List of SSBU Music (Super Mario Bros. series)
This is a list of all the music pertaining to the Mario universe in Super Smash Bros. Ultimate. These tracks are available to play on the 16 Mario stages in the game: Peach's Castle, Mushroom Kingdom, Princess Peach's Castle, Rainbow Cruise, Mushroom Kingdom II, Delfino Plaza, Mushroomy Kingdom, Luigi's Mansion, Mario Bros., 3D Land, Golden Plains, Paper Mario, Mario Galaxy, Mushroom Kingdom U, Super Mario Maker, New Donk City Hall, and, as of the 8.1.0 update, Battlefield, Small Battlefield, Big Battlefield, and Final Destination.
Ground Theme - Super Mario Bros.
Ground Theme - Super Mario Bros. | |
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Track title | Ground Theme - Super Mario Bros. |
Universe | Mario |
Debut game | Super Mario Bros. |
Availability | Default |
Link | [1] |
Origin
This is the original overworld theme ported directly from Super Mario Bros. on the NES.
Composition & Arrangements
Source: Super Mario Bros.
Composition and arrangement Copyright Nintendo
Japanese title: 地上BGM (スーパーマリオブラザーズ), Ground BGM (Super Mario Bros.)
Ground Theme - Super Mario Bros. (64)
Ground Theme - Super Mario Bros. (64) | |
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Track title | Ground Theme - Super Mario Bros. (64) |
Universe | Mario |
Debut game | Super Mario Bros. |
Availability | Default |
Link | [2] |
Origin
This remix of the overworld theme debuted in the original Super Smash Bros.. It was designed for Peach's Castle and features a laidback swung rhythm featuring brass and steel drums.
Composition & Arrangements
Source: Super Mario Bros.
Arrangement Supervisor: Hirokazu Ando
Composition: Nintendo
Arrangement: HAL Laboratory, Inc.
Composition and arrangement Copyright Nintendo
Japanese title: 地上BGM (スーパーマリオブラザーズ) [64], Ground BGM (Super Mario Bros.) [64]
Ground Theme - Super Mario Bros. (Melee)
Ground Theme - Super Mario Bros. (Melee) | |
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Track title | Ground Theme - Super Mario Bros. (Melee) |
Universe | Mario |
Debut game | Super Mario Bros. |
Availability | Default |
Link | [3] |
Origin
This remix of the overworld and underground themes debuted in Super Smash Bros. Melee. It was designed for Princess Peach's Castle. The track is primarily a tropical, synthesized tune that prominently features steel drums and orchestra hits.
Composition & Arrangements
Source: Super Mario Bros.
Arrangement Supervisor: Shogo Sakai
Composition: Nintendo
Arrangement: HAL Laboratory, Inc.
Composition and arrangement Copyright Nintendo
Japanese title: 地上BGM (スーパーマリオブラザーズ) [DX], Ground BGM (Super Mario Bros.) [DX]
Other uses
This track was used in Peach's character trailer on the official website.
Ground Theme - Super Mario Bros. (Brawl)
Ground Theme - Super Mario Bros. (Brawl) | |
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Track title | Ground Theme - Super Mario Bros. (Brawl) |
Universe | Mario |
Debut game | Super Mario Bros. |
Availability | Default |
Link | [4] |
Origin
This remix of the overworld theme debuted in Super Smash Bros. Brawl. This song was rearranged by its original composer, Koji Kondo, and features a jazzy piano-based reinterpretation backed by synths.
Composition & Arrangements
Source: Super Mario Bros.
Arrangement Supervisor: Koji Kondo
Composition: Nintendo
Arrangement: Nintendo
Composition and arrangement Copyright Nintendo
Japanese title: 地上BGM (スーパーマリオブラザーズ) [X], Ground BGM (Super Mario Bros.) [X]
Ground Theme (Band Performance) - Super Mario Bros.
Ground Theme (Band Performance) - Super Mario Bros. | |
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Track title | Ground Theme (Band Performance) - Super Mario Bros. |
Universe | Mario |
Debut game | Super Mario Bros. Super Mario Odyssey |
Availability | Default |
Link | [5] |
Origin
This ensemble performance of the overworld theme from Super Mario Bros. is ported from Super Mario Odyssey. When played on New Donk City Hall, it will dynamically change as the New Donk City Band are added to the group. The individual performances by each member can be heard here:
Composition & Arrangements
Source: Super Mario Bros.
From Super Mario Odyssey
Composition and arrangement Copyright Nintendo
Japanese title: バンド演奏 地上BGM (スーパーマリオブラザーズ), Band Performance Ground BGM (Super Mario Bros.)
Ground Theme / Underground Theme - Super Mario Bros.
Ground Theme / Underground Theme - Super Mario Bros. | |
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Track title | Ground Theme / Underground Theme - Super Mario Bros. |
Universe | Mario |
Debut game | Super Mario Bros. |
Availability | Default |
Link | [6] |
Origin
This piece, debuting in Super Smash Bros. 4, is a medley of the overworld, underground, and castle themes from the original Super Mario Bros. It uses a brass and piano-focused calypso that incorporates hard rock elements in its second half.
Composition & Arrangements
Source: Super Mario Bros.
Arrangement Supervisor: Tetsuya Shibata
Composition: Nintendo
Arrangement: Unique Note Co., Ltd.
Composition and arrangement Copyright Nintendo
Japanese title: 地上BGM / 地下BGM (スーパーマリオブラザーズ), Ground BGM / Underground BGM (Super Mario Bros.)
Other uses
This track was used in Piranha Plant's reveal trailer.
Underground Theme - Super Mario Bros.
Underground Theme - Super Mario Bros. | |
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Track title | Underground Theme - Super Mario Bros. |
Universe | Mario |
Debut game | Super Mario Bros. |
Availability | Default |
Link | [7] |
Origin
This techno remix of the underground theme from Super Mario Bros. debuted in Brawl and prominently features 8-bit-styled synths and rhodes.
Composition & Arrangements
Source: Super Mario Bros.
Arrangement Supervisor: Kentaro Ishizaka
Composition: Nintendo
Arrangement: HAL Laboratory, Inc.
Composition and arrangement Copyright Nintendo
Japanese title: 地下BGM (スーパーマリオブラザーズ), Underground BGM (Super Mario Bros.)
Other uses
This track was used in Piranha Plant's character trailer on the official website and its Classic Mode credits.
Underwater Theme - Super Mario Bros.
Underwater Theme - Super Mario Bros. | |
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Track title | Underwater Theme - Super Mario Bros. |
Universe | Mario |
Debut game | Super Mario Bros. |
Availability | Default |
Link | [8] |
Origin
Debuting in Brawl, this remix begins with the original underwater theme from Super Mario Bros., then transitions to an orchestral remix on the second loop, and a country-themed harmonica remix on the third loop.
Composition & Arrangements
Source: Super Mario Bros.
Arrangement Supervisor: Shogo Sakai
Composition: Nintendo
Arrangement: HAL Laboratory, Inc.
Composition and arrangement Copyright Nintendo
Japanese title: 水中BGM (スーパーマリオブラザーズ), Underwater BGM (Super Mario Bros.)
Super Mario Bros. Medley
Super Mario Bros. Medley | |
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Track title | Super Mario Bros. Medley |
Universe | Mario |
Debut game | Super Mario Bros. |
Availability | Default |
Link | [9] |
Origin
A medley of songs that play in Super Mario Bros. It begins with a small portion of the castle theme, which is followed by the overworld, underwater, and underground themes. This song was rearranged by its original composer, Koji Kondo, and features a laidback tropical style similar to that of the New Super Mario Bros. games.
Composition & Arrangements
Source: Super Mario Bros.
Arrangement Supervisor: Koji Kondo
Composition: Nintendo
Arrangement: Nintendo
Composition and arrangement Copyright Nintendo
Japanese title: スーパーマリオブラザーズ メドレー, Super Mario Bros. Medley
Super Mario Bros.: The Lost Levels Medley
Super Mario Bros.: The Lost Levels Medley | |
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Track title | Super Mario Bros.: The Lost Levels Medley |
Universe | Mario |
Debut game | Super Mario Bros.: The Lost Levels |
Availability | Default |
Link | [10] |
Origin
A medley of songs from Super Mario Bros.: The Lost Levels, the Japanese sequel to Super Mario Bros. It comprises the ending theme, underground theme, 1-Up jingle, "Hurry Up" jingle, underwater theme, Super Star theme, and "level clear" theme. Contrary to the title, all of these songs debuted in Super Mario Bros. except for the extended second half of the ending theme, which debuted in the arcade installment Vs. Super Mario Bros. The overall style of the track is highly orchestral and similar to that of a processional fanfare.
