Stage music: Difference between revisions
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|[[Halberd]]||<small>''{{SSBBMusicLink|Kirby|Meta Knight's Revenge}}''<br>'''''{{SSBBMusicLink|Kirby|The Legendary Air Ride Machine}}'''''<br>''{{SSBBMusicLink|Kirby|Gourmet Race}}''<br>''{{SSBBMusicLink|Kirby|Butter Building}}''<br>'''''{{SSBBMusicLink|Kirby|King Dedede's Theme}}'''''<br>'''''{{SSBBMusicLink|Kirby|Squeak Squad Theme}}'''''<br>'''''{{SSBBMusicLink|Kirby|Vs. Marx}}'''''<br>'''''{{SSBBMusicLink|Kirby|0² Battle}}'''''<br>''{{SSBBMusicLink|Kirby|Boss Theme Medley}}''<br>''{{SSBBMusicLink|Kirby|Checker Knights}}''<br>''{{SSBBMusicLink|Kirby|Forest/Nature Area}}''<br>'''''{{SSBBMusicLink|Kirby|Frozen Hillside}}'''''</small>||<small>100%<br>50%<br>30%<br>15%<br>15%<br>15%<br>5%<br>5%<br>5%<br>15%<br>15%<br>5%</small> | |[[Halberd]]||<small>''{{SSBBMusicLink|Kirby|Meta Knight's Revenge}}''<br>'''''{{SSBBMusicLink|Kirby|The Legendary Air Ride Machine}}'''''<br>''{{SSBBMusicLink|Kirby|Gourmet Race}}''<br>''{{SSBBMusicLink|Kirby|Butter Building}}''<br>'''''{{SSBBMusicLink|Kirby|King Dedede's Theme}}'''''<br>'''''{{SSBBMusicLink|Kirby|Squeak Squad Theme}}'''''<br>'''''{{SSBBMusicLink|Kirby|Vs. Marx}}'''''<br>'''''{{SSBBMusicLink|Kirby|0² Battle}}'''''<br>''{{SSBBMusicLink|Kirby|Boss Theme Medley}}''<br>''{{SSBBMusicLink|Kirby|Checker Knights}}''<br>''{{SSBBMusicLink|Kirby|Forest/Nature Area}}''<br>'''''{{SSBBMusicLink|Kirby|Frozen Hillside}}'''''</small>||<small>100%<br>50%<br>30%<br>15%<br>15%<br>15%<br>5%<br>5%<br>5%<br>15%<br>15%<br>5%</small> | ||
|- | |- | ||
|[[Lylat Cruise]]||<small>''{{SSBBMusicLink|Star Fox|Space Armada}}''<br>'''''{{SSBBMusicLink|Star Fox|Corneria}}'''''<br>''{{SSBBMusicLink|Star Fox|Main Theme (Star Fox)}}''<br>''{{SSBBMusicLink|Star Fox|Main Theme (Star Fox 64)}}''<br>''{{SSBBMusicLink|Star Fox|Area 6}}''<br>'''''{{SSBBMusicLink|Star Fox|Area 6 Ver. 2}}'''''<br>''{{SSBBMusicLink|Star Fox|Star Wolf}}''<br>''{{SSBBMusicLink|Star Fox|Space Battleground}}''<br>'''''{{SSBBMusicLink|Star Fox|Star Wolf (Star Fox Assault)}}'''''<br>'''''{{SSBBMusicLink|Star Fox|Break Through the Ice}}'''''<br>'''''{{SSBBMusicLink|Nintendo|Tunnel Scene (X)}}'''''</small> | |[[Lylat Cruise]]||<small>''{{SSBBMusicLink|Star Fox|Space Armada}}''<br>'''''{{SSBBMusicLink|Star Fox|Corneria}}'''''<br>''{{SSBBMusicLink|Star Fox|Main Theme (Star Fox)}}''<br>''{{SSBBMusicLink|Star Fox|Main Theme (Star Fox 64)}}''<br>''{{SSBBMusicLink|Star Fox|Area 6}}''<br>'''''{{SSBBMusicLink|Star Fox|Area 6 Ver. 2}}'''''<br>''{{SSBBMusicLink|Star Fox|Star Wolf}}''<br>''{{SSBBMusicLink|Star Fox|Space Battleground}}''<br>'''''{{SSBBMusicLink|Star Fox|Star Wolf (Star Fox Assault)}}'''''<br>'''''{{SSBBMusicLink|Star Fox|Break Through the Ice}}'''''<br>'''''{{SSBBMusicLink|Nintendo|Tunnel Scene (X)}}'''''</small>||<small>100%<br>20%<br>20%<br>20%<br>20%<br>10%<br>10%<br>10%<br>10%<br>10%<br>5%</small> | ||
