List of SSB4 Music (Nintendo series): Difference between revisions
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===Origin=== | ===Origin=== | ||
Taken directly from ''{{s|nwiki|Wii Sports}}'', this track is played during the title screen and the sports selection screen. | Taken directly from ''{{s|nwiki|Wii Sports}}'', this track is played during the title screen and the sports selection screen, with the opening sound effect of ''Boxing'' at the start. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
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}} | }} | ||
===Origin=== | ===Origin=== | ||
This remix, while named similarly to the version in ''Brawl'', is very different from the ''Brawl'' version and is more based off the playable universes. All music is ripped from the original Famicom versions. The medley | This remix, while named similarly to the version in ''Brawl'', is very different from the ''Brawl'' version and is more based off the playable universes. All music is ripped from the original Famicom versions. The medley is comprised of: | ||
*The title theme from ''[[The Legend of Zelda]]''. | |||
*"Temple" from ''[[Zelda II: The Adventure of Link]]''. | |||
*"Fever" from ''{{b|Dr. Mario|game}}''. | |||
*"Brinstar" from ''{{b|Metroid|game}}''. | |||
*The title theme from {{uv|Duck Hunt}}. | |||
*"Jogging" from ''[[Punch-Out!!]]''. | |||
*"Underworld" from ''[[Kid Icarus]]''. | |||
Interestingly, each tune in this medley has a remix in ''Super Smash Bros. for Wii U''. Furthermore, the title theme from ''Duck Hunt'' and the Jogging theme from ''Punch-Out!!'' are the only two pieces to return from ''Brawl'''s version of the Famicom Medley, likely due to the inclusion of [[Duck Hunt]] and [[Little Mac]] as fighters. | |||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
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}} | }} | ||
===Origin=== | ===Origin=== | ||
This remix returns from ''Super Smash Bros. Brawl''. The track is a medley of music pieces from the NES game of the track's title, ''{{s|wikipedia|Clu Clu Land}}''. The first sub-track this medley remixes is the Level Start Theme, which plays at the beginning of each level, now performed with bass instruments and a piano, as well as an excerpt of its original | This remix returns from ''Super Smash Bros. Brawl''. The track is a medley of music pieces from the NES game of the track's title, ''{{s|wikipedia|Clu Clu Land}}''. The first sub-track this medley remixes is the Level Start Theme, which plays at the beginning of each level, now performed with bass instruments and a piano, as well as an excerpt of its original chiptune form. Following this, the Time Running Out Theme plays, which in ''Clu Clu Land'' would play if the time limit on a level had severely depleted. Afterwards, the Completion/Results Screen Theme plays, which originally played at the end of each level in ''Clu Clu Land'' when the player's score would be displayed on a results screen. The Bonus Round Theme, the track that played whenever protagonist Bubbles attempted to complete a bonus stage is remixed with an electric guitar, before the track finally loops back around to the beginning. This medley also incorporates sound effects that protagonist Bubbles would make in the game. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
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|name=Title (3D Hot Rally) | |name=Title (3D Hot Rally) | ||
|game={{forwiiu}} | |game={{forwiiu}} | ||
|universe={{ | |universe={{uvm|Famicom Grand Prix}} | ||
|debut=''Famicom Grand Prix II: 3D Hot Rally'' | |debut=''Famicom Grand Prix II: 3D Hot Rally'' | ||
|arrangement=''Super Smash Bros. Brawl'' | |arrangement=''Super Smash Bros. Brawl'' | ||
Line 940: | Line 949: | ||
}} | }} | ||
===Origin=== | ===Origin=== | ||
An arrangement of the regular battle theme in ''Baten Kaitos Origins'', a game developed by Monolith Soft. | An arrangement of the regular battle theme in ''Baten Kaitos Origins'', a game developed by Monolith Soft. In comparison to the original song, the remix is shorter in length, skipping various segments. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Line 1,011: | Line 1,020: | ||
Composition and arrangement Copyright Nintendo | Composition and arrangement Copyright Nintendo | ||
{{clr}} | {{clr}} | ||
===Other Uses=== | |||
This track was used in ''Wii U - Super Smash Bros. for Wii U 50-Fact Extravaganza'' for [[Miiverse]] stage revel. | |||