Composition & Arrangements
Source: Super Mario Bros.: The Lost Levels
Arrangement Supervisor: Katsuro Tajima
Composition: Nintendo
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
Japanese title: スーパーマリオブラザーズ2 メドレー, Super Mario Bros. 2 Medley
Other uses
This track is used in Mario's Classic Mode credits.
Ground Theme - Super Mario Bros. 2 (Remix)
Ground Theme - Super Mario Bros. 2 | |
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Track title | Ground Theme - Super Mario Bros. 2 |
Universe | Mario |
Debut game | Super Mario Bros. 2 |
Availability | Default |
Link | [11] |
Origin
An upbeat remix of the overworld theme from Yume Kōjō: Doki Doki Panic and its localized game,Super Mario Bros. 2, otherwise known as Super Mario USA in Japan. Like its source material, it takes on a quirky, dreamlike style that incorporates elements of Dixieland jazz.
Origin Video
Composition & Arrangements
Source: Super Mario Bros. 2
Arrangement Supervisor: Keiichi Okabe
Composition: Nintendo
Arrangement: MONACA
Composition and arrangement Copyright Nintendo
Japanese title: 地上BGM (スーパーマリオUSA), Ground BGM (Super Mario USA)
Ground Theme - Super Mario Bros. 2
Ground Theme - Super Mario Bros. 2 | |
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Track title | Ground Theme - Super Mario Bros. 2 |
Universe | Mario |
Debut game | Super Mario Bros. 2 |
Availability | Default |
Link | [13] |
Origin
A direct port of the original 8-bit overworld theme from Super Mario Bros. 2.
Composition & Arrangements
Source: Super Mario Bros. 2
Composition and arrangement Copyright Nintendo
Japanese title: 地上BGM (スーパーマリオUSA), Ground BGM (Super Mario USA)
Rolling Hills A
Rolling Hills A | |
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Track title | Rolling Hills A |
Universe | Mario |
Debut game | Super Mario Bros. 2 Mario vs. Donkey Kong: Tipping Stars |
Availability | Unlockable |
Link | [14] |
Origin
This remix of the overworld theme from Super Mario Bros. 2 is directly ported from Mario vs. Donkey Kong: Tipping Stars, where it played in the Rolling Hills world.
Composition & Arrangements
Source: Super Mario Bros. 2
From Mario vs. Donkey Kong: Tipping Stars
Composition and arrangement Copyright Nintendo
Japanese title: ローリングヒルズ A, Rolling Hills A
Boss Theme - Super Mario Bros. 2
Boss Theme - Super Mario Bros. 2 | |
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Track title | Boss Theme - Super Mario Bros. 2 |
Universe | Mario |
Debut game | Super Mario Bros. 2 |
Availability | Default |
Link | [15] |
Origin
A direct port of the standard boss theme from Super Mario Bros. 2. This song plays on Mushroom Kingdom II near the end of a match, as well as during Sudden Death.
Composition & Arrangements
Source: Super Mario Bros. 2
Composition and arrangement Copyright Nintendo
Japanese title: ボスBGM (スーパーマリオUSA), Boss BGM (Super Mario USA)
Ground Theme - Super Mario Bros. 3 (Remix)
Ground Theme - Super Mario Bros. 3 | |
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Track title | Ground Theme - Super Mario Bros. 3 |
Universe | Mario |
Debut game | Super Mario Bros. 3 |
Availability | Default |
Link | [16] |
Origin
This is a new remix of the overworld theme, the level clear jingle, and the Grass Land map theme from Super Mario Bros. 3. The overall track has a blend between acoustic and chiptune-inspired instrumentation.
Origin Video
Composition & Arrangements
Source: Super Mario Bros. 3
Arrangement Supervisor: Masafumi Takada
Composition: Nintendo
Arrangement: Sound Prestige LLC.
Composition and arrangement Copyright Nintendo
Japanese title: 地上BGM (スーパーマリオブラザーズ3), Ground BGM (Super Mario Bros. 3)
Ground Theme - Super Mario Bros. 3 (Melee)
Ground Theme - Super Mario Bros. 3 (Melee) | |
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Track title | Ground Theme - Super Mario Bros. 3 (Melee) |
Universe | Mario |
Debut game | Super Mario Bros. 3 |
Availability | Default |
Link | [18] |
Origin
This rock-tinged, jazzy remix of the overworld theme and Grass Land map theme from Super Mario Bros. 3 returns from Melee. It prominently features brass and keyboards, as well as electric guitar.
Composition & Arrangements
Source: Super Mario Bros. 3
Arrangement Supervisor: Shogo Sakai
Composition: Nintendo
Arrangement: HAL Laboratory, Inc.
Composition and arrangement Copyright Nintendo
Japanese title: 地上BGM (スーパーマリオブラザーズ3) [DX], Ground BGM (Super Mario Bros. 3) [DX]
Super Mario Bros. 3 Medley
Super Mario Bros. 3 Medley | |
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Track title | Super Mario Bros. 3 Medley |
Universe | Mario |
Debut game | Super Mario Bros. 3 |
Availability | Default |
Link | [19] |
Origin
This track is a medley of five songs from Super Mario Bros. 3: the athletic theme, the level clear jingle, the Giant Land map theme, the Hammer Bros.' theme, and the fanfare when Mario loses a life. The overall style is orchestral with a prominent techno beat.
Composition & Arrangements
Source: Super Mario Bros. 3
Arrangement Supervisor: Shota Kageyama
Composition: Nintendo
Arrangement: GAME FREAK inc.
Composition and arrangement Copyright Nintendo
Japanese title: スーパーマリオブラザーズ3 メドレー, Super Mario Bros. 3 Medley
Fortress Boss - Super Mario Bros. 3
Fortress Boss - Super Mario Bros. 3 | |
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Track title | Fortress Boss - Super Mario Bros. 3 |
Universe | Mario |
Debut game | Super Mario Bros. 3 |
Availability | Default |
Link | [20] |
Origin
This is an orchestral/chiptune hybrid remix of the mini-boss theme from Super Mario Bros. 3. The themes for Ice Land and Dark Land are also incorporated into the second half. The sound effects for an item rising from a ? Block, Mario collecting a power-up, Mario transforming into Raccoon Mario, and Mario entering a pipe are all used throughout.
Origin Video
Composition & Arrangements
Source: Super Mario Bros. 3
Arrangement Supervisor: Akihiro Honda
Composition: Nintendo
Arrangement: Cygames, Inc.
Composition and arrangement Copyright Nintendo
Japanese title: 砦のボス (スーパーマリオブラザーズ3), Fort Boss (Super Mario Bros. 3)
Airship Theme - Super Mario Bros. 3
Airship Theme - Super Mario Bros. 3 | |
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Track title | Airship Theme - Super Mario Bros. 3 |
Universe | Mario |
Debut game | Super Mario Bros. 3 |
Availability | Default |
Link | [22] |
Origin
This dramatic orchestral rock remix of the Airship theme from Super Mario Bros. 3 returns from Brawl. It features a heavy drumline and synths; in the second half of the song, the "Hurry Up" jingle appears, and the song speeds up accordingly.
Composition & Arrangements
Source: Super Mario Bros. 3
Arrangement: Motoi Sakuraba
Composition: Nintendo
Composition and arrangement Copyright Nintendo
Japanese title: 飛行船BGM (スーパーマリオブラザーズ3), Airship BGM (Super Mario Bros. 3)
King Bowser - Super Mario Bros. 3
King Bowser - Super Mario Bros. 3 | |
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Track title | King Bowser - Super Mario Bros. 3 |
Universe | Mario |
Debut game | Super Mario Bros. 3 |
Availability | Default |
Link | [23] |
Origin
This track is a chiptune/rock remix of the final boss theme and the Dark Land map theme from Super Mario Bros. 3. This song was rearranged by its original composer, Koji Kondo.
