List of SSBU Music (Fire Emblem series)
This is a list of music tracks pertaining to the Fire Emblem universe in Super Smash Bros. Ultimate. All tracks listed here are available to play on the three Fire Emblem stages in the game: Castle Siege, Arena Ferox and Coliseum.
Coliseum Series Medley
Coliseum Series Medley | |
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Track title | Coliseum Series Medley |
Universe | Fire Emblem |
Debut game | Fire Emblem (Series) |
Link | [1] |
Origin
A medley of two themes that play during arena battles in various Fire Emblem games:
- "Arena (Match)", the arena theme from Fire Emblem: Genealogy of the Holy War (itself an arrangement of "Battle 1: Player Side's Attack", the player-phase attack theme from Fire Emblem: Shadow Dragon and the Blade of Light)
- "Arena - Battle", the arena theme from Fire Emblem: The Binding Blade (itself an arrangement of "Ally Attack", the player-phase battle theme from Genealogy of the Holy War)
This arrangement is taken directly from Super Smash Bros. for Wii U.
Composition & Arrangements
Source: Fire Emblem (Series)
Arrangement: Akari Kaida
Composition: INTELLIGENT SYSTEMS
Composition Copyright Nintendo / INTELLIGENT SYSTEMS
Arrangement Copyright Nintendo
Meeting Theme Series Medley
Meeting Theme Series Medley | |
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Track title | Meeting Theme Series Medley |
Universe | Fire Emblem |
Debut game | Fire Emblem (series) |
Link | [2] |
Origin
A medley of three recruitment themes from various games in the series. All of these themes originally accompanied cutscenes in which the player recruits new characters to fight for their side. Included are:
- The theme which debuted in Fire Emblem: Shadow Dragon and the Blade of Light, later making appearances in all of that game's direct sequels and remakes, as well as Fire Emblem: The Blazing Blade and Fire Emblem Heroes. This theme is variously known as "Story 5 - Meeting", "Come, Join Us" and, most famously, "Together, We Ride!"
- Elements of the opening of "Comrades," the recruitment theme from Fire Emblem: The Sacred Stones, are interlaced into the first song before transitioning into the last song
- The recruitment theme used in Fire Emblem: Genealogy of the Holy War (under the title "Recruitment") and Fire Emblem: The Binding Blade (in which it is known as "Join Us!")
This arrangement is taken directly from Super Smash Bros. for Wii U.
Composition & Arrangements
Source: Fire Emblem (Series)
Arrangement: Yuka Tsujiyoko
Composition: INTELLIGENT SYSTEMS
Composition Copyright Nintendo / INTELLIGENT SYSTEMS
Arrangement Copyright Nintendo
Fire Emblem Theme
Fire Emblem Theme | |
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Track title | Fire Emblem Theme |
Universe | Fire Emblem |
Debut game | Fire Emblem: Shadow Dragon and the Blade of Light |
Link | [3] |
Origin
An orchestral, lyrical version of the Fire Emblem Theme sung in Latin. This arrangement is taken directly from Super Smash Bros. Brawl.
Composition & Arrangements
Source: Fire Emblem: Shadow Dragon and the Blade of Light
Arrangement Supervisor: Shogo Sakai
Lyrics Supervision: Masahiro Sakurai
Lyrics Translation: Taro Yamashita
Soprano: Oriko Takahashi
Tenor: Ken Nishikiori
Composition: INTELLIGENT SYSTEMS
Arrangement: HAL Laboratory, Inc.
Lyrics: Sora Ltd.
Composition Copyright Nintendo / INTELLIGENT SYSTEMS
Arrangement, lyrics and translation Copyright Nintendo
Other uses
This track was used in Marth's character trailer on the official website.
Shadow Dragon Medley
Shadow Dragon Medley | |
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Track title | Shadow Dragon Medley |
Universe | Fire Emblem |
Debut game | Fire Emblem: Shadow Dragon and the Blade of Light |
Link | [4] |
Origin
A medley of three themes from Fire Emblem: Shadow Dragon and the Blade of Light, heard in the same order that they play when starting most chapters in that game:
- "Battle Map 2: CP Side's Attack", the enemy-phase map theme, which also plays when selecting units to deploy in the map
- "Story 2: The Beginning of Each Map", the theme that plays over every chapter's introductory cutscene
- "Battle Map 1: Player Side's Attack", the player-phase map theme
This arrangement is taken directly from Brawl.
