFT
Arrangement Copyright Nintendo
Japanese title: ゼノブレイド メドレー, Xenoblade Medley
Other uses[edit]
This track is used in Shulk's Classic Mode credits.
An Obstacle in Our Path - Xenoblade Chronicles[edit]
An Obstacle in Our Path - Xenoblade Chronicles | |
---|---|
Track title | An Obstacle in Our Path - Xenoblade Chronicles |
Universe | Xenoblade Chronicles |
Debut game | Xenoblade Chronicles |
Availability | Default |
Link | [6] |
Origin[edit]
This track is directly from Xenoblade Chronicles, where it plays during several boss fights. However, this rendition is slightly abridged.
Composition & Arrangements[edit]
Source: Xenoblade Chronicles
Composition and arrangement Copyright Nintendo / MONOLITHSOFT
Japanese title: 行く手を阻む者, One Who Obstructs Our Path
You Will Know Our Names[edit]
You Will Know Our Names | |
---|---|
Track title | You Will Know Our Names |
Universe | Xenoblade Chronicles |
Debut game | Xenoblade Chronicles |
Availability | Default |
Link | [7] |
Origin[edit]
This track plays in Xenoblade Chronicles whenever the party enters battle with a Unique Monster (a stronger enemy variant with a unique name), as well as during some boss battles.
Composition & Arrangements[edit]
Source: Xenoblade Chronicles
Composition and arrangement Copyright Nintendo / MONOLITHSOFT
Japanese title: 名を冠する者たち, Those Who Bear Names
Mechanical Rhythm[edit]
Mechanical Rhythm | |
---|---|
Track title | Mechanical Rhythm |
Universe | Xenoblade Chronicles |
Debut game | Xenoblade Chronicles |
Availability | Default |
Link | [8] |
Origin[edit]
This track plays in Xenoblade Chronicles when the party enters a normal battle on the Fallen Arm or on Mechonis.
Composition & Arrangements[edit]
Source: Xenoblade Chronicles
Composition and arrangement Copyright Nintendo / MONOLITHSOFT
Japanese title: 機の律動, Mechanical Rhythm
Xenoblade Chronicles 2 Medley[edit]
Xenoblade Chronicles 2 Medley | |
---|---|
Track title | Xenoblade Chronicles 2 Medley |
Universe | Xenoblade Chronicles |
Debut game | Xenoblade Chronicles 2 |
Arrangement debut | Super Smash Bros. Ultimate |
Availability | Downloadable |
Link | [9] |
Origin[edit]
A medley of multiple field themes from Xenoblade Chronicles 2:
- "Gormott", which plays during the day in the Gormott province.
- "Argentum", which plays during the day in Argentum.
- "Kingdom of Uraya", which plays during the day in the Kingdom of Uraya.
- "Mor Ardain -Roaming the Wastes-", which plays during the day in Mor Ardain.
- "Tantal", which plays during the day in the Kingdom of Tantal.
- "Leftherian Archipelago", which plays during the day at the Leftherian Archipelago.
Like the first game's medley, it is arranged by ACE, two of the game's composers.
Composition & Arrangements[edit]
Source: Xenoblade Chronicles 2
Arrangement Supervisor: ACE (TOMOri Kudo / CHiCO)
Arrangement: SEKAI WALKER Producers LLC.
Composition Copyright ACE / Kenji Hiramatsu
Arrangement Copyright Nintendo
Japanese title: ゼノブレイド2 メドレー, Xenoblade 2 Medley
Other uses[edit]
This track is used in Pyra and Mythra's Classic Mode credits and Mr. Sakurai Presents "Pyra/Mythra" when showcasing the included music tracks.
Argentum[edit]
Argentum | |
---|---|
Track title | Argentum |
Universe | Xenoblade Chronicles |
Debut game | Xenoblade Chronicles 2 |
Availability | Downloadable |
Link | [10] |
Origin[edit]
This track is taken directly from Xenoblade Chronicles 2, where it plays during the day in Argentum.
