Stage music: Difference between revisions
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==In ''Super Smash Bros.''== | ==In ''Super Smash Bros.''== | ||
''Super Smash Bros.'' is the only game without alternate music, so all stages only play their single assigned song. | ''Super Smash Bros.'' is the only game without alternate music, so all stages only play their single assigned song. | ||
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!Stage||Music | !Stage||Music | ||
|- | |- | ||
|[[Peach's Castle]]||''{{SSBMusicLink|5|Peach's Castle | |[[Peach's Castle]]||''{{SSBMusicLink|5|Peach's Castle Stage}}'' | ||
|- | |- | ||
|{{SSB| | |{{SSB|Congo Jungle}}||''{{SSBMusicLink|6|Congo Jungle Stage}}'' | ||
|- | |- | ||
|[[Hyrule Castle]]||''{{SSBMusicLink|7|Hyrule Castle Stage}}'' | |[[Hyrule Castle]]||''{{SSBMusicLink|7|Hyrule Castle Stage}}'' | ||
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|{{SSB|Yoshi's Island}}||''{{SSBMusicLink|9|Yoshi's Island Stage}}'' | |{{SSB|Yoshi's Island}}||''{{SSBMusicLink|9|Yoshi's Island Stage}}'' | ||
|- | |- | ||
|{{SSB|Dream Land}}||''{{SSBMusicLink|10| | |{{SSB|Dream Land}}||''{{SSBMusicLink|10|Dream Land Stage}}'' | ||
|- | |- | ||
|[[Sector Z]]||''{{SSBMusicLink|11|Sector Z Stage}}'' | |[[Sector Z]]||''{{SSBMusicLink|11|Sector Z Stage}}'' | ||
|- | |- | ||
|[[Saffron City]]||''{{SSBMusicLink|12| | |[[Saffron City]]||''{{SSBMusicLink|12|Saffron City Stage}}'' | ||
|- | |- | ||
|{{SSB|Mushroom Kingdom}}||''{{SSBMusicLink|13| | |{{SSB|Mushroom Kingdom}}||''{{SSBMusicLink|13|Mushroom Kingdom Stage}}'' | ||
|} | |} | ||
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|[[Umbra Clock Tower]]||''{{SSB4MusicLink|Bayonetta|Let's Hit The Climax!}}''||''{{SSB4MusicLink|Bayonetta|Theme Of Bayonetta - Mysterious Destiny (Instrumental)}}'' | |[[Umbra Clock Tower]]||''{{SSB4MusicLink|Bayonetta|Let's Hit The Climax!}}''||''{{SSB4MusicLink|Bayonetta|Theme Of Bayonetta - Mysterious Destiny (Instrumental)}}'' | ||
|} | |} | ||
Additionally, if the player holds R while on the title screen (as if they were selecting the alternate music for a stage), the menu music will always be ''{{SSB4MusicLink|Super Smash Bros.|Menu 2 (Melee)}}''. The song normally has a 50% chance of playing, unlike other alternate tracks. | |||
==In ''Super Smash Bros. for Wii U''== | ==In ''Super Smash Bros. for Wii U''== | ||
My Music returns from ''Brawl'', and each stage has a greater variety of music to choose from. Unlike ''Brawl'', certain stages also share songs between them. '''Bolded''' tracks must be unlocked. The default values in [[My Music]] for each track are shown from top to bottom. | My Music returns from ''Brawl'', and each stage has a greater variety of music to choose from. Unlike ''Brawl'', certain stages also share songs between them. '''Bolded''' tracks must be unlocked. The default values in [[My Music]] for each track are shown from top to bottom. | ||
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==In ''Super Smash Bros. Ultimate''== | ==In ''Super Smash Bros. Ultimate''== | ||
The My Music feature returns in ''Super Smash Bros. Ultimate''. It has been adjusted so that stages from the same series share the same pool of music; additionally, the default settings for each stage have one song set to the highest frequency and another song set slightly lower, in effect giving them default and alternate music. Starting in update version 8.1.0, all stages that played ''Super Smash Bros.'' series music can now play any available music track in the game. | |||
The My Music feature returns in ''Super Smash Bros. Ultimate''. It has been adjusted so that stages from the same series share the same pool of music; additionally, the default settings for each stage have one song set to the highest frequency and another song set slightly lower, in effect giving them default and alternate music. | |||