Origin Video
Composition & Arrangements
Source: Super Mario Bros. 3
Arrangement Supervisor: Koji Kondo
Composition: Nintendo
Arrangement: Nintendo
Composition and arrangement Copyright Nintendo
Japanese title: 魔王クッパ (スーパーマリオブラザーズ3), Demon King Koopa (Super Mario Bros. 3)
Other uses
This track was used in Bowser's character trailer on the official website, his Classic Mode credits, and the beginning of Piranha Plant's reveal trailer.
Underground Theme - Super Mario Land
Underground Theme - Super Mario Land | |
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Track title | Underground Theme - Super Mario Land |
Universe | Mario |
Debut game | Super Mario Land |
Availability | Default |
Link | [25] |
Origin
This techno remix of the underground theme from Super Mario Land returns from Brawl. It begins on pipe organ and then switches to synthesizers backed with electric guitar.
Composition & Arrangements
Source: Super Mario Land
Arrangement: Koji Hayama
Composition: Nintendo
Composition and arrangement Copyright Nintendo
Japanese title: 地下BGM (スーパーマリオランド), Underground BGM (Super Mario Land)
Title/Ending - Super Mario World
Title/Ending - Super Mario World | |
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Track title | Title/Ending - Super Mario World |
Universe | Mario |
Debut game | Super Mario World |
Availability | Default |
Link | [26] |
Origin
As the name implies, this song is a medley of the title theme and the ending theme from Super Mario World. This remix debuted in Brawl and features a mix between orchestral and drum-and-bass instrumentation.
Composition & Arrangements
Source: Super Mario World
Arrangement Supervisor: Shota Kageyama
Composition: Nintendo
Arrangement: PROCYON STUDIO
Composition and arrangement Copyright Nintendo
Japanese title: スーパーマリオワールド : タイトル / エンディング, Super Mario World: Title / Ending
Other uses
This track is used in Luigi's Classic Mode credits.
Ground Theme - Super Mario World
Ground Theme - Super Mario World | |
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Track title | Ground Theme - Super Mario World |
Universe | Mario |
Debut game | Super Mario World |
Availability | Unlockable |
Link | [27] |
Origin
This is the original 16-bit overworld theme ported directly from Super Mario World.
Composition & Arrangements
Source: Super Mario World
Composition and arrangement Copyright Nintendo
Japanese title: 地上BGM (スーパーマリオワールド), Ground BGM (Super Mario World)
Super Mario World Medley
Super Mario World Medley | |
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Track title | Super Mario World Medley |
Universe | Mario |
Debut game | Super Mario World |
Availability | Default |
Link | [28] |
Origin
This theme is a medley of various themes from Super Mario World, starting off with the overworld theme. It leads into an interlude with percussion used whenever playing a level while riding Yoshi, before transitioning into the bonus game theme. Following this is the "Level Clear" theme, the Star World and finally the Super Star theme before looping. The overall style is very similar to the original 16-bit soundfont, with a prominent electronic beat.
Composition & Arrangements
Source: Super Mario World
Arrangement Supervisor: Hiroshi Okubo
Composition: Nintendo
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
Japanese title: スーパーマリオワールド メドレー, Super Mario World Medley
Castle / Boss Fortress - Super Mario World / SMB 3
Castle / Boss Fortress - Super Mario World / SMB 3 | |
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Track title | Castle / Boss Fortress - Super Mario World / SMB 3 |
Universe | Mario |
Debut game | Super Mario World Super Mario Bros. 3 |
Availability | Default |
Link | [29] |
Origin
Ported from Brawl, this song is a remixed medley of the castle theme from Super Mario World and the mini-boss theme from Super Mario Bros. 3, taking on an ominous electronic style.
Composition & Arrangements
Source: Super Mario World / Super Mario Bros. 3
Arrangement Supervisor: Yusuke Takahama
Composition: Nintendo
Arrangement: TARGET ENTERTAINMENT INC.
Composition and arrangement Copyright Nintendo
Japanese title: お城BGM / 砦のボス (スーパーマリオワールド / マリオ3), Castle BGM / Fort Boss (Super Mario World / Mario 3)
Other uses
This track is used in the World of Light sub-world Molten Fortress.
Fortress Boss - Super Mario World
Fortress Boss - Super Mario World | |
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Track title | Fortress Boss - Super Mario World |
Universe | Mario |
Debut game | Super Mario World |
Availability | Default |
Link | [30] |
Origin
A Spanish flamenco-themed remix of the main boss theme from Super Mario World featuring trumpet, accordion, and acoustic guitar, as well as vocal singing similar to Cuban rumba.
Composition & Arrangements
Source: Super Mario World
Arrangement: ACE (TOMOri Kudo / CHiCO)
Composition: Nintendo
Composition and arrangement Copyright Nintendo
Japanese title: 砦ボス戦 (スーパーマリオワールド), Fort Boss Battle (Super Mario World)
Main Theme - Super Mario 64 (Remix)
Main Theme - Super Mario 64 | |
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Track title | Main Theme - Super Mario 64 |
Universe | Mario |
Debut game | Super Mario 64 |
Availability | Default |
Link | [31] |
Origin
This song is a quirky electronic medley of the main theme and opening theme from Super Mario 64.
Composition & Arrangements
Source: Super Mario 64
Arrangement Supervisor: Hiroyuki Kawada
Composition: Nintendo
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
Japanese title: スーパーマリオ64:メインテーマ, Super Mario 64: Main Theme
Main Theme - Super Mario 64
Main Theme - Super Mario 64 | |
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Track title | Main Theme - Super Mario 64 |
Universe | Mario |
Debut game | Super Mario 64 |
Availability | Unlockable |
Link | [32] |
Origin
This track is the original main theme ported directly from Super Mario 64.
Composition & Arrangements
Source: Super Mario 64
Composition and arrangement Copyright Nintendo
Japanese title: スーパーマリオ64:メインテーマ, Super Mario 64: Main Theme
Slide (Remix)
Slide | |
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Track title | Slide |
Universe | Mario |
Debut game | Super Mario 64 Super Mario Bros. |
Availability | Default |
Link | [33] |
Origin
Debuting in Melee, this is an orchestral medley of the slide theme from Super Mario 64 and the underwater theme from Super Mario Bros. that focuses on strings and also includes accordion and banjo. It was originally designed for the Rainbow Cruise level.
Composition & Arrangements
Source: Super Mario 64 / Super Mario Bros.
Arrangement Supervisor: Shogo Sakai
Composition: Nintendo
Arrangement: HAL Laboratory, Inc.
Composition and arrangement Copyright Nintendo
Japanese title: スライダー, Slider
Other uses
This track is used in Peach's Classic Mode credits.
Slide
Slide | |
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Track title | Slide |
Universe | Mario |
Debut game | Super Mario 64 |
Availability | Default |
Link | [34] |
Origin
This track is the original slide theme ported directly from Super Mario 64.
Composition & Arrangements
Source: Super Mario 64
Composition and arrangement Copyright Nintendo
Japanese title: スライダー, Slider
Delfino Plaza (Remix)
Delfino Plaza | |
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Track title | Delfino Plaza |
Universe | Mario |
Debut game | Super Mario Sunshine |
Availability | Default |
Link | [35] |
Origin
A new remix of the theme for Delfino Plaza, the central hub of Super Mario Sunshine. It features Italian instruments, such as accordion and mandolin, combined with a drum-and-bass feel.
Origin Video
Composition & Arrangements
Source: Super Mario Sunshine
Arrangement: Noriyuki Iwadare
Composition: Nintendo
Composition and arrangement Copyright Nintendo
Japanese title: ドルピックタウン, Dolphic Town
Other uses
This track was used in Bowser Jr.'s character trailer on the official website and in his Classic Mode credits.
Delfino Plaza
Delfino Plaza | |
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Track title | Delfino Plaza |
Universe | Mario |
Debut game | Super Mario Sunshine |
Availability | Default |
Link | [37] |
Origin
This is the original music that plays in Delfino Plaza ported directly from Super Mario Sunshine. The second half also includes the drumbeat heard when riding Yoshi.
Composition & Arrangements
Source: Super Mario Sunshine
Composition and arrangement Copyright Nintendo
Japanese title: ドルピックタウン, Dolphic Town
Ricco Harbor
Ricco Harbor | |
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Track title | Ricco Harbor |
Universe | Mario |
Debut game | Super Mario Sunshine |
Availability | Default |
Link | [38] |
Origin
This song originally played in the Ricco Harbor course of Super Mario Sunshine. As with "Delfino Plaza", the Yoshi drumbeat is included in the second half.