Composition & Arrangements[edit]
Source: Xenoblade Chronicles 2
Composition and arrangement Copyright
ACE
Japanese title: アヴァリティア商会, Avaritia Company
Other Use[edit]
This track was used during Mr. Sakurai Presents "Pyra/Mythra" when Sakurai talks about Cloud Sea of Alrest.
A Ship in a Stormy Sea[edit]
A Ship in a Stormy Sea | |
---|---|
Track title | A Ship in a Stormy Sea |
Universe | Xenoblade Chronicles |
Debut game | Xenoblade Chronicles 2 |
Availability | Downloadable |
Link | [11] |
Origin[edit]
This track in taken directly from Xenoblade Chronicles 2, where it plays aboard the C.S.E.V. Maelstrom.
Composition & Arrangements[edit]
Source: Xenoblade Chronicles 2
Composition and arrangement Copyright
ACE
Japanese title: 嵐の船上, On Board in a Storm
Exploration[edit]
Exploration | |
---|---|
Track title | Exploration |
Universe | Xenoblade Chronicles |
Debut game | Xenoblade Chronicles 2 |
Availability | Downloadable |
Link | [12] |
Origin[edit]
This track plays in Xenoblade Chronicles 2 as the second normal battle theme.
Composition & Arrangements[edit]
Source: Xenoblade Chronicles 2
Composition and arrangement Copyright
ACE
Other Use[edit]
This track was used during Mr. Sakurai Presents "Pyra/Mythra" when discussing the Xenoblade Chronicles 2 DLC Spirit Board.
Crossing Swords[edit]
Crossing Swords | |
---|---|
Track title | Crossing Swords |
Universe | Xenoblade Chronicles |
Debut game | Xenoblade Chronicles 2 |
Availability | Downloadable |
Link | [13] |
Origin[edit]
This track is taken directly from Xenoblade Chronicles 2, where it plays during many story battles, such as the battle against Malos after Rex is revived by Pyra, Rex fighting Jin after he awakened the true power of the Aegis as well as when first boarding the Judicium Titan.
Composition & Arrangements[edit]
Source: Xenoblade Chronicles 2
Composition and arrangement Copyright
Kenji Hiramatsu
Japanese title: 交わる剣, Crossing Swords
Incoming![edit]
Incoming! | |
---|---|
Track title | Incoming! |
Universe | Xenoblade Chronicles |
Debut game | Xenoblade Chronicles 2 |
Availability | Downloadable |
Link | [14] |
Origin[edit]
This track is taken directly from Xenoblade Chronicles 2, where it plays during most boss battles.
Composition & Arrangements[edit]
Source: Xenoblade Chronicles 2
Composition and arrangement Copyright
ACE
Other Use[edit]
This track is used in Pyra and Mythra's reveal trailer during the scene where they encounter Shulk, as well as during Mr. Sakurai Presents "Pyra/Mythra" when Sakurai talks about Rex.
Unlike other pieces of music without loop points, this track is not abridged so it seamlessly loops. Like the original track, it simply stops, leaving a few seconds of silence, before starting over from the beginning.
Gormott[edit]
Gormott | |
---|---|
Track title | Gormott |
Universe | Xenoblade Chronicles |
Debut game | Xenoblade Chronicles 2 |
Availability | Downloadable |
Link | [15] |
Origin[edit]
This track is taken directly from Xenoblade Chronicles 2, where it plays during the day in the Gormott province.
Composition & Arrangements[edit]
Source: Xenoblade Chronicles 2
Composition and arrangement Copyright
ACE
Japanese title: グーラ領, Gula Territory
Other Use[edit]
This track is used during Mr. Sakurai Presents "Pyra/Mythra" when Sakurai talks about the design process and alternate costumes for Pyra and Mythra.
Trivia[edit]
This is the longest song in the Smash series to hail from a first-party universe.