{|class="wikitable" style="text-align:center;margin:1em auto 1em auto;" | {|class="wikitable" style="text-align:center;margin:1em auto 1em auto;" | ||
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|[[Distant Planet]]||rowspan="2"|[[List of SSBU Music (Pikmin series)|''Pikmin'' series music]]||''{{SSBUMusicLink|Pikmin|Main Theme - Pikmin (Remix)}}''||''{{SSBUMusicLink|Pikmin|Main Theme - Pikmin (Original)}}'' | |[[Distant Planet]]||rowspan="2"|[[List of SSBU Music (Pikmin series)|''Pikmin'' series music]]||''{{SSBUMusicLink|Pikmin|Main Theme - Pikmin (Remix)}}''||''{{SSBUMusicLink|Pikmin|Main Theme - Pikmin (Original)}}'' | ||
|- | |- | ||
|[[Garden of Hope]]||''{{SSBUMusicLink|Pikmin|Garden of Hope (Remix)|Garden of Hope}}''||''{{SSBUMusicLink| | |[[Garden of Hope]]||''{{SSBUMusicLink|Pikmin|Garden of Hope (Remix)|Garden of Hope}}''||''{{SSBUMusicLink|Pikmin|World Map - Pikmin 2}}'' | ||
|- | |- | ||
|[[Smashville]]||rowspan="3"|[[List of SSBU Music (Animal Crossing series)|''Animal Crossing'' series music]]||''{{SSBUMusicLink|Animal Crossing|Title Theme - Animal Crossing}}''||''{{SSBUMusicLink|Animal Crossing|Title Theme - Animal Crossing: Wild World}}'' | |[[Smashville]]||rowspan="3"|[[List of SSBU Music (Animal Crossing series)|''Animal Crossing'' series music]]||''{{SSBUMusicLink|Animal Crossing|Title Theme - Animal Crossing}}''||''{{SSBUMusicLink|Animal Crossing|Title Theme - Animal Crossing: Wild World}}'' | ||
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|[[Boxing Ring]]||[[List of SSBU Music (Punch-Out!! series)|''Punch-Out!!'' series music]]||''{{SSBUMusicLink|Punch-Out!!|Jogging / Countdown}}''||''{{SSBUMusicLink|Punch-Out!!|Minor Circuit (Remix)|Minor Circuit}}'' | |[[Boxing Ring]]||[[List of SSBU Music (Punch-Out!! series)|''Punch-Out!!'' series music]]||''{{SSBUMusicLink|Punch-Out!!|Jogging / Countdown}}''||''{{SSBUMusicLink|Punch-Out!!|Minor Circuit (Remix)|Minor Circuit}}'' | ||
|- | |- | ||
|[[Gaur Plain]]||[[List of SSBU Music (Xenoblade Chronicles series)|''Xenoblade Chronicles'' series music]]||''{{SSBUMusicLink|Xenoblade|Xenoblade Chronicles Medley}}''||''{{SSBUMusicLink|Xenoblade|Battle!! - Xenoblade Chronicles 2}}'' | |[[Gaur Plain]]||rowspan="2"|[[List of SSBU Music (Xenoblade Chronicles series)|''Xenoblade Chronicles'' series music]]||''{{SSBUMusicLink|Xenoblade|Xenoblade Chronicles Medley}}''||''{{SSBUMusicLink|Xenoblade|Gaur Plain}}''<br>''{{SSBUMusicLink|Xenoblade|Battle!! - Xenoblade Chronicles 2}}'' (before 11.0.0) | ||
|- | |||
|[[Cloud Sea of Alrest]]||''{{SSBUMusicLink|Xenoblade|Xenoblade Chronicles 2 Medley}}''||''{{SSBUMusicLink|Xenoblade|Gormott}}'' | |||
|- | |- | ||
|[[Moray Towers]]||[[List of SSBU Music (Splatoon series)|''Splatoon'' series music]]||''{{SSBUMusicLink|Splatoon|Splattack! (Original)|Splattack!}}''||''{{SSBUMusicLink|Splatoon|Inkoming!}}'' | |[[Moray Towers]]||[[List of SSBU Music (Splatoon series)|''Splatoon'' series music]]||''{{SSBUMusicLink|Splatoon|Splattack! (Original)|Splattack!}}''||''{{SSBUMusicLink|Splatoon|Inkoming!}}'' | ||
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|[[Suzaku Castle]]||[[List of SSBU Music (Street Fighter series)|''Street Fighter'' series music]]||''{{SSBUMusicLink|Street Fighter|Ryu Stage Type A}}''||''{{SSBUMusicLink|Street Fighter|Ryu Stage}}'' | |[[Suzaku Castle]]||[[List of SSBU Music (Street Fighter series)|''Street Fighter'' series music]]||''{{SSBUMusicLink|Street Fighter|Ryu Stage Type A}}''||''{{SSBUMusicLink|Street Fighter|Ryu Stage}}'' | ||
|- | |- | ||
|[[Midgar]]||[[List of SSBU Music (Final Fantasy series)|''FINAL FANTASY | |[[Midgar]]||rowspan="2"|[[List of SSBU Music (Final Fantasy series)|''FINAL FANTASY'' series music]]||''{{SSBUMusicLink|Final Fantasy|Let the Battles Begin!}}''||''{{SSBUMusicLink|Final Fantasy|Fight On!}}'' | ||
