Super Smash Bros. 4

List of SSB4 Music (Nintendo series): Difference between revisions

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{{ArticleIcons|ssb4=y}}
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This is a list of music tracks originating from non-character Nintendo universes in {{for3ds}} and {{forwiiu}}.
This is a list of music tracks originating from non-character Nintendo universes in {{for3ds}} and {{forwiiu}}.


==Famicom Medley==
==Wrecking Crew Medley==
{{Infobox Music
{{Infobox Music
|name=Famicom Medley
|name=Wrecking Crew Medley
|game={{forwiiu}}
|game={{forwiiu}}
|universe={{uv|The Legend of Zelda}}, {{uv|Mario}}, {{uv|Metroid}}, {{uv|Duck Hunt}}, {{uv|Punch-Out!!}}, {{uv|Kid Icarus}}
|universe={{uv|Wrecking Crew}}
|debut=''The Legend of Zelda'', ''Zelda II: The Adventure of Link'', ''Dr. Mario'', ''Metroid'', ''Duck Hunt'', ''Punch-Out!!'' (NES), ''Kid Icarus''
|debut=''Wrecking Crew''
|stage={{b|Duck Hunt|stage}}
|arrangement=''Super Smash Bros. 4''
|availability=Unlockable
|stage=[[Wrecking Crew]]
|link=[https://www.youtube.com/watch?v=bQZ_QpGIOR4]
|availability=Default
|link=[https://www.youtube.com/watch?v=P3Vhl6HFX3c]
}}
}}
===Origin===
===Origin===
This remix, while named similarly to the version in ''Brawl'', is very different from the ''Brawl'' version and is more based off the playable universes. All music is ripped from the original NES versions. The medley starts off with the title theme for ''The Legend of Zelda'', going on to the Temple theme from ''The Adventure of Link''. Fever, from ''Dr. Mario'' is played, and the theme that plays on Brinstar from ''Metroid'' is played. The theme from the title screen of ''Duck Hunt'' is played, followed by the the jogging theme from ''Punch-Out!!'' The medley finishes with the underworld theme from ''Kid Icarus'', and then loops to the start. Interestingly, each tune in this medley has a remix in ''Super Smash Bros. for Wii U''.
A medley of various themes from ''Wrecking Crew''.


===Composition & Arrangements===
===Composition & Arrangements===
Source: Various
Source: Wrecking Crew
 
Arrangement Supervisor: Manabu Namiki
 
Composition: Nintendo
 
Arrangement: M2 Co., Ltd.
 
Composition and arrangement Copyright Nintendo
{{clr}}
{{clr}}


==Balloon Fight Medley==
==Wrecking Crew Retro Medley==
{{Infobox Music
{{Infobox Music
|name=Balloon Fight Medley
|name=Wrecking Crew Retro Medley
|game={{for3ds}}<br>{{forwiiu}}
|game={{for3ds}}<br>{{forwiiu}}
|universe={{uv|Balloon Fight}}
|universe={{uv|Wrecking Crew}}
|debut=''Balloon Fight''
|debut=''Wrecking Crew''
|stage=[[Balloon Fight]]<br>[[Wrecking Crew]]
|stage={{b|Duck Hunt|stage}} {{gameIcon|ssb4-3}}<br>[[Wrecking Crew]]
|availability=Unlockable (3DS)<br>Default (Wii U)
|availability=Downloadable (3DS)<br>Default (Wii U)
|link=[https://www.youtube.com/watch?v=7cvLUx_u4bM]
|link=[https://www.youtube.com/watch?v=fCBT4-WyPO0]
}}
===Origin===
A medley of various themes taken directly from ''Wrecking Crew''.
 
===Composition & Arrangements===
Source: Wrecking Crew
 
Composition and arrangement Copyright Nintendo
{{clr}}
 
==Light Plane (Remix)==
{{Infobox Music
|name=Light Plane
|game={{forwiiu}}
|universe={{uv|Pilotwings}}
|debut=''Pilotwings''
|arrangement=''Super Smash Bros. 4''
|stage=[[Pilotwings]]
|availability=Default
|link=[https://www.youtube.com/watch?v=-TX0erIy1oc]
}}
===Origin===
A jazz fusion remix of the music that plays when the player partakes in the Light Plane event in ''Pilotwings''.
 
===Composition & Arrangements===
Source: Pilotwings
 
Arrangement Supervisor: Masato Coda with RiRiKA
 
Composition: Nintendo
 
Arrangement: designwave co.,ltd
 
Composition and arrangement Copyright Nintendo
{{clr}}
 
==Light Plane (Vocal Mix)==
{{Infobox Music
|name=Light Plane (Vocal Mix)
|game={{forwiiu}}
|universe={{uv|Pilotwings}}
|debut=''Pilotwings''
|arrangement=''Super Smash Bros. 4''
|stage=[[Pilotwings]]
|availability=Default
|link=[http://www.youtube.com/watch?v=V0MelThCgzg]
}}
===Origin===
Identical to the Light Plane remix, except the vocals are more pronounced than those in the alternate remix.
 
===Composition & Arrangements===
Source: Pilotwings
 
Arrangement Supervisor: Masato Coda with RiRiKA
 
Composition: Nintendo
 
Arrangement: designwave co.,ltd
 
Composition and arrangement Copyright Nintendo
{{clr}}
 
==Light Plane (Original)==
{{Infobox Music
|name=Light Plane
|game={{forwiiu}}
|universe={{uv|Pilotwings}}
|debut=''Pilotwings''
|stage=[[Pilotwings]]
|availability=Default
|link=[http://www.youtube.com/watch?v=3vZepmQYEbI]
}}
===Origin===
The original, SNES-era music that plays when the player partakes in the Light Plane event in ''{{s|nwiki|Pilotwings}}''.
 
===Composition & Arrangements===
Source: Pilotwings
 
Composition and arrangement Copyright Nintendo
{{clr}}
 
==Turbo Jet==
{{Infobox Music
|name=Turbo Jet
|game={{forwiiu}}
|universe={{uv|Pilotwings}}
|debut=''Pilotwings Resort''
|arrangement=''Super Smash Bros. 4''
|stage=[[Pilotwings]]
|availability=Default
|link=[https://www.youtube.com/watch?v=nyHNArrT3ho]
}}
}}
===Origin===
===Origin===
A medley of various themes from ''{{s|wikipedia|Balloon Fight}}''. The main medley consists of the opening jingle that plays during the start of a new game, specifically the 1- or 2-Player Game, and the tune that plays when a player pops an enemy's balloons and the enemy is floating down on its parachute. The ambient beeps that play during the main game can be heard in the background at several parts of the song, most prominently from 0:10 to 0:13. A brief part of the song that plays during the bonus game and the Balloon Trip game mode can be heard at 1:05. The jingles that play when the fish snatches somebody (0:34), after respawning (0:40), when the player collects a bubble (1:01), after completing a stage (1:10), after a game over (1:13 - 1:29), and when a character falls are also within the medley. The medley ends with a flourished version of the tune that plays after a perfect round of the bonus stage (1:46); afterwards, the song loops back into the beginning.
A remix of the music that plays in the game ''Pilotwings Resort''. It starts with "Opening", then change to the main song "Turbo Jet". Before looping a small remix of "Light Plane" from the original Pilotwings can be heard.


===Composition & Arrangements===
===Composition & Arrangements===
Source: Balloon Fight
Source: Pilotwings Resort
 
Arrangement Supervisor: Asuka Ito
 
Composition: Nintendo
 
Arrangement: Nintendo


Arrangement Supervisor: Yoshihito Yano
Composition and arrangement Copyright Nintendo
{{clr}}
{{clr}}


==Balloon Trip==
==Pedal Glider==
{{Infobox Music
{{Infobox Music
|name=Balloon Trip
|name=Pedal Glider
|game={{for3ds}}<br>{{forwiiu}}
|game={{forwiiu}}
|universe={{uv|Balloon Fight}}
|universe={{uv|Pilotwings}}
|debut=''Balloon Fight''
|debut=''Pilotwings Resort''
|stage=[[Balloon Fight]]<br>{{b|Duck Hunt|stage}}
|arrangement=''Super Smash Bros. 4''
|stage=[[Pilotwings]]
|availability=Unlockable
|availability=Unlockable
|link=[https://www.youtube.com/watch?v=BpzcJcdzapA]
|link=[https://www.youtube.com/watch?v=NRyYdig1w5M]
}}
===Origin===
A remix of the music that plays when the player partakes in the Hang Glider event in ''Pilotwings Resort''.  It should be noted that this remix actually is more similar to the Hang Glider theme rather than the Pedal Glider theme.
 
===Composition & Arrangements===
Source: Pilotwings Resort
 
Arrangement Supervisor: Asuka Ito
 
Composition: Nintendo
 
Arrangement: Nintendo
 
Composition and arrangement Copyright Nintendo
 
===Unlock Method===
*Obtain a random [[CD]] containing this track.
{{clr}}
 
==Opening Theme / Select (Wii Sports)==
{{Infobox Music
|name=Opening Theme / Select (Wii Sports)
|game={{forwiiu}}
|universe={{uv|Wii Sports}}
|debut=''Wii Sports''
|stage=[[Wuhu Island]]
|availability=Default
|link=[https://www.youtube.com/watch?v=We-r_VB74Z0]
}}
}}
===Origin===
===Origin===
A remix of the Balloon Trip theme from ''Balloon Fight''.
Taken directly from ''{{s|nwiki|Wii Sports}}'', this track is played during the title screen and the sports selection screen, with the opening sound effect of ''Boxing'' at the start.


===Composition & Arrangements===
===Composition & Arrangements===
Source: Balloon Fight
Source: Wii Sports


Arrangement: Hirokazu Tanaka, ex
Composition and arrangement Copyright Nintendo
{{clr}}
{{clr}}


==Wrecking Crew Medley==
==Wii Sports Series Medley==
{{Infobox Music
{{Infobox Music
|name=Wrecking Crew Medley
|name=Wii Sports Series Medley
|game={{forwiiu}}
|game={{forwiiu}}
|universe={{uv|Wrecking Crew}}
|universe={{uv|Wii Sports}}
|debut=''Wrecking Crew''
|debut=''Wii Sports'', ''Wii Sports Resort''
|stage=[[Wrecking Crew]]
|arrangement=''Super Smash Bros. 4''
|stage=[[Wuhu Island]]
|availability=Default
|availability=Default
|link=[https://www.youtube.com/watch?v=P3Vhl6HFX3c]
|link=[https://www.youtube.com/watch?v=aqbpgpbhTp8]
}}
}}
===Origin===
===Origin===
A medley of various themes from ''Wrecking Crew''.
A medley of the ''Wii Sports'' series, starting with the title theme of ''Wii Sports'', then to the title theme of ''Wii Sports Resort''.


===Composition & Arrangements===
===Composition & Arrangements===
Source: Wrecking Crew
Source: Wii Sports / Wii Sports Resort
 
Arrangement Supervisor: Junichi Nakatsuru
 
Composition: Nintendo
 
Arrangement: BANDAI NAMCO Studios Inc.


Arrangement Supervisor: Manabu Namiki
Composition and arrangement Copyright Nintendo
{{clr}}
{{clr}}


==Wrecking Crew Retro Medley==
==Wii Sports Resort==
{{Infobox Music
{{Infobox Music
|name=Wrecking Crew Retro Medley
|name=Wii Sports Resort
|game={{forwiiu}}
|game={{forwiiu}}
|universe={{uv|Wrecking Crew}}
|universe={{uv|Wii Sports}}
|debut=''Wrecking Crew''
|debut=''Wii Sports Resort''
|stage=[[Wrecking Crew]]
|arrangement=''Super Smash Bros. 4''
|stage=[[Wuhu Island]]
|availability=Default
|availability=Default
|link=[https://www.youtube.com/watch?v=fCBT4-WyPO0]
|link=[https://www.youtube.com/watch?v=bFHCSuIiDko]
}}
===Origin===
A funky remix of the title theme from ''Wii Sports Resort''.
 
===Composition & Arrangements===
Source: Wii Sports Resort
 
Arrangement Supervisor: Kazumi Totaka
 
Composition: Nintendo
 
Arrangement: Nintendo
 
Composition and arrangement Copyright Nintendo
{{clr}}
 
==Wii Sports Resort Ver. 2==
{{Infobox Music
|name=Wii Sports Resort Ver. 2
|game={{forwiiu}}
|universe={{uv|Wii Sports}}
|debut=''Wii Sports Resort''
|arrangement=''Super Smash Bros. 4''
|stage=[[Wuhu Island]]
|availability=Unlockable
|link=[https://www.youtube.com/watch?v=8Vh_-gucZak]
}}
===Origin===
A disco remix of the title theme from ''Wii Sports Resort''.
 
===Composition & Arrangements===
Source: Wii Sports Resort
 
Arrangement Supervisor: Kazumi Totaka
 
Composition: Nintendo
 
Arrangement: Nintendo
 
Composition and arrangement Copyright Nintendo
 
===Unlock Method===
*Obtain a [[CD]] containing this track.
{{clr}}
 
==Title Theme (Wii Sports Resort)==
{{Infobox Music
|name=Title Theme (Wii Sports Resort)
|game={{forwiiu}}
|universe={{uv|Wii Sports}}
|debut=''Wii Sports Resort''
|stage=[[Wuhu Island]]
|availability=Unlockable
|link=[https://www.youtube.com/watch?v=H49HDvrRiDQ]
}}
===Origin===
This song is taken directly from ''{{s|nwiki|Wii Sports Resort}}'' and it is played during the title screen.
 
===Composition & Arrangements===
Source: Wii Sports Resort
 
Composition and arrangement Copyright Nintendo
 
===Unlock Method===
*Perform a combo with 30 hits or higher in Training Mode.
{{clr}}
 
==Famicom Medley==
{{Infobox Music
|name=Famicom Medley
|game={{forwiiu}}
|universe={{uv|The Legend of Zelda}}, {{uv|Mario}}, {{uv|Metroid}}, {{uv|Duck Hunt}}, {{uv|Punch-Out!!}}, {{uv|Kid Icarus}}
|debut=''The Legend of Zelda'', ''Zelda II: The Adventure of Link'', ''Dr. Mario'', ''Metroid'', ''Duck Hunt'', ''Punch-Out!!'' (NES), ''Kid Icarus''
|stage={{b|Duck Hunt|stage}} {{gameIcon|ssb4-U}}
|availability=Unlockable
|link=[https://www.youtube.com/watch?v=bQZ_QpGIOR4]
}}
}}
===Origin===
===Origin===
A medley of various themes taken directly from ''Wrecking Crew''.
This remix, while named similarly to the version in ''Brawl'', is very different from the ''Brawl'' version and is more based off the playable universes. All music is ripped from the original Famicom versions. The medley is comprised of:
*The title theme from ''[[The Legend of Zelda]]''.
*"Temple" from ''[[Zelda II: The Adventure of Link]]''.
*"Fever" from ''{{b|Dr. Mario|game}}''.
*"Brinstar" from ''{{b|Metroid|game}}''.
*The title theme from {{uv|Duck Hunt}}.
*"Jogging" from ''[[Punch-Out!!]]''.
*"Underworld" from ''[[Kid Icarus]]''.
 
Interestingly, each tune in this medley has a remix in ''Super Smash Bros. for Wii U''. Furthermore, the title theme from ''Duck Hunt'' and the Jogging theme from ''Punch-Out!!'' are the only two pieces to return from ''Brawl'''s version of the Famicom Medley, likely due to the inclusion of [[Duck Hunt]] and [[Little Mac]] as fighters.