Battle!! - Xenoblade Chronicles 2[edit]
Battle!! - Xenoblade Chronicles 2 | |
---|---|
Track title | Battle!! - Xenoblade Chronicles 2 |
Universe | Xenoblade Chronicles |
Debut game | Xenoblade Chronicles 2 |
Availability | Default |
Link | [16] |
Origin[edit]
This is the standard battle music in Xenoblade Chronicles 2. The title and composition reference Time to Fight! and You Will Know Our Names from the first game.
Composition & Arrangements[edit]
Source: Xenoblade Chronicles 2
Composition and arrangement Copyright
Kenji Hiramatsu
Japanese title: 戦闘!! (ゼノブレイド2), Battle!! (Xenoblade 2)
Other uses[edit]
This track was used in the showcase of Rex's Mii Costume and in Pyra's reveal trailer during her gameplay. The track was also used in Mr. Sakurai Presents "Pyra/Mythra" when Sakurai is explaining what Xenoblade Chronicles 2 is.
Tiger! Tiger![edit]
Tiger! Tiger! | |
---|---|
Track title | Tiger! Tiger! |
Universe | Xenoblade Chronicles |
Debut game | Xenoblade Chronicles 2 |
Arrangement debut | Super Smash Bros. Ultimate |
Availability | Downloadable |
Link | [17] |
Origin[edit]
This track is a remixed medley of various songs that play in the Tiger! Tiger! minigame in Xenoblade Chronicles 2. Compared to the original tracks using an emulated 8-bit sound chip, this remix is performed with an FM synthesizer instead, reminiscent of arrangement supervisor Yuzo Koshiro's early work as a composer.[1]
Composition & Arrangements[edit]
Source: Xenoblade Chronicles 2
Arrangement Supervisor: Yuzo Koshiro
Arrangement: Ancient-corp.
Composition Copyright Manami Kiyota
Arrangement Copyright Nintendo
Death Match with Torna[edit]
Death Match with Torna | |
---|---|
Track title | Death Match with Torna |
Universe | Xenoblade Chronicles |
Debut game | Xenoblade Chronicles 2 |
Availability | Downloadable |
Link | [18] |
Origin[edit]
This track is taken directly from Xenoblade Chronicles 2, where it plays when engaging members of the Torna organization.
Composition & Arrangements[edit]
Source: Xenoblade Chronicles 2
Composition and arrangement Copyright
ACE
Japanese title: 死闘イーラ, Death Match with Ira
Those Who Stand Against Our Path - Xenoblade Chronicles 2[edit]
Those Who Stand Against Our Path - Xenoblade Chronicles 2 | |
---|---|
Track title | Those Who Stand Against Our Path - Xenoblade Chronicles 2 |
Universe | Xenoblade Chronicles |
Debut game | Xenoblade Chronicles 2 |
Availability | Unlockable |
Link | [19] |
Origin[edit]
This track is taken directly from Xenoblade Chronicles 2, where it plays when engaging a Unique Monster in early regions of the game. The title and composition reference An Obstacle in Our Path and You Will Know Our Names from the first game.
Composition & Arrangements[edit]
Source: Xenoblade Chronicles 2
Composition and arrangement Copyright
ACE
Japanese title: 行く手を阻む者たち, Those Who Obstruct our Path
Unlock methods[edit]
- Purchase from the Shop for 300 gold.
- Obtain as a random drop from Classic Mode.
Counterattack[edit]
Counterattack | |
---|---|
Track title | Counterattack |
Universe | Xenoblade Chronicles |
Debut game | Xenoblade Chronicles 2 |
Arrangement debut | Super Smash Bros. Ultimate |
Availability | Downloadable |
Link | [20] |
Origin[edit]
A new remix of Counterattack from Xenoblade Chronicles 2, which played in several cutscenes, such as when Mythra awakens from her 500-year hibernation after the death of Vandham. The title and composition reference Engage the Enemy from the first game. Compared to the original piece, it is calmer and more subdued but uses similar instruments.