|[[Pokémon Stadium 2]]||<small>''{{SSBBMusicLink|Pokémon|Pokémon Main Theme}}''<br>'''''{{SSBBMusicLink|Pokémon|Road to Viridian City (From Pallet Town / Pewter City)}}'''''<br>'''''{{SSBBMusicLink|Pokémon|Pokémon Center}}'''''<br>''{{SSBBMusicLink|Pokémon|Pokémon Gym / Evolution}}''<br>''{{SSBBMusicLink|Pokémon|Wild Pokémon Battle! (Ruby / Sapphire)}}''</small> | |[[Pokémon Stadium 2]]||<small>''{{SSBBMusicLink|Pokémon|Pokémon Main Theme}}''<br>'''''{{SSBBMusicLink|Pokémon|Road to Viridian City (From Pallet Town / Pewter City)}}'''''<br>'''''{{SSBBMusicLink|Pokémon|Pokémon Center}}'''''<br>''{{SSBBMusicLink|Pokémon|Pokémon Gym / Evolution}}''<br>''{{SSBBMusicLink|Pokémon|Wild Pokémon Battle! (Ruby / Sapphire)}}''</small>||<small>100%<br>20%<br>20%<br>20%<br>20%</small> | ||
|- | |- | ||
|[[Spear Pillar]]||<small>''{{SSBBMusicLink|Pokémon|Victory Road}}''<br>''{{SSBBMusicLink|Pokémon|Dialga / Palkia Battle at Spear Pillar!}}''<br>''{{SSBBMusicLink|Pokémon|Wild Pokémon Battle! (Diamond / Pearl)}}''<br>'''''{{SSBBMusicLink|Pokémon|Team Galactic Battle!}}'''''<br>'''{{SSBBMusicLink|Pokémon|Route 209}}'''</small> | |[[Spear Pillar]]||<small>''{{SSBBMusicLink|Pokémon|Victory Road}}''<br>''{{SSBBMusicLink|Pokémon|Dialga / Palkia Battle at Spear Pillar!}}''<br>''{{SSBBMusicLink|Pokémon|Wild Pokémon Battle! (Diamond / Pearl)}}''<br>'''''{{SSBBMusicLink|Pokémon|Team Galactic Battle!}}'''''<br>'''{{SSBBMusicLink|Pokémon|Route 209}}'''</small>||<small>100%<br>20%<br>15%<br>15%<br>5%</small> | ||
|[[Port Town Aero Dive]]||<small>''{{SSBBMusicLink|F-Zero|Mute City}}''<br>'''''{{SSBBMusicLink|F-Zero|Fire Field}}'''''<br>''{{SSBBMusicLink|F-Zero|White Land}}''<br>'''''{{SSBBMusicLink|F-Zero|Car Select}}'''''<br>'''''{{SSBBMusicLink|F-Zero|Dream Chaser}}'''''<br>''{{SSBBMusicLink|F-Zero|Devil's Call In Your Heart}}''<br>''{{SSBBMusicLink|F-Zero|Climb Up! And Get The Last Chance!}}''<br>''{{SSBBMusicLink|F-Zero|Brain Cleaner}}''<br>''{{SSBBMusicLink|F-Zero|Shotgun Kiss}}''<br>'''''{{SSBBMusicLink|F-Zero|Planet Colors}}'''''<br>'''''{{SSBBMusicLink|Nintendo|Golden Forest (1080° Snowboarding)}}'''''<br>'''''{{SSBBMusicLink|Super Smash Bros.|Mach Rider (Melee)}}'''''</small> | |[[Port Town Aero Dive]]||<small>''{{SSBBMusicLink|F-Zero|Mute City}}''<br>'''''{{SSBBMusicLink|F-Zero|Fire Field}}'''''<br>''{{SSBBMusicLink|F-Zero|White Land}}''<br>'''''{{SSBBMusicLink|F-Zero|Car Select}}'''''<br>'''''{{SSBBMusicLink|F-Zero|Dream Chaser}}'''''<br>''{{SSBBMusicLink|F-Zero|Devil's Call In Your Heart}}''<br>''{{SSBBMusicLink|F-Zero|Climb Up! And Get The Last Chance!}}''<br>''{{SSBBMusicLink|F-Zero|Brain Cleaner}}''<br>''{{SSBBMusicLink|F-Zero|Shotgun Kiss}}''<br>'''''{{SSBBMusicLink|F-Zero|Planet Colors}}'''''<br>'''''{{SSBBMusicLink|Nintendo|Golden Forest (1080° Snowboarding)}}'''''<br>'''''{{SSBBMusicLink|Super Smash Bros.|Mach Rider (Melee)}}'''''</small>||<small>100%<br>20%<br>20%<br>10%<br>10%<br>10%<br>10%<br>10%<br>10%<br>10%<br>5%<br>5%</small> | ||