Composition & Arrangements
Source: Fire Emblem: Shadow Dragon and the Blade of Light
Arrangement Supervisor: Keigo Ozaki
Composition: INTELLIGENT SYSTEMS
Arrangement: GAME ARTS Co., Ltd.
Composition Copyright Nintendo / INTELLIGENT SYSTEMS
Arrangement Copyright Nintendo
Story 5 Meeting
Story 5 Meeting | |
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Track title | Story 5 Meeting |
Universe | Fire Emblem |
Debut game | Fire Emblem: Shadow Dragon and the Blade of Light |
Link | [5] |
Origin
A medley of two songs from Fire Emblem: Shadow Dragon and the Blade of Light: "Story 5 - Meeting", the recruitment theme; and the Fire Emblem Theme. This popular arrangement is taken directly from Super Smash Bros. Melee, and was referred to as simply 'Fire Emblem' prior to Ultimate.
Composition & Arrangements
Source: Fire Emblem: Shadow Dragon and the Blade of Light
Arrangement Supervisor: Shogo Sakai
Composition: INTELLIGENT SYSTEMS
Arrangement: HAL Laboratory, Inc.
Composition Copyright Nintendo / INTELLIGENT SYSTEMS
Arrangement Copyright Nintendo
Battle 1 - Fire Emblem Gaiden
Fight 1 (Fire Emblem Gaiden) | |
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Track title | Fight 1 (Fire Emblem Gaiden) |
Universe | Fire Emblem |
Debut game | Fire Emblem Gaiden |
Link | [6] |
Origin
"Battle 1" is, as its title implies, a remix of the player-phase battle music in Fire Emblem Gaiden. This arrangement is taken directly from Super Smash Bros. for Wii U.
Composition & Arrangements
Source: Fire Emblem Gaiden
Arrangement: Michiru Yamane
Composition: INTELLIGENT SYSTEMS
Composition Copyright Nintendo / INTELLIGENT SYSTEMS
Arrangement Copyright Nintendo
With Mila's Divine Protection (Celica Map 1)
With Mila's Divine Protection (Celica Map 1) | |
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Track title | With Mila's Divine Protection (Celica Map 1) |
Universe | Fire Emblem |
Debut game | Fire Emblem Gaiden |
Link | [7] |
Origin
A Latin-style remix of Celica's army's player-phase map theme from Fire Emblem Gaiden, with the Fire Emblem main theme integrated. This arrangement is taken directly from Brawl.
Composition & Arrangements
Source: Fire Emblem Gaiden
Arrangement: Noriyuki Iwadare
Composition: INTELLIGENT SYSTEMS
Composition Copyright Nintendo / INTELLIGENT SYSTEMS
Arrangement Copyright Nintendo
Fire Emblem: Mystery of the Emblem Medley
Fire Emblem: Mystery of the Emblem Medley | |
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Track title | Fire Emblem: Mystery of the Emblem Medley |
Universe | Fire Emblem |
Debut game | Fire Emblem: Mystery of the Emblem |
Link | [8] |
Origin
A medley of four themes from Fire Emblem: Mystery of the Emblem:
- "Advance", the first player-phase map theme in Book 2
- Rock-themed arrangements of "Attack" and "Defense", respectively the in-battle themes for the Book 2 player and enemy phases
- A dramatic remix of the Fire Emblem Theme for its finale
This arrangement is taken directly from Super Smash Bros. for Wii U.
Composition & Arrangements
Source: Fire Emblem (Series)
Arrangement Supervisor: Jesahm
Composition: INTELLIGENT SYSTEMS
Arrangement: BANDAI NAMCO Studios Inc.
Composition Copyright Nintendo / INTELLIGENT SYSTEMS
Arrangement Copyright Nintendo
Advance
Advance | |
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Track title | Advance |
Universe | Fire Emblem |
Debut game | Fire Emblem: Mystery of the Emblem |
Origin
This theme is an orchestral remix of the first player-phase map theme from Fire Emblem: Mystery of the Emblem Book 2.
Composition & Arrangements
Source: Fire Emblem (Series)
Arrangement Supervisor: Takeshi Kuramochi
Under This Banner
Under This Banner | |
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Track title | Under This Banner |
Universe | Fire Emblem |
Debut game | Fire Emblem: Mystery of the Emblem |
Origin
This track is an orchestral remix of the player-phase map theme that plays in all but the final chapter of Fire Emblem: Mystery of the Emblem Book 1. The theme is also known as "The Time to Act" in Fire Emblem: Shadow Dragon.