|- | |||
|[[Northern Cave]]||''{{SSBUMusicLink|Final Fantasy|One-Winged Angel}}''<br>''{{SSBUMusicLink|Final Fantasy|Advent: One-Winged Angel}}''||all other [[List of SSBU Music (Final Fantasy series)|''FINAL FANTASY'' series music]] | |||
|- | |- | ||
|[[Umbra Clock Tower]]||[[List of SSBU Music (Bayonetta series)|''Bayonetta'' series music]]||''{{SSBUMusicLink|Bayonetta|Let's Hit The Climax!}}''||''{{SSBUMusicLink|Bayonetta|Tomorrow Is Mine (Bayonetta 2 Theme) (Instrumental)}}'' | |[[Umbra Clock Tower]]||[[List of SSBU Music (Bayonetta series)|''Bayonetta'' series music]]||''{{SSBUMusicLink|Bayonetta|Let's Hit The Climax!}}''||''{{SSBUMusicLink|Bayonetta|Tomorrow Is Mine (Bayonetta 2 Theme) (Instrumental)}}'' | ||
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|[[Mementos]]||[[List of SSBU Music (Persona series)|''Persona'' series music]]||''{{SSBUMusicLink|Persona|Last Surprise}}''||''{{SSBUMusicLink|Persona|Beneath the Mask}}'' | |[[Mementos]]||[[List of SSBU Music (Persona series)|''Persona'' series music]]||''{{SSBUMusicLink|Persona|Last Surprise}}''||''{{SSBUMusicLink|Persona|Beneath the Mask}}'' | ||
|- | |- | ||
|[[Yggdrasil's Altar]]||[[List of SSBU Music (Dragon Quest series)|'' | |[[Yggdrasil's Altar]]||[[List of SSBU Music (Dragon Quest series)|''DRAGON QUEST'' series music]]||''{{SSBUMusicLink|Dragon Quest|The Hero Goes Forth with a Determination}}''||''{{SSBUMusicLink|Dragon Quest|Adventure - DRAGON QUEST III}}'' | ||
|- | |- | ||
|[[Spiral Mountain]]||[[List of SSBU Music (Banjo-Kazooie series)|''Banjo-Kazooie'' series music]]||''{{SSBUMusicLink|Banjo-Kazooie|Spiral Mountain}}''||''{{SSBUMusicLink|Banjo-Kazooie|Main Theme - Banjo-Kazooie}}'' | |[[Spiral Mountain]]||[[List of SSBU Music (Banjo-Kazooie series)|''Banjo-Kazooie'' series music]]||''{{SSBUMusicLink|Banjo-Kazooie|Spiral Mountain}}''||''{{SSBUMusicLink|Banjo-Kazooie|Main Theme - Banjo-Kazooie}}'' | ||
|- | |- | ||
|[[King of Fighters Stadium]]||[[List of SSBU Music (Fatal Fury series)|'' | |[[King of Fighters Stadium]]||[[List of SSBU Music (Fatal Fury series)|''FATAL FURY'' series music]]||''{{SSBUMusicLink|Fatal Fury|Kurikinton - FATAL FURY 2 (Remix)|Kurikinton - FATAL FURY 2}}''||''{{SSBUMusicLink|Fatal Fury|Soy Sauce for Geese - FATAL FURY SPECIAL}}'' | ||
|- | |||
|[[Minecraft World]]||[[List of SSBU Music (Minecraft series)|''Minecraft'' series music]]||''{{SSBUMusicLink|Minecraft|Halland / Dalarna}}''||''{{SSBUMusicLink|Minecraft|Earth}}'' | |||
|- | |||
|[[Mishima Dojo]]||[[List of SSBU Music (Tekken series)|''Tekken'' series music]]||''{{SSBUMusicLink|Tekken|Kazuya Mishima, Devil Kazuya (Remix)}}''||''{{SSBUMusicLink|Tekken|Dojo (Japanese-Style Mix)}}'' | |||
|- | |||
|[[Hollow Bastion]]||[[List of SSBU Music (Kingdom Hearts series)|''KINGDOM HEARTS'' series music]]||''{{SSBUMusicLink|Kingdom Hearts|Fragments of Sorrow}}''||''{{SSBUMusicLink|Kingdom Hearts|Night of Fate}}''<br>''{{SSBUMusicLink|Kingdom Hearts|Hand in Hand}}''<br>''{{SSBUMusicLink|Kingdom Hearts|Hollow Bastion}}''<br>''{{SSBUMusicLink|Kingdom Hearts|Scherzo Di Notte}}'' | |||
|- | |- | ||
|[[Summit]]||rowspan="11"|[[List of SSBU Music (Other series)|Other series music]]||''{{SSBUMusicLink|Other|Ice Climber (Brawl)}}''||''{{SSBUMusicLink|Other|Clu Clu Land}}'' | |[[Summit]]||rowspan="11"|[[List of SSBU Music (Other series)|Other series music]]||''{{SSBUMusicLink|Other|Ice Climber (Brawl)}}''||''{{SSBUMusicLink|Other|Clu Clu Land}}'' |
Revision as of 17:27, August 27, 2024
In the Super Smash Bros. series, each stage has at least one music track assigned to it. Depending on the game, stages may only have one or two songs, or several different songs to choose between. Most of this music consists of remixes and direct ports of music from other games, though some are original songs composed specifically for the series.