|- | |- | ||
|[[Summit]]||<small>''{{SSBBMusicLink|Nintendo|Ice Climber}}''<br>''{{SSBBMusicLink|Nintendo|Balloon Trip}}''<br>''{{SSBBMusicLink|Nintendo|Shin Onigashima}}''<br>'''''{{SSBBMusicLink|Nintendo|Clu Clu Land}}'''''<br>'''''{{SSBBMusicLink|Super Smash Bros.|Icicle Mountain (Melee)}}'''''</small> | |[[Summit]]||<small>''{{SSBBMusicLink|Nintendo|Ice Climber}}''<br>''{{SSBBMusicLink|Nintendo|Balloon Trip}}''<br>''{{SSBBMusicLink|Nintendo|Shin Onigashima}}''<br>'''''{{SSBBMusicLink|Nintendo|Clu Clu Land}}'''''<br>'''''{{SSBBMusicLink|Super Smash Bros.|Icicle Mountain (Melee)}}'''''</small>||<small>100%<br>20%<br>20%<br>20%<br>20%</small> | ||
|[[Flat Zone 2]]||<small>''{{SSBBMusicLink|Nintendo|Flat Zone 2}}''<br>'''''{{SSBBMusicLink|Nintendo|Chill (Dr. Mario)}}'''''<br>''{{SSBBMusicLink|Super Smash Bros.|Flat Zone (Melee)}}''</small> | |[[Flat Zone 2]]||<small>''{{SSBBMusicLink|Nintendo|Flat Zone 2}}''<br>'''''{{SSBBMusicLink|Nintendo|Chill (Dr. Mario)}}'''''<br>''{{SSBBMusicLink|Super Smash Bros.|Flat Zone (Melee)}}''</small>||<small>100%<br>30%<br>20%</small> | ||
|- | |- | ||
|[[Castle Siege]]||<small>''{{SSBBMusicLink|Fire Emblem|Fire Emblem Theme}}''<br>''{{SSBBMusicLink|Fire Emblem|With Mila's Divine Protection (Celica Map 1)}}''<br>''{{SSBBMusicLink|Fire Emblem|Attack}}''<br>''{{SSBBMusicLink|Fire Emblem|Preparing to Advance}}''<br>'''''{{SSBBMusicLink|Fire Emblem|Winning Road - Roy's Hope}}'''''<br>'''''{{SSBBMusicLink|Fire Emblem|Shadow Dragon Medley}}'''''<br>'''''{{SSBBMusicLink|Fire Emblem|Ike's Theme}}'''''<br>''{{SSBBMusicLink|Fire Emblem|Against the Dark Knight}}''<br>''{{SSBBMusicLink|Fire Emblem|Crimean Army Sortie}}''<br>'''''{{SSBBMusicLink|Fire Emblem|Power-Hungry Fool}}'''''<br>'''''{{SSBBMusicLink|Fire Emblem|Victory is Near}}'''''<br>''{{SSBBMusicLink|Super Smash Bros.|Fire Emblem (Melee)}}''</small> | |[[Castle Siege]]||<small>''{{SSBBMusicLink|Fire Emblem|Fire Emblem Theme}}''<br>''{{SSBBMusicLink|Fire Emblem|With Mila's Divine Protection (Celica Map 1)}}''<br>''{{SSBBMusicLink|Fire Emblem|Attack}}''<br>''{{SSBBMusicLink|Fire Emblem|Preparing to Advance}}''<br>'''''{{SSBBMusicLink|Fire Emblem|Winning Road - Roy's Hope}}'''''<br>'''''{{SSBBMusicLink|Fire Emblem|Shadow Dragon Medley}}'''''<br>'''''{{SSBBMusicLink|Fire Emblem|Ike's Theme}}'''''<br>''{{SSBBMusicLink|Fire Emblem|Against the Dark Knight}}''<br>''{{SSBBMusicLink|Fire Emblem|Crimean Army Sortie}}''<br>'''''{{SSBBMusicLink|Fire Emblem|Power-Hungry Fool}}'''''<br>'''''{{SSBBMusicLink|Fire Emblem|Victory is Near}}'''''<br>''{{SSBBMusicLink|Super Smash Bros.|Fire Emblem (Melee)}}''</small>||<small>100%<br>20%<br>20%<br>20%<br>15%<br>15%<br>15%<br>10%<br>10%<br>10%<br>10%<br>10%</small> | ||