==Wii Shop Channel== | ==Wii Shop Channel== | ||
Line 1,067: | Line 1,080: | ||
|link=[https://www.youtube.com/watch?v=fVjtY7CE-I0] | |link=[https://www.youtube.com/watch?v=fVjtY7CE-I0] | ||
}} | }} | ||
===Origin=== | |||
A battle theme from ''Soma Bringer'', a game developed by Monolith Soft. This version is taken from the game's Premium Soundtrack. | |||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Source: Soma Bringer | Source: Soma Bringer | ||
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===Origin=== | ===Origin=== | ||
This song is played in the Monkey Watch stage in ''Rhythm Heaven Fever''. | This song is played in the Monkey Watch stage in ''Rhythm Heaven Fever''. It is technically an unique arrangement to ''Super Smash Bros.'', as the song features clapping throughout and seamlessly loops back to the start. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
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===Origin=== | ===Origin=== | ||
A remix of various music from ''Freakyforms: Your Creations Alive'' and its Deluxe re-release for the 3DS. The medley begins with an arrangement of the title theme and transitions to | A remix of various music from ''Freakyforms: Your Creations Alive'' and its Deluxe re-release for the 3DS. The medley begins with an arrangement of the title theme and transitions to the dungeon battle theme. Halfway through it switches to a faster version of the title theme. It then transitions to a hard rock arrangement of the normal battle theme and concludes with the Dungeon Roll Call theme. Throught the song, various formee voices can be heard. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Source: Freakyforms: Your Creations, Alive! | Source: Freakyforms: Your Creations, Alive! | ||
Line 1,412: | Line 1,428: | ||
Composition and arrangement Copyright Nintendo | Composition and arrangement Copyright Nintendo | ||
{{clr}} | {{clr}} | ||
===Other Uses=== | |||
This track was used when discussing Connecting to Nintendo 3DS in ''Wii U - Super Smash Bros. for Wii U 50-Fact Extravaganza''. | |||
==Title Theme (Nintendo Land)== | ==Title Theme (Nintendo Land)== |
Latest revision as of 19:56, November 9, 2024
This is a list of music tracks originating from non-character Nintendo universes in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U.
Wrecking Crew Medley[edit]
Wrecking Crew Medley | |
---|---|
Track title | Wrecking Crew Medley |
Game | Super Smash Bros. for Wii U |
Universe | Wrecking Crew |
Debut game | Wrecking Crew |
Arrangement debut | Super Smash Bros. 4 |
Stage of usage | Wrecking Crew |
Availability | Default |
Link | [1] |
Origin[edit]
A medley of various themes from Wrecking Crew.
Composition & Arrangements[edit]
Source: Wrecking Crew
Arrangement Supervisor: Manabu Namiki
Composition: Nintendo
Arrangement: M2 Co., Ltd.
Composition and arrangement Copyright Nintendo
Wrecking Crew Retro Medley[edit]
Wrecking Crew Retro Medley | |
---|---|
Track title | Wrecking Crew Retro Medley |
Game | Super Smash Bros. for Nintendo 3DS Super Smash Bros. for Wii U |
Universe | Wrecking Crew |
Debut game | Wrecking Crew |
Stage of usage | Duck Hunt Wrecking Crew |
Availability | Downloadable (3DS) Default (Wii U) |
Link | [2] |
Origin[edit]
A medley of various themes taken directly from Wrecking Crew.
Composition & Arrangements[edit]
Source: Wrecking Crew
Composition and arrangement Copyright Nintendo
Light Plane (Remix)[edit]
Light Plane | |
---|---|
Track title | Light Plane |
Game | Super Smash Bros. for Wii U |
Universe | Pilotwings |
Debut game | Pilotwings |
Arrangement debut | Super Smash Bros. 4 |
Stage of usage | Pilotwings |
Availability | Default |
Link | [3] |
Origin[edit]
A jazz fusion remix of the music that plays when the player partakes in the Light Plane event in Pilotwings.
Composition & Arrangements[edit]
Source: Pilotwings
Arrangement Supervisor: Masato Coda with RiRiKA
Composition: Nintendo
Arrangement: designwave co.,ltd
Composition and arrangement Copyright Nintendo
Light Plane (Vocal Mix)[edit]
Light Plane (Vocal Mix) | |
---|---|
Track title | Light Plane (Vocal Mix) |
Game | Super Smash Bros. for Wii U |
Universe | Pilotwings |
Debut game | Pilotwings |
Arrangement debut | Super Smash Bros. 4 |
Stage of usage | Pilotwings |
Availability | Default |
Link | [4] |
Origin[edit]
Identical to the Light Plane remix, except the vocals are more pronounced than those in the alternate remix.