Composition & Arrangements
Source: Fire Emblem (Series)
Arrangement Supervisor: Takeshi Kuramochi
Edge of Adversity
Edge of Adversity | |
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Track title | Edge of Adversity |
Universe | Fire Emblem |
Debut game | Fire Emblem: Genealogy of the Holy War |
Origin
This track is an extended, dramatic arrangement of a cutscene theme from Fire Emblem: Genealogy of the Holy War. The theme originally played at the end of Chapter 5 in the climactic Battle of Belhalla, the ending of the game's first generation.
Composition & Arrangements
Source: Fire Emblem (Series)
Arrangement Supervisor: Yuka Tsujiyoko
Beyond Distant Skies - Roy's Departure
Beyond Distant Skies - Roy's Departure | |
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Track title | Beyond Distant Skies - Roy's Departure |
Universe | Fire Emblem |
Debut game | Fire Emblem: The Binding Blade |
Origin
A remix of the player-phase map theme that plays in early and mid-game chapters of Fire Emblem: The Binding Blade that are set in Lycia and Etruria.
Composition & Arrangements
Source: Fire Emblem (Series)
Arrangement Supervisor: Takeshi Kuramochi
Other uses
This track was used in Roy's character trailer on the official website.
Winning Road - Roy's Hope
Winning Road - Roy's Hope | |
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Track title | Winning Road - Roy's Hope |
Universe | Fire Emblem |
Debut game | Fire Emblem: The Binding Blade |
Link | [9] |
Origin
An arrangement of the theme that plays when three or fewer enemies remain on the map in Fire Emblem: The Binding Blade. This arrangement is taken directly from Brawl.
Composition & Arrangements
Source: Fire Emblem: The Binding Blade
Arrangement Supervisor: Kentaro Ishizaka
Composition: Yuka Tsujiyoko
Arrangement: HAL Laboratory, Inc.
Composition Copyright Nintendo / INTELLIGENT SYSTEMS
Arrangement Copyright Nintendo
Attack - Fire Emblem
Attack (Fire Emblem) | |
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Track title | Attack (Fire Emblem) |
Universe | Fire Emblem |
Debut game | Fire Emblem |
Link | [10] |
Origin
A rock medley of two battle themes from Fire Emblem: The Blazing Blade, also known as simply Fire Emblem:
- "Strike", the player-phase battle theme
- "Rise to the Challenge", the theme for battles against most important bosses
This arrangement is taken directly from Brawl.
Composition & Arrangements
Source: Fire Emblem
Arrangement: Kenji Ito
Composition: Yuka Tsujiyoko
Composition Copyright Nintendo / INTELLIGENT SYSTEMS
Arrangement Copyright Nintendo
Preparing to Advance
Preparing to Advance | |
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Track title | Preparing to Advance |
Universe | Fire Emblem |
Debut game | Fire Emblem: The Sacred Stones |
Link | [11] |
Origin
An arrangement of "Combat Preparations", the theme played on the battle preparations screen in Fire Emblem: The Sacred Stones. This arrangement is taken directly from Brawl.
Composition & Arrangements
Source: Fire Emblem: The Sacred Stones
Arrangement: Yuka Tsujiyoko
Composition: Yoshihiko Kitamura
Composition Copyright Nintendo / INTELLIGENT SYSTEMS
Arrangement Copyright Nintendo
Against the Dark Knight
Against the Dark Knight | |
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Track title | Against the Dark Knight |
Universe | Fire Emblem |
Debut game | Fire Emblem: Path of Radiance |
Link | [12] |
Origin
This track is taken directly from Fire Emblem: Path of Radiance, in which it is the theme that plays when fighting the Black Knight.
Composition & Arrangements
Source: Fire Emblem: Path of Radiance
Composition and arrangement Copyright Nintendo / INTELLIGENT SYSTEMS
Crimean Army Sortie
Crimean Army Sortie | |
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Track title | Crimean Army Sortie |
Universe | Fire Emblem |
Debut game | Fire Emblem: Path of Radiance |
Link | [13] |
Origin
This track is taken directly from Fire Emblem: Path of Radiance (originally known as "Crimea Attacks" in that game), in which it is the map theme that plays during Chapters 18 through 25.