Composition & Arrangements
Source: Super Mario Sunshine
Composition and arrangement Copyright Nintendo
Japanese title: リコハーバー, Ricco Harbor
Main Theme - New Super Mario Bros.
Main Theme - New Super Mario Bros. | |
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Track title | Main Theme - New Super Mario Bros. |
Universe | Mario |
Debut game | New Super Mario Bros. |
Availability | Default |
Link | [39] |
Origin
Returning from Brawl is this tropical-styled remix of the overworld theme and level clear jingle from New Super Mario Bros. It has a bossa nova-type beat with acoustic guitar, steel drums, and saxophones.
Composition & Arrangements
Source: New Super Mario Bros.
Arrangement Supervisor: Shogo Sakai
Composition: Nintendo
Arrangement: HAL Laboratory, Inc.
Composition and arrangement Copyright Nintendo
Japanese title: New スーパーマリオブラザーズ:メインテーマ, New Super Mario Bros.: Main Theme
Super Mario Galaxy
Super Mario Galaxy | |
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Track title | Super Mario Galaxy |
Universe | Mario |
Debut game | Super Mario Galaxy |
Availability | Default |
Link | [40] |
Origin
This is the main theme of Super Mario Galaxy, which originally played during its credits.
Composition & Arrangements
Source: Super Mario Galaxy
Composition and arrangement Copyright Nintendo
Egg Planet (Remix)
Egg Planet | |
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Track title | Egg Planet |
Universe | Mario |
Debut game | Super Mario Galaxy |
Availability | Default |
Link | [41] |
Origin
This is primarily a remix of the theme of Good Egg Galaxy, the first real level of Super Mario Galaxy. It is similar in style and orchestration to the original song, and also includes various songs from Super Mario Bros., such as the underground theme, the Super Star theme, the overworld theme, and the "Hurry Up" jingle.
Composition & Arrangements
Source: Super Mario Galaxy
Arrangement Supervisor: Nobuko Toda
Composition: Nintendo
Arrangement: FILM SCORE LLC
Composition and arrangement Copyright Nintendo
Japanese title: エッグプラネット, Egg Planet
Other uses
This track was used in Rosalina & Luma's character trailer on the official website.
Egg Planet
Egg Planet | |
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Track title | Egg Planet |
Universe | Mario |
Debut game | Super Mario Galaxy |
Availability | Default |
Link | [42] |
Origin
Ported directly from Super Mario Galaxy, this is the theme of Good Egg Galaxy.
Composition & Arrangements
Source: Super Mario Galaxy
Composition and arrangement Copyright Nintendo
Japanese title: エッグプラネット, Egg Planet
Rosalina in the Observatory / Luma's Theme
Rosalina in the Observatory / Luma's Theme | |
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Track title | Rosalina in the Observatory / Luma's Theme |
Universe | Mario |
Debut game | Super Mario Galaxy |
Availability | Default |
Link | [43] |
Origin
This is a remix of two primary themes from Super Mario Galaxy: "Rosalina in the Observatory", which is the theme of the Comet Observatory, and "Luma's Theme", which plays while Rosalina reads her storybook. It uses strings, accordion, brass, woodwinds, and marching percussion, giving it more of an "oompah" feeling.
Composition & Arrangements
Source: Super Mario Galaxy
Arrangement: Manami Kiyota
Composition: Nintendo
Composition and arrangement Copyright Nintendo
Japanese title: 天文台のロゼッタ / チコのテーマ, Rosetta of the Observatory / Chiko's Theme
Gusty Garden Galaxy
Gusty Garden Galaxy | |
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Track title | Gusty Garden Galaxy |
Universe | Mario |
Debut game | Super Mario Galaxy |
Availability | Default |
Link | [44] |
Origin
Ported directly from Super Mario Galaxy, this is the theme of Gusty Garden Galaxy.
Composition & Arrangements
Source: Super Mario Galaxy
Composition and arrangement Copyright Nintendo
Japanese title: ウィンドガーデン, Wind Garden
Other uses
This track was used in Rosalina & Luma's Classic Mode credits.
Champion Road
Champion Road | |
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Track title | Champion Road |
Universe | Mario |
Debut game | Super Mario Galaxy Super Mario 3D World |
Availability | Unlockable |
Link | [45] |
Origin
This track is a remix of the music that plays in the Gusty Garden Galaxy from Super Mario Galaxy. It is ported from Super Mario 3D World, where it plays in the game's final level, Champion's Road, as well as Honeycomb Skyway and Honeycomb Starway.
Composition & Arrangements
Source: Super Mario Galaxy
From Super Mario 3D World
Composition and arrangement Copyright Nintendo
Japanese title: チャンピオンシップロード, Championship Road
Theme of SMG2
Theme of SMG2 | |
---|---|
Track title | Theme of SMG2 |
Universe | Mario |
Debut game | Super Mario Galaxy 2 |
Availability | Default |
Link | [46] |
Origin
This is the main theme of Super Mario Galaxy 2, which played during the game's E3 2009 trailer.
Composition & Arrangements
Source: Super Mario Galaxy 2
Composition and arrangement Copyright Nintendo
The Starship Sails
The Starship Sails | |
---|---|
Track title | The Starship Sails |
Universe | Mario |
Debut game | Super Mario Galaxy 2 |
Availability | Default |
Link | [47] |
Origin
This song plays while traveling between worlds in Super Mario Galaxy 2, and also plays during the second mission of Sky Station Galaxy.
Composition & Arrangements
Source: Super Mario Galaxy 2
Composition and arrangement Copyright Nintendo
Japanese title: 星船はゆく, The Starship Travels
Sky Station
Sky Station | |
---|---|
Track title | Sky Station |
Universe | Mario |
Debut game | Super Mario Galaxy 2 |
Availability | Default |
Link | [48] |
Origin
This is the main theme of Sky Station Galaxy, the first real level of Super Mario Galaxy 2.
Composition & Arrangements
Source: Super Mario Galaxy 2
Composition and arrangement Copyright Nintendo
Japanese title: 空島, Sky Island
Melty Monster
Melty Monster | |
---|---|
Track title | Melty Monster |
Universe | Mario |
Debut game | Super Mario Galaxy 2 |
Availability | Unlockable |
Link | [49] |
Origin
This is the theme of Melty Monster Galaxy, ported directly from Super Mario Galaxy 2.
Composition & Arrangements
Source: Super Mario Galaxy 2
Composition and arrangement Copyright Nintendo
Japanese title: マグマモンスター, Magma Monster
Bowser's Galaxy Generator
Bowser's Galaxy Generator | |
---|---|
Track title | Bowser's Galaxy Generator |
Universe | Mario |
Debut game | Super Mario Galaxy 2 |
Availability | Default |
Link | [50] |
Origin
This is the theme of Bowser's Galaxy Generator, the final level of Super Mario Galaxy 2.
Composition & Arrangements
Source: Super Mario Galaxy 2
Composition and arrangement Copyright Nintendo
Japanese title: 新銀河帝国, New Galactic Empire
Fated Battle
Fated Battle | |
---|---|
Track title | Fated Battle |
Universe | Mario |
Debut game | Super Mario Galaxy 2 |
Availability | Default |
Link | [51] |
Origin
This is the final boss theme of Super Mario Galaxy 2.
Composition & Arrangements
Source: Super Mario Galaxy 2
Composition and arrangement Copyright Nintendo
Japanese title: 宿命の決戦, Decisive Battle of Destiny
Ground Theme / Underwater Theme - Super Mario 3D Land
Ground Theme / Underwater Theme - Super Mario 3D Land | |
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Track title | Ground Theme / Underwater Theme - Super Mario 3D Land |
Universe | Mario |
Debut game | Super Mario 3D Land Super Mario Bros. |
Availability | Default |
Link | [52] |
Origin
This brassy techno medley contains remixes of the overworld theme and beach theme from Super Mario 3D Land, as well as a brief portion of the overworld theme from Super Mario Bros. When played on 3D Land, the music syncs up to the level's various transformations; however, if played on the same stage in its Ω or Battlefield forms, the "Ground Theme" portion of the track will loop forever, instead of switching to the "Underwater Theme" portion of the track.
Composition & Arrangements
Source: Super Mario 3D Land / Super Mario Bros.