===Composition & Arrangements===
===Composition & Arrangements===
Source: Wrecking Crew
Source: Family Computer Series
 
Composition and arrangement Copyright Nintendo
 
===Unlock Method===
*Unlock the {{b|Duck Hunt|stage}} stage.
{{clr}}
{{clr}}


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|universe={{uv|Clu Clu Land}}
|universe={{uv|Clu Clu Land}}
|debut=''Clu Clu Land''
|debut=''Clu Clu Land''
|stage={{b|Duck Hunt|stage}}
|arrangement=''Super Smash Bros. Brawl''
|stage={{b|Duck Hunt|stage}} {{gameIcon|ssb4-U}}
|availability=Unlockable
|availability=Unlockable
|link=[https://www.youtube.com/watch?v=N8I7l_DdlUQ]
|link=[https://www.youtube.com/watch?v=N8I7l_DdlUQ]
}}
}}
===Origin===
===Origin===
This remix returns from ''Super Smash Bros. Brawl''. The track is a medley of music pieces from the NES game of the track's title, ''{{s|wikipedia|Clu Clu Land}}''. The first sub-track this medley remixes is the Level Start Theme, which plays at the beginning of each level, now performed with bass instruments and a piano, as well as an excerpt of its original 8-bit form. Following this, the Time Running Out Theme plays, which in ''Clu Clu Land'' would play if the time limit on a level had severely depleted. Afterwards, the Completion/Results Screen Theme plays, which originally played at the end of each level in ''Clu Clu Land'' when the player's score would be displayed on a results screen. The Bonus Round Theme, the track that played whenever protagonist Bubbles attempted to complete a bonus stage is remixed with an electric guitar, before the track finally loops back around to the beginning. This medley also incorporates sound effects that protagonist Bubbles would make in the game.
This remix returns from ''Super Smash Bros. Brawl''. The track is a medley of music pieces from the NES game of the track's title, ''{{s|wikipedia|Clu Clu Land}}''. The first sub-track this medley remixes is the Level Start Theme, which plays at the beginning of each level, now performed with bass instruments and a piano, as well as an excerpt of its original chiptune form. Following this, the Time Running Out Theme plays, which in ''Clu Clu Land'' would play if the time limit on a level had severely depleted. Afterwards, the Completion/Results Screen Theme plays, which originally played at the end of each level in ''Clu Clu Land'' when the player's score would be displayed on a results screen. The Bonus Round Theme, the track that played whenever protagonist Bubbles attempted to complete a bonus stage is remixed with an electric guitar, before the track finally loops back around to the beginning. This medley also incorporates sound effects that protagonist Bubbles would make in the game.


===Composition & Arrangements===
===Composition & Arrangements===
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Arrangement Supervisor: Keigo Ozaki
Arrangement Supervisor: Keigo Ozaki
Composition: Nintendo
Arrangement: GAME ARTS Co., Ltd.
Composition and arrangement Copyright Nintendo
===Unlock Method===
*Unlock the {{b|Duck Hunt|stage}} stage.
{{clr}}
==Balloon Fight Medley==
{{Infobox Music
|name=Balloon Fight Medley
|game={{for3ds}}<br>{{forwiiu}}
|universe={{uv|Balloon Fight}}
|debut=''Balloon Fight''
|arrangement=''Super Smash Bros. 4''
|stage=[[Balloon Fight]]<br>[[Wrecking Crew]]
|availability=Unlockable (3DS)<br>Default (Wii U)
|link=[https://www.youtube.com/watch?v=7cvLUx_u4bM]
}}
===Origin===
A medley of various themes from ''{{s|wikipedia|Balloon Fight}}''. The main medley consists of the opening jingle that plays during the start of a new game, specifically the 1- or 2-Player Game, and the tune that plays when a player pops an enemy's balloons and the enemy is floating down on its parachute. The ambient beeps that play during the main game can be heard in the background at several parts of the song, most prominently from 0:10 to 0:13. A brief part of the song that plays during the bonus game and the Balloon Trip game mode can be heard at 1:05. The jingles that play when the fish snatches somebody (0:34), after respawning (0:40), when the player collects a bubble (1:01), after completing a stage (1:10), after a game over (1:13 - 1:29), and when a character falls are also within the medley. The medley ends with a flourished version of the tune that plays after a perfect round of the bonus stage (1:46); afterwards, the song loops back into the beginning.
===Composition & Arrangements===
Source: Balloon Fight
Arrangement Supervisor: Yoshihito Yano
Composition: Nintendo
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
===Unlock Method===
*{{gameIcon|ssb4-3ds}} Unlock the [[Balloon Fight]] stage.
{{clr}}
==Balloon Trip==
{{Infobox Music
|name=Balloon Trip
|game={{for3ds}}<br>{{forwiiu}}
|universe={{uv|Balloon Fight}}
|debut=''Balloon Fight''
|arrangement=''Super Smash Bros. 4''
|stage=[[Balloon Fight]]<br>{{b|Duck Hunt|stage}} {{gameIcon|ssb4-U}}
|availability=Unlockable
|link=[https://www.youtube.com/watch?v=BpzcJcdzapA]
}}
===Origin===
A remix of the Balloon Trip theme from ''Balloon Fight''; although similarly named to the remix from ''Brawl'', this is a new arrangement with a more chiptune-esque sound.
===Composition & Arrangements===
Source: Balloon Fight
Arrangement: Hirokazu Tanaka. ex
Composition: Nintendo
Composition and arrangement Copyright Nintendo
===Unlock Method===
*{{gameIcon|ssb4-3ds}} Unlock the [[Balloon Fight]] stage.
*{{gameIcon|ssb4-wiiu}} Unlock the {{b|Duck Hunt|stage}} stage.
{{clr}}
{{clr}}


Line 119: Line 418:
|universe={{uv|Ice Climber}}
|universe={{uv|Ice Climber}}
|debut=''Ice Climber''
|debut=''Ice Climber''
|arrangement=''Super Smash Bros. Brawl''
|stage=[[Wrecking Crew]]
|stage=[[Wrecking Crew]]
|availability=Default
|availability=Default
Line 124: Line 424:
}}
}}
===Origin===
===Origin===
This remix returns from ''Brawl'', where it played on the [[Summit]] stage. It is a medley of various tunes from the game, ''Ice Climber''.
This remix returns from ''Brawl'', despite the [[Ice Climbers]]' absence, where it played on the [[Summit]] stage. The arrangement begins with a short monologue: "Hey, guys! It's Ice Climber. Well, I'll show you how to move. Get rhythm with your friends, and rock the iceberg!" The track moves to a piano-based remix of the Bonus Stage Theme, transitions to a fast-paced electric guitar remix of the same theme, then slows down to a relaxed remix of the Stage Theme before looping back to the start.


===Composition & Arrangements===
===Composition & Arrangements===
Line 130: Line 430:


Arrangement Supervisor: Toshiyuki Sudo
Arrangement Supervisor: Toshiyuki Sudo
Composition: Nintendo
Arrangement: Nintendo
Composition and arrangement Copyright Nintendo
{{clr}}
{{clr}}


Line 138: Line 444:
|universe={{uv|Ice Climber}}
|universe={{uv|Ice Climber}}
|debut=''Ice Climber''
|debut=''Ice Climber''
|arrangement=''Super Smash Bros. Melee''
|stage=[[Wrecking Crew]]
|stage=[[Wrecking Crew]]
|availability=Unlockable
|availability=Unlockable
Line 143: Line 450:
}}
}}
===Origin===
===Origin===
This remix returns from ''Melee'', where it played on the [[Icicle Mountain]] stage. It is a medley of various tunes from the game, ''Ice Climber''.
This remix returns from ''Melee'', despite the Ice Climbers' absence, where it played on the [[Icicle Mountain]] stage. It is a medley of various tunes from the game, ''Ice Climber''.


===Composition & Arrangements===
===Composition & Arrangements===
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Arrangement Supervisor: Shogo Sakai
Arrangement Supervisor: Shogo Sakai
Composition: Nintendo
Arrangement: HAL Laboratory, Inc.
Composition and arrangement Copyright Nintendo
===Unlock Method===
*Obtain a random [[CD]] containing this track.
{{clr}}
{{clr}}


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|universe={{uv|R.O.B.}}
|universe={{uv|R.O.B.}}
|debut=''Stack-Up'', ''Gyromite''
|debut=''Stack-Up'', ''Gyromite''
|arrangement=''Super Smash Bros. Brawl''
|stage=[[Wrecking Crew]]
|stage=[[Wrecking Crew]]
|availability=Default
|availability=Default
Line 162: Line 479:
}}
}}
===Origin===
===Origin===
This track serves as a collection of short music pieces from NES games ''Stack-Up'' and ''Gyromite''. These two games are associated by both being controlled by R.O.B., hence why the two games offer music pieces to this overall arrangement. In order of appearance, this medley remixes the Gyromite Title Screen Theme, a piece that plays on the title screen of the said game, ''Gyromite''. The arrangement moves onto the Stack-Up Title Screen Theme, a piece that plays on the title screen of ''Stack-Up''. Stack-Up Memory Mode then plays, a music piece that would play during Memory Mode of Stack-Up, before transitioning into Stack-Up Direct Mode, the music that would play during Direct Mode in ''Stack-Up''. The medley then remixes the last segment of the Gyromite Level Theme, which would play just before the overall music loop of any standard platforming level of ''Gyromite'', and finally Stack-Up Bingo Mode, a track that would play during Bingo Mode of ''Stack-Up''. This is a remix that debuted in ''Brawl''.
This track serves as a collection of short music pieces from NES games ''Stack-Up'' and ''Gyromite''. These two games are associated by both being controlled by R.O.B., hence why the two games offer music pieces to this overall arrangement. In order of appearance, this medley remixes the Test Theme, a music that plays when "Test" is selected in the main menu of ''Gyromite''. The arrangement moves onto the Stack-Up Title Screen Theme, a piece that plays on the title screen of ''Stack-Up''. Stack-Up Memory Mode then plays, a music piece that would play during Memory Mode of Stack-Up, before transitioning into Stack-Up Direct Mode, the music that would play during Direct Mode in ''Stack-Up''. The medley then remixes the last segment of the Gyromite Level Theme, which would play just before the overall music loop of any standard platforming level of ''Gyromite'', and finally Stack-Up Bingo Mode, a track that would play during Bingo Mode of ''Stack-Up''. This is a remix that debuted in ''Brawl''.
 
===Composition & Arrangements===
===Composition & Arrangements===
Source: Stack-Up/Gyromite
Source: Stack-Up / Gyromite


Arrangement: Kenichi Okuma
Arrangement: Kenichi Okuma
Composition: Nintendo
Composition and arrangement Copyright Nintendo
{{clr}}
{{clr}}


Line 175: Line 497:
|universe={{uvm|Mach Rider}}
|universe={{uvm|Mach Rider}}
|debut=''Mach Rider''
|debut=''Mach Rider''
|arrangement=''Super Smash Bros. Melee''
|stage=[[Wrecking Crew]]
|stage=[[Wrecking Crew]]
|availability=Default
|availability=Default
Line 186: Line 509:


Arrangement Supervisor: Hirokazu Ando
Arrangement Supervisor: Hirokazu Ando
Composition: HAL Laboratory, Inc.
Arrangement: HAL Laboratory, Inc.
Composition and arrangement Copyright Nintendo
{{clr}}
{{clr}}


Line 194: Line 523:
|universe={{uv|The Mysterious Murasame Castle}}
|universe={{uv|The Mysterious Murasame Castle}}
|debut=''The Mysterious Murasame Castle''
|debut=''The Mysterious Murasame Castle''
|stage=[[Smash Run]]<br>{{b|Duck Hunt|stage}}
|arrangement=''Super Smash Bros. 4''
|stage=[[Smash Run]]<br>{{b|Duck Hunt|stage}} {{gameIcon|ssb4-U}}
|availability=Default (3DS)<br>Unlockable (Wii U)
|availability=Default (3DS)<br>Unlockable (Wii U)
|link=[https://www.youtube.com/watch?v=BopmtnZKGgk]
|link=[https://www.youtube.com/watch?v=BopmtnZKGgk]
}}
}}
===Origin===
===Origin===
A medley of several themes from ''The Mysterious Murasame Castle'', [[Takamaru]]'s game of origin.
A medley of several themes from ''The Mysterious Murasame Castle'', [[Takamaru]]'s game of origin. Starts with Game Start and proceeds to the Joukamachi BGM (called "Douchuumen (Nazo no Murasamejo)" in Brawl). It then transitions to the Mysterious Castle, followed by the Bonus Stage and the In the Castle music and finally the Game Over jingle before looping.


===Composition & Arrangements===
===Composition & Arrangements===
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Arrangement Supervisor: Shohei Tsuchiya (ZUNTATA)
Arrangement Supervisor: Shohei Tsuchiya (ZUNTATA)
Composition: Nintendo
Arrangement: TAITO CORPORATION
Composition and arrangement Copyright Nintendo
===Unlock Method===
*Unlock the {{b|Duck Hunt|stage}} stage.
{{clr}}
{{clr}}
==Shin Onigashima Medley==
==Shin Onigashima Medley==
{{Infobox Music
{{Infobox Music
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|universe={{uvm|Shin Onigashima}}
|universe={{uvm|Shin Onigashima}}
|debut=''Shin Onigashima''
|debut=''Shin Onigashima''
|arrangement=''Super Smash Bros. Brawl''
|stage=[[Boxing Ring]] {{gameIcon|ssb4-U}}
|stage=[[Boxing Ring]] {{gameIcon|ssb4-U}}
|availability=Default
|availability=Default
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}}
}}
===Origin===
===Origin===
This medley remixes sub-sections from the NES game Famicom Mukashibanashi Shin Onigashima, known more commonly as Shin Onigashima. All sub-sections in this full arrangement were originally based on Japanese folk songs. The minitracks within this medley are Title Screen Theme, a very short track that originally played on the title screen of Shin Onigashima, and then the Introduction Theme, a track which played in Shin Onigashima during the game's introduction, where the player is informed of the revelations that happened within Nagakushi Village the previous day. The overall music piece then plays a remix of the Chapter 4 Theme, which in Shin Onigashima, played during the introductory ream of text at the start of the game's Chapter 4, informing the player about how the neighboring village had been flooded. The entire arrangement is performed via electric guitar with an up-tempo, rock feel.
This track is in fact a full medley, remixing sub-sections from the NES game ''[[wikipedia:Shin Onigashima|Famicom Mukashibanashi Shin Onigashima]]'', known more commonly as ''Shin Onigashima''. All sub-sections in this full arrangement were originally based on Japanese folk songs. The minitracks within this medley are ''Title Screen'', a very short track that originally played on the title screen of ''Shin Onigashima'', and then ''At Home'', a track which played in ''Shin Onigashima'' when the player was in the sunken hearth room of the old couple's home in Chapter 1. The overall music piece then plays a remix of ''Neighboring Village'', which in ''Shin Onigashima'', played during most Chapter 4, except when Donbe, one of the protagonists, is swimming underwater. The entire arrangement is performed via electric guitar with an up-tempo, rock feel.
====Origin Video====
[http://www.youtube.com/watch?v=js9Mt6S5OD8]
===Composition & Arrangements===
===Composition & Arrangements===
Source: Shin Onigashima
Source: Shin Onigashima


Arrangement: Masafumi Takada
Arrangement: Masafumi Takada
Composition: Nintendo
Composition and arrangement Copyright Nintendo
{{clr}}
{{clr}}


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|name=Title (3D Hot Rally)
|name=Title (3D Hot Rally)
|game={{forwiiu}}
|game={{forwiiu}}
|universe={{uv|Mario}}
|universe={{uvm|Famicom Grand Prix}}
|debut=''Famicom Grand Prix II: 3D Hot Rally''
|debut=''Famicom Grand Prix II: 3D Hot Rally''
|arrangement=''Super Smash Bros. Brawl''
|stage=[[Mario Circuit (SSBB)]]
|stage=[[Mario Circuit (SSBB)]]
|availability=Default
|availability=Default
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Arrangement Supervisor: Kentaro Ishizaka
Arrangement Supervisor: Kentaro Ishizaka
Composition: Nintendo
Arrangement: HAL Laboratory, Inc.
Composition and arrangement Copyright Nintendo
{{clr}}
{{clr}}


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|name=Tetris: Type A
|name=Tetris: Type A
|game={{for3ds}}<br>{{forwiiu}}
|game={{for3ds}}<br>{{forwiiu}}
|universe={{uvm|Tetris}}
|universe={{uvm3|Tetris}}
|debut=''Tetris''
|debut=''Tetris''
|arrangement=''Super Smash Bros. Brawl''
|stage=[[Smash Run]]<br>[[Luigi's Mansion]]
|stage=[[Smash Run]]<br>[[Luigi's Mansion]]
|availability=Default
|availability=Default
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}}
}}
===Origin===
===Origin===
A returning remix of the Type A theme from ''Tetris''; this remix previously appeared in ''Brawl''.
A returning remix of the Type A theme from ''Tetris''; [[List_of_SSBB_Music_(Nintendo_series)#Tetris:_Type_A|this remix previously appeared in ''Brawl'']].