|[[WarioWare, Inc.]]||<small>''{{SSBBMusicLink|WarioWare|WarioWare, Inc.}}''<br>''{{SSBBMusicLink|WarioWare|WarioWare, Inc. Medley}}''<br>''{{SSBBMusicLink|WarioWare|Ashley's Song}}''<br>''{{SSBBMusicLink|WarioWare|Ashley's Song (JP)}}''<br>'''''{{SSBBMusicLink|WarioWare|Mike's Song}}'''''<br>'''''{{SSBBMusicLink|WarioWare|Mike's Song (JP)}}'''''<br>''{{SSBBMusicLink|WarioWare|Mona Pizza's Song}}''<br>''{{SSBBMusicLink|WarioWare|Mona Pizza's Song (JP)}}''</small> | |[[WarioWare, Inc.]]||<small>''{{SSBBMusicLink|WarioWare|WarioWare, Inc.}}''<br>''{{SSBBMusicLink|WarioWare|WarioWare, Inc. Medley}}''<br>''{{SSBBMusicLink|WarioWare|Ashley's Song}}''<br>''{{SSBBMusicLink|WarioWare|Ashley's Song (JP)}}''<br>'''''{{SSBBMusicLink|WarioWare|Mike's Song}}'''''<br>'''''{{SSBBMusicLink|WarioWare|Mike's Song (JP)}}'''''<br>''{{SSBBMusicLink|WarioWare|Mona Pizza's Song}}''<br>''{{SSBBMusicLink|WarioWare|Mona Pizza's Song (JP)}}''</small>||<small>100%<br>30%<br>15%<br>10%<br>15%<br>10%<br>15%<br>10%</small> | ||
|- | |- | ||
|[[Distant Planet]]||<small>''{{SSBBMusicLink|Pikmin|Main Theme (Pikmin)}}''<br>''{{SSBBMusicLink|Pikmin|World Map (Pikmin 2)}}''<br>''{{SSBBMusicLink|Pikmin|Stage Clear / Title (Pikmin)}}''<br>''{{SSBBMusicLink|Pikmin|Forest of Hope}}''<br>''{{SSBBMusicLink|Pikmin|Ai no Uta}}''<br>'''''{{SSBBMusicLink|Pikmin|Ai no Uta (French Version)}}'''''<br>'''''{{SSBBMusicLink|Pikmin|Tane no Uta}}'''''<br>''{{SSBBMusicLink|Pikmin|Environmental Noises}}''<br>''{{SSBBMusicLink|Nintendo|Title (Big Brain Academy)}}''</small> | |[[Distant Planet]]||<small>''{{SSBBMusicLink|Pikmin|Main Theme (Pikmin)}}''<br>''{{SSBBMusicLink|Pikmin|World Map (Pikmin 2)}}''<br>''{{SSBBMusicLink|Pikmin|Stage Clear / Title (Pikmin)}}''<br>''{{SSBBMusicLink|Pikmin|Forest of Hope}}''<br>''{{SSBBMusicLink|Pikmin|Ai no Uta}}''<br>'''''{{SSBBMusicLink|Pikmin|Ai no Uta (French Version)}}'''''<br>'''''{{SSBBMusicLink|Pikmin|Tane no Uta}}'''''<br>''{{SSBBMusicLink|Pikmin|Environmental Noises}}''<br>''{{SSBBMusicLink|Nintendo|Title (Big Brain Academy)}}''</small>||<small>100%<br>20%<br>20%<br>20%<br>20%<br>5%<br>20%<br>5%<br>5%</small> | ||
|[[Skyworld]]||<small>''{{SSBBMusicLink|Kid Icarus|Underworld}}''<br>''{{SSBBMusicLink|Kid Icarus|Skyworld}}''<br>'''''{{SSBBMusicLink|Kid Icarus|Title (Kid Icarus)}}'''''<br>''{{SSBBMusicLink|Kid Icarus|Kid Icarus Original Medley}}''</small> | |[[Skyworld]]||<small>''{{SSBBMusicLink|Kid Icarus|Underworld}}''<br>''{{SSBBMusicLink|Kid Icarus|Skyworld}}''<br>'''''{{SSBBMusicLink|Kid Icarus|Title (Kid Icarus)}}'''''<br>''{{SSBBMusicLink|Kid Icarus|Kid Icarus Original Medley}}''</small>||<small>100%<br>30%<br>10%<br>10%</small> | ||