Composition & Arrangements[edit]
Source: Pilotwings
Arrangement Supervisor: Masato Coda with RiRiKA
Composition: Nintendo
Arrangement: designwave co.,ltd
Composition and arrangement Copyright Nintendo
Light Plane (Original)[edit]
Light Plane | |
---|---|
Track title | Light Plane |
Game | Super Smash Bros. for Wii U |
Universe | Pilotwings |
Debut game | Pilotwings |
Stage of usage | Pilotwings |
Availability | Default |
Link | [5] |
Origin[edit]
The original, SNES-era music that plays when the player partakes in the Light Plane event in Pilotwings.
Composition & Arrangements[edit]
Source: Pilotwings
Composition and arrangement Copyright Nintendo
Turbo Jet[edit]
Turbo Jet | |
---|---|
Track title | Turbo Jet |
Game | Super Smash Bros. for Wii U |
Universe | Pilotwings |
Debut game | Pilotwings Resort |
Arrangement debut | Super Smash Bros. 4 |
Stage of usage | Pilotwings |
Availability | Default |
Link | [6] |
Origin[edit]
A remix of the music that plays in the game Pilotwings Resort. It starts with "Opening", then change to the main song "Turbo Jet". Before looping a small remix of "Light Plane" from the original Pilotwings can be heard.
Composition & Arrangements[edit]
Source: Pilotwings Resort
Arrangement Supervisor: Asuka Ito
Composition: Nintendo
Arrangement: Nintendo
Composition and arrangement Copyright Nintendo
Pedal Glider[edit]
Pedal Glider | |
---|---|
Track title | Pedal Glider |
Game | Super Smash Bros. for Wii U |
Universe | Pilotwings |
Debut game | Pilotwings Resort |
Arrangement debut | Super Smash Bros. 4 |
Stage of usage | Pilotwings |
Availability | Unlockable |
Link | [7] |
Origin[edit]
A remix of the music that plays when the player partakes in the Hang Glider event in Pilotwings Resort. It should be noted that this remix actually is more similar to the Hang Glider theme rather than the Pedal Glider theme.
Composition & Arrangements[edit]
Source: Pilotwings Resort
Arrangement Supervisor: Asuka Ito
Composition: Nintendo
Arrangement: Nintendo
Composition and arrangement Copyright Nintendo
Unlock Method[edit]
- Obtain a random CD containing this track.
Opening Theme / Select (Wii Sports)[edit]
Opening Theme / Select (Wii Sports) | |
---|---|
Track title | Opening Theme / Select (Wii Sports) |
Game | Super Smash Bros. for Wii U |
Universe | Wii Sports |
Debut game | Wii Sports |
Stage of usage | Wuhu Island |
Availability | Default |
Link | [8] |
Origin[edit]
Taken directly from Wii Sports, this track is played during the title screen and the sports selection screen, with the opening sound effect of Boxing at the start.
Composition & Arrangements[edit]
Source: Wii Sports
Composition and arrangement Copyright Nintendo
Wii Sports Series Medley[edit]
Wii Sports Series Medley | |
---|---|
Track title | Wii Sports Series Medley |
Game | Super Smash Bros. for Wii U |
Universe | Wii Sports |
Debut game | Wii Sports, Wii Sports Resort |
Arrangement debut | Super Smash Bros. 4 |
Stage of usage | Wuhu Island |
Availability | Default |
Link | [9] |
Origin[edit]
A medley of the Wii Sports series, starting with the title theme of Wii Sports, then to the title theme of Wii Sports Resort.
Composition & Arrangements[edit]
Source: Wii Sports / Wii Sports Resort
Arrangement Supervisor: Junichi Nakatsuru
Composition: Nintendo
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
Wii Sports Resort[edit]
Wii Sports Resort | |
---|---|
Track title | Wii Sports Resort |
Game | Super Smash Bros. for Wii U |
Universe | Wii Sports |
Debut game | Wii Sports Resort |
Arrangement debut | Super Smash Bros. 4 |
Stage of usage | Wuhu Island |
Availability | Default |
Link | [10] |
Origin[edit]
A funky remix of the title theme from Wii Sports Resort.