===Composition & Arrangements===
===Composition & Arrangements===
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Arrangement Supervisor: Yoko Shimomura
Arrangement Supervisor: Yoko Shimomura
Composition: Russian Folk Song
Arrangement: Midiplex Co., Ltd.
Arrangement Copyright Nintendo
Courtesy of The Tetris Company.
{{clr}}
{{clr}}


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|name=Tetris: Type B
|name=Tetris: Type B
|game={{forwiiu}}
|game={{forwiiu}}
|universe={{uvm|Tetris}}
|universe={{uvm3|Tetris}}
|debut=''Tetris''
|debut=''Tetris''
|arrangement=''Super Smash Bros. Brawl''
|stage=[[Wuhu Island]]
|stage=[[Wuhu Island]]
|availability=Unlockable
|availability=Unlockable
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Source: Tetris
Source: Tetris


Arrangement Supervisor: Masafumi Takada
Arrangement: Masafumi Takada
 
Composition: Nintendo
 
Composition and arrangement Copyright Nintendo
 
Courtesy of The Tetris Company.
 
===Unlock Method===
*Clear [[100-Man Smash]].
{{clr}}
{{clr}}


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|universe={{uvm|X}}
|universe={{uvm|X}}
|debut=''X''
|debut=''X''
|arrangement=''Super Smash Bros. Brawl''
|stage=[[Lylat Cruise]]
|stage=[[Lylat Cruise]]
|availability=Default
|availability=Default
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}}
}}
===Origin===
===Origin===
This track is a remix of a music piece in Game Boy game X. After finishing the tutorial at the beginning of X, the player is warped to a tunnel that takes the player to the main game. This track is the theme that is heard inside that tunnel. This remix debuted in Brawl.
This track is a remix of a music piece in Game Boy game ''X''. After finishing the tutorial at the beginning of ''X'', the player is warped to a tunnel that takes the player to the main game. This track is the theme that is heard inside that tunnel. This remix debuted in ''Brawl''.
===Composition & Arrangements===
===Composition & Arrangements===
Source: X
Source: X


Arrangement Supervisor: Yusuke Takahama
Arrangement Supervisor: Yusuke Takahama
Composition: Nintendo
Arrangement: TARGET ENTERTAINMENT INC.
Composition and arrangement Copyright Nintendo
{{clr}}
==Tunnel Theme (X-Scape)==
{{Infobox Music
|name=Tunnel Theme (X-Scape)
|game={{forwiiu}}
|universe={{uvm|X}}
|debut=''X-Scape''
|stage=[[Orbital Gate Assault]]
|availability=Unlockable
|link=[https://www.youtube.com/watch?v=bXI062E5oSQ]
}}
===Origin===
Another remix of the Tunnel Scene theme from the DSiWare sequel to ''X'', known as ''X-Scape'' in North America.
===Composition & Arrangements===
Source: X-Scape
Composition and arrangement Copyright Nintendo
===Unlock Method===
*Obtain a random [[CD]] containing this track.
===Trivia===
*In the PAL version of the game, this song is titled ''Tunnel Theme - 3D Space Tank'', as this is the game's title in PAL regions.
{{clr}}
{{clr}}


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|universe={{uv|Panel de Pon}}
|universe={{uv|Panel de Pon}}
|debut=''Panel de Pon''
|debut=''Panel de Pon''
|arrangement=''Super Smash Bros. Brawl''
|stage=[[Wrecking Crew]]
|stage=[[Wrecking Crew]]
|availability=Default
|availability=Default
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}}
}}
===Origin===
===Origin===
In ''Panel de Pon'', whenever Lip the Flower Fairy was on-screen with significance to the game, she would have a special music theme play alongside her. This track is a remix of said music. Outside of Japan, the game was localized into {{s|mariowiki|''Tetris Attack''}}, and the track was used only in the tutorial. This remix debuted in ''Brawl''.
In ''Panel de Pon'', whenever [[Lip|Lip the Flower Fairy]] was on-screen with significance to the game, she would have a special music theme play alongside her. This track is a remix of said music. Outside of Japan, the game was localized into {{s|mariowiki|''Tetris Attack''}}, and the track was used only in the tutorial. This remix debuted in ''Brawl''.


===Composition & Arrangements===
===Composition & Arrangements===
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Arrangement: Masafumi Takada
Arrangement: Masafumi Takada
{{clr}}


==Light Plane (Remix)==
Composition: INTELLIGENT SYSTEMS
{{Infobox Music
|name=Light Plane
|game={{forwiiu}}
|universe={{uv|Pilotwings}}
|debut=''Pilotwings''
|stage=[[Pilotwings]]
|availability=Default
|link=[https://www.youtube.com/watch?v=-TX0erIy1oc]
}}
===Origin===
A remix of the music that plays when the player partakes in the Light Plane event in ''Pilotwings''.


===Composition & Arrangements===
Composition Copyright Nintendo / INTELLIGENT SYSTEMS
Source: Pilotwings


Arrangement Supervisor: Masato Coda with RiRiKA
Arrangement Copyright Nintendo
{{clr}}
{{clr}}


==Light Plane (Vocal Mix)==
==Battle Scene / Final Boss (Golden Sun)==
{{Infobox Music
{{Infobox Music
|name=Light Plane (Vocal Mix)
|name=Battle Scene / Final Boss (Golden Sun)
|game={{forwiiu}}
|game={{forwiiu}}
|universe={{uv|Pilotwings}}
|universe={{uv|Golden Sun}}
|debut=''Pilotwings''
|debut=''Golden Sun: The Lost Age''
|stage=[[Pilotwings]]
|arrangement=''Super Smash Bros. Brawl''
|stage=[[Norfair]]
|availability=Default
|availability=Default
|link=[http://www.youtube.com/watch?v=V0MelThCgzg]
|link=[https://www.youtube.com/watch?v=1mcGep11o-g]
}}
}}
===Origin===
===Origin===
Identical to the Light Plane remix, except the vocals are more pronounced than those in the alternate remix.
This track takes a progressive rock approach to two music tracks from ''Golden Sun: The Lost Age'', sequel to ''Golden Sun''. The first sub-track is the game's standard Battle Theme (sometimes referred to as Felix's Battle Theme), which would play in any randomly encountered battle. The second sub-track is the Final Boss Theme, the music that would play when the protagonists fought the Doom Dragon. Due to the music originating from Golden Sun's sequel, the title of this track is perhaps misleading, as the first game takes the simple title of ''Golden Sun''. This remix debuted in ''Brawl''.


===Composition & Arrangements===
===Composition & Arrangements===
Source: Pilotwings
Source: Golden Sun: The Lost Age
 
Arrangement: Motoi Sakuraba
 
Composition: Motoi Sakuraba


Arrangement Supervisor: Masato Coda with RiRiKA
Composition and arrangement Copyright Nintendo
{{clr}}
{{clr}}


==Light Plane (Original)==
==Weyard==
{{Infobox Music
{{Infobox Music
|name=Light Plane
|name=Weyard
|game={{forwiiu}}
|game={{forwiiu}}
|universe={{uv|Pilotwings}}
|universe={{uv|Golden Sun}}
|debut=''Pilotwings''
|debut=''Golden Sun: Dark Dawn''
|stage=[[Pilotwings]]
|stage=[[Palutena's Temple]]
|availability=Default
|availability=Unlockable
|link=[http://www.youtube.com/watch?v=3vZepmQYEbI]
|link=[https://www.youtube.com/watch?v=POwC4nxcxlY]
}}
}}
===Origin===
===Origin===
The original, SNES-era music that plays when the player partakes in the Light Plane event in ''{{s|nwiki|Pilotwings}}''.
An original track from ''{{s|nwiki|Golden Sun: Dark Dawn}}'', which is the theme for whenever Matthew is on the Overworld Map.  The name of the track refers to the flat world in which ''Golden Sun'' is based in.


===Composition & Arrangements===
===Composition & Arrangements===
Source: Pilotwings
Source: Golden Sun: Dark Dawn
 
Composition and arrangement Copyright Nintendo
 
===Unlock Method===
*Obtain a random [[CD]] containing this track.
{{clr}}
{{clr}}


Line 385: Line 784:
}}
}}
===Origin===
===Origin===
This track originates from Nintendo 64 game ''1080° Snowboarding'', where it played whenever a player was snowboarding in the Golden Forest level. This track is a direct port of its original version.
This track originates from Nintendo 64 game ''1080° Snowboarding'', where it played whenever a player was snowboarding in the Golden Forest and Deadly Fall levels. This track is a direct port of its original version.


===Composition & Arrangements===
===Composition & Arrangements===
Source: 1080° Snowboarding
Source: 1080° Snowboarding
{{clr}}
==Battle Scene / Final Boss (Golden Sun)==
{{Infobox Music
|name=Battle Scene / Final Boss (Golden Sun)
|game={{forwiiu}}
|universe={{uv|Golden Sun}}
|debut=''Golden Sun: The Lost Age''
|stage=[[Norfair]]
|availability=Default
|link=[https://www.youtube.com/watch?v=1mcGep11o-g]
}}
===Origin===
This track takes a progressive rock approach to two music tracks from ''Golden Sun: The Lost Age'', sequel to ''Golden Sun''. The first sub-track is the game's standard Battle Theme (sometimes referred to as Felix's Battle Theme), which would play in any randomly encountered battle. The second sub-track is the Final Boss Theme, the music that would play when the protagonists fought the Doom Dragon. Due to the music originating from Golden Sun's sequel, the title of this track is perhaps misleading, as the first game takes the simple title of ''Golden Sun''. This remix debuted in ''Brawl''.


===Composition & Arrangements===
Composition and arrangement Copyright Nintendo
Source: Golden Sun: The Lost Age


Arrangement: Motoi Sakuraba
===Unlock Method===
*Obtain a random [[CD]] containing this track.
{{clr}}
{{clr}}


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|universe={{uv|Nintendo DS}}
|universe={{uv|Nintendo DS}}
|debut=''PictoChat''
|debut=''PictoChat''
|arrangement=''Super Smash Bros. Brawl''
|stage=[[PictoChat 2]]<br>[[75m]]
|stage=[[PictoChat 2]]<br>[[75m]]
|availability=Default (3DS)<br>Unlockable (Wii U)
|availability=Default (3DS)<br>Unlockable (Wii U)
Line 427: Line 813:


Composition Supervisor: Shogo Sakai
Composition Supervisor: Shogo Sakai
Composition: HAL Laboratory, Inc.
Composition and arrangement Copyright Nintendo
===Unlock Method===
*{{gameIcon|ssb4-wiiu}} Obtain a random [[CD]] containing this track.
{{clr}}
{{clr}}


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|universe={{uv|Nintendogs}}
|universe={{uv|Nintendogs}}
|debut=''Nintendogs''
|debut=''Nintendogs''
|arrangement=''Super Smash Bros. 4''
|stage=[[Living Room]]<br>[[Wii Fit Studio]]
|stage=[[Living Room]]<br>[[Wii Fit Studio]]
|availability=Default
|availability=Default
Line 443: Line 837:


===Composition & Arrangements===
===Composition & Arrangements===
Source: Nintendogs
Source: nintendogs<!-- This name is lowercase on purpose; please don't change it. -->
 
Arrangement Supervisor: Masato Coda with RiRiKA
 
Composition: Nintendo
 
Arrangement: designwave co.,ltd


Arrangement Supervisor: Masato Coda with RIRIKA
Composition and arrangement Copyright Nintendo
{{clr}}
{{clr}}


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|universe={{uv|Nintendogs}}
|universe={{uv|Nintendogs}}
|debut=''Nintendogs''
|debut=''Nintendogs''
|arrangement=''Super Smash Bros. 4''
|stage=[[Living Room]]<br>[[Wii Fit Studio]]
|stage=[[Living Room]]<br>[[Wii Fit Studio]]
|availability=Default
|availability=Default
Line 462: Line 863:


===Composition & Arrangements===
===Composition & Arrangements===
Source: Nintendogs
Source: nintendogs<!-- This name is lowercase on purpose; please don't change it. -->
 
Arrangement Supervisor: Masato Coda with RiRiKA
 
Composition: Nintendo
 
Arrangement: designwave co.,ltd


Arrangement Supervisor: Masato Coda with RIRIKA
Composition and arrangement Copyright Nintendo
{{clr}}
{{clr}}


Line 483: Line 890:
===Composition & Arrangements===
===Composition & Arrangements===
Source: Brain Age: Train Your Brain in Minutes a Day!
Source: Brain Age: Train Your Brain in Minutes a Day!
Composition and arrangement Copyright Nintendo
{{clr}}
{{clr}}


Line 495: Line 904:
|link=[https://www.youtube.com/watch?v=vAZdEyCA_Lg]
|link=[https://www.youtube.com/watch?v=vAZdEyCA_Lg]
}}
}}
Despite the name, this song played in the menus of the first Brain Age game, as well as the second.
Despite the name, this song played in the menus of the first Brain Age game, as well as the second. Essentially a shorter version of the song above.
===Composition & Arrangements===
===Composition & Arrangements===
Source: Brain Age 2: More Training in Minutes a Day!
Source: Brain Age 2: More Training in Minutes a Day!
Composition and arrangement Copyright Nintendo
{{clr}}
{{clr}}


Line 506: Line 917:
|universe={{uvm|Big Brain Academy}}
|universe={{uvm|Big Brain Academy}}
|debut=''Big Brain Academy''
|debut=''Big Brain Academy''
|arrangement=''Super Smash Bros. Brawl''
|stage=[[Miiverse]]
|stage=[[Miiverse]]
|availability=Downloadable
|availability=Downloadable
Line 516: Line 928:
Source: Big Brain Academy
Source: Big Brain Academy


Arrangement: Toru Minegishi
Arrangement Supervisor: Toru Minegishi
 
Composition: Nintendo
 
Arrangement: Nintendo
 
Composition and arrangement Copyright Nintendo
{{clr}}
{{clr}}


Line 523: Line 941:
|name=The valedictory elegy
|name=The valedictory elegy
|game={{forwiiu}}
|game={{forwiiu}}
|universe={{uvm|Baten Kaitos}}
|universe={{uvm3|Baten Kaitos}}
|debut=''Baten Kaitos Origins''
|debut=''Baten Kaitos Origins''
|arrangement=''Super Smash Bros. 4''
|stage=[[Gaur Plain]] {{gameIcon|ssb4-U}}
|stage=[[Gaur Plain]] {{gameIcon|ssb4-U}}
|availability=Unlockable
|availability=Unlockable
Line 535: Line 954:
Source: Baten Kaitos Origins
Source: Baten Kaitos Origins


Arrangement Supervisor: Motoi Sakuraba  
Arrangement: Motoi Sakuraba  
 
Composition: Motoi Sakuraba
 
Composition Copyright BANDAI NAMCO Games Inc.
 