Alternate music
Alternate music pieces are music tracks that sometimes play in particular stages in Super Smash Bros. Melee and in all stages in Super Smash Bros. for Nintendo 3DS. These tunes can be triggered by unlocking a certain stage or extra or holding down a certain button combination; they also can be triggered randomly.
In Melee, alternate music can be forced to play by holding L or R while selecting a stage; otherwise, it has a 12.5% chance of regularly playing. In 3DS, alternate music can only be forced to play by holding R, and has a 15% chance of regularly playing.
My Music
The My Music feature introduced in Super Smash Bros. Brawl gives each stage a pool of songs and allows players to manually adjust each song's probability. This feature returns in Super Smash Bros. for Wii U and Super Smash Bros. Ultimate. In Ultimate, stages from the same series share the same pool of music; when starting a match, the player can also predetermine which song will play.
In Super Smash Bros.
Super Smash Bros. is the only game without alternate music, so all stages only play their single assigned song.
In Super Smash Bros. Melee
Stage music
Melee was the first Smash Bros. game to introduce more than one song for each stage, in the form of alternate music. Unlike future iterations, only a set amount of stages have alternate music, and it must be unlocked. Temple and Great Bay gain their alternate music when Marth and Young Link are respectively unlocked; all others are only available upon unlocking every character.
Adventure Mode stage music
In Adventure Mode, each stage also has music assigned to it; some VS. Mode stages play unique music exclusive to Adventure Mode. Like the main stages, alternate music can play on Adventure Mode stages, as well. On the intro screen to each stage, if Player 1 holds down L or R then presses Start, the alternate music will play. However, it only works for the first stage in each area: for example, on the F-Zero Grand Prix, only the first level will have the special music, not the fight with Captain Falcon. Like the normal stages, there is also a 12.5% chance of the alternate music playing automatically.
All-Star Mode stage music
In All-Star Mode, the first character in each round will determine the stage and the music. In several cases, alternate music will be used, including songs that aren't accessible regularly.
Alternate music in Target Test
The music can also be changed for any character's Target Test, but only by Player 1. By holding either L or R while the stage is loaded (even when restarting via the Pause menu), the character's Credits music will play instead of the Targets! theme. This excludes the Ice Climbers, where the Icicle Mountain theme will automatically play while the alternate music function is unavailable.
In Super Smash Bros. Brawl
Stage music
With My Music, each stage (except Hanenbow) has a pool of two to twelve songs to choose from. Bolded tracks must be unlocked. The default values in My Music for each track are shown from top to bottom.
Subspace Emissary stage music
In Adventure Mode: The Subspace Emissary, each stage has predetermined music tracks assigned to it, usually relating to the stage's characters or setting. Additionally, some original tracks were created specifically for these stages.
In Super Smash Bros. for Nintendo 3DS
My Music does not return in 3DS, so each stage only has two tracks: a default track and an alternate track.
Additionally, if the player holds R while on the title screen (as if they were selecting the alternate music for a stage), the menu music will always be Menu 2 (Melee). The song normally has a 50% chance of playing, unlike other alternate tracks.
In Super Smash Bros. for Wii U
My Music returns from Brawl, and each stage has a greater variety of music to choose from. Unlike Brawl, certain stages also share songs between them. Bolded tracks must be unlocked. The default values in My Music for each track are shown from top to bottom.
In Super Smash Bros. Ultimate
The My Music feature returns in Super Smash Bros. Ultimate. It has been adjusted so that stages from the same series share the same pool of music; additionally, the default settings for each stage have one song set to the highest frequency and another song set slightly lower, in effect giving them default and alternate music. Starting in update version 8.1.0, all stages that played Super Smash Bros. series music can now play any available music track in the game.