Composition & Arrangements[edit]
Source: Wii Sports Resort
Arrangement Supervisor: Kazumi Totaka
Composition: Nintendo
Arrangement: Nintendo
Composition and arrangement Copyright Nintendo
Wii Sports Resort Ver. 2[edit]
Wii Sports Resort Ver. 2 | |
---|---|
Track title | Wii Sports Resort Ver. 2 |
Game | Super Smash Bros. for Wii U |
Universe | Wii Sports |
Debut game | Wii Sports Resort |
Arrangement debut | Super Smash Bros. 4 |
Stage of usage | Wuhu Island |
Availability | Unlockable |
Link | [11] |
Origin[edit]
A disco remix of the title theme from Wii Sports Resort.
Composition & Arrangements[edit]
Source: Wii Sports Resort
Arrangement Supervisor: Kazumi Totaka
Composition: Nintendo
Arrangement: Nintendo
Composition and arrangement Copyright Nintendo
Unlock Method[edit]
- Obtain a CD containing this track.
Title Theme (Wii Sports Resort)[edit]
Title Theme (Wii Sports Resort) | |
---|---|
Track title | Title Theme (Wii Sports Resort) |
Game | Super Smash Bros. for Wii U |
Universe | Wii Sports |
Debut game | Wii Sports Resort |
Stage of usage | Wuhu Island |
Availability | Unlockable |
Link | [12] |
Origin[edit]
This song is taken directly from Wii Sports Resort and it is played during the title screen.
Composition & Arrangements[edit]
Source: Wii Sports Resort
Composition and arrangement Copyright Nintendo
Unlock Method[edit]
- Perform a combo with 30 hits or higher in Training Mode.
Famicom Medley[edit]
Famicom Medley | |
---|---|
Track title | Famicom Medley |
Game | Super Smash Bros. for Wii U |
Universe | The Legend of Zelda, Mario, Metroid, Duck Hunt, Punch-Out!!, Kid Icarus |
Debut game | The Legend of Zelda, Zelda II: The Adventure of Link, Dr. Mario, Metroid, Duck Hunt, Punch-Out!! (NES), Kid Icarus |
Stage of usage | Duck Hunt |
Availability | Unlockable |
Link | [13] |
Origin[edit]
This remix, while named similarly to the version in Brawl, is very different from the Brawl version and is more based off the playable universes. All music is ripped from the original Famicom versions. The medley is comprised of:
- The title theme from The Legend of Zelda.
- "Temple" from Zelda II: The Adventure of Link.
- "Fever" from Dr. Mario.
- "Brinstar" from Metroid.
- The title theme from Duck Hunt.
- "Jogging" from Punch-Out!!.
- "Underworld" from Kid Icarus.
Interestingly, each tune in this medley has a remix in Super Smash Bros. for Wii U. Furthermore, the title theme from Duck Hunt and the Jogging theme from Punch-Out!! are the only two pieces to return from Brawl's version of the Famicom Medley, likely due to the inclusion of Duck Hunt and Little Mac as fighters.
Composition & Arrangements[edit]
Source: Family Computer Series
Composition and arrangement Copyright Nintendo
Unlock Method[edit]
- Unlock the Duck Hunt stage.
Clu Clu Land[edit]
Clu Clu Land | |
---|---|
Track title | Clu Clu Land |
Game | Super Smash Bros. for Wii U |
Universe | Clu Clu Land |
Debut game | Clu Clu Land |
Arrangement debut | Super Smash Bros. Brawl |
Stage of usage | Duck Hunt |
Availability | Unlockable |
Link | [14] |
Origin[edit]
This remix returns from Super Smash Bros. Brawl. The track is a medley of music pieces from the NES game of the track's title, Clu Clu Land. The first sub-track this medley remixes is the Level Start Theme, which plays at the beginning of each level, now performed with bass instruments and a piano, as well as an excerpt of its original chiptune form. Following this, the Time Running Out Theme plays, which in Clu Clu Land would play if the time limit on a level had severely depleted. Afterwards, the Completion/Results Screen Theme plays, which originally played at the end of each level in Clu Clu Land when the player's score would be displayed on a results screen. The Bonus Round Theme, the track that played whenever protagonist Bubbles attempted to complete a bonus stage is remixed with an electric guitar, before the track finally loops back around to the beginning. This medley also incorporates sound effects that protagonist Bubbles would make in the game.