Arrangement Copyright Nintendo
 
===Unlock Method===
*Obtain a random [[CD]] containing this track.
{{clr}}
{{clr}}


Line 544: Line 972:
|universe={{uvm|Chōsōjū Mecha MG}}
|universe={{uvm|Chōsōjū Mecha MG}}
|debut=''Chōsōjū Mecha MG''
|debut=''Chōsōjū Mecha MG''
|arrangement=''Super Smash Bros. Brawl''
|stage=[[Norfair]]
|stage=[[Norfair]]
|availability=Unlockable
|availability=Unlockable
Line 552: Line 981:


===Composition & Arrangements===
===Composition & Arrangements===
Source: Chōsōjū Mecha MG
Source: Chosoju Mecha MG


Arrangement: Masafumi Takada  
Arrangement: Masafumi Takada
{{clr}}


==Opening Theme / Select (Wii Sports)==
Composition: Grasshopper Manufacture Inc.
{{Infobox Music
|name=Opening Theme / Select (Wii Sports)
|game={{forwiiu}}
|universe={{uv|Wii Sports}}
|debut=''Wii Sports''
|stage=[[Wuhu Island]]
|availability=Default
|link=[https://www.youtube.com/watch?v=We-r_VB74Z0]
}}
===Origin===
This song is taken directly from ''{{s|nwiki|Wii Sports}}'' and it is played during the title screen and the sport selection screen.


===Composition & Arrangements===
Composition Copyright Nintendo / SANDLOT
Source: Wii Sports
{{clr}}


==Wii Sports Series Medley==
Arrangement Copyright Nintendo
{{Infobox Music
|name=Wii Sports Series Medley
|game={{forwiiu}}
|universe={{uv|Wii Sports}}
|debut=''Wii Sports'', ''Wii Sports Resort''
|stage=[[Wuhu Island]]
|availability=Default
|link=[https://www.youtube.com/watch?v=aqbpgpbhTp8]
}}
===Origin===
A medley of the ''Wii Sports'' series, starting with the title theme of ''Wii Sports'', then to the title theme of ''Wii Sports Resort'', then playing random songs that play in ''Wii Sports Resort'', before looping back to the start.


===Composition & Arrangements===
===Unlock Method===
Source: Wii Sports / Wii Sports Resort
*Obtain a random [[CD]] containing this track.
 
Arrangement Supervisor: Junichi Nakatsuru
{{clr}}
{{clr}}


Line 599: Line 1,001:
|universe={{uvm|Nintendo hardware}}
|universe={{uvm|Nintendo hardware}}
|debut=''Mii Channel''
|debut=''Mii Channel''
|arrangement=''Super Smash Bros. 4''
|stage=[[Tomodachi Life]]<br>[[Miiverse]]
|stage=[[Tomodachi Life]]<br>[[Miiverse]]
|availability=Default (3DS)<br>Downloadable (Wii U)
|availability=Default (3DS)<br>Downloadable (Wii U)
Line 610: Line 1,013:


Arrangement Supervisor: Yasunori Mitsuda
Arrangement Supervisor: Yasunori Mitsuda
Composition: Nintendo
Arrangement: PROCYON STUDIO
Composition and arrangement Copyright Nintendo
{{clr}}
{{clr}}
===Other Uses===
This track was used in ''Wii U - Super Smash Bros. for Wii U 50-Fact Extravaganza'' for [[Miiverse]] stage revel.


==Wii Shop Channel==
==Wii Shop Channel==
Line 618: Line 1,031:
|universe={{uvm|Nintendo hardware}}
|universe={{uvm|Nintendo hardware}}
|debut=''Wii Shop Channel''
|debut=''Wii Shop Channel''
|arrangement=''Super Smash Bros. 4''
|stage=[[Miiverse]]
|stage=[[Miiverse]]
|availability=Downloadable
|availability=Downloadable
Line 626: Line 1,040:


===Composition & Arrangements===
===Composition & Arrangements===
Source: Mii Channel
Source: Wii Shop Channel
 
Arrangement Supervisor: Hirokazu Koshio (ZUNTATA)
 
Composition: Nintendo
 
Arrangement: TAITO CORPORATION


Arrangement Supervisor: Hirozaku Koshio (ZUNTATA)
Composition and arrangement Copyright Nintendo
{{clr}}
{{clr}}


Line 642: Line 1,062:
}}
}}
===Origin===
===Origin===
This track is a direct port of the music that plays on the Title Screen of Wii game ''Excite Truck'', as well as during gameplay on racetracks within the Fiji Cup.
This track is a direct port of the music that plays during the Results display of the Wii game ''Excite Truck''.


===Composition & Arrangements===
===Composition & Arrangements===
Source: Excite Truck
Source: Excite Truck
Composition and arrangement Copyright Nintendo
{{clr}}
{{clr}}


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|stage=[[Coliseum]]
|stage=[[Coliseum]]
|availability=Default
|availability=Default
|link=[https://www.youtube.com/watch?v=RobihC6TEHI]
|link=[https://www.youtube.com/watch?v=fVjtY7CE-I0]
}}
}}
===Origin===
A battle theme from ''Soma Bringer'', a game developed by Monolith Soft. This version is taken from the game's Premium Soundtrack.
===Composition & Arrangements===
===Composition & Arrangements===
Source: Soma Bringer
Source: Soma Bringer
Composition and arrangement Copyright PROCYON STUDIO
{{clr}}
{{clr}}


Line 666: Line 1,093:
|name=Glory of Heracles
|name=Glory of Heracles
|game={{forwiiu}}
|game={{forwiiu}}
|universe={{uvm|Glory of Heracles}}
|universe={{uvm3|Glory of Heracles}}
|debut=''Glory of Heracles''
|debut=''Glory of Heracles''
|arrangement=''Super Smash Bros. 4''
|stage=[[Coliseum]]
|stage=[[Coliseum]]
|availability=Unlockable
|availability=Unlockable
Line 673: Line 1,101:
}}
}}
===Origin===
===Origin===
A Feudal Japan-themed remix/medley of various music from the DS game ''Glory of Heracles''.
A Feudal Japan-themed remix of two tracks from the DS game ''Glory of Heracles''. It starts with "Battle Theme 4", then the "Field 2" will play and looping back from the beginning.


===Composition & Arrangements===
===Composition & Arrangements===
Source: Glory of Heracles
Source: Glory of Heracles


Arrangement Supervisor: HIDE+HIDE (Hideki Ishigaki, Hideki Onoue)
Arrangement: Hideki Ishigaki, Hideki Onoue (HIDE+HIDE)
 
Composition: PAON CORPORATION
 
Composition Copyright Nintendo / PAON CORPORATION
 
Arrangement Copyright Nintendo
 
===Unlock Method===
*Obtain a random [[CD]] containing this track.
{{clr}}
{{clr}}


Line 691: Line 1,128:
|link=[https://www.youtube.com/watch?v=rXExfMTx9-k]
|link=[https://www.youtube.com/watch?v=rXExfMTx9-k]
}}
}}
===Origin===
This song plays during Trial Mode in ''Jam with the Band'', the European localization of ''Daigasso! Band Brothers DX''.
===Composition & Arrangements===
===Composition & Arrangements===
Source: Jam with the Band
Source: Jam with the Band
{{clr}}


==Blue Birds==
Composition and arrangement Copyright Nintendo
{{Infobox Music
|name=Blue Birds
|game={{forwiiu}}
|universe={{uv|Rhythm Heaven}}
|debut=''Rhythm Heaven''
|stage=[[Miiverse]]
|availability=Downloadable
|link=[https://www.youtube.com/watch?v=9jz8OmwuizM]
}}
The music from the Blue Birds rhythm game in "Rhythm Heaven" for the DS.
===Composition & Arrangements===
Source: Rhythm Heaven
{{clr}}
{{clr}}


==Wii Sports Resort==
==Tomorrow's Passion==
{{Infobox Music
{{Infobox Music
|name=Wii Sports Resort
|name=Tomorrow's Passion
|game={{forwiiu}}
|game={{forwiiu}}
|universe={{uv|Wii Sports}}
|universe={{uvm|Captain Rainbow}}
|debut=''Wii Sports Resort''
|debut=''Captain Rainbow''
|stage=[[Wuhu Island]]
|stage=[[Boxing Ring]] {{gameIcon|ssb4-U}}
|availability=Default
|availability=Default
|link=[https://www.youtube.com/watch?v=bFHCSuIiDko]
|link=[https://www.youtube.com/watch?v=AiaNOPUeL_Q]
}}
}}
===Origin===
===Origin===
A funky remix of the title theme from ''Wii Sports Resort''.
Taken directly from ''Captain Rainbow'' (albeit shortened in ''Smash''), this song is played while the player is sparing with Little Mac.


===Composition & Arrangements===
===Composition & Arrangements===
Source: Wii Sports Resort
Source: Captain Rainbow


Arrangement Supervisor: Kazumi Totaka
Composition and arrangement Copyright Nintendo
{{clr}}
{{clr}}


==Wii Sports Resort Ver. 2==
==Blue Birds==
{{Infobox Music
{{Infobox Music
|name=Wii Sports Resort Ver. 2
|name=Blue Birds
|game={{forwiiu}}
|game={{forwiiu}}
|universe={{uv|Wii Sports}}
|universe={{uv|Rhythm Heaven}}
|debut=''Wii Sports Resort''
|debut=''Rhythm Heaven''
|stage=[[Wuhu Island]]
|stage=[[Miiverse]]
|availability=Unlockable
|availability=Downloadable
|link=[https://www.youtube.com/watch?v=8Vh_-gucZak]
|link=[https://www.youtube.com/watch?v=9jz8OmwuizM]
}}
}}
===Origin===
===Origin===
A disco remix of the title theme from ''Wii Sports Resort''.
The music from the Blue Birds rhythm game in ''Rhythm Heaven'' for the DS.


===Composition & Arrangements===
===Composition & Arrangements===
Source: Wii Sports Resort
Source: Rhythm Heaven


Arrangement Supervisor: Kazumi Totaka
Composition and arrangement Copyright Nintendo
{{clr}}
{{clr}}


==Title Theme (Wii Sports Resort)==
==Monkey Watch==
{{Infobox Music
{{Infobox Music
|name=Title Theme (Wii Sports Resort)
|name=Monkey Watch
|game={{forwiiu}}
|game={{forwiiu}}
|universe={{uv|Wii Sports}}
|universe={{uv|Rhythm Heaven}}
|debut=''Wii Sports Resort''
|debut=''Rhythm Heaven Fever''
|stage=[[Wuhu Island]]
|stage=[[Miiverse]]
|availability=Unlockable
|availability=Downloadable
|link=[https://www.youtube.com/watch?v=H49HDvrRiDQ]
|link=[https://www.youtube.com/watch?v=B2RQeB402YQ]
}}
}}
===Origin===
===Origin===
This song is taken directly from ''{{s|nwiki|Wii Sports Resort}}'' and it is played during the title screen.
This song is played in the Monkey Watch stage in ''Rhythm Heaven Fever''. It is technically an unique arrangement to ''Super Smash Bros.'', as the song features clapping throughout and seamlessly loops back to the start.


===Composition & Arrangements===
===Composition & Arrangements===
Source: Wii Sports Resort
Source: Rhythm Heaven Fever
{{clr}}


==Tunnel Theme (X-Scape)==
Composition and arrangement Copyright Nintendo
{{Infobox Music
|name=Tunnel Theme (X-Scape)
|game={{forwiiu}}
|universe={{uvm|X}}
|debut=''X-Scape''
|stage=[[Orbital Gate Assault]]
|availability=Unlockable
|link=[https://www.youtube.com/watch?v=bXI062E5oSQ]
}}
===Composition & Arrangements===
Source: X-Scape
{{clr}}
{{clr}}


==Weyard==
==Swan Lesson==
{{Infobox Music
{{Infobox Music
|name=Weyard
|name=Swan Lesson
|game={{forwiiu}}
|game={{forwiiu}}
|universe={{uv|Golden Sun}}
|universe={{uv|Art Academy}}
|debut=''Golden Sun: Dark Dawn''
|debut=''Art Academy''
|stage=[[Palutena's Temple]]
|stage={{b|Duck Hunt|stage}} {{gameIcon|ssb4-U}}
|availability=Unlockable
|availability=Unlockable
|link=[https://www.youtube.com/watch?v=POwC4nxcxlY]
|link=[https://www.youtube.com/watch?v=UHqX9bJ0oXY]
}}
}}
===Origin===
===Origin===
An original track from ''Golden Sun: Dark Dawn'', which is the theme for whenever Matthew is on the Overworld Map. The name of the track refers to the flat world in which ''Golden Sun'' is based in.
This song plays during Vince's explanations in Lesson 9 of the original ''Art Academy'' for the DS. The subject of the lesson is a swan, hence the name.
===Composition & Arrangements===
Source: Art Academy


===Composition & Arrangements===
Composition and arrangement Copyright Nintendo
Source: Golden Sun: Dark Dawn
{{clr}}
{{clr}}


Line 807: Line 1,223:
}}
}}
===Origin===
===Origin===
This is the song that plays during fights with the Dragon enemy in several of the AR Games. This track is taking directly from that game.
This is the song that plays during fights with the Dragon enemy in several of the AR Games. This track is taken directly from that game.
===Composition & Arrangements===
===Composition & Arrangements===
Source: AR Games
Source: AR Games
{{clr}}
==Turbo Jet==
{{Infobox Music
|name=Turbo Jet
|game={{forwiiu}}
|universe={{uv|Pilotwings}}
|debut=''Pilotwings Resort''
|stage=[[Pilotwings]]
|availability=Default
|link=[https://www.youtube.com/watch?v=nyHNArrT3ho]
}}
===Origin===
A remix of the music that plays when the player partakes in the Turbo Jet event in ''Pilotwings Resort''.
===Composition & Arrangements===
Source: Pilotwings Resort
Arrangement Supervisor: Asuka Ito
{{clr}}
==Pedal Glider==
{{Infobox Music
|name=Pedal Glider
|game={{forwiiu}}
|universe={{uv|Pilotwings}}
|debut=''Pilotwings Resort''
|stage=[[Pilotwings]]
|availability=Unlockable
|link=[https://www.youtube.com/watch?v=NRyYdig1w5M]
}}
===Origin===
A remix of the music that plays when the player partakes in the Hang Glider event in ''Pilotwings Resort''.  It should be noted that this remix actually is more similar to the Hang Glider theme rather than the Pedal Glider theme.
===Composition & Arrangements===
Source: Pilotwings Resort


Arrangement Supervisor: Asuka Ito
Composition and arrangement Copyright Nintendo
{{clr}}
 
==Tomorrow's Passion==
{{Infobox Music
|name=Tomorrow's Passion
|game={{forwiiu}}
|universe={{uvm|Captain Rainbow}}
|debut=''Captain Rainbow''
|stage=[[Boxing Ring]] {{gameIcon|ssb4-U}}
|availability=Default
|link=[https://www.youtube.com/watch?v=AiaNOPUeL_Q]
}}
===Origin===
The song that plays while you're sparing with Little Mac.
 
===Composition & Arrangements===
Source: Captain Rainbow
{{clr}}
 
==Monkey Watch==
{{Infobox Music
|name=Monkey Watch
|game={{forwiiu}}
|universe={{uv|Rhythm Heaven}}
|debut=''Rhythm Heaven Fever''
|stage=[[Miiverse]]
|availability=Downloadable
|link=[https://www.youtube.com/watch?v=B2RQeB402YQ]
}}
 
===Origin===
Taken directly from ''Rhythm Heaven Fever'', this song is played in the Monkey Watch stage.
 
===Composition & Arrangements===
Source: Rhythm Heaven Fever
{{clr}}
 
==Swan Lesson==
{{Infobox Music
|name=Swan Lesson
|game={{forwiiu}}
|universe={{uvm|Art Academy}}
|debut=''Art Academy''
|stage={{b|Duck Hunt|stage}}
|availability=Unlockable
|link=[https://www.youtube.com/watch?v=UHqX9bJ0oXY]
}}
===Origin===
This song plays during Vince's explanations in Lesson 9 of the original ''Art Academy'' for the DS. The subject of the lesson is a swan, hence the name.
===Composition & Arrangements===
Source: Art Academy
{{clr}}
{{clr}}


Line 907: Line 1,236:
|universe={{uvm|Freakyforms}}
|universe={{uvm|Freakyforms}}
|debut=''Freakyforms: Your Creations, Alive!''
|debut=''Freakyforms: Your Creations, Alive!''
|arrangement=''Super Smash Bros. 4''
|stage=[[Miiverse]]
|stage=[[Miiverse]]
|availability=Downloadable
|availability=Downloadable
|link=[https://www.youtube.com/watch?v=nVsHSejii4w]
|link=[https://www.youtube.com/watch?v=nVsHSejii4w]
}}
}}
A remix of various music from Freakyforms: Your Creations Alive and its Deluxe rerelease for the 3DS. The medley begins with an arrangement of the title theme and transitions to another theme (still unidentified). Halfway through it switches to a faster version of the title theme. It then transitions to a hard rock arrangement of the normal battle theme and concludes with the Dungeon Roll Call theme. Throught the song, various formee voices can be heard.
 