Composition & Arrangements
Source: Fire Emblem: Path of Radiance
Composition and arrangement Copyright Nintendo / INTELLIGENT SYSTEMS
Power-Hungry Fool
Power-Hungry Fool | |
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Track title | Power-Hungry Fool |
Universe | Fire Emblem |
Debut game | Fire Emblem: Path of Radiance |
Link | [14] |
Origin
This track is taken directly from Fire Emblem: Path of Radiance, in which it is a cutscene theme appearing in select scenes featuring the minor antagonist Oliver.
Composition & Arrangements
Source: Fire Emblem: Path of Radiance
Composition and arrangement Copyright Nintendo / INTELLIGENT SYSTEMS
Trivia
The title of this track as seen in the Sound Room of Fire Emblem: Path of Radiance is Power-hungry Fool, with a lowercase letter H, which is capitalized in its appearances in Smash.
Victory Is Near
Victory Is Near | |
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Track title | Victory Is Near |
Universe | Fire Emblem |
Debut game | Fire Emblem: Path of Radiance |
Link | [15] |
Origin
This track is taken directly from Fire Emblem: Path of Radiance, in which it plays at points where certain maps are on the verge of completion.
Composition & Arrangements
Source: Fire Emblem: Path of Radiance
Composition and arrangement Copyright Nintendo / INTELLIGENT SYSTEMS
The Devoted
The Devoted | |
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Track title | The Devoted |
Universe | Fire Emblem |
Debut game | Fire Emblem: Radiant Dawn |
Link | [16] |
Origin
This track is taken directly from Fire Emblem: Radiant Dawn, in which it is the battle theme for the Greil Mercenaries and the Laguz Alliance. It is the player-phase battle theme for all of Ike's chapters until Chapter 11, as well as the enemy-phase battle theme for one chapter in this time period played from Micaiah's perspective.
Composition & Arrangements
Source: Fire Emblem: Radiant Dawn
Composition and arrangement Copyright Nintendo / INTELLIGENT SYSTEMS
Eternal Bond
Eternal Bond | |
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Track title | Eternal Bond |
Universe | Fire Emblem |
Debut game | Fire Emblem: Radiant Dawn |
Link | [17] |
Origin
Taken directly from Fire Emblem: Radiant Dawn, this is the map theme for several chapters played from the perspective of Ike and the Greil Mercenaries in Part 3. It is most prominently used in Chapter 4 and the Endgame. This track was referred to as 'Ike's Theme' prior to Ultimate.
Composition & Arrangements
Source: Fire Emblem: Radiant Dawn
Composition and arrangement Copyright Nintendo / INTELLIGENT SYSTEMS
Other uses
This track was used in Ike's character trailer on the official website.
Time of Action
Time of Action | |
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Track title | Time of Action |
Universe | Fire Emblem |
Debut game | Fire Emblem: Radiant Dawn |
Link | [18] |
Origin
This track is taken directly from Fire Emblem: Radiant Dawn, in which it is the battle theme for the Apostle's Army. It is used in the later chapters of Part 3, as the player-phase theme for chapters played from Ike's perspective and the enemy-phase theme for those played from Micaiah's perspective.
Composition & Arrangements
Source: Fire Emblem: Radiant Dawn
Composition and arrangement Copyright Nintendo / INTELLIGENT SYSTEMS
Conquest (Ablaze)
Conquest (Ablaze) | |
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Track title | Conquest (Ablaze) |
Universe | Fire Emblem |
Debut game | Fire Emblem Awakening |
Link | [19] |
Origin
This track is taken directly from Fire Emblem Awakening, in which it is default the player-phase battle theme for skirmishes outside the main story.
Composition & Arrangements
Source: Fire Emblem Awakening
Composition and arrangement Copyright Nintendo / INTELLIGENT SYSTEMS.
Destiny (Ablaze) (Remix)
Destiny (Ablaze) | |
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Track title | Destiny (Ablaze) |
Universe | Fire Emblem |
Debut game | Fire Emblem Awakening |
Origin
A Celtic-themed arrangement of a player-phase battle theme that appears frequently throughout Fire Emblem Awakening. The original plays for Chapters 5, 7, 8, 14, 15, 16, 17, 18, 24, and Paralogues 19 and 21.