Composition & Arrangements[edit]
Source: Clu Clu Land
Arrangement Supervisor: Keigo Ozaki
Composition: Nintendo
Arrangement: GAME ARTS Co., Ltd.
Composition and arrangement Copyright Nintendo
Unlock Method[edit]
- Unlock the Duck Hunt stage.
Balloon Fight Medley[edit]
Balloon Fight Medley | |
---|---|
Track title | Balloon Fight Medley |
Game | Super Smash Bros. for Nintendo 3DS Super Smash Bros. for Wii U |
Universe | Balloon Fight |
Debut game | Balloon Fight |
Arrangement debut | Super Smash Bros. 4 |
Stage of usage | Balloon Fight Wrecking Crew |
Availability | Unlockable (3DS) Default (Wii U) |
Link | [15] |
Origin[edit]
A medley of various themes from Balloon Fight. The main medley consists of the opening jingle that plays during the start of a new game, specifically the 1- or 2-Player Game, and the tune that plays when a player pops an enemy's balloons and the enemy is floating down on its parachute. The ambient beeps that play during the main game can be heard in the background at several parts of the song, most prominently from 0:10 to 0:13. A brief part of the song that plays during the bonus game and the Balloon Trip game mode can be heard at 1:05. The jingles that play when the fish snatches somebody (0:34), after respawning (0:40), when the player collects a bubble (1:01), after completing a stage (1:10), after a game over (1:13 - 1:29), and when a character falls are also within the medley. The medley ends with a flourished version of the tune that plays after a perfect round of the bonus stage (1:46); afterwards, the song loops back into the beginning.
Composition & Arrangements[edit]
Source: Balloon Fight
Arrangement Supervisor: Yoshihito Yano
Composition: Nintendo
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
Unlock Method[edit]
- Unlock the Balloon Fight stage.
Balloon Trip[edit]
Balloon Trip | |
---|---|
Track title | Balloon Trip |
Game | Super Smash Bros. for Nintendo 3DS Super Smash Bros. for Wii U |
Universe | Balloon Fight |
Debut game | Balloon Fight |
Arrangement debut | Super Smash Bros. 4 |
Stage of usage | Balloon Fight Duck Hunt |
Availability | Unlockable |
Link | [16] |
Origin[edit]
A remix of the Balloon Trip theme from Balloon Fight; although similarly named to the remix from Brawl, this is a new arrangement with a more chiptune-esque sound.
Composition & Arrangements[edit]
Source: Balloon Fight
Arrangement: Hirokazu Tanaka. ex
Composition: Nintendo
Composition and arrangement Copyright Nintendo
Unlock Method[edit]
- Unlock the Balloon Fight stage.
- Unlock the Duck Hunt stage.
Ice Climber[edit]
Ice Climber | |
---|---|
Track title | Ice Climber |
Game | Super Smash Bros. for Wii U |
Universe | Ice Climber |
Debut game | Ice Climber |
Arrangement debut | Super Smash Bros. Brawl |
Stage of usage | Wrecking Crew |
Availability | Default |
Link | [17] |
Origin[edit]
This remix returns from Brawl, despite the Ice Climbers' absence, where it played on the Summit stage. The arrangement begins with a short monologue: "Hey, guys! It's Ice Climber. Well, I'll show you how to move. Get rhythm with your friends, and rock the iceberg!" The track moves to a piano-based remix of the Bonus Stage Theme, transitions to a fast-paced electric guitar remix of the same theme, then slows down to a relaxed remix of the Stage Theme before looping back to the start.
Composition & Arrangements[edit]
Source: Ice Climber
Arrangement Supervisor: Toshiyuki Sudo
Composition: Nintendo
Arrangement: Nintendo
Composition and arrangement Copyright Nintendo
Icicle Mountain[edit]
Icicle Mountain | |
---|---|
Track title | Icicle Mountain |
Game | Super Smash Bros. for Wii U |
Universe | Ice Climber |
Debut game | Ice Climber |
Arrangement debut | Super Smash Bros. Melee |
Stage of usage | Wrecking Crew |
Availability | Unlockable |
Link | [18] |
Origin[edit]
This remix returns from Melee, despite the Ice Climbers' absence, where it played on the Icicle Mountain stage. It is a medley of various tunes from the game, Ice Climber.
Composition & Arrangements[edit]
Source: Ice Climber
Arrangement Supervisor: Shogo Sakai
Composition: Nintendo
Arrangement: HAL Laboratory, Inc.