===Origin===
A remix of various music from ''Freakyforms: Your Creations Alive'' and its Deluxe re-release for the 3DS. The medley begins with an arrangement of the title theme and transitions to the dungeon battle theme. Halfway through it switches to a faster version of the title theme. It then transitions to a hard rock arrangement of the normal battle theme and concludes with the Dungeon Roll Call theme. Throught the song, various formee voices can be heard.
===Composition & Arrangements===
===Composition & Arrangements===
Source: Freakyforms: Your Creations, Alive!
Source: Freakyforms: Your Creations, Alive!


Arrangement: Maki Kirioka  
Arrangement: Maki Kirioka
 
Composition: Asobism,co.ltd
 
Composition and arrangement Copyright Nintendo
{{clr}}
{{clr}}


Line 924: Line 1,260:
|universe={{uvm|Sakura Samurai}}
|universe={{uvm|Sakura Samurai}}
|debut=''Sakura Samurai: Art of the Sword''
|debut=''Sakura Samurai: Art of the Sword''
|arrangement=''Super Smash Bros. 4''
|stage=[[Luigi's Mansion]]
|stage=[[Luigi's Mansion]]
|availability=Unlockable
|availability=Unlockable
|link=[https://www.youtube.com/watch?v=rIKHm5R7l0s]
|link=[https://www.youtube.com/watch?v=rIKHm5R7l0s]
}}
}}
A remix of the theme that plays during the first two boss fights in Sakura Samurai: Art of the Sword. The first half plays like a remastered version of the original theme while the second half adds dubstep effects.
A remix of the theme that plays during the first two boss fights in ''Sakura Samurai: Art of the Sword''. The first half plays like a remastered version of the original theme while the second half adds dubstep effects followed by a short remix of the town theme. At the beginning of the remix, the chord that plays at the start of a stage in ''Sakura Samurai'' can be heard.
===Composition & Arrangements===
===Composition & Arrangements===
Source: Sakura Samurai: Art of the Sword
Source: Sakura Samurai: Art of the Sword
Arrangement Supervisor: Toshiyuki Sudo
Composition: Nintendo
Arrangement: Nintendo
Composition and arrangement Copyright
===Unlock Method===
*Obtain a random [[CD]] containing this track.
{{clr}}
{{clr}}


Line 937: Line 1,285:
|name=Dark Lord
|name=Dark Lord
|game={{for3ds}}<br>{{forwiiu}}
|game={{for3ds}}<br>{{forwiiu}}
|universe={{uv|Find Mii}}
|universe={{uv|StreetPass Mii Plaza}}
|debut=''Find Mii II''
|debut=''Find Mii II''
|arrangement=''Super Smash Bros. 4''
|stage=[[Find Mii]]<br>[[Miiverse]]
|stage=[[Find Mii]]<br>[[Miiverse]]
|availability=Default (3DS)<br>Downloadable (Wii U)
|availability=Default (3DS)<br>Downloadable (Wii U)
Line 944: Line 1,293:
}}
}}
===Origin===
===Origin===
An arrangement of the theme of the same name from ''Find Mii II'', associated with the [[Dark Emperor]].
An arrangement of the theme of the same name from ''Find Mii II'', associated with the Dark Lord, the final boss of the quest (and by extension, the [[Dark Emperor]], the Dark Lord's upgraded form and final boss of ''Find Mii II'''s secret quest).


===Composition & Arrangements===
===Composition & Arrangements===
Line 950: Line 1,299:


Arrangement Supervisor: Daisuke Matsuoka
Arrangement Supervisor: Daisuke Matsuoka
Composition: Nintendo
Arrangement: Nintendo
Composition and arrangement Copyright Nintendo
{{clr}}
{{clr}}


Line 956: Line 1,311:
|name=Save the World, Heroes!
|name=Save the World, Heroes!
|game={{for3ds}}<br>{{forwiiu}}
|game={{for3ds}}<br>{{forwiiu}}
|universe={{uv|Find Mii}}
|universe={{uv|StreetPass Mii Plaza}}
|debut=''Find Mii II''
|debut=''Find Mii II''
|arrangement=''Super Smash Bros. 4''
|stage=[[Find Mii]]<br>[[Miiverse]]
|stage=[[Find Mii]]<br>[[Miiverse]]
|availability=Default (3DS)<br>Downloadable (Wii U)
|availability=Default (3DS)<br>Downloadable (Wii U)
Line 969: Line 1,325:


Arrangement Supervisor: Daisuke Matsuoka
Arrangement Supervisor: Daisuke Matsuoka
Composition: Nintendo
Arrangement: Nintendo
Composition and arrangement Copyright Nintendo
{{clr}}
{{clr}}


Line 975: Line 1,337:
|name=Culdcept
|name=Culdcept
|game={{forwiiu}}
|game={{forwiiu}}
|universe={{uvm|Culdcept}}
|universe={{uvm3|Culdcept}}
|debut=''Culdcept 3DS''
|debut=''Culdcept 3DS''
|arrangement=''Super Smash Bros. 4''
|stage=[[Boxing Ring]] {{gameIcon|ssb4-U}}
|stage=[[Boxing Ring]] {{gameIcon|ssb4-U}}
|availability=Default
|availability=Default
Line 987: Line 1,350:
Source: Culdcept 3DS
Source: Culdcept 3DS


Arrangement Supervisor: Kenji Ito
Arrangement: Kenji Ito
 
Composition: Kenji Ito
 
Composition Copyright Kenji Ito
 
Arrangement Copyright Nintendo
{{clr}}
{{clr}}


Line 996: Line 1,365:
|universe={{uvm|Style Savvy}}
|universe={{uvm|Style Savvy}}
|debut=''Style Savvy: Trendsetters''
|debut=''Style Savvy: Trendsetters''
|arrangement=''Super Smash Bros. 4''
|stage=[[Wuhu Island]]
|stage=[[Wuhu Island]]
|availability=Default
|availability=Default
Line 1,007: Line 1,377:


Arrangement Supervisor: Ryo Watanabe
Arrangement Supervisor: Ryo Watanabe
Composition: Nintendo
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
{{clr}}
{{clr}}


Line 1,023: Line 1,399:
===Composition & Arrangements===
===Composition & Arrangements===
Source: Style Savvy: Trendsetters
Source: Style Savvy: Trendsetters
Composition and arrangement Copyright Nintendo
{{clr}}
{{clr}}


Line 1,029: Line 1,407:
|name=Nintendo Land Medley
|name=Nintendo Land Medley
|game={{forwiiu}}
|game={{forwiiu}}
|universe={{uvm|Nintendo Land}}
|universe=''[[Mii (universe)#Nintendo Land|Nintendo Land]]''
|debut=''Nintendo Land''
|debut=''Nintendo Land''
|arrangement=''Super Smash Bros. 4''
|stage=[[Miiverse]]
|stage=[[Miiverse]]
|availability=Downloadable
|availability=Downloadable
Line 1,036: Line 1,415:
}}
}}
===Origin===
===Origin===
This remix incorporates the "Main Theme/Hub", "Monita's Theme", and "Tower Minigame" themes from ''{{s|mariowiki|Nintendo Land}}''.
This remix incorporates the "Main Theme (Daytime)", "Monita's Theme", and "Coin Game" themes from ''{{s|mariowiki|Nintendo Land}}''.


===Composition & Arrangements===
===Composition & Arrangements===
Source: Nintendo Land
Source: Nintendo Land


Arrangement Supervisor: Tsukasa Masuko  
Arrangement Supervisor: Tsukasa Masuko
 
Composition: Nintendo
 
Arrangement: M’s Factory Inc.
 
Composition and arrangement Copyright Nintendo
{{clr}}
{{clr}}
===Other Uses===
This track was used when discussing Connecting to Nintendo 3DS in ''Wii U - Super Smash Bros. for Wii U 50-Fact Extravaganza''.


==Title Theme (Nintendo Land)==
==Title Theme (Nintendo Land)==
Line 1,048: Line 1,436:
|name=Title Theme (Nintendo Land)
|name=Title Theme (Nintendo Land)
|game={{forwiiu}}
|game={{forwiiu}}
|universe={{uvm|Nintendo Land}}
|universe=''[[Mii (universe)#Nintendo Land|Nintendo Land]]''
|debut=''Nintendo Land''
|debut=''Nintendo Land''
|stage=[[Miiverse]]
|stage=[[Miiverse]]
Line 1,055: Line 1,443:
}}
}}
===Origin===
===Origin===
This is taken directly from ''{{s|mariowiki|Nintendo Land}}'' when the player travels all across the park.
This is taken directly from ''{{s|mariowiki|Nintendo Land}}'' when the player travels across the park during the day.


===Composition & Arrangements===
===Composition & Arrangements===
Source: Nintendo Land
Source: Nintendo Land
Composition and arrangement Copyright Nintendo
{{clr}}
{{clr}}


Line 1,072: Line 1,462:
}}
}}
===Origin===
===Origin===
A title theme from ''Dillon's Rolling Western''.
The daytime theme from ''Dillon's Rolling Western: The Last Ranger'', which itself is a slight variation of the daytime theme from the first ''Dillon's Rolling Western''.


===Composition & Arrangements===
===Composition & Arrangements===
Source: Dillon's Rolling Western
Source: Dillon's Rolling Western: The Last Ranger
 
Composition and arrangement Copyright Nintendo
{{clr}}
{{clr}}


Line 1,084: Line 1,476:
|universe={{uv|Tomodachi}}
|universe={{uv|Tomodachi}}
|debut=''Tomodachi Life'', ''Tomodachi Collection''
|debut=''Tomodachi Life'', ''Tomodachi Collection''
|arrangement=''Super Smash Bros. 4''
|stage=[[Tomodachi Life]]<br>[[Miiverse]]
|stage=[[Tomodachi Life]]<br>[[Miiverse]]
|availability=Default (3DS)<br>Downloadable (Wii U)
|availability=Default (3DS)<br>Downloadable (Wii U)
Line 1,095: Line 1,488:


Arrangement Supervisor: Masafumi Takada
Arrangement Supervisor: Masafumi Takada
Composition: Nintendo
Arrangement: Sound Prestige LLC.
Composition and arrangement Copyright Nintendo
{{clr}}
{{clr}}


Line 1,101: Line 1,500:
|name=ST01: Roll Out, Wonderful 100!
|name=ST01: Roll Out, Wonderful 100!
|game={{forwiiu}}
|game={{forwiiu}}
|universe={{uvm|The Wonderful 101}}
|universe={{uvm3|The Wonderful 101}}
|debut=''The Wonderful 101''
|debut=''The Wonderful 101''
|stage=[[Pilotwings]]
|stage=[[Pilotwings]]
Line 1,108: Line 1,507:
}}
}}
===Origin===
===Origin===
This bombastic, orchestrated piece is the first stage theme of Wii U action game ''{{s|nwiki|The Wonderful 101}}'', originally playing in the Blossom City Outskirts area of the game and all of its associated missions.
This bombastic, orchestrated piece is the first stage theme of the Wii U action game ''{{s|wikipedia|The Wonderful 101}}'', originally playing in the Blossom City Outskirts area of the game and all of its associated missions.


===Composition & Arrangements===
===Composition & Arrangements===
Source: The Wonderful 101
Source: The Wonderful 101
Composition and arrangement Copyright Nintendo / PlatinumGames Inc.
===Unlock Method===
*Obtain a random [[CD]] containing this track.
{{clr}}
{{clr}}


Line 1,118: Line 1,522:
|name=Jergingha - Planet Destruction Form
|name=Jergingha - Planet Destruction Form
|game={{forwiiu}}
|game={{forwiiu}}
|universe={{uvm|The Wonderful 101}}
|universe={{uvm3|The Wonderful 101}}
|debut=''The Wonderful 101''
|debut=''The Wonderful 101''
|stage=[[Mario Galaxy]]
|stage=[[Mario Galaxy]]
|availability=Unlockable
|availability=Unlockable
|link=[http://www.youtube.com/watch?v=N_u5H8-nnoc]
|link=[https://www.youtube.com/watch?v=DCEQODNMS2U]
}}
}}
===Origin===
===Origin===
The theme played while fighting {{s|nwiki|Jergingha}}, the final boss of ''{{s|nwiki|The Wonderful 101}}''.
The theme played while fighting {{s|nwiki|Jergingha}}, the final boss of ''{{s|wikipedia|The Wonderful 101}}''. This is taken directly from that game.


===Composition & Arrangements===
===Composition & Arrangements===
Source: The Wonderful 101
Source: The Wonderful 101
Composition and arrangement Copyright Nintendo / PlatinumGames Inc.
===Unlock Method===
*Obtain a random [[CD]] containing this track.
{{clr}}
{{clr}}


Line 1,135: Line 1,544:
|name=Final Results (Wii Party U)
|name=Final Results (Wii Party U)
|game={{forwiiu}}
|game={{forwiiu}}
|universe={{uvm|Wii Party U}}
|universe=''[[Mii (universe)#Wii Party|Wii Party]]''
|debut=''Wii Party U''
|debut=''Wii Party U''
|stage=[[Miiverse]]
|stage=[[Miiverse]]
Line 1,146: Line 1,555:
===Composition & Arrangements===
===Composition & Arrangements===
Source: Wii Party U
Source: Wii Party U
Composition and arrangement Copyright Nintendo
{{clr}}
{{clr}}


Line 1,154: Line 1,565:
|universe={{uvm|NES Remix}}
|universe={{uvm|NES Remix}}
|debut=''NES Remix 2''
|debut=''NES Remix 2''
|stage={{b|Duck Hunt|stage}}
|stage={{b|Duck Hunt|stage}} {{gameIcon|ssb4-U}}
|availability=Unlockable
|availability=Unlockable
|link=[https://www.youtube.com/watch?v=ssnNFYpXgBA]
|link=[https://www.youtube.com/watch?v=ssnNFYpXgBA]
Line 1,163: Line 1,574:
===Composition & Arrangements===
===Composition & Arrangements===
Source: NES Remix 2
Source: NES Remix 2
Composition and arrangement Copyright Nintendo
===Unlock Method===
*Unlock the {{b|Duck Hunt|stage}} stage.
{{clr}}
{{clr}}


{{SSB4Music}}
==Trivia==
*Excluding [[List of SSB4 Music (Namco series)#Trivia|songs from Namco properties]], there are a few songs from universes not represented by playable characters that exclusively appear in Mii Fighter costume trailers.
**[https://youtu.be/iKZh2dR0wKE/ Splattack!] from ''Splatoon'' is used during the [[Inkling]] reveal.
**[https://youtu.be/JSC9ENc78mg/ Proof of a Hero ~ 4Version] from ''Monster Hunter 4 Ultimate'' is used during the [[Monster Hunter]] reveal.
**[https://youtu.be/kJCzhN2d8sQ/ Beginning (VF2)] from ''Virtua Fighter 2'' is used during the [[Jacky]] and [[Akira]] reveal.
***The former two songs would later be included in ''Super Smash Bros. Ultimate''.
 
{{Music}}
[[Category:Music (SSB4)]]
[[Category:Music (SSB4)]]

Latest revision as of 23:28, November 8, 2024

This is a list of music tracks originating from non-character Nintendo universes in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U.