Composition & Arrangements[edit]
Source: Xenoblade Chronicles 2
Arrangement Supervisor: Nobuko Toda
Arrangement: FILM SCORE LLC
Composition Copyright Kenji Hiramatsu
Arrangement Copyright Nintendo
Other Use[edit]
This track was used during Mr. Sakurai Presents "Pyra/Mythra" when Sakurai talks about the basic attacks of Pyra and Mythra.
You Will Recall Our Names[edit]
You Will Recall Our Names | |
---|---|
Track title | You Will Recall Our Names |
Universe | Xenoblade Chronicles |
Debut game | Xenoblade Chronicles 2 |
Availability | Downloadable |
Link | [21] |
Origin[edit]
This track is taken directly from Xenoblade Chronicles 2, where it plays when engaging a Unique Monster in late regions of the game. The title and composition reference You Will Know Our Names from the first game.
Composition & Arrangements[edit]
Source: Xenoblade Chronicles 2
Composition and arrangement Copyright
Kenji Hiramatsu
Japanese title: さらに名を冠する者たち, Those Who Bear More Names
Other Uses[edit]
This track was used during the Mythra reveal and during Mr. Sakurai Presents "Pyra/Mythra" when Sakurai discusses Burning Sword and Sacred Arrow, as well as when battling Master Hand and Crazy Hand in Pyra's Classic Mode route.
Driver Vs[edit]
Driver Vs | |
---|---|
Track title | Driver Vs |
Universe | Xenoblade Chronicles |
Debut game | Xenoblade Chronicles 2 |
Availability | Downloadable |
Link | [22] |
Origin[edit]
This track is taken directly from Xenoblade Chronicles 2, where it plays when fighting hostile drivers, as well as the fight against Relentless Arduran.
Composition & Arrangements[edit]
Source: Xenoblade Chronicles 2
Composition and arrangement Copyright
ACE
Japanese title: ドライバー VS, Driver VS
Other Use[edit]
This track is used during Mr. Sakurai Presents "Pyra/Mythra" while Sakurai is explaining the neutral special and side special moves for Pyra and Mythra.
Mor Ardain - Roaming the Wastes -[edit]
Mor Ardain - Roaming the Wastes - | |
---|---|
Track title | Mor Ardain - Roaming the Wastes - |
Universe | Xenoblade Chronicles |
Debut game | Xenoblade Chronicles 2 |
Availability | Downloadable |
Link | [23] |
Origin[edit]
This track is taken directly from Xenoblade Chronicles 2, where it plays during the day in Mor Ardain.
Composition & Arrangements[edit]
Source: Xenoblade Chronicles 2
Composition and arrangement Copyright
Kenji Hiramatsu
Japanese title: スペルビア帝国 ~赤土を駆け抜けて~, Superbia Empire ~Running Through the Red Earth~
Other Use[edit]
This track was used during Mr. Sakurai Presents "Pyra/Mythra" when Sakurai talks about the speed and power differences between Pyra and Mythra.
Bringer of Chaos! Ultimate[edit]
Bringer of Chaos! Ultimate | |
---|---|
Track title | Bringer of Chaos! Ultimate |
Universe | Xenoblade Chronicles |
Debut game | Xenoblade Chronicles 2 |
Availability | Downloadable |
Link | [24] |
Origin[edit]
This track is taken directly from Xenoblade Chronicles 2, where it plays during battles against Zeke.
Composition & Arrangements[edit]
Source: Xenoblade Chronicles 2
Composition and arrangement Copyright
ACE
Japanese title: 雷轟!アルティメット, Thunderbolt! Ultimate
Still, Move Forward![edit]
Still, Move Forward! | |
---|---|
Track title | Still, Move Forward! |
Universe | Xenoblade Chronicles |
Debut game | Xenoblade Chronicles 2 |
Availability | Default |
Link | [25] |
Origin[edit]
This track plays in Xenoblade Chronicles 2 as the third normal battle theme. The composition references Mechanical Rhythm from the first game.