Composition & Arrangements
Arrangement Supervisor: Akihiro Honda (Cygames)
Other uses
This track was used in Lucina's character trailer on the official website.
Duty (Ablaze)
Duty (Ablaze) | |
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Track title | Duty (Ablaze) |
Universe | Fire Emblem |
Debut game | Fire Emblem Awakening |
Origin
Taken directly from Fire Emblem Awakening, in which it is the player-phase battle theme for some of its earlier chapters, most notably during the chapter in Arena Ferox in which Chrom fights "Marth" and his army. It plays in chapters 3 and 4, paralogues 1, 7, 8, 10, 11, 12, 14, 17 and 18, as well as the downloadable chapter Anna on the Run in Fire Emblem Fates.
Composition & Arrangements
Source: Fire Emblem Awakening
Composition and arrangement Copyright Nintendo / INTELLIGENT SYSTEMS
Id (Purpose)
Id (Purpose) | |
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Track title | Id (Purpose) |
Universe | Fire Emblem |
Debut game | Fire Emblem Awakening |
Link | [20] |
Origin
This track is taken directly from Fire Emblem Awakening, in which it plays throughout the endgame chapter. It is one of many variations of Robin's "Id" leitmotif.
Composition & Arrangements
Source: Fire Emblem Awakening
Composition and arrangement Copyright Nintendo / INTELLIGENT SYSTEMS
Other uses
This track was used in Chrom's character trailer on the official website.
Id (Purpose) (Remix)
Id (Purpose) | |
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Track title | Id (Purpose) |
Universe | Fire Emblem |
Debut game | Fire Emblem Awakening |
Origin
An arrangement of "Id (Purpose)" from Fire Emblem Awakening. Much of this version is very similar to the original Awakening version, although it has a new, abridged opening and a completely different version of the choral Fire Emblem Theme portion.
Composition & Arrangements
Arrangement Supervisor: Takeshi Kuramochi
Other uses
This track was used in both Robin's character trailer on the official website and Chrom's reveal trailer.
Prelude (Ablaze) (Remix)
Prelude (Ablaze) | |
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Track title | Prelude (Ablaze) |
Universe | Fire Emblem |
Debut game | Fire Emblem Awakening |
Origin
A rock arrangement of a player-phase battle theme that appears in the earlier stages of Fire Emblem Awakening. The original plays for the Prologue, Chapter 2, and Paralogues 2, 3, 4, 5, 6, 9, 13, and 15.
Composition & Arrangements
Arrangement Supervisor: Tetsuya Shibata
Lost in Thoughts All Alone (for 3DS / Wii U)
Lost in Thoughts All Alone (for 3DS / Wii U) | |
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Track title | Lost in Thoughts All Alone (for 3DS / Wii U) |
Universe | Fire Emblem |
Debut game | Fire Emblem Fates |
Origin
This song is a remix of "Lost in Thoughts All Alone" first heard in Smash 4.
Composition & Arrangements
Arrangement Supervisor: Junichi Nakatsuru
Lost in Thoughts All Alone (Remix)
Lost in Thoughts All Alone (for 3DS / Wii U) | |
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Track title | Lost in Thoughts All Alone (for 3DS / Wii U) |
Universe | Fire Emblem |
Debut game | Fire Emblem Fates |
Origin
This song is a remix of "Lost in Thoughts All Alone", the main theme of Fire Emblem Fates.
Composition & Arrangements
Arrangement Supervisor: Masato Coda
Other uses
This track was used in Corrin's character trailer on the official website.
Lost in Thoughts All Alone (EN)
Lost in Thoughts All Alone (EN) | |
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Track title | Lost in Thoughts All Alone (EN) |
Universe | Fire Emblem |
Debut game | Fire Emblem Fates |
Origin
Taken directly from Fire Emblem Fates, albeit highly edited, this is the English version of the main theme of the game, where it plays during the credits. The vocals are performed by Rena Strober.
Composition & Arrangements
Source: Fire Emblem Fates
Composition and arrangement Copyright Nintendo / INTELLIGENT SYSTEMS
Lost in Thoughts All Alone (JP)
Lost in Thoughts All Alone (JP) | |
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Track title | Lost in Thoughts All Alone (JP) |
Universe | Fire Emblem |
Debut game | Fire Emblem Fates |
Origin
Taken directly from Fire Emblem Fates, albeit highly edited, this is the Japanese version of the main theme of the game, where it plays during the credits. The vocals are performed by Renka (蓮花).