Wrecking Crew Medley[edit]

Wrecking Crew Medley
Track title Wrecking Crew Medley
Game Super Smash Bros. for Wii U
Universe Wrecking Crew
Debut game Wrecking Crew
Arrangement debut Super Smash Bros. 4
Stage of usage Wrecking Crew
Availability Default
Link [1]

Origin[edit]

A medley of various themes from Wrecking Crew.

Composition & Arrangements[edit]

Source: Wrecking Crew

Arrangement Supervisor: Manabu Namiki

Composition: Nintendo

Arrangement: M2 Co., Ltd.

Composition and arrangement Copyright Nintendo

Wrecking Crew Retro Medley[edit]

Wrecking Crew Retro Medley
Track title Wrecking Crew Retro Medley
Game Super Smash Bros. for Nintendo 3DS
Super Smash Bros. for Wii U
Universe Wrecking Crew
Debut game Wrecking Crew
Stage of usage Duck Hunt Super Smash Bros. for Nintendo 3DS
Wrecking Crew
Availability Downloadable (3DS)
Default (Wii U)
Link [2]

Origin[edit]

A medley of various themes taken directly from Wrecking Crew.

Composition & Arrangements[edit]

Source: Wrecking Crew

Composition and arrangement Copyright Nintendo

Light Plane (Remix)[edit]

Light Plane
Track title Light Plane
Game Super Smash Bros. for Wii U
Universe Pilotwings
Debut game Pilotwings
Arrangement debut Super Smash Bros. 4
Stage of usage Pilotwings
Availability Default
Link [3]

Origin[edit]

A jazz fusion remix of the music that plays when the player partakes in the Light Plane event in Pilotwings.

Composition & Arrangements[edit]

Source: Pilotwings

Arrangement Supervisor: Masato Coda with RiRiKA

Composition: Nintendo

Arrangement: designwave co.,ltd

Composition and arrangement Copyright Nintendo

Light Plane (Vocal Mix)[edit]

Light Plane (Vocal Mix)
Track title Light Plane (Vocal Mix)
Game Super Smash Bros. for Wii U
Universe Pilotwings
Debut game Pilotwings
Arrangement debut Super Smash Bros. 4
Stage of usage Pilotwings
Availability Default
Link [4]

Origin[edit]

Identical to the Light Plane remix, except the vocals are more pronounced than those in the alternate remix.

Composition & Arrangements[edit]

Source: Pilotwings

Arrangement Supervisor: Masato Coda with RiRiKA

Composition: Nintendo

Arrangement: designwave co.,ltd

Composition and arrangement Copyright Nintendo

Light Plane (Original)[edit]

Light Plane
Track title Light Plane
Game Super Smash Bros. for Wii U
Universe Pilotwings
Debut game Pilotwings
Stage of usage Pilotwings
Availability Default
Link [5]

Origin[edit]

The original, SNES-era music that plays when the player partakes in the Light Plane event in Pilotwings.

Composition & Arrangements[edit]

Source: Pilotwings

Composition and arrangement Copyright Nintendo

Turbo Jet[edit]

Turbo Jet
Track title Turbo Jet
Game Super Smash Bros. for Wii U
Universe Pilotwings
Debut game Pilotwings Resort
Arrangement debut Super Smash Bros. 4
Stage of usage Pilotwings
Availability Default
Link [6]

Origin[edit]

A remix of the music that plays in the game Pilotwings Resort. It starts with "Opening", then change to the main song "Turbo Jet". Before looping a small remix of "Light Plane" from the original Pilotwings can be heard.

Composition & Arrangements[edit]

Source: Pilotwings Resort

Arrangement Supervisor: Asuka Ito

Composition: Nintendo

Arrangement: Nintendo

Composition and arrangement Copyright Nintendo

Pedal Glider[edit]

Pedal Glider
Track title Pedal Glider
Game Super Smash Bros. for Wii U
Universe Pilotwings
Debut game Pilotwings Resort
Arrangement debut Super Smash Bros. 4
Stage of usage Pilotwings
Availability Unlockable
Link [7]

Origin[edit]

A remix of the music that plays when the player partakes in the Hang Glider event in Pilotwings Resort. It should be noted that this remix actually is more similar to the Hang Glider theme rather than the Pedal Glider theme.

Composition & Arrangements[edit]

Source: Pilotwings Resort

Arrangement Supervisor: Asuka Ito

Composition: Nintendo

Arrangement: Nintendo

Composition and arrangement Copyright Nintendo

Unlock Method[edit]

  • Obtain a random CD containing this track.

Opening Theme / Select (Wii Sports)[edit]

Opening Theme / Select (Wii Sports)
Track title Opening Theme / Select (Wii Sports)
Game Super Smash Bros. for Wii U
Universe Wii Sports
Debut game Wii Sports
Stage of usage Wuhu Island
Availability Default
Link [8]

Origin[edit]

Taken directly from Wii Sports, this track is played during the title screen and the sports selection screen, with the opening sound effect of Boxing at the start.

Composition & Arrangements[edit]

Source: Wii Sports

Composition and arrangement Copyright Nintendo

Wii Sports Series Medley[edit]

Wii Sports Series Medley
Track title Wii Sports Series Medley
Game Super Smash Bros. for Wii U
Universe Wii Sports
Debut game Wii Sports, Wii Sports Resort
Arrangement debut Super Smash Bros. 4
Stage of usage Wuhu Island
Availability Default
Link [9]

Origin[edit]

A medley of the Wii Sports series, starting with the title theme of Wii Sports, then to the title theme of Wii Sports Resort.

Composition & Arrangements[edit]

Source: Wii Sports / Wii Sports Resort

Arrangement Supervisor: Junichi Nakatsuru

Composition: Nintendo

Arrangement: BANDAI NAMCO Studios Inc.

Composition and arrangement Copyright Nintendo

Wii Sports Resort[edit]

Wii Sports Resort
Track title Wii Sports Resort
Game Super Smash Bros. for Wii U
Universe Wii Sports
Debut game Wii Sports Resort
Arrangement debut Super Smash Bros. 4
Stage of usage Wuhu Island
Availability Default
Link [10]

Origin[edit]

A funky remix of the title theme from Wii Sports Resort.

Composition & Arrangements[edit]

Source: Wii Sports Resort

Arrangement Supervisor: Kazumi Totaka

Composition: Nintendo

Arrangement: Nintendo

Composition and arrangement Copyright Nintendo

Wii Sports Resort Ver. 2[edit]

Wii Sports Resort Ver. 2
Track title Wii Sports Resort Ver. 2
Game Super Smash Bros. for Wii U
Universe Wii Sports
Debut game Wii Sports Resort
Arrangement debut Super Smash Bros. 4
Stage of usage Wuhu Island
Availability Unlockable
Link [11]

Origin[edit]

A disco remix of the title theme from Wii Sports Resort.

Composition & Arrangements[edit]

Source: Wii Sports Resort

Arrangement Supervisor: Kazumi Totaka

Composition: Nintendo

Arrangement: Nintendo

Composition and arrangement Copyright Nintendo

Unlock Method[edit]

  • Obtain a CD containing this track.

Title Theme (Wii Sports Resort)[edit]

Title Theme (Wii Sports Resort)
Track title Title Theme (Wii Sports Resort)
Game Super Smash Bros. for Wii U
Universe Wii Sports
Debut game Wii Sports Resort
Stage of usage Wuhu Island
Availability Unlockable
Link [12]

Origin[edit]

This song is taken directly from Wii Sports Resort and it is played during the title screen.

Composition & Arrangements[edit]

Source: Wii Sports Resort

Composition and arrangement Copyright Nintendo

Unlock Method[edit]

  • Perform a combo with 30 hits or higher in Training Mode.

Famicom Medley[edit]

Famicom Medley
Track title Famicom Medley
Game Super Smash Bros. for Wii U
Universe The Legend of Zelda, Mario, Metroid, Duck Hunt, Punch-Out!!, Kid Icarus
Debut game The Legend of Zelda, Zelda II: The Adventure of Link, Dr. Mario, Metroid, Duck Hunt, Punch-Out!! (NES), Kid Icarus
Stage of usage Duck Hunt Super Smash Bros. for Wii U
Availability Unlockable
Link [13]

Origin[edit]

This remix, while named similarly to the version in Brawl, is very different from the Brawl version and is more based off the playable universes. All music is ripped from the original Famicom versions. The medley is comprised of:

Interestingly, each tune in this medley has a remix in Super Smash Bros. for Wii U. Furthermore, the title theme from Duck Hunt and the Jogging theme from Punch-Out!! are the only two pieces to return from Brawl's version of the Famicom Medley, likely due to the inclusion of Duck Hunt and Little Mac as fighters.

Composition & Arrangements[edit]

Source: Family Computer Series

Composition and arrangement Copyright Nintendo

Unlock Method[edit]

Clu Clu Land[edit]

Clu Clu Land
Track title Clu Clu Land
Game Super Smash Bros. for Wii U
Universe Clu Clu Land
Debut game Clu Clu Land
Arrangement debut Super Smash Bros. Brawl
Stage of usage Duck Hunt Super Smash Bros. for Wii U
Availability Unlockable
Link [14]

Origin[edit]

This remix returns from Super Smash Bros. Brawl. The track is a medley of music pieces from the NES game of the track's title, Clu Clu Land. The first sub-track this medley remixes is the Level Start Theme, which plays at the beginning of each level, now performed with bass instruments and a piano, as well as an excerpt of its original chiptune form. Following this, the Time Running Out Theme plays, which in Clu Clu Land would play if the time limit on a level had severely depleted. Afterwards, the Completion/Results Screen Theme plays, which originally played at the end of each level in Clu Clu Land when the player's score would be displayed on a results screen. The Bonus Round Theme, the track that played whenever protagonist Bubbles attempted to complete a bonus stage is remixed with an electric guitar, before the track finally loops back around to the beginning. This medley also incorporates sound effects that protagonist Bubbles would make in the game.

Composition & Arrangements[edit]

Source: Clu Clu Land

Arrangement Supervisor: Keigo Ozaki

Composition: Nintendo

Arrangement: GAME ARTS Co., Ltd.

Composition and arrangement Copyright Nintendo

Unlock Method[edit]

Balloon Fight Medley[edit]

Balloon Fight Medley
Track title Balloon Fight Medley
Game Super Smash Bros. for Nintendo 3DS
Super Smash Bros. for Wii U
Universe Balloon Fight
Debut game Balloon Fight
Arrangement debut Super Smash Bros. 4
Stage of usage Balloon Fight
Wrecking Crew
Availability Unlockable (3DS)
Default (Wii U)
Link [15]

Origin[edit]

A medley of various themes from Balloon Fight. The main medley consists of the opening jingle that plays during the start of a new game, specifically the 1- or 2-Player Game, and the tune that plays when a player pops an enemy's balloons and the enemy is floating down on its parachute. The ambient beeps that play during the main game can be heard in the background at several parts of the song, most prominently from 0:10 to 0:13. A brief part of the song that plays during the bonus game and the Balloon Trip game mode can be heard at 1:05. The jingles that play when the fish snatches somebody (0:34), after respawning (0:40), when the player collects a bubble (1:01), after completing a stage (1:10), after a game over (1:13 - 1:29), and when a character falls are also within the medley. The medley ends with a flourished version of the tune that plays after a perfect round of the bonus stage (1:46); afterwards, the song loops back into the beginning.

Composition & Arrangements[edit]

Source: Balloon Fight

Arrangement Supervisor: Yoshihito Yano

Composition: Nintendo

Arrangement: BANDAI NAMCO Studios Inc.

Composition and arrangement Copyright Nintendo

Unlock Method[edit]

Balloon Trip[edit]

Balloon Trip
Track title Balloon Trip
Game Super Smash Bros. for Nintendo 3DS
Super Smash Bros. for Wii U
Universe Balloon Fight
Debut game Balloon Fight
Arrangement debut Super Smash Bros. 4
Stage of usage Balloon Fight
Duck Hunt Super Smash Bros. for Wii U
Availability Unlockable
Link [16]

Origin[edit]

A remix of the Balloon Trip theme from Balloon Fight; although similarly named to the remix from Brawl, this is a new arrangement with a more chiptune-esque sound.

Composition & Arrangements[edit]

Source: Balloon Fight

Arrangement: Hirokazu Tanaka. ex

Composition: Nintendo

Composition and arrangement Copyright Nintendo

Unlock Method[edit]

Ice Climber[edit]

Ice Climber
Track title Ice Climber
Game Super Smash Bros. for Wii U
Universe Ice Climber
Debut game Ice Climber
Arrangement debut Super Smash Bros. Brawl
Stage of usage Wrecking Crew
Availability Default
Link [17]

Origin[edit]

This remix returns from Brawl, despite the Ice Climbers' absence, where it played on the Summit stage. The arrangement begins with a short monologue: "Hey, guys! It's Ice Climber. Well, I'll show you how to move. Get rhythm with your friends, and rock the iceberg!" The track moves to a piano-based remix of the Bonus Stage Theme, transitions to a fast-paced electric guitar remix of the same theme, then slows down to a relaxed remix of the Stage Theme before looping back to the start.

Composition & Arrangements[edit]

Source: Ice Climber

Arrangement Supervisor: Toshiyuki Sudo

Composition: Nintendo

Arrangement: Nintendo

Composition and arrangement Copyright Nintendo

Icicle Mountain[edit]

Icicle Mountain
Track title Icicle Mountain
Game Super Smash Bros. for Wii U
Universe Ice Climber
Debut game Ice Climber
Arrangement debut Super Smash Bros. Melee
Stage of usage Wrecking Crew
Availability Unlockable
Link [18]

Origin[edit]

This remix returns from Melee, despite the Ice Climbers' absence, where it played on the Icicle Mountain stage. It is a medley of various tunes from the game, Ice Climber.

Composition & Arrangements[edit]

Source: Ice Climber

Arrangement Supervisor: Shogo Sakai

Composition: Nintendo

Arrangement: HAL Laboratory, Inc.

Composition and arrangement Copyright Nintendo

Unlock Method[edit]

  • Obtain a random CD containing this track.

Stack-Up/Gyromite[edit]

Stack-Up/Gyromite
Track title Stack-Up/Gyromite
Game Super Smash Bros. for Wii U
Universe R.O.B.
Debut game Stack-Up, Gyromite
Arrangement debut Super Smash Bros. Brawl
Stage of usage Wrecking Crew
Availability Default
Link [19]

Origin[edit]

This track serves as a collection of short music pieces from NES games Stack-Up and Gyromite. These two games are associated by both being controlled by R.O.B., hence why the two games offer music pieces to this overall arrangement. In order of appearance, this medley remixes the Test Theme, a music that plays when "Test" is selected in the main menu of Gyromite. The arrangement moves onto the Stack-Up Title Screen Theme, a piece that plays on the title screen of Stack-Up. Stack-Up Memory Mode then plays, a music piece that would play during Memory Mode of Stack-Up, before transitioning into Stack-Up Direct Mode, the music that would play during Direct Mode in Stack-Up. The medley then remixes the last segment of the Gyromite Level Theme, which would play just before the overall music loop of any standard platforming level of Gyromite, and finally Stack-Up Bingo Mode, a track that would play during Bingo Mode of Stack-Up. This is a remix that debuted in Brawl.

Composition & Arrangements[edit]

Source: Stack-Up / Gyromite

Arrangement: Kenichi Okuma

Composition: Nintendo

Composition and arrangement Copyright Nintendo

Mach Rider[edit]

Mach Rider
Track title Mach Rider
Game Super Smash Bros. for Wii U
Universe Mach Rider
Debut game Mach Rider
Arrangement debut Super Smash Bros. Melee
Stage of usage Wrecking Crew
Availability Default
Link [20]

Origin[edit]

This track is a medley of songs the NES game Mach Rider. The track begins with the Title Screen before transitioning to the Course theme that played during actual gameplay. The next two sub-tracks are the Course Select theme, followed by the jingle that played when a course is selected. The medley finishes off with the Game Over jingle before looping back to the Title Screen. This remix debuted in Melee.

Composition & Arrangements[edit]

Source: Mach Rider

Arrangement Supervisor: Hirokazu Ando

Composition: HAL Laboratory, Inc.