Arrangement Supervisor: Jesahm
Composition: Nintendo
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
Japanese title: 地上BGM / 水中BGM (スーパーマリオ 3Dランド), Ground BGM / Underwater BGM (Super Mario 3D Land)
Athletic Theme - New Super Mario Bros. 2
Athletic Theme - New Super Mario Bros. 2 | |
---|---|
Track title | Athletic Theme - New Super Mario Bros. 2 |
Universe | Mario |
Debut game | New Super Mario Bros. 2 |
Availability | Default |
Link | [53] |
Origin
A jazzy synth rock remix of the athletic theme from New Super Mario Bros. 2, which is based on the athletic theme from New Super Mario Bros. The remix incorporates melodies from both versions of the theme.
Composition & Arrangements
Source: New Super Mario Bros. 2
Arrangement Supervisor: Yusuke Takahama
Composition: Nintendo
Arrangement: TARGET ENTERTAINMENT INC.
Composition and arrangement Copyright Nintendo
Japanese title: アスレチック (New スーパーマリオブラザーズ 2), Athletic (New Super Mario Bros. 2)
Ground Theme - New Super Mario Bros. 2
Ground Theme - New Super Mario Bros. 2 | |
---|---|
Track title | Ground Theme - New Super Mario Bros. 2 |
Universe | Mario |
Debut game | New Super Mario Bros. 2 |
Availability | Default |
Link | [54] |
Origin
This is a direct port of the overworld theme from New Super Mario Bros. 2.
Composition & Arrangements
Source: New Super Mario Bros. 2
Composition and arrangement Copyright Nintendo
Japanese title: 地上BGM (New スーパーマリオブラザーズ 2), Ground BGM (New Super Mario Bros. 2)
Ground Theme - New Super Mario Bros. U
Ground Theme - New Super Mario Bros. U | |
---|---|
Track title | Ground Theme - New Super Mario Bros. U |
Universe | Mario |
Debut game | New Super Mario Bros. U |
Availability | Default |
Link | [55] |
Origin
This is a direct port of the overworld theme from New Super Mario Bros. U.
Composition & Arrangements
Source: New Super Mario Bros. U
Composition and arrangement Copyright Nintendo
Japanese title: 地上BGM (New スーパーマリオブラザーズ U), Ground BGM (New Super Mario Bros. U)
Super Bell Hill
Super Bell Hill | |
---|---|
Track title | Super Bell Hill |
Universe | Mario |
Debut game | Super Mario 3D World |
Availability | Unlockable |
Link | [56] |
Origin
This is a direct port of the overworld theme from Super Mario 3D World, which plays on grassy levels such as Super Bell Hill.
Composition & Arrangements
Source: Super Mario 3D World
Composition and arrangement Copyright Nintendo
Japanese title: スーパーベルの丘, Super Bell Hill
The Great Tower Showdown 2
The Great Tower Showdown 2 | |
---|---|
Track title | The Great Tower Showdown 2 |
Universe | Mario |
Debut game | Super Mario 3D World |
Availability | Default |
Link | [57] |
Origin
This song plays during the second phase of the final boss of Super Mario 3D World.
Composition & Arrangements
Source: Super Mario 3D World
Composition and arrangement Copyright Nintendo
Japanese title: スーパータワーの決戦2, Super Tower Battle 2
Title Theme - Super Mario Maker
Title Theme - Super Mario Maker | |
---|---|
Track title | Title Theme - Super Mario Maker |
Universe | Mario |
Debut game | Super Mario Maker |
Availability | Default |
Link | [58] |
Origin
This is an uptempo remix of the title theme from Super Mario Maker, overall taking on a jazzy style and incorporating acoustic and chiptune elements.
Composition & Arrangements
Source: Super Mario Maker
Arrangement Supervisor: Saki Kasuga
Composition: Nintendo
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
Japanese title: スーパーマリオメーカー:タイトル, Super Mario Maker: Title
Fossil Falls
Fossil Falls | |
---|---|
Track title | Fossil Falls |
Universe | Mario |
Debut game | Super Mario Odyssey |
Availability | Unlockable |
Link | [59] |
Origin
This song is ported directly from Super Mario Odyssey, where it plays in the Fossil Falls area of the Cascade Kingdom. It can be considered one of the game's main themes.
Composition & Arrangements
Source: Super Mario Odyssey
Composition and arrangement Copyright Nintendo
Japanese title: ダイナフォー, Dino Fall
New Donk City
New Donk City | |
---|---|
Track title | New Donk City |
Universe | Mario |
Debut game | Super Mario Odyssey |
Availability | Default |
Link | [60] |
Origin
This song is ported directly from Super Mario Odyssey, where it plays in the New Donk City area of the Metro Kingdom.
Composition & Arrangements
Source: Super Mario Odyssey
Composition and arrangement Copyright Nintendo
Japanese title: ニュードンク・シティ, New Donk City
Jump Up, Super Star!
Jump Up, Super Star! | |
---|---|
Track title | Jump Up, Super Star! |
Universe | Mario |
Debut game | Super Mario Odyssey |
Availability | Default |
Link | [61] |
Origin
This vocal song is ported directly from Super Mario Odyssey, where it plays during the New Donk City Festival. It can be considered one of the game's main themes. The song is sung by Kate Higgins (in-character as Pauline) and performed by the Super Mario Players. When played on New Donk City Hall, it will dynamically change as the band members are added to the group. The individual performances by each member can be heard here:
Composition & Arrangements
Source: Super Mario Odyssey
Composition and arrangement Copyright Nintendo
Other uses
This track was used in Mario's character trailer on the official website.
Lyrics |
---|
Here we go, off the rails
Don't you know it's time to raise our sails? It's freedom like you never knew Don't need bags, or a pass Say the word I'll be there in a flash You could say my hat is off to you
All the way to the moon From this great wide wacky world Jump with me, grab coins with me Oh yeah!
Jump up, don't be scared (Jump up, don't be scared) Jump up and your cares will soar away And if the dark clouds start to swirl (Dark clouds start to swirl) Don't fear, don't shed a tear, 'cause I'll be your 1UP girl
High up in the sky (High up in the sky) There's no power-up like dancing You know that you're my superstar (You're my superstar) No one else can take me this far I'm flipping the switch Get ready for this Oh, let's do the odyssey
Odyssey, odyssey!
Every journey starts a new romance A new world's calling out to you
Find a new addition to the cast You know that any captain needs a crew
As you move side to side They're just different points of view Jump with me, grab coins with me Oh yeah!
Jump without a care (Jump without a care) Jump up 'cause you know that I'll be there And if you find you're short on joy (Find you're short on joy) Don't fret, just don't forget that You're still our 1UP boy
Let your toes begin to tap (Toes begin to tap) This rhythm is a power 'shroom Don't forget you're the superstar (You're the superstar) No one else could make it this far Put a comb through that 'stache Now you've got panache Oh, let's do the odyssey
Odyssey, odyssey! |
Steam Gardens
Steam Gardens | |
---|---|
Track title | Steam Gardens |
Universe | Mario |
Debut game | Super Mario Odyssey |
Availability | Unlockable |
Link | [62] |
Origin
This song is ported directly from Super Mario Odyssey, where it plays in the Steam Gardens area of the Wooded Kingdom.
Composition & Arrangements
Source: Super Mario Odyssey
Composition and arrangement Copyright Nintendo
Japanese title: スチームガーデン, Steam Garden
Underground Moon Caverns
Underground Moon Caverns | |
---|---|
Track title | Underground Moon Caverns |
Universe | Mario |
Debut game | Super Mario Odyssey |
Availability | Default |
Link | [63] |
Origin
This song is ported directly from Super Mario Odyssey, where it plays in the final level: the Underground Moon Caverns area of the Moon Kingdom.
Composition & Arrangements
Source: Super Mario Odyssey
Composition and arrangement Copyright Nintendo
Japanese title: 月の地下洞くつ, The Moon's Underground Cave
Break Free (Lead the Way)
Break Free (Lead the Way) | |
---|---|
Track title | Break Free (Lead the Way) |
Universe | Mario |
Debut game | Super Mario Odyssey |
Availability | Default |
Link | [64] |
Origin
This vocal song is ported directly from Super Mario Odyssey, where it plays while escaping the final level. The song is sung by Kate Higgins and performed by the Super Mario Players.