Composition and arrangement Copyright Nintendo
Unlock Method[edit]
- Obtain a random CD containing this track.
Stack-Up/Gyromite[edit]
Stack-Up/Gyromite | |
---|---|
Track title | Stack-Up/Gyromite |
Game | Super Smash Bros. for Wii U |
Universe | R.O.B. |
Debut game | Stack-Up, Gyromite |
Arrangement debut | Super Smash Bros. Brawl |
Stage of usage | Wrecking Crew |
Availability | Default |
Link | [19] |
Origin[edit]
This track serves as a collection of short music pieces from NES games Stack-Up and Gyromite. These two games are associated by both being controlled by R.O.B., hence why the two games offer music pieces to this overall arrangement. In order of appearance, this medley remixes the Test Theme, a music that plays when "Test" is selected in the main menu of Gyromite. The arrangement moves onto the Stack-Up Title Screen Theme, a piece that plays on the title screen of Stack-Up. Stack-Up Memory Mode then plays, a music piece that would play during Memory Mode of Stack-Up, before transitioning into Stack-Up Direct Mode, the music that would play during Direct Mode in Stack-Up. The medley then remixes the last segment of the Gyromite Level Theme, which would play just before the overall music loop of any standard platforming level of Gyromite, and finally Stack-Up Bingo Mode, a track that would play during Bingo Mode of Stack-Up. This is a remix that debuted in Brawl.
Composition & Arrangements[edit]
Source: Stack-Up / Gyromite
Arrangement: Kenichi Okuma
Composition: Nintendo
Composition and arrangement Copyright Nintendo
Mach Rider[edit]
Mach Rider | |
---|---|
Track title | Mach Rider |
Game | Super Smash Bros. for Wii U |
Universe | Mach Rider |
Debut game | Mach Rider |
Arrangement debut | Super Smash Bros. Melee |
Stage of usage | Wrecking Crew |
Availability | Default |
Link | [20] |
Origin[edit]
This track is a medley of songs the NES game Mach Rider. The track begins with the Title Screen before transitioning to the Course theme that played during actual gameplay. The next two sub-tracks are the Course Select theme, followed by the jingle that played when a course is selected. The medley finishes off with the Game Over jingle before looping back to the Title Screen. This remix debuted in Melee.
Composition & Arrangements[edit]
Source: Mach Rider
Arrangement Supervisor: Hirokazu Ando
Composition: HAL Laboratory, Inc.
Arrangement: HAL Laboratory, Inc.
Composition and arrangement Copyright Nintendo
The Mysterious Murasame Castle Medley[edit]
The Mysterious Murasame Castle Medley | |
---|---|
Track title | The Mysterious Murasame Castle Medley |
Game | Super Smash Bros. for Nintendo 3DS Super Smash Bros. for Wii U |
Universe | The Mysterious Murasame Castle |
Debut game | The Mysterious Murasame Castle |
Arrangement debut | Super Smash Bros. 4 |
Stage of usage | Smash Run Duck Hunt |
Availability | Default (3DS) Unlockable (Wii U) |
Link | [21] |
Origin[edit]
A medley of several themes from The Mysterious Murasame Castle, Takamaru's game of origin. Starts with Game Start and proceeds to the Joukamachi BGM (called "Douchuumen (Nazo no Murasamejo)" in Brawl). It then transitions to the Mysterious Castle, followed by the Bonus Stage and the In the Castle music and finally the Game Over jingle before looping.
Composition & Arrangements[edit]
Source: The Mysterious Murasame Castle
Arrangement Supervisor: Shohei Tsuchiya (ZUNTATA)
Composition: Nintendo
Arrangement: TAITO CORPORATION
Composition and arrangement Copyright Nintendo
Unlock Method[edit]
- Unlock the Duck Hunt stage.