Arrangement: HAL Laboratory, Inc.

Composition and arrangement Copyright Nintendo

The Mysterious Murasame Castle Medley[edit]

The Mysterious Murasame Castle Medley
Track title The Mysterious Murasame Castle Medley
Game Super Smash Bros. for Nintendo 3DS
Super Smash Bros. for Wii U
Universe The Mysterious Murasame Castle
Debut game The Mysterious Murasame Castle
Arrangement debut Super Smash Bros. 4
Stage of usage Smash Run
Duck Hunt Super Smash Bros. for Wii U
Availability Default (3DS)
Unlockable (Wii U)
Link [21]

Origin[edit]

A medley of several themes from The Mysterious Murasame Castle, Takamaru's game of origin. Starts with Game Start and proceeds to the Joukamachi BGM (called "Douchuumen (Nazo no Murasamejo)" in Brawl). It then transitions to the Mysterious Castle, followed by the Bonus Stage and the In the Castle music and finally the Game Over jingle before looping.

Composition & Arrangements[edit]

Source: The Mysterious Murasame Castle

Arrangement Supervisor: Shohei Tsuchiya (ZUNTATA)

Composition: Nintendo

Arrangement: TAITO CORPORATION

Composition and arrangement Copyright Nintendo

Unlock Method[edit]

Shin Onigashima Medley[edit]

Shin Onigashima Medley
Track title Shin Onigashima Medley
Game Super Smash Bros. for Wii U
Universe Shin Onigashima
Debut game Shin Onigashima
Arrangement debut Super Smash Bros. Brawl
Stage of usage Boxing Ring Super Smash Bros. for Wii U
Availability Default
Link [22]

Origin[edit]

This track is in fact a full medley, remixing sub-sections from the NES game Famicom Mukashibanashi Shin Onigashima, known more commonly as Shin Onigashima. All sub-sections in this full arrangement were originally based on Japanese folk songs. The minitracks within this medley are Title Screen, a very short track that originally played on the title screen of Shin Onigashima, and then At Home, a track which played in Shin Onigashima when the player was in the sunken hearth room of the old couple's home in Chapter 1. The overall music piece then plays a remix of Neighboring Village, which in Shin Onigashima, played during most Chapter 4, except when Donbe, one of the protagonists, is swimming underwater. The entire arrangement is performed via electric guitar with an up-tempo, rock feel.

Origin Video[edit]

[23]

Composition & Arrangements[edit]

Source: Shin Onigashima

Arrangement: Masafumi Takada

Composition: Nintendo

Composition and arrangement Copyright Nintendo

Title (3D Hot Rally)[edit]

Title (3D Hot Rally)
Track title Title (3D Hot Rally)
Game Super Smash Bros. for Wii U
Universe Famicom Grand Prix
Debut game Famicom Grand Prix II: 3D Hot Rally
Arrangement debut Super Smash Bros. Brawl
Stage of usage Mario Circuit (SSBB)
Availability Default
Link [24]

Origin[edit]

This track is a remix of the music that would play on the title screen of NES game 3D Hot Rally. This remix debuted in Brawl.

Composition & Arrangements[edit]

Source: Famicom Grand Prix II: 3D Hot Rally

Arrangement Supervisor: Kentaro Ishizaka

Composition: Nintendo

Arrangement: HAL Laboratory, Inc.

Composition and arrangement Copyright Nintendo

Tetris: Type A[edit]

Tetris: Type A
Track title Tetris: Type A
Game Super Smash Bros. for Nintendo 3DS
Super Smash Bros. for Wii U
Universe Tetris
Debut game Tetris
Arrangement debut Super Smash Bros. Brawl
Stage of usage Smash Run
Luigi's Mansion
Availability Default
Link [25]

Origin[edit]

A returning remix of the Type A theme from Tetris; this remix previously appeared in Brawl.

Composition & Arrangements[edit]

Source: Tetris

Arrangement Supervisor: Yoko Shimomura

Composition: Russian Folk Song

Arrangement: Midiplex Co., Ltd.

Arrangement Copyright Nintendo

Courtesy of The Tetris Company.

Tetris: Type B[edit]

Tetris: Type B
Track title Tetris: Type B
Game Super Smash Bros. for Wii U
Universe Tetris
Debut game Tetris
Arrangement debut Super Smash Bros. Brawl
Stage of usage Wuhu Island
Availability Unlockable
Link [26]

Origin[edit]

A returning remix of the Type B theme from Tetris; this remix previously appeared in Brawl. Despite the stage it previously played on is in the game (Luigi's Mansion) it now plays on Wuhu Island.

Composition & Arrangements[edit]

Source: Tetris

Arrangement: Masafumi Takada

Composition: Nintendo

Composition and arrangement Copyright Nintendo

Courtesy of The Tetris Company.

Unlock Method[edit]

Tunnel Scene (X)[edit]

Tunnel Scene (X)
Track title Tunnel Scene (X)
Game Super Smash Bros. for Wii U
Universe X
Debut game X
Arrangement debut Super Smash Bros. Brawl
Stage of usage Lylat Cruise
Availability Default
Link [27]

Origin[edit]

This track is a remix of a music piece in Game Boy game X. After finishing the tutorial at the beginning of X, the player is warped to a tunnel that takes the player to the main game. This track is the theme that is heard inside that tunnel. This remix debuted in Brawl.

Composition & Arrangements[edit]

Source: X

Arrangement Supervisor: Yusuke Takahama

Composition: Nintendo

Arrangement: TARGET ENTERTAINMENT INC.

Composition and arrangement Copyright Nintendo

Tunnel Theme (X-Scape)[edit]

Tunnel Theme (X-Scape)
Track title Tunnel Theme (X-Scape)
Game Super Smash Bros. for Wii U
Universe X
Debut game X-Scape
Stage of usage Orbital Gate Assault
Availability Unlockable
Link [28]

Origin[edit]

Another remix of the Tunnel Scene theme from the DSiWare sequel to X, known as X-Scape in North America.

Composition & Arrangements[edit]

Source: X-Scape

Composition and arrangement Copyright Nintendo

Unlock Method[edit]

  • Obtain a random CD containing this track.

Trivia[edit]

  • In the PAL version of the game, this song is titled Tunnel Theme - 3D Space Tank, as this is the game's title in PAL regions.

Lip's Theme (Panel de Pon)[edit]

Lip's Theme (Panel de Pon)
Track title Lip's Theme (Panel de Pon)
Game Super Smash Bros. for Wii U
Universe Panel de Pon
Debut game Panel de Pon
Arrangement debut Super Smash Bros. Brawl
Stage of usage Wrecking Crew
Availability Default
Link [29]

Origin[edit]

In Panel de Pon, whenever Lip the Flower Fairy was on-screen with significance to the game, she would have a special music theme play alongside her. This track is a remix of said music. Outside of Japan, the game was localized into Tetris Attack, and the track was used only in the tutorial. This remix debuted in Brawl.

Composition & Arrangements[edit]

Source: Panel de Pon

Arrangement: Masafumi Takada

Composition: INTELLIGENT SYSTEMS

Composition Copyright Nintendo / INTELLIGENT SYSTEMS

Arrangement Copyright Nintendo

Battle Scene / Final Boss (Golden Sun)[edit]

Battle Scene / Final Boss (Golden Sun)
Track title Battle Scene / Final Boss (Golden Sun)
Game Super Smash Bros. for Wii U
Universe Golden Sun
Debut game Golden Sun: The Lost Age
Arrangement debut Super Smash Bros. Brawl
Stage of usage Norfair
Availability Default
Link [30]

Origin[edit]

This track takes a progressive rock approach to two music tracks from Golden Sun: The Lost Age, sequel to Golden Sun. The first sub-track is the game's standard Battle Theme (sometimes referred to as Felix's Battle Theme), which would play in any randomly encountered battle. The second sub-track is the Final Boss Theme, the music that would play when the protagonists fought the Doom Dragon. Due to the music originating from Golden Sun's sequel, the title of this track is perhaps misleading, as the first game takes the simple title of Golden Sun. This remix debuted in Brawl.

Composition & Arrangements[edit]

Source: Golden Sun: The Lost Age

Arrangement: Motoi Sakuraba

Composition: Motoi Sakuraba

Composition and arrangement Copyright Nintendo

Weyard[edit]

Weyard
Track title Weyard
Game Super Smash Bros. for Wii U
Universe Golden Sun
Debut game Golden Sun: Dark Dawn
Stage of usage Palutena's Temple
Availability Unlockable
Link [31]

Origin[edit]

An original track from Golden Sun: Dark Dawn, which is the theme for whenever Matthew is on the Overworld Map. The name of the track refers to the flat world in which Golden Sun is based in.

Composition & Arrangements[edit]

Source: Golden Sun: Dark Dawn

Composition and arrangement Copyright Nintendo

Unlock Method[edit]

  • Obtain a random CD containing this track.

Golden Forest[edit]

Golden Forest
Track title Golden Forest
Game Super Smash Bros. for Wii U
Universe 1080°
Debut game 1080° Snowboarding
Stage of usage Port Town Aero Dive
Availability Unlockable
Link [32]

Origin[edit]

This track originates from Nintendo 64 game 1080° Snowboarding, where it played whenever a player was snowboarding in the Golden Forest and Deadly Fall levels. This track is a direct port of its original version.

Composition & Arrangements[edit]

Source: 1080° Snowboarding

Composition and arrangement Copyright Nintendo

Unlock Method[edit]

  • Obtain a random CD containing this track.

PictoChat[edit]

PictoChat
Track title PictoChat
Game Super Smash Bros. for Nintendo 3DS
Super Smash Bros. for Wii U
Universe Nintendo DS
Debut game PictoChat
Arrangement debut Super Smash Bros. Brawl
Stage of usage PictoChat 2
75m
Availability Default (3DS)
Unlockable (Wii U)
Link [33]

Origin[edit]

A returning track from Brawl based on PictoChat and Nintendo DS sound effects.

Composition & Arrangements[edit]

Source: PictoChat

Composition Supervisor: Shogo Sakai

Composition: HAL Laboratory, Inc.

Composition and arrangement Copyright Nintendo

Unlock Method[edit]

  • Super Smash Bros. for Wii U Obtain a random CD containing this track.

Bathtime Theme[edit]

Bathtime Theme
Track title Bathtime Theme
Game Super Smash Bros. for Nintendo 3DS
Super Smash Bros. for Wii U
Universe Nintendogs
Debut game Nintendogs
Arrangement debut Super Smash Bros. 4
Stage of usage Living Room
Wii Fit Studio
Availability Default
Link [34]

Origin[edit]

An arrangement of the Bath theme from Nintendogs.

Composition & Arrangements[edit]

Source: nintendogs

Arrangement Supervisor: Masato Coda with RiRiKA

Composition: Nintendo

Arrangement: designwave co.,ltd

Composition and arrangement Copyright Nintendo

Bathtime Theme (Vocal Mix)[edit]

Bathtime Theme (Vocal Mix)
Track title Bathtime Theme (Vocal Mix)
Game Super Smash Bros. for Nintendo 3DS
Super Smash Bros. for Wii U
Universe Nintendogs
Debut game Nintendogs
Arrangement debut Super Smash Bros. 4
Stage of usage Living Room
Wii Fit Studio
Availability Default
Link [35]

Origin[edit]

Identical to the other Bathtime Theme arrangement except with non-lexical vocals added.

Composition & Arrangements[edit]

Source: nintendogs

Arrangement Supervisor: Masato Coda with RiRiKA

Composition: Nintendo

Arrangement: designwave co.,ltd

Composition and arrangement Copyright Nintendo

Brain Age: Train Your Brain in Minutes a Day![edit]

Brain Age: Train Your Brain in Minutes a Day!
Track title Brain Age: Train Your Brain in Minutes a Day!
Game Super Smash Bros. for Wii U
Universe Brain Age
Debut game Brain Age: Train Your Brain in Minutes a Day!
Stage of usage Wii Fit Studio
Availability Default
Link [36]

Origin[edit]

This song returns from Super Smash Bros. Brawl. Includes the music played from Brain Age: Train Your Brain in Minutes a Day! loaded in the song.

Composition & Arrangements[edit]

Source: Brain Age: Train Your Brain in Minutes a Day!

Composition and arrangement Copyright Nintendo

Menu (Brain Age 2: More Training in Minutes a Day!)[edit]

Menu (Brain Age 2: More Training in Minutes a Day!)
Track title Menu (Brain Age 2: More Training in Minutes a Day!)
Game Super Smash Bros. for Wii U
Universe Brain Age
Debut game Brain Age 2: More Training in Minutes a Day!
Stage of usage Wii Fit Studio
Availability Default
Link [37]

Despite the name, this song played in the menus of the first Brain Age game, as well as the second. Essentially a shorter version of the song above.

Composition & Arrangements[edit]

Source: Brain Age 2: More Training in Minutes a Day!

Composition and arrangement Copyright Nintendo

Title (Big Brain Academy)[edit]

Title (Big Brain Academy)
Track title Title (Big Brain Academy)
Game Super Smash Bros. for Wii U
Universe Big Brain Academy
Debut game Big Brain Academy
Arrangement debut Super Smash Bros. Brawl
Stage of usage Miiverse
Availability Downloadable
Link [38]

Origin[edit]

This remix of Big Brain Academy's Title Screen returns from Super Smash Bros. Brawl, where it originally played on the Distant Planet stage.

Composition & Arrangements[edit]

Source: Big Brain Academy

Arrangement Supervisor: Toru Minegishi

Composition: Nintendo

Arrangement: Nintendo

Composition and arrangement Copyright Nintendo

The valedictory elegy[edit]

The valedictory elegy
Track title The valedictory elegy
Game Super Smash Bros. for Wii U
Universe Baten Kaitos
Debut game Baten Kaitos Origins
Arrangement debut Super Smash Bros. 4
Stage of usage Gaur Plain Super Smash Bros. for Wii U
Availability Unlockable
Link [39]

Origin[edit]

An arrangement of the regular battle theme in Baten Kaitos Origins, a game developed by Monolith Soft.

Composition & Arrangements[edit]

Source: Baten Kaitos Origins

Arrangement: Motoi Sakuraba

Composition: Motoi Sakuraba

Composition Copyright BANDAI NAMCO Games Inc.

Arrangement Copyright Nintendo

Unlock Method[edit]

  • Obtain a random CD containing this track.

Marionation Gear[edit]

Marionation Gear
Track title Marionation Gear
Game Super Smash Bros. for Wii U
Universe Chōsōjū Mecha MG
Debut game Chōsōjū Mecha MG
Arrangement debut Super Smash Bros. Brawl
Stage of usage Norfair
Availability Unlockable
Link [40]

Origin[edit]

In Japan-exclusive Nintendo DS game Chōsōjū Mecha MG, this track would play whenever to Marionation Gears fought each other. This remix takes a piano-based approach to the aforementioned track. This remix debuted in Brawl.

Composition & Arrangements[edit]

Source: Chosoju Mecha MG

Arrangement: Masafumi Takada

Composition: Grasshopper Manufacture Inc.

Composition Copyright Nintendo / SANDLOT

Arrangement Copyright Nintendo

Unlock Method[edit]

  • Obtain a random CD containing this track.

Mii Plaza[edit]

Mii Plaza
Track title Mii Plaza
Game Super Smash Bros. for Nintendo 3DS
Super Smash Bros. for Wii U
Universe Nintendo hardware
Debut game Mii Channel
Arrangement debut Super Smash Bros. 4
Stage of usage Tomodachi Life
Miiverse
Availability Default (3DS)
Downloadable (Wii U)
Link [41]

Origin[edit]

An arrangement of the Mii Channel main theme.

Composition & Arrangements[edit]

Source: Mii Channel

Arrangement Supervisor: Yasunori Mitsuda

Composition: Nintendo

Arrangement: PROCYON STUDIO

Composition and arrangement Copyright Nintendo


Other Uses[edit]

This track was used in Wii U - Super Smash Bros. for Wii U 50-Fact Extravaganza for Miiverse stage revel.

