Coliseum
Fire Emblem Coliseum | |
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Coliseum across the series. | |
Universe | Fire Emblem |
Appears in | SSB4 (Wii U) Ultimate |
Availability | Starter |
Crate type | Normal |
Maximum players | 4 (Wii U) 8 (Ultimate) |
Article on Fire Emblem Wiki | Arena |
Coliseum (闘技場, Arena) is a stage in Super Smash Bros. for Wii U and Super Smash Bros. Ultimate from the Fire Emblem series. The stage uses underground machinery to provide a variety of different platform layouts. In Super Smash Bros. for Wii U, Lucina is fought for her unlocking battle and in Ultimate, Ike and Corrin are fought here for their unlocking battles.
Stage overview[edit]
Coliseum takes place in a desert coliseum. As the battle progresses, various platforms will quickly rise and change the layout of the stage, similarly to Arena Ferox. The starting layout is long, flat and simple. Additionally, the stage in general has walk-off blast lines and no bottom blast line. With hazards off, no platforms appear from the ground, and the level remains a flat plane for the duration of the match.
Ω forms and Battlefield form[edit]
In Super Smash Bros. for Wii U, the Ω form features a high rise platform on an arena that extends below the blast line. The design of walls surrounding the bottomless pit can be seen. Walk-offs are removed, and the layout does not change.
In Super Smash Bros. Ultimate, the Ω form and Battlefield form are similar to SSB4's Ω form; however, the main platform does not extend below the blast line and is resized and reshaped to match Final Destination and Battlefield, respectively. The three soft platforms of the Battlefield form are made of stone and are unique to this form.
Origin[edit]
Arenas, also referred to as coliseums, are a recurring gameplay element that have appeared in most of the Fire Emblem games. They can optionally be visited by any unit for a small fee, allowing said unit to engage in a one-on-one battle with an unaffiliated unit, receiving double the entry fee in case of a victory. In addition, victory against these units still counts towards a character's EXP totals; however, any units that fall in the arena are lost forever, as if in a normal battle. As such, the player can potentially allow their units to flee the arena, at the cost of losing money from entering.
The design of the stage does not draw inspiration from any particular Fire Emblem game; however, the dragon statues bear resemblance to the Fire Dragons and Earth Dragons from the Nintendo DS remakes of the Archanea games. Sakurai has also made a reference to the original game in a Miiverse comment.
Tournament Legality[edit]
Coliseum is banned from tournaments due to the platforms rising and lowering forcing players to constantly have to adapt, and the fact that the stage has walk-off blast lines, allowing for camping and early KOs.
Update history[edit]
- Coliseum's on-screen appearances and revival platforms locations have been changed.
Gallery[edit]
Super Smash Bros. for Wii U[edit]
Coliseum in Super Smash Bros. for Wii U.
Super Smash Bros. Ultimate[edit]
All of the Fire Emblem veterans on the stage in Ultimate.
Samus taunting on the stage in her Gravity Suit-inspired costume.
Yoshi chasing his tail on the stage.
Sheik fighting Wii Fit Trainer on the stage.
Zelda using her forward tilt on the stage.
Marth performing Shield Breaker on the stage.
Roy performing his down smash on the stage.
Dark Pit posing on the stage.
Zero Suit Samus performing her down tilt on the stage.
Snake readying his Remote Missile on the stage.
Meta Knight getting attacked by mercenary Ike on the stage.
Hero Ike performing his neutral aerial on the stage.
Little Mac punching Ganondorf on the stage.
Palutena idling on the stage.
Ken on the stage.
Luminary attacking Incineroar with his up aerial on the stage.
Min Min using forward throw on Wii Fit Trainer on the stage.
Names in other languages[edit]
Trivia[edit]
- In Ultimate, if the camera is set to fixed and Palkia flips the stage, it is possible to see beyond the intended lower boundary of the stage, revealing the negative space below the ground. As this space is never normally seen, it does not erase previous frames before rendering the next, creating a series of afterimages in a hall of mirrors effect. A similar effect occurs on Training.
- In Ultimate, the following Assist Trophies cannot appear on this stage: Metroid, Color TV-Game 15, Devil, Dr. Kawashima and the Ghosts. Additionally, due to being a walk-off stage, Abra cannot be summoned from a Poké Ball.
Fire Emblem universe | |
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Fighters | Marth (SSBM · SSBB · SSB4 · SSBU) · Roy (SSBM · SSB4 · SSBU) · Ike (SSBB · SSB4 · SSBU) · Lucina (SSB4 · SSBU) · Robin (SSB4 · SSBU) · Corrin (SSB4 · SSBU) · Chrom (SSBU) · Byleth (SSBU) |
Assist Trophies | Lyn · Black Knight · Tiki |
Stages | Castle Siege · Arena Ferox · Coliseum · Garreg Mach Monastery |
Item | Killing Edge |
Other | Sothis |
Trophies, Stickers and Spirits | Trophies (SSBM · SSBB · SSB4) · Stickers · Spirits |
Music | Brawl · SSB4 · Ultimate |
Masterpieces | Fire Emblem: Shadow Dragon and the Blade of Light · Fire Emblem: Mystery of the Emblem |