|- | |- | ||
|[[Mario Bros.]]||<small>''{{SSBBMusicLink|Nintendo|Mario Bros.}}''<br>'''''{{SSBBMusicLink|Nintendo|Gyromite}}'''''<br>''{{SSBBMusicLink|Nintendo|Famicom Medley}}''<br>''{{SSBBMusicLink|Nintendo|Power-Up Music}}''<br>'''''{{SSBBMusicLink|Nintendo|Douchuumen (Nazo no Murasamejo)}}'''''</small> | |[[Mario Bros.]]||<small>''{{SSBBMusicLink|Nintendo|Mario Bros.}}''<br>'''''{{SSBBMusicLink|Nintendo|Gyromite}}'''''<br>''{{SSBBMusicLink|Nintendo|Famicom Medley}}''<br>''{{SSBBMusicLink|Nintendo|Power-Up Music}}''<br>'''''{{SSBBMusicLink|Nintendo|Douchuumen (Nazo no Murasamejo)}}'''''</small>||<small>100%<br>10%<br>10%<br>10%<br>10%</small> | ||
|[[New Pork City]]||<small>''{{SSBBMusicLink|EarthBound|Porky's Theme}}''<br>''{{SSBBMusicLink|EarthBound|Unfounded Revenge / Smashing Song of Praise}}''<br>'''''{{SSBBMusicLink|EarthBound|Mother 3 Love Theme}}'''''<br>'''''{{SSBBMusicLink|EarthBound|You Call This a Utopia?!}}''''' <br>''{{SSBBMusicLink|EarthBound|Humoresque of a Little Dog}}''<br>'''''{{SSBBMusicLink|EarthBound|Snowman}}'''''</small> | |[[New Pork City]]||<small>''{{SSBBMusicLink|EarthBound|Porky's Theme}}''<br>''{{SSBBMusicLink|EarthBound|Unfounded Revenge / Smashing Song of Praise}}''<br>'''''{{SSBBMusicLink|EarthBound|Mother 3 Love Theme}}'''''<br>'''''{{SSBBMusicLink|EarthBound|You Call This a Utopia?!}}''''' <br>''{{SSBBMusicLink|EarthBound|Humoresque of a Little Dog}}''<br>'''''{{SSBBMusicLink|EarthBound|Snowman}}'''''</small>||<small>100%<br>25%<br>10%<br>10%<br>10%<br>5%</small> | ||
|- | |- | ||
|[[Smashville]]||<small>''{{SSBBMusicLink|Animal Crossing|Title (Animal Crossing)}}''<br>''{{SSBBMusicLink|Animal Crossing|Go K.K. Rider!}}''<br>'''''{{SSBBMusicLink|Animal Crossing|2:00 a.m.}}'''''<br>''{{SSBBMusicLink|Animal Crossing|Town Hall and Tom Nook's Store}}''<br>''{{SSBBMusicLink|Animal Crossing|The Roost}}''<br>[[List of SSBB Music (Animal Crossing series)#K.K. Slider's Performance|K.K. Slider tracks]]</small> | |[[Smashville]]||<small>''{{SSBBMusicLink|Animal Crossing|Title (Animal Crossing)}}''<br>''{{SSBBMusicLink|Animal Crossing|Go K.K. Rider!}}''<br>'''''{{SSBBMusicLink|Animal Crossing|2:00 a.m.}}'''''<br>''{{SSBBMusicLink|Animal Crossing|Town Hall and Tom Nook's Store}}''<br>''{{SSBBMusicLink|Animal Crossing|The Roost}}''<br>[[List of SSBB Music (Animal Crossing series)#K.K. Slider's Performance|K.K. Slider tracks]]</small> |
Revision as of 16:33, November 10, 2019
In the Super Smash Bros. series, each stage has at least one music track assigned to it. Depending on the game, stages may only have one or two songs, or several different songs to choose between. Most of this music consists of remixes and direct ports of music from other games, though some are original songs composed specifically for the series.