Composition & Arrangements
Source: Super Mario Odyssey
Composition and arrangement Copyright Nintendo
Lyrics |
---|
Smash through the blocks that bar your way
No time for fear just let it all fall away (all fall away)
So what if we live in a walled garden, as long as I've got you then I don't care
Tripping through 2 dimensions Up on the moon we'll twirl and swoon Just lead the way (and I'll follow you)
A miracle in three dimensions Follow the brick path straight to my heart And we'll grab the flag together the fireworks are gonna start
You'll be amazed at all that there is to see (there is to see)
Maybe we don't know where we're going, but we're gonna get there somehow
Maybe then we'll swap up for down 'cross the sea we're still you and me I'll follow you (Just lead the way)
We're miles above the rest Look in your eyes and I know we'll be fine So let's shoot for the stars and make this love really shine
So what if we live in a walled garden, as long as I've got you then I don't care
Tripping through 2 dimensions Up on the moon we'll twirl and swoon Just lead the way (and I'll follow you)
A miracle in three dimensions Follow the brick path straight to my heart And we'll grab the flag together the fireworks are gonna start |
Gritzy Desert
Gritzy Desert | |
---|---|
Track title | Gritzy Desert |
Universe | Mario |
Debut game | Mario & Luigi: Partners in Time |
Availability | Default |
Link | [65] |
Origin
Returning from Brawl is this remix of the music that plays in Gritzy Desert from Mario & Luigi: Partners in Time. This song was rearranged by its original composer, Yoko Shimomura, and essentially plays as a remastered version of the original theme.
Composition & Arrangements
Source: Mario & Luigi: Partners in Time
Arrangement Supervisor: Yoko Shimomura
Composition: Midiplex Co., Ltd.
Arrangement: Midiplex Co., Ltd.
Composition and arrangement Copyright Nintendo
Japanese title: ザラザラ砂漠, Gritty Desert
Tough Guy Alert!
Tough Guy Alert! | |
---|---|
Track title | Tough Guy Alert! |
Universe | Mario |
Debut game | Mario & Luigi: Bowser's Inside Story |
Availability | Default |
Link | [66] |
Origin
This song typically plays during boss battles in Mario & Luigi: Bowser's Inside Story.
Composition & Arrangements
Source: Mario & Luigi: Bowser's Inside Story
Composition and arrangement Copyright Nintendo
Japanese title: ちょいと強い奴らに要注意!?, These Guys Are Pretty Tough, Should We Be Careful!?
The Grand Finale
The Grand Finale | |
---|---|
Track title | The Grand Finale |
Universe | Mario |
Debut game | Mario & Luigi: Bowser's Inside Story |
Availability | Default |
Link | [67] |
Origin
This song plays during the final boss battle of Mario & Luigi: Bowser's Inside Story.
Composition & Arrangements
Source: Mario & Luigi: Bowser's Inside Story
Composition and arrangement Copyright Nintendo
Japanese title: イン・ザ・ファイナル, In The Final
Paper Mario Medley
Paper Mario Medley | |
---|---|
Track title | Paper Mario Medley |
Universe | Mario |
Debut game | Paper Mario: Sticker Star Paper Mario: The Thousand-Year Door |
Availability | Default |
Link | [68] |
Origin
This remix is a medley of three songs from the Paper Mario series: "Blue Skies, White Clouds", the theme of the first level from Paper Mario: Sticker Star; the theme of Rogueport from Paper Mario: The Thousand-Year Door; and "Battleship", Paper Mario: Sticker Star's remix of the airship theme from Super Mario Bros. 3. Each song is arranged in a similar style to its original iteration, primarily taking on an acoustic style with prominent chiptune elements. When played on Paper Mario, the song will transition through each of the three segments to match the stage's transformations. The song will not transition between parts when the stage is played on the Battlefield or Omega variations.
Composition & Arrangements
Source: Paper Mario: Sticker Star / Paper Mario: The Thousand-Year Door
Arrangement Supervisor: Saki Kasuga
Composition: INTELLIGENT SYSTEMS / Nintendo
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
Japanese title: ペーパーマリオ メドレー, Paper Mario Medley
Try, Try Again
Try, Try Again | |
---|---|
Track title | Try, Try Again |
Universe | Mario |
Debut game | Mario & Luigi: Dream Team |
Availability | Default |
Link | [69] |
Origin
A remix of the song that plays during battles in the real world in Mario & Luigi: Dream Team. The remix is done in a similar style to the game's Dream World music, with psychedelic synths and an uptempo rhythm. This song was rearranged by its original composer, Yoko Shimomura.
Composition & Arrangements
Source: Mario & Luigi: Dream Team
Arrangement Supervisor: Yoko Shimomura
Composition: Midiplex Co., Ltd.
Arrangement: Midiplex Co., Ltd.
Composition and arrangement Copyright Nintendo
Japanese title: TRY AND TRY!
Time's Running Out!
Time's Running Out! | |
---|---|
Track title | Time's Running Out! |
Universe | Mario |
Debut game | Mario & Luigi: Paper Jam |
Availability | Default |
Link | [70] |
Origin
This song, directly ported from Mario & Luigi: Paper Jam, plays during the Toad Roundup minigame.
Composition & Arrangements
Source: Mario & Luigi: Paper Jam
Composition and arrangement Copyright Nintendo
Japanese title: 急げば間に合う!, If You Hurry Up, You Will Make It!
Mixed-Up Scramble
Mixed-Up Scramble | |
---|---|
Track title | Mixed-Up Scramble |
Universe | Mario |
Debut game | Mario & Luigi: Paper Jam |
Availability | Unlockable |
Link | [71] |
Origin
This song is the regular battle theme directly ported from Mario & Luigi: Paper Jam.
Composition & Arrangements
Source: Mario & Luigi: Paper Jam
Composition and arrangement Copyright Nintendo
Japanese title: トリオで大混戦!!!, A Trio in a Great Battle!!!
Attack and Run!
Attack and Run! | |
---|---|
Track title | Attack and Run! |
Universe | Mario |
Debut game | Mario & Luigi: Paper Jam |
Availability | Default |
Link | [72] |
Origin
This song, directly ported from Mario & Luigi: Paper Jam, plays during Papercraft Battles.
Composition & Arrangements
Source: Mario & Luigi: Paper Jam
Composition and arrangement Copyright Nintendo
Japanese title: アタック・エンド・ラン!, Attack and Run!
Battle! - Paper Mario: Color Splash
Battle! - Paper Mario: Color Splash | |
---|---|
Track title | Battle! - Paper Mario: Color Splash |
Universe | Mario |
Debut game | Paper Mario: Color Splash |
Availability | Default |
Link | [73] |
Origin
This song is the regular battle theme directly ported from Paper Mario: Color Splash.
Composition & Arrangements
Source: Paper Mario: Color Splash
Composition and arrangement Copyright Nintendo
Japanese title: バトル! (ペーパーマリオ カラースプラッシュ), Battle! (Paper Mario: Color Splash)
This is Minion Turf!
This is Minion Turf! | |
---|---|
Track title | This is Minion Turf! |
Universe | Mario |
Debut game | Mario & Luigi: Superstar Saga + Bowser's Minions |
Availability | Default |
Link | [74] |
Origin
In Mario & Luigi: Superstar Saga + Bowser's Minions, this song plays during regular battles in Minion Quest: The Search for Bowser.
Composition & Arrangements
Source: Mario & Luigi: Superstar Saga + Bowser's Minions
Composition and arrangement Copyright Nintendo
Japanese title: これがボコスカバトル!, This is a Bokosuka Battle!
Pandemonium
Pandemonium | |
---|---|
Track title | Pandemonium |
Universe | Mario |
Debut game | Mario Party 9 |
Availability | Default |
Link | [75] |
Origin
This song is one of several minigame themes from Mario Party 9, The track in it of itself a remix of Mario Kart Double Dash's Battle mode theme.
Composition & Arrangements
Source: Mario Party 9
Composition and arrangement Copyright Nintendo
Japanese title: はちゃめちゃ!, Nonsense!
Title Theme - Mario Party: Island Tour
Title Theme - Mario Party: Island Tour | |
---|---|
Track title | Title Theme - Mario Party: Island Tour |
Universe | Mario |
Debut game | Mario Party: Island Tour |
Availability | Unlockable |
Link | [76] |
Origin
This song plays on the title screen of Mario Party: Island Tour.
Composition & Arrangements
Source: Mario Party: Island Tour
Composition and arrangement Copyright Nintendo
Japanese title: マリオパーティ アイランドツアー : タイトル, Mario Party: Island Tour: Title
Rocket Road
Rocket Road | |
---|---|
Track title | Rocket Road |
Universe | Mario |
Debut game | Mario Party: Island Tour |
Availability | Default |
Link | [77] |
Origin
This song plays on the space-themed map, Rocket Road, in Mario Party: Island Tour.