Shin Onigashima Medley[edit]
Shin Onigashima Medley | |
---|---|
Track title | Shin Onigashima Medley |
Game | Super Smash Bros. for Wii U |
Universe | Shin Onigashima |
Debut game | Shin Onigashima |
Arrangement debut | Super Smash Bros. Brawl |
Stage of usage | Boxing Ring |
Availability | Default |
Link | [22] |
Origin[edit]
This track is in fact a full medley, remixing sub-sections from the NES game Famicom Mukashibanashi Shin Onigashima, known more commonly as Shin Onigashima. All sub-sections in this full arrangement were originally based on Japanese folk songs. The minitracks within this medley are Title Screen, a very short track that originally played on the title screen of Shin Onigashima, and then At Home, a track which played in Shin Onigashima when the player was in the sunken hearth room of the old couple's home in Chapter 1. The overall music piece then plays a remix of Neighboring Village, which in Shin Onigashima, played during most Chapter 4, except when Donbe, one of the protagonists, is swimming underwater. The entire arrangement is performed via electric guitar with an up-tempo, rock feel.
Origin Video[edit]
Composition & Arrangements[edit]
Source: Shin Onigashima
Arrangement: Masafumi Takada
Composition: Nintendo
Composition and arrangement Copyright Nintendo
Title (3D Hot Rally)[edit]
Title (3D Hot Rally) | |
---|---|
Track title | Title (3D Hot Rally) |
Game | Super Smash Bros. for Wii U |
Universe | Famicom Grand Prix |
Debut game | Famicom Grand Prix II: 3D Hot Rally |
Arrangement debut | Super Smash Bros. Brawl |
Stage of usage | Mario Circuit (SSBB) |
Availability | Default |
Link | [24] |
Origin[edit]
This track is a remix of the music that would play on the title screen of NES game 3D Hot Rally. This remix debuted in Brawl.
Composition & Arrangements[edit]
Source: Famicom Grand Prix II: 3D Hot Rally
Arrangement Supervisor: Kentaro Ishizaka
Composition: Nintendo
Arrangement: HAL Laboratory, Inc.
Composition and arrangement Copyright Nintendo
Tetris: Type A[edit]
Tetris: Type A | |
---|---|
Track title | Tetris: Type A |
Game | Super Smash Bros. for Nintendo 3DS Super Smash Bros. for Wii U |
Universe | Tetris |
Debut game | Tetris |
Arrangement debut | Super Smash Bros. Brawl |
Stage of usage | Smash Run Luigi's Mansion |
Availability | Default |
Link | [25] |
Origin[edit]
A returning remix of the Type A theme from Tetris; this remix previously appeared in Brawl.
Composition & Arrangements[edit]
Source: Tetris
Arrangement Supervisor: Yoko Shimomura
Composition: Russian Folk Song
Arrangement: Midiplex Co., Ltd.
Arrangement Copyright Nintendo
Courtesy of The Tetris Company.
Tetris: Type B[edit]
Tetris: Type B | |
---|---|
Track title | Tetris: Type B |
Game | Super Smash Bros. for Wii U |
Universe | Tetris |
Debut game | Tetris |
Arrangement debut | Super Smash Bros. Brawl |
Stage of usage | Wuhu Island |
Availability | Unlockable |
Link | [26] |
Origin[edit]
A returning remix of the Type B theme from Tetris; this remix previously appeared in Brawl. Despite the stage it previously played on is in the game (Luigi's Mansion) it now plays on Wuhu Island.
Composition & Arrangements[edit]
Source: Tetris
Arrangement: Masafumi Takada
Composition: Nintendo
Composition and arrangement Copyright Nintendo
Courtesy of The Tetris Company.
Unlock Method[edit]
- Clear 100-Man Smash.
Tunnel Scene (X)[edit]
Tunnel Scene (X) | |
---|---|
Track title | Tunnel Scene (X) |
Game | Super Smash Bros. for Wii U |
Universe | X |
Debut game | X |
Arrangement debut | Super Smash Bros. Brawl |
Stage of usage | Lylat Cruise |
Availability | Default |
Link | [27] |
Origin[edit]
This track is a remix of a music piece in Game Boy game X. After finishing the tutorial at the beginning of X, the player is warped to a tunnel that takes the player to the main game. This track is the theme that is heard inside that tunnel. This remix debuted in Brawl.
Composition & Arrangements[edit]
Source: X
Arrangement Supervisor: Yusuke Takahama
Composition: Nintendo
Arrangement: TARGET ENTERTAINMENT INC.
Composition and arrangement Copyright Nintendo
Tunnel Theme (X-Scape)[edit]
Tunnel Theme (X-Scape) | |
---|---|
Track title | Tunnel Theme (X-Scape) |
Game | Super Smash Bros. for Wii U |
Universe | X |
Debut game | X-Scape |
Stage of usage | Orbital Gate Assault |
Availability | Unlockable |
Link | [28] |
Origin[edit]
Another remix of the Tunnel Scene theme from the DSiWare sequel to X, known as X-Scape in North America.