Composition & Arrangements[edit]
Source: Xenoblade Chronicles 2
Composition and arrangement Copyright
Kenji Hiramatsu
Japanese title: それでも、前へ進め!, Still, Move Forward!
Other use[edit]
This track is used during Mr. Sakurai Presents "Pyra/Mythra" when Sakurai reveals the release date for Pyra and Mythra.
Praetor Amalthus - The Acting God -[edit]
Praetor Amalthus - The Acting God - | |
---|---|
Track title | Praetor Amalthus - The Acting God - |
Universe | Xenoblade Chronicles |
Debut game | Xenoblade Chronicles 2 |
Availability | Downloadable |
Link | [26] |
Origin[edit]
This track is taken directly from Xenoblade Chronicles 2, where it plays during the battle against Amalthus.
Composition & Arrangements[edit]
Source: Xenoblade Chronicles 2
Composition and arrangement Copyright
Yasunori Mitsuda
Japanese title: マルベーニ ~神の代行者~, Marveni ~God's Agent~
Battle!!/Torna[edit]
Battle!!/Torna | |
---|---|
Track title | Battle!!/Torna |
Universe | Xenoblade Chronicles |
Debut game | Xenoblade Chronicles 2: Torna ~ The Golden Country |
Availability | Downloadable |
Link | [27] |
Origin[edit]
This track is taken directly from the Xenoblade Chronicles 2: Torna ~ The Golden Country expansion, where it plays during normal battles.
Composition & Arrangements[edit]
Source: Xenoblade Chronicles 2
Composition and arrangement Copyright
Kenji Hiramatsu
Japanese title: 戦闘!!/イーラ, Battle!!/Ira
Other Use[edit]
This track was used during Mr. Sakurai Presents "Pyra/Mythra" when showcasing Pyra and Mythra's Up and Down special moves.
Trivia[edit]
- Though Xenoblade Chronicles X is represented in Ultimate by several spirits, no music tracks from the game appear in the soundtrack.
- Songs from Xenoblade Chronicles 2 are owned by the composers of the tracks, rather than the owner of the IP. This trait is shared with the music from the first two Sonic the Hedgehog games, the Dragon Quest series, the Culdcept series, Soma Bringer, and Style Savvy: Styling Star.
- Counting songs cut from Ultimate, this trait is also shared with "Checker Knights", "Ai no Uta", "Ai no Uta (French Version), and "Tane no Uta".
- Prior to the 11.0.0 update, all songs from Xenoblade Chronicles 2 were stated to be owned by "Séptima Ley Co.,Ltd."
- So far, not counting the Other music category, Xenoblade Chronicles, Fire Emblem and Final Fantasy are the only base game universes to receive additional songs via downloadable content.
- Unlike Fire Emblem and similarly to Final Fantasy, the 3 songs from Xenoblade Chronicles 2 included in the base game are not listed before all of the DLC songs; rather, they were repositioned in the relative order that the songs would be heard in said game.
- For unknown reasons, all Xenoblade Chronicles 2 soundtracks available before DLC play at a lower volume than all other tracks.
- Drifting Soul (Violin Version) and the original version of Counterattack appear during Pyra and Mythra's reveal trailer, but do not appear in-game.
References[edit]
- ^ @yuzokoshiro (March 4, 2021). Yuzo Koshiro on Twitter. Twitter. Retrieved on March 5, 2021.
Xenoblade Chronicles universe | |
---|---|
Fighters | Shulk (SSB4 · SSBU) · Pyra (SSBU) · Mythra (SSBU) |
Assist Trophy | Riki |
Stages | Gaur Plain · Cloud Sea of Alrest |
Other characters | Azurda · Dunban · Fiora · Metal Face · Nia · Rex |
Trophies and Spirits | Trophies · Spirits |
Music | SSB4 · Ultimate |