Composition & Arrangements
Source: Fire Emblem Fates
Composition and arrangement Copyright Nintendo / INTELLIGENT SYSTEMS
Fire Emblem Theme (Heroic Origins)
Fire Emblem Theme (Heroic Origins) | |
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Track title | Fire Emblem Theme (Heroic Origins) |
Universe | Fire Emblem |
Debut game | Fire Emblem Heroes |
Origin
A rock remix of the Fire Emblem Heroes version of the Fire Emblem Theme, which plays on the game's title screen.
Composition & Arrangements
Arrangement Supervisor: Hideki Sakamoto
Gear Up For…
Gear Up For… | |
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Track title | Gear Up For… |
Universe | Fire Emblem |
Debut game | Fire Emblem Heroes |
Origin
This track is a remix of the main menu music from Fire Emblem Heroes, rearranged by the game's original composer.
Composition & Arrangements
Arrangement Supervisor: Hiroki Morishita
Lord of a Dead Empire
Lord of a Dead Empire | |
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Track title | Lord of a Dead Empire |
Universe | Fire Emblem |
Debut game | Fire Emblem Echoes: Shadows of Valentia |
Origin
This track is taken directly from Fire Emblem Echoes: Shadows of Valentia. This theme plays in the entirety of the Attack on Rigel Castle, the showdown between Alm's army and Emperor Rudolf.
Composition & Arrangements
Source:Fire Emblem Echoes: Shadows of Valentia
Composition and arrangement Copyright Nintendo / INTELLIGENT SYSTEMS
March to Deliverance
March to Deliverance | |
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Track title | March to Deliverance |
Universe | Fire Emblem |
Debut game | Fire Emblem Echoes: Shadows of Valentia |
Origin
This track is taken directly from Fire Emblem Echoes: Shadows of Valentia, where it is the player-phase map theme for Alm's army during Act 3.
Composition & Arrangements
Source:Fire Emblem Echoes: Shadows of Valentia
Composition and arrangement Copyright Nintendo / INTELLIGENT SYSTEMS
The Scions' Dance in Purgatory
The Scions' Dance in Purgatory | |
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Track title | The Scions' Dance in Purgatory |
Universe | Fire Emblem |
Debut game | Fire Emblem Echoes: Shadows of Valentia |
Origin
This track is taken directly from Fire Emblem Echoes: Shadows of Valentia, where it is the theme that plays when attacking Berkut in the final battle against him in Act 5.
Composition & Arrangements
Source:Fire Emblem Echoes: Shadows of Valentia
Composition and arrangement Copyright Nintendo / INTELLIGENT SYSTEMS
Those Who Challenge Gods
Those Who Challenge Gods | |
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Track title | Those Who Challenge Gods |
Universe | Fire Emblem |
Debut game | Fire Emblem Echoes: Shadows of Valentia |
Origin
This track is taken directly from Fire Emblem Echoes: Shadows of Valentia, where it is the player-phase battle theme during Act 5. It is a more intense arrangement of the game's earlier player-phase battle theme; as a result, it mostly shares its melody with the Smash arrangement of the original Fire Emblem Gaiden version of the same theme, "Battle 1 - Fire Emblem Gaiden".
Composition & Arrangements
Source: Fire Emblem Echoes: Shadows of Valentia
Composition and arrangement Copyright Nintendo / INTELLIGENT SYSTEMS
Fire Emblem universe | |
---|---|
Fighters | Marth (SSBM · SSBB · SSB4 · SSBU) · Roy (SSBM · SSB4 · SSBU) · Ike (SSBB · SSB4 · SSBU) · Lucina (SSB4 · SSBU) · Robin (SSB4 · SSBU) · Corrin (SSB4 · SSBU) · Chrom (SSBU) · Byleth (SSBU) |
Assist Trophies | Lyn · Black Knight · Tiki |
Stages | Castle Siege · Arena Ferox · Coliseum · Garreg Mach Monastery |
Item | Killing Edge |
Other | Sothis |
Trophies, Stickers and Spirits | Trophies (SSBM · SSBB · SSB4) · Stickers · Spirits |
Music | Brawl · SSB4 · Ultimate |
Masterpieces | Fire Emblem: Shadow Dragon and the Blade of Light · Fire Emblem: Mystery of the Emblem |