Wii Shop Channel[edit]

Wii Shop Channel
Track title Wii Shop Channel
Game Super Smash Bros. for Wii U
Universe Nintendo hardware
Debut game Wii Shop Channel
Arrangement debut Super Smash Bros. 4
Stage of usage Miiverse
Availability Downloadable
Link [42]

Origin[edit]

An arrangement of the Wii Shop Channel main theme. Also includes an arrangement of the Mii Channel theme as well.

Composition & Arrangements[edit]

Source: Wii Shop Channel

Arrangement Supervisor: Hirokazu Koshio (ZUNTATA)

Composition: Nintendo

Arrangement: TAITO CORPORATION

Composition and arrangement Copyright Nintendo

Excite Truck[edit]

Excite Truck
Track title Excite Truck
Game Super Smash Bros. for Wii U
Universe Excite
Debut game Excite Truck
Stage of usage Mario Circuit (SSBB)
Availability Default
Link [43]

Origin[edit]

This track is a direct port of the music that plays during the Results display of the Wii game Excite Truck.

Composition & Arrangements[edit]

Source: Excite Truck

Composition and arrangement Copyright Nintendo

Attack (Soma Bringer)[edit]

Attack (Soma Bringer)
Track title Attack (Soma Bringer)
Game Super Smash Bros. for Wii U
Universe Soma Bringer
Debut game Soma Bringer
Stage of usage Coliseum
Availability Default
Link [44]

Origin[edit]

A battle theme from Soma Bringer, a game developed by Monolith Soft. This version is taken from the game's Premium Soundtrack.

Composition & Arrangements[edit]

Source: Soma Bringer

Composition and arrangement Copyright PROCYON STUDIO

Glory of Heracles[edit]

Glory of Heracles
Track title Glory of Heracles
Game Super Smash Bros. for Wii U
Universe Glory of Heracles
Debut game Glory of Heracles
Arrangement debut Super Smash Bros. 4
Stage of usage Coliseum
Availability Unlockable
Link [45]

Origin[edit]

A Feudal Japan-themed remix of two tracks from the DS game Glory of Heracles. It starts with "Battle Theme 4", then the "Field 2" will play and looping back from the beginning.

Composition & Arrangements[edit]

Source: Glory of Heracles

Arrangement: Hideki Ishigaki, Hideki Onoue (HIDE+HIDE)

Composition: PAON CORPORATION

Composition Copyright Nintendo / PAON CORPORATION

Arrangement Copyright Nintendo

Unlock Method[edit]

  • Obtain a random CD containing this track.

PERFORMANCE[edit]

PERFORMANCE
Track title PERFORMANCE
Game Super Smash Bros. for Wii U
Universe Jam with the Band
Debut game Jam with the Band
Stage of usage Gamer
Availability Default
Link [46]

Origin[edit]

This song plays during Trial Mode in Jam with the Band, the European localization of Daigasso! Band Brothers DX.

Composition & Arrangements[edit]

Source: Jam with the Band

Composition and arrangement Copyright Nintendo

Tomorrow's Passion[edit]

Tomorrow's Passion
Track title Tomorrow's Passion
Game Super Smash Bros. for Wii U
Universe Captain Rainbow
Debut game Captain Rainbow
Stage of usage Boxing Ring Super Smash Bros. for Wii U
Availability Default
Link [47]

Origin[edit]

Taken directly from Captain Rainbow (albeit shortened in Smash), this song is played while the player is sparing with Little Mac.

Composition & Arrangements[edit]

Source: Captain Rainbow

Composition and arrangement Copyright Nintendo

Blue Birds[edit]

Blue Birds
Track title Blue Birds
Game Super Smash Bros. for Wii U
Universe Rhythm Heaven
Debut game Rhythm Heaven
Stage of usage Miiverse
Availability Downloadable
Link [48]

Origin[edit]

The music from the Blue Birds rhythm game in Rhythm Heaven for the DS.

Composition & Arrangements[edit]

Source: Rhythm Heaven

Composition and arrangement Copyright Nintendo

Monkey Watch[edit]

Monkey Watch
Track title Monkey Watch
Game Super Smash Bros. for Wii U
Universe Rhythm Heaven
Debut game Rhythm Heaven Fever
Stage of usage Miiverse
Availability Downloadable
Link [49]

Origin[edit]

This song is played in the Monkey Watch stage in Rhythm Heaven Fever. It is technically an unique arrangement to Super Smash Bros., as the song features clapping throughout and seamlessly loops back to the start.

Composition & Arrangements[edit]

Source: Rhythm Heaven Fever

Composition and arrangement Copyright Nintendo

Swan Lesson[edit]

Swan Lesson
Track title Swan Lesson
Game Super Smash Bros. for Wii U
Universe Art Academy
Debut game Art Academy
Stage of usage Duck Hunt Super Smash Bros. for Wii U
Availability Unlockable
Link [50]

Origin[edit]

This song plays during Vince's explanations in Lesson 9 of the original Art Academy for the DS. The subject of the lesson is a swan, hence the name.

Composition & Arrangements[edit]

Source: Art Academy

Composition and arrangement Copyright Nintendo

Dragon Battle[edit]

Dragon Battle
Track title Dragon Battle
Game Super Smash Bros. for Wii U
Universe AR Games
Debut game AR Games
Stage of usage Gamer
Availability Default
Link [51]

Origin[edit]

This is the song that plays during fights with the Dragon enemy in several of the AR Games. This track is taken directly from that game.

Composition & Arrangements[edit]

Source: AR Games

Composition and arrangement Copyright Nintendo

Freakyforms: Your Creations, Alive! Medley[edit]

Freakyforms: Your Creations, Alive! Medley
Track title Freakyforms: Your Creations, Alive! Medley
Game Super Smash Bros. for Wii U
Universe Freakyforms
Debut game Freakyforms: Your Creations, Alive!
Arrangement debut Super Smash Bros. 4
Stage of usage Miiverse
Availability Downloadable
Link [52]

Origin[edit]

A remix of various music from Freakyforms: Your Creations Alive and its Deluxe re-release for the 3DS. The medley begins with an arrangement of the title theme and transitions to the dungeon battle theme. Halfway through it switches to a faster version of the title theme. It then transitions to a hard rock arrangement of the normal battle theme and concludes with the Dungeon Roll Call theme. Throught the song, various formee voices can be heard.

Composition & Arrangements[edit]

Source: Freakyforms: Your Creations, Alive!

Arrangement: Maki Kirioka

Composition: Asobism,co.ltd

Composition and arrangement Copyright Nintendo

Boss 1 (Sakura Samurai: Art of the Sword)[edit]

Boss 1 (Sakura Samurai: Art of the Sword)
Track title Boss 1 (Sakura Samurai: Art of the Sword)
Game Super Smash Bros. for Wii U
Universe Sakura Samurai
Debut game Sakura Samurai: Art of the Sword
Arrangement debut Super Smash Bros. 4
Stage of usage Luigi's Mansion
Availability Unlockable
Link [53]

A remix of the theme that plays during the first two boss fights in Sakura Samurai: Art of the Sword. The first half plays like a remastered version of the original theme while the second half adds dubstep effects followed by a short remix of the town theme. At the beginning of the remix, the chord that plays at the start of a stage in Sakura Samurai can be heard.

Composition & Arrangements[edit]

Source: Sakura Samurai: Art of the Sword

Arrangement Supervisor: Toshiyuki Sudo

Composition: Nintendo

Arrangement: Nintendo

Composition and arrangement Copyright

Unlock Method[edit]

  • Obtain a random CD containing this track.

Dark Lord[edit]

Dark Lord
Track title Dark Lord
Game Super Smash Bros. for Nintendo 3DS
Super Smash Bros. for Wii U
Universe StreetPass Mii Plaza
Debut game Find Mii II
Arrangement debut Super Smash Bros. 4
Stage of usage Find Mii
Miiverse
Availability Default (3DS)
Downloadable (Wii U)
Link [54]

Origin[edit]

An arrangement of the theme of the same name from Find Mii II, associated with the Dark Lord, the final boss of the quest (and by extension, the Dark Emperor, the Dark Lord's upgraded form and final boss of Find Mii II's secret quest).

Composition & Arrangements[edit]

Source: Find Mii II

Arrangement Supervisor: Daisuke Matsuoka

Composition: Nintendo

Arrangement: Nintendo

Composition and arrangement Copyright Nintendo

Save the World, Heroes![edit]

Save the World, Heroes!
Track title Save the World, Heroes!
Game Super Smash Bros. for Nintendo 3DS
Super Smash Bros. for Wii U
Universe StreetPass Mii Plaza
Debut game Find Mii II
Arrangement debut Super Smash Bros. 4
Stage of usage Find Mii
Miiverse
Availability Default (3DS)
Downloadable (Wii U)
Link [55]

Origin[edit]

An arrangement of the theme of the same name and "Keep Fighting, Heroes" from Find Mii II, associated with the Mii heroes.

Composition & Arrangements[edit]

Source: Find Mii II

Arrangement Supervisor: Daisuke Matsuoka

Composition: Nintendo

Arrangement: Nintendo

Composition and arrangement Copyright Nintendo

Culdcept[edit]

Culdcept
Track title Culdcept
Game Super Smash Bros. for Wii U
Universe Culdcept
Debut game Culdcept 3DS
Arrangement debut Super Smash Bros. 4
Stage of usage Boxing Ring Super Smash Bros. for Wii U
Availability Default
Link [56]

Origin[edit]

An arrangement of the title theme of Culdcept 3DS.

Composition & Arrangements[edit]

Source: Culdcept 3DS

Arrangement: Kenji Ito

Composition: Kenji Ito

Composition Copyright Kenji Ito

Arrangement Copyright Nintendo

Style Savvy: Trendsetters[edit]

Style Savvy: Trendsetters
Track title Style Savvy: Trendsetters
Game Super Smash Bros. for Wii U
Universe Style Savvy
Debut game Style Savvy: Trendsetters
Arrangement debut Super Smash Bros. 4
Stage of usage Wuhu Island
Availability Default
Link [57]

Origin[edit]

A remix that plays the opening theme, the register theme and the title screen theme.

Composition & Arrangements[edit]

Source: Style Savvy: Trendsetters

Arrangement Supervisor: Ryo Watanabe

Composition: Nintendo

Arrangement: BANDAI NAMCO Studios Inc.

Composition and arrangement Copyright Nintendo

Pop Fashion Show[edit]

Pop Fashion Show
Track title Pop Fashion Show
Game Super Smash Bros. for Wii U
Universe Style Savvy
Debut game Style Savvy: Trendsetters
Stage of usage Wuhu Island
Availability Default
Link [58]

Origin[edit]

This is the song that plays during Pop-themed fashion contests in Style Savvy: Trendsetters for the 3DS. This song is taken directly from that game.

Composition & Arrangements[edit]

Source: Style Savvy: Trendsetters

Composition and arrangement Copyright Nintendo

Nintendo Land Medley[edit]

Nintendo Land Medley
Track title Nintendo Land Medley
Game Super Smash Bros. for Wii U
Universe Nintendo Land
Debut game Nintendo Land
Arrangement debut Super Smash Bros. 4
Stage of usage Miiverse
Availability Downloadable
Link [59]

Origin[edit]

This remix incorporates the "Main Theme (Daytime)", "Monita's Theme", and "Coin Game" themes from Nintendo Land.

Composition & Arrangements[edit]

Source: Nintendo Land

Arrangement Supervisor: Tsukasa Masuko

Composition: Nintendo

Arrangement: M’s Factory Inc.

Composition and arrangement Copyright Nintendo

Other Uses[edit]

This track was used when discussing Connecting to Nintendo 3DS in Wii U - Super Smash Bros. for Wii U 50-Fact Extravaganza.

Title Theme (Nintendo Land)[edit]

Title Theme (Nintendo Land)
Track title Title Theme (Nintendo Land)
Game Super Smash Bros. for Wii U
Universe Nintendo Land
Debut game Nintendo Land
Stage of usage Miiverse
Availability Downloadable
Link [60]

Origin[edit]

This is taken directly from Nintendo Land when the player travels across the park during the day.

Composition & Arrangements[edit]

Source: Nintendo Land

Composition and arrangement Copyright Nintendo

Dillon's Rolling Western: The Last Ranger[edit]

Dillon's Rolling Western: The Last Ranger
Track title Dillon's Rolling Western: The Last Ranger
Game Super Smash Bros. for Wii U
Universe Dillon's Rolling Western
Debut game Dillon's Rolling Western
Stage of usage Pilotwings
Availability Default
Link [61]

Origin[edit]

The daytime theme from Dillon's Rolling Western: The Last Ranger, which itself is a slight variation of the daytime theme from the first Dillon's Rolling Western.

Composition & Arrangements[edit]

Source: Dillon's Rolling Western: The Last Ranger

Composition and arrangement Copyright Nintendo

Tomodachi Life[edit]

Tomodachi Life
Track title Tomodachi Life
Game Super Smash Bros. for Nintendo 3DS
Super Smash Bros. for Wii U
Universe Tomodachi
Debut game Tomodachi Life, Tomodachi Collection
Arrangement debut Super Smash Bros. 4
Stage of usage Tomodachi Life
Miiverse
Availability Default (3DS)
Downloadable (Wii U)
Link [62]

Origin[edit]

An arrangement of the daytime theme from Tomodachi Life and the daytime theme from Tomodachi Collection.

Composition & Arrangements[edit]

Source: Tomodachi Life

Arrangement Supervisor: Masafumi Takada

Composition: Nintendo

Arrangement: Sound Prestige LLC.

Composition and arrangement Copyright Nintendo

ST01: Roll Out, Wonderful 100![edit]

ST01: Roll Out, Wonderful 100!
Track title ST01: Roll Out, Wonderful 100!
Game Super Smash Bros. for Wii U
Universe The Wonderful 101
Debut game The Wonderful 101
Stage of usage Pilotwings
Availability Unlockable
Link [63]

Origin[edit]

This bombastic, orchestrated piece is the first stage theme of the Wii U action game The Wonderful 101, originally playing in the Blossom City Outskirts area of the game and all of its associated missions.

Composition & Arrangements[edit]

Source: The Wonderful 101

Composition and arrangement Copyright Nintendo / PlatinumGames Inc.

Unlock Method[edit]

  • Obtain a random CD containing this track.

Jergingha - Planet Destruction Form[edit]

Jergingha - Planet Destruction Form
Track title Jergingha - Planet Destruction Form
Game Super Smash Bros. for Wii U
Universe The Wonderful 101
Debut game The Wonderful 101
Stage of usage Mario Galaxy
Availability Unlockable
Link [64]

Origin[edit]

The theme played while fighting Jergingha, the final boss of The Wonderful 101. This is taken directly from that game.

Composition & Arrangements[edit]

Source: The Wonderful 101

Composition and arrangement Copyright Nintendo / PlatinumGames Inc.

Unlock Method[edit]

  • Obtain a random CD containing this track.

Final Results (Wii Party U)[edit]

Final Results (Wii Party U)
Track title Final Results (Wii Party U)
Game Super Smash Bros. for Wii U
Universe Wii Party
Debut game Wii Party U
Stage of usage Miiverse
Availability Downloadable
Link [65]

Origin[edit]

A track taken directly from Wii Party U. Despite the name, this track does not actually play during the results announcement in that game. Instead, it plays during the minigames "Name That Face" and "Sketchy Situation".

Composition & Arrangements[edit]

Source: Wii Party U

Composition and arrangement Copyright Nintendo

Title Theme (NES Remix 2)[edit]

Title Theme (NES Remix 2)
Track title Title Theme (NES Remix 2)
Game Super Smash Bros. for Wii U
Universe NES Remix
Debut game NES Remix 2
Stage of usage Duck Hunt Super Smash Bros. for Wii U
Availability Unlockable
Link [66]

Origin[edit]

Taken directly from NES Remix 2, this is the song that plays in the title screen.

Composition & Arrangements[edit]

Source: NES Remix 2

Composition and arrangement Copyright Nintendo

Unlock Method[edit]

Trivia[edit]