Composition & Arrangements
Source: Mario Party: Island Tour
Composition and arrangement Copyright Nintendo
Japanese title: ロケットレースギャラクシー, Rocket Race Galaxy
Mario Tennis / Mario Golf
Mario Tennis / Mario Golf | |
---|---|
Track title | Mario Tennis / Mario Golf |
Universe | Mario |
Debut game | Mario Power Tennis Mario Golf: Toadstool Tour |
Availability | Default |
Link | [78] |
Origin
A remix of the main themes of Mario Power Tennis and Mario Golf: Toadstool Tour. The track is taken directly from Brawl. This song was rearranged by its original composer, Motoi Sakuraba, and retains a similar progressive rock style to the original compositions.
Composition & Arrangements
Source: Mario Power Tennis / Mario Golf: Toadstool Tour
Arrangement: Motoi Sakuraba
Composition: Motoi Sakuraba
Composition and arrangement Copyright Nintendo
Japanese title: マリオテニス / マリオゴルフ, Mario Tennis / Mario Golf
Other uses
This track is used in Daisy's introduction segment in E3 2018 Nintendo Direct and in her Classic Mode credits. It uniquely plays on the Figure 8-Circuit stage during her unlocking battle.
World Tour
World Tour | |
---|---|
Track title | World Tour |
Universe | Mario |
Debut game | Mario Golf: World Tour |
Availability | Unlockable |
Link | [79] |
Origin
This song, ported directly from Mario Golf: World Tour, plays during national tournaments.
Composition & Arrangements
Source: Mario Golf: World Tour
Composition and arrangement Copyright Nintendo
Japanese title: ワールドツアー, World Tour
Stadium Theme - Mario Tennis: Ultra Smash
Stadium Theme - Mario Tennis: Ultra Smash | |
---|---|
Track title | Stadium Theme - Mario Tennis: Ultra Smash |
Universe | Mario |
Debut game | Mario Tennis: Ultra Smash |
Availability | Default |
Link | [80] |
Origin
This song, ported directly from Mario Tennis: Ultra Smash, plays in regular tennis matches.
Composition & Arrangements
Source: Mario Tennis: Ultra Smash
Composition and arrangement Copyright Nintendo
Japanese title: スタジアムのテーマ (マリオテニス ウルトラスマッシュ), Stadium Theme (Mario Tennis: Ultra Smash)
Other uses
This track was used in Daisy's character trailer on the official website.
Kingdom Stadium: Night
Kingdom Stadium: Night | |
---|---|
Track title | Kingdom Stadium: Night |
Universe | Mario |
Debut game | Mario Sports Superstars |
Availability | Default |
Link | [81] |
Origin
This song, ported directly from Mario Sports Superstars, plays during soccer matches held at the Kingdom Stadium at night.
Composition & Arrangements
Source: Mario Sports Superstars
Composition and arrangement Copyright Nintendo
Japanese title: キングダムスタジアム : 夜, Kingdom Stadium: Night
Country Field: Away Team
Country Field: Away Team | |
---|---|
Track title | Country Field: Away Team |
Universe | Mario |
Debut game | Mario Sports Superstars |
Availability | Unlockable |
Link | [82] |
Origin
This song, ported directly from Mario Sports Superstars, plays during the away team's turn in baseball matches held at the Country Field.
Composition & Arrangements
Source: Mario Sports Superstars
Composition and arrangement Copyright Nintendo
Japanese title: カントリーフィールド : 先攻側, Country Field: First Team's Side
Title Theme - Mario Tennis Aces
Title Theme - Mario Tennis Aces | |
---|---|
Track title | Title Theme - Mario Tennis Aces |
Universe | Mario |
Debut game | Mario Tennis Aces |
Availability | Default |
Link | [83] |
Origin
This song plays on the title screen of Mario Tennis Aces.
Composition & Arrangements
Source: Mario Tennis Aces
Composition and arrangement Copyright Nintendo
Japanese title: マリオテニス エースのテーマ, Theme of Mario Tennis Ace
Stadium Theme - Mario Tennis Aces
Stadium Theme - Mario Tennis Aces | |
---|---|
Track title | Stadium Theme - Mario Tennis Aces |
Universe | Mario |
Debut game | Mario Tennis Aces |
Availability | Default |
Link | [84] |
Origin
This song, ported directly from Mario Tennis Aces, plays during matches held on Marina Stadium.
Composition & Arrangements
Source: Mario Tennis Aces
Composition and arrangement Copyright Nintendo
Japanese title: スタジアムのテーマ (マリオテニス エース), Stadium Theme (Mario Tennis Ace)
Main Theme - Luigi's Mansion
Main Theme - Luigi's Mansion | |
---|---|
Track title | Main Theme - Luigi's Mansion |
Universe | Mario |
Debut game | Luigi's Mansion |
Availability | Default |
Link | [85] |
Origin
This is an orchestral remix of the main theme from Luigi's Mansion. It prominently features strings and heavy percussion, as well as a music box and a harpsichord. Halfway through, it incorporates the title theme, Dark Hallway theme, the jingle from opening the Game Boy Horror/pause menu, turns into a waltz, and crescendos into the Training theme before looping. A brief snippet of the Library Piano theme from Luigi's Mansion: Dark Moon can also be heard in some sections of the song.
Composition & Arrangements
Source: Luigi's Mansion
Arrangement Supervisor: Maasa Miyoshi
Composition: Nintendo / Next Level Games, Inc.
Arrangement: Nintendo
Composition and arrangement Copyright Nintendo
Japanese title: ルイージマンション : メインテーマ, Luigi Mansion: Main Theme
Other uses
This track was used in Luigi's character trailer on the official website.
Main Theme - Luigi's Mansion (Brawl)
Main Theme - Luigi's Mansion (Brawl) | |
---|---|
Track title | Main Theme - Luigi's Mansion (Brawl) |
Universe | Mario |
Debut game | Luigi's Mansion |
Availability | Default |
Link | [86] |
Origin
Returning from Brawl is this atmospheric remix of the main theme from Luigi's Mansion. It begins as a music box tune, turns into an orchestral piece, then a pipe organ rendition backed by a choir, before concluding with a synth/piano bridge that returns to the initial music box.
Composition & Arrangements
Source: Luigi's Mansion
Arrangement Supervisor: Shogo Sakai
Composition: Nintendo
Arrangement: HAL Laboratory, Inc.
Composition and arrangement Copyright Nintendo
Japanese title: ルイージマンション : メインテーマ [X], Luigi Mansion: Main Theme [X]
Luigi's Mansion Series Medley
Luigi's Mansion Series Medley | |
---|---|
Track title | Luigi's Mansion Series Medley |
Universe | Mario |
Debut game | Luigi's Mansion Luigi's Mansion: Dark Moon |
Availability | Default |
Link | [87] |
Origin
This uptempo remix includes the main theme from Luigi's Mansion and the "Catching Ghost" and "Mission Complete" themes from Luigi's Mansion: Dark Moon. The song's intro begins as if being played an a worn-out record player, then transitions into a keyboard-based techno remix of the three themes.
Composition & Arrangements
Source: Luigi's Mansion / Luigi's Mansion Dark Moon
Arrangement Supervisor: Hiroyuki Kawada
Composition: Nintendo / Next Level Games Inc.
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
Japanese title: ルイージマンション シリーズメドレー, Luigi Mansion Series Medley
On the Hunt -Gloomy Manor Ver.- (Instrumental)
On the Hunt -Gloomy Manor Ver.- (Instrumental) | |
---|---|
Track title | On the Hunt -Gloomy Manor Ver.- (Instrumental) |
Universe | Mario |
Debut game | Luigi's Mansion: Dark Moon |
Availability | Default |
Link | [88] |
Origin
This song plays when exploring the Gloomy Manor in Luigi's Mansion: Dark Moon. The "instrumental" in the title refers to the fact that Luigi's humming can't be heard in this version.
Composition & Arrangements
Source: Luigi's Mansion: Dark Moon
Composition and arrangement Copyright Nintendo
Japanese title: 探索 -ウラメ~シ屋敷Ver.- (instrumental), Search -Reproachful Estate Ver.- (instrumental)
Mario Bros.