Alternate music
Alternate music pieces are music tracks that sometimes play in particular stages in Super Smash Bros. Melee and in all stages in Super Smash Bros. for Nintendo 3DS. These tunes can be triggered by unlocking a certain stage or extra or holding down a certain button combination; they also can be triggered randomly.
In Melee, alternate music can be forced to play by holding L or R while selecting a stage; otherwise, it has a 12.5% chance of regularly playing. In 3DS, alternate music can only be forced to play by holding R, and has a 15% chance of regularly playing.
My Music
The My Music feature introduced in Super Smash Bros. Brawl gives each stage a pool of songs and allows players to manually adjust each song's probability. This feature returns in Super Smash Bros. for Wii U and Super Smash Bros. Ultimate. In Ultimate, stages from the same series share the same pool of music; when starting a match, the player can also predetermine which song will play.
In Super Smash Bros.
Super Smash Bros. is the only game without alternate music, so all stages only play their single assigned song.
In Super Smash Bros. Melee
Stage music
Melee was the first Smash Bros. game to introduce more than one song for each stage, in the form of alternate music. Unlike future iterations, only a set amount of stages have alternate music, and it must be unlocked. Temple and Great Bay gain their alternate music when Marth and Young Link are respectively unlocked; all others are only available upon unlocking every character.
Adventure Mode stage music
In Adventure Mode, each stage also has music assigned to it; some VS. Mode stages play unique music exclusive to Adventure Mode. Like the main stages, alternate music can play on Adventure Mode stages, as well. On the intro screen to each stage, if Player 1 holds down L or R then presses Start, the alternate music will play. However, it only works for the first stage in each area: for example, on the F-Zero Grand Prix, only the first level will have the special music, not the fight with Captain Falcon. Like the normal stages, there is also a 12.5% chance of the alternate music playing automatically.
All-Star Mode stage music
In All-Star Mode, the first character in each round will determine the stage and the music. In several cases, alternate music will be used, including songs that aren't accessible regularly.
Alternate music in Target Test
The music can also be changed for any character's Target Test, but only by Player 1. By holding either L or R while the stage is loaded (even when restarting via the Pause menu), the character's Credits music will play instead of the Targets! theme. This excludes the Ice Climbers, where the Icicle Mountain theme will automatically play while the alternate music function is unavailable.
In Super Smash Bros. Brawl
Stage music
With My Music, each stage (except Hanenbow) has a pool of two to twelve songs to choose from. Bolded tracks must be unlocked.
Subspace Emissary stage music
In Adventure Mode: The Subspace Emissary, each stage has predetermined music tracks assigned to it, usually relating to the stage's characters or setting. Additionally, some original tracks were created specifically for these stages.
In Super Smash Bros. for Nintendo 3DS
My Music does not return in 3DS, so each stage only has two tracks: a default track and an alternate track.
In Super Smash Bros. for Wii U
My Music returns from Brawl, and each stage has a greater variety of music to choose from. Unlike Brawl, certain stages also share songs between them. Bolded tracks must be unlocked.
In Super Smash Bros. Ultimate
The My Music feature returns in Super Smash Bros. Ultimate. It has been adjusted so that stages from the same series share the same pool of music; additionally, the default settings for each stage have one song set to the highest and another song set slightly lower, in effect giving them default and alternate music.