Composition & Arrangements[edit]
Source: X-Scape
Composition and arrangement Copyright Nintendo
Unlock Method[edit]
- Obtain a random CD containing this track.
Trivia[edit]
- In the PAL version of the game, this song is titled Tunnel Theme - 3D Space Tank, as this is the game's title in PAL regions.
Lip's Theme (Panel de Pon)[edit]
Lip's Theme (Panel de Pon) | |
---|---|
Track title | Lip's Theme (Panel de Pon) |
Game | Super Smash Bros. for Wii U |
Universe | Panel de Pon |
Debut game | Panel de Pon |
Arrangement debut | Super Smash Bros. Brawl |
Stage of usage | Wrecking Crew |
Availability | Default |
Link | [29] |
Origin[edit]
In Panel de Pon, whenever Lip the Flower Fairy was on-screen with significance to the game, she would have a special music theme play alongside her. This track is a remix of said music. Outside of Japan, the game was localized into Tetris Attack, and the track was used only in the tutorial. This remix debuted in Brawl.
Composition & Arrangements[edit]
Source: Panel de Pon
Arrangement: Masafumi Takada
Composition: INTELLIGENT SYSTEMS
Composition Copyright Nintendo / INTELLIGENT SYSTEMS
Arrangement Copyright Nintendo
Battle Scene / Final Boss (Golden Sun)[edit]
Battle Scene / Final Boss (Golden Sun) | |
---|---|
Track title | Battle Scene / Final Boss (Golden Sun) |
Game | Super Smash Bros. for Wii U |
Universe | Golden Sun |
Debut game | Golden Sun: The Lost Age |
Arrangement debut | Super Smash Bros. Brawl |
Stage of usage | Norfair |
Availability | Default |
Link | [30] |
Origin[edit]
This track takes a progressive rock approach to two music tracks from Golden Sun: The Lost Age, sequel to Golden Sun. The first sub-track is the game's standard Battle Theme (sometimes referred to as Felix's Battle Theme), which would play in any randomly encountered battle. The second sub-track is the Final Boss Theme, the music that would play when the protagonists fought the Doom Dragon. Due to the music originating from Golden Sun's sequel, the title of this track is perhaps misleading, as the first game takes the simple title of Golden Sun. This remix debuted in Brawl.
Composition & Arrangements[edit]
Source: Golden Sun: The Lost Age
Arrangement: Motoi Sakuraba
Composition: Motoi Sakuraba
Composition and arrangement Copyright Nintendo
Weyard[edit]
Weyard | |
---|---|
Track title | Weyard |
Game | Super Smash Bros. for Wii U |
Universe | Golden Sun |
Debut game | Golden Sun: Dark Dawn |
Stage of usage | Palutena's Temple |
Availability | Unlockable |
Link | [31] |
Origin[edit]
An original track from Golden Sun: Dark Dawn, which is the theme for whenever Matthew is on the Overworld Map. The name of the track refers to the flat world in which Golden Sun is based in.
Composition & Arrangements[edit]
Source: Golden Sun: Dark Dawn
Composition and arrangement Copyright Nintendo
Unlock Method[edit]
- Obtain a random CD containing this track.
Golden Forest[edit]
Golden Forest | |
---|---|
Track title | Golden Forest |
Game | Super Smash Bros. for Wii U |
Universe | 1080° |
Debut game | 1080° Snowboarding |
Stage of usage | Port Town Aero Dive |
Availability | Unlockable |
Link | [32] |
Origin[edit]
This track originates from Nintendo 64 game 1080° Snowboarding, where it played whenever a player was snowboarding in the Golden Forest and Deadly Fall levels. This track is a direct port of its original version.
Composition & Arrangements[edit]
Source: 1080° Snowboarding
Composition and arrangement Copyright Nintendo
Unlock Method[edit]
- Obtain a random CD containing this track.
PictoChat[edit]
PictoChat | |
---|---|
Track title | PictoChat |
Game | Super Smash Bros. for Nintendo 3DS Super Smash Bros. for Wii U |
Universe | Nintendo DS |
Debut game | PictoChat |
Arrangement debut | Super Smash Bros. Brawl |
Stage of usage | PictoChat 2 