Mario Bros. | |
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Track title | Mario Bros. |
Universe | Mario |
Debut game | Mario Bros. |
Availability | Default |
Link | [89] |
Origin
This remix, returning from Brawl, combines the level start and title screen themes from the arcade game Mario Bros. The level start jingle is based upon "Eine kleine Nachtmusik" by Wolfgang Amadeus Mozart. It includes chiptune samples and a rock-inspired backing, as well as a brief symphonic bridge, but primarily focuses on electric keyboard.
Composition & Arrangements
Source: Mario Bros.
Arrangement Supervisor: Shogo Sakai
Composition: Nintendo
Arrangement: HAL Laboratory, Inc.
Composition and arrangement Copyright Nintendo
Japanese title: マリオブラザーズ, Mario Bros.
Fever
Fever | |
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Track title | Fever |
Universe | Mario |
Debut game | Dr. Mario |
Availability | Default |
Link | [90] |
Origin
In Dr. Mario, players are given the choice of two songs when beginning a game. This synthesizer-based remix from Melee is based on the first song, "Fever".
Composition & Arrangements
Source: Dr. Mario
Arrangement Supervisor: Shogo Sakai
Composition: Nintendo
Arrangement: HAL Laboratory, Inc.
Composition and arrangement Copyright Nintendo
Other uses
This track was used in Dr. Mario's character trailer on the official website and his Classic Mode credits.
Chill (Brawl)
Chill (Brawl) | |
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Track title | Chill (Brawl) |
Universe | Mario |
Debut game | Dr. Mario |
Availability | Default |
Link | [91] |
Origin
In Dr. Mario, players are given the choice of two songs when beginning a game. This remix from Brawl is based on the second song, "Chill". The arrangement is quirky and includes chiptune and hard rock elements, as well as a sitar-based section and vocal scatting.
Composition & Arrangements
Source: Dr. Mario
Arrangement: Masaaki Iwasaki
Composition: Nintendo
Composition and arrangement Copyright Nintendo
Japanese title: Chill [X]
Chill (for 3DS / Wii U)
Chill (for 3DS / Wii U) | |
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Track title | Chill (for 3DS / Wii U) |
Universe | Mario |
Debut game | Dr. Mario |
Availability | Unlockable |
Link | [92] |
Origin
This is another remix of "Chill", this time taking a more chiptune and EDM-inspired approach. It also incorporates the "Game Over" sound effect. This song was rearranged by its original composer, Hirokazu Tanaka.
Composition & Arrangements
Source: Dr. Mario
Arrangement: Hirokazu Tanaka. ex
Composition: Nintendo
Composition and arrangement Copyright Nintendo
Japanese title: Chill [for]
Mario Paint Medley
Mario Paint Medley | |
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Track title | Mario Paint Medley |
Universe | Mario |
Debut game | Mario Paint |
Availability | Default |
Link | [93] |
Origin
This track is a remix of various themes from Mario Paint: in order, "Title Theme," "Opening Demo 1 (Kung-Fu Men)," "Gnat Attack Phase 1," "Save & Load (Data Robot)," "BGM 2 (Monkey Song)," and finally "BGM 1 (Creative Exercise)." The sneeze sample that occasionally plays while no music is selected can be heard during the transition to "Gnat Attack Phase 1". The track is mostly in an acoustic hot club jazz style, but the final portion of the song uses sounds from the composer mode of Mario Paint.
Composition & Arrangements
Source: Mario Paint
Arrangement Supervisor: Taku Inoue
Composition: Nintendo
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
Japanese title: マリオペイント メドレー, Mario Paint Medley
Plucky Pass Beginnings
Plucky Pass Beginnings | |
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Track title | Plucky Pass Beginnings |
Universe | Mario |
Debut game | Captain Toad: Treasure Tracker |
Availability | Default |
Link | [94] |
Origin
This song, based on the first Captain Toad's Adventures theme from Super Mario 3D World, is the overworld theme ported directly from Captain Toad: Treasure Tracker, where it plays in grassy levels such as Plucky Pass Beginnings. The theme originated earlier as the Toad Brigade theme from Super Mario Galaxy, though not as developed.
Composition & Arrangements
Source: Captain Toad: Treasure Tracker
Composition and arrangement Copyright Nintendo
Japanese title: 旅立ちのひっこぬき峠, Plucking Pass of Departure
The King of Pyropuff Peak
The King of Pyropuff Peak | |
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Track title | The King of Pyropuff Peak |
Universe | Mario |
Debut game | Captain Toad: Treasure Tracker |
Availability | Default |
Link | [95] |
Origin
This song is ported directly from Captain Toad: Treasure Tracker, where it plays while battling Draggadon.
Composition & Arrangements
Source: Captain Toad: Treasure Tracker
Composition and arrangement Copyright Nintendo
Japanese title: 火ふき山の主, The Master of the Fire-Blowing Mountain
Title Theme - Mario vs. Donkey Kong: Tipping Stars
Title Theme - Mario vs. Donkey Kong: Tipping Stars | |
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Track title | Title Theme - Mario vs. Donkey Kong: Tipping Stars |
Universe | Mario Donkey Kong |
Debut game | Mario vs. Donkey Kong: Tipping Stars |
Availability | Default |
Link | [96] |
Origin
This song, a remix of the overworld theme from Super Mario Bros. and the opening theme from Donkey Kong, plays on the title screen of Mario vs. Donkey Kong: Tipping Stars.
Composition & Arrangements
Source: Mario vs. Donkey Kong: Tipping Stars
Composition and arrangement Copyright Nintendo
Japanese title: マリオvs.ドンキーコング みんなでミニランド : タイトル, Mario vs. Donkey Kong: Mini-Land with Everyone: Title
Ground Theme - Super Mario series
Ground Theme - Super Mario series | |
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Track title | Ground Theme - Super Mario series |
Universe | Mario |
Debut game | Super Mario Bros., Super Mario Bros. 3, Super Mario World and New Super Mario Bros. U |
Availability | Default |
Link | [97][98][99][100] |
Origin
The original overworld themes from Super Mario Bros., Super Mario Bros. 3, Super Mario World and New Super Mario Bros. U, ported straight from each game's original release. This track is the only one exclusive to a certain stage, that being Super Mario Maker, and consists of the four songs transitioning amongst themselves whenever the stage's style changes. However, if the stage is selected as Final Destination, regular, small or big Battlefield without picking a song, this theme may be selected as the battle theme.
Composition & Arrangements
- Note: Since this track is not listed in My Music, none of these credits are displayed.
Source: Super Mario Bros. / Super Mario Bros. 3 / Super Mario World / New Super Mario Bros. U
Composition and arrangement Copyright Nintendo
Japanese title: 地上BGM (スーパーマリオシリーズ), Ground BGM (Super Mario Series)
Trivia
- Ground Theme 2 (Super Mario Bros.) is the only previous Mario track not included in Ultimate.
- Despite Yoshi's Island (Melee) originating from a Mario game (in this case, Super Mario World), the game considers it as belonging to the Yoshi universe. As such, no tracks from the Mario games can be played on the stage except for Athletic Theme - Super Mario World, which is listed in the Yoshi series tracklist due to being its original assigned song.
- Although "Jump Up, Super Star!" has an official Japanese translation, the Japanese release of Ultimate only includes the English version. This is consistent with the Japanese release of Super Mario Odyssey, where the New Donk City Festival likewise features "Jump Up, Super Star!" in English.
- The original Ground Theme (Super Mario Bros. 3) is not available as an independent music option, unlike its three counterparts in Ground Theme - Super Mario series. This was not the case in Smash 4 and appears to be an oversight.
- There are a few music tracks that appear in Mii Fighter showcase videos, but don't appear in-game.
- "Two Worlds Collide" from Mario + Rabbids Kingdom Battle plays in the Rabbid reveal.
- "Beware the Forest's Mushrooms" from Super Mario RPG: Legend of the Seven Stars plays in the Geno reveal.
- This is the first game since the original where the Mario series does not have more original tracks than any other series.
- When sorting the songs in My Music by year, the placement of Mario Tennis / Mario Golf is based on the original Mario Golf and Mario Tennis games, which released in 1999 and 2000 respectively, rather than the source games, Mario Power Tennis and Mario Golf: Toadstool Tour.
- This is the first game in the Super Smash Bros. series to not feature a brand new arrangement of the main theme from Super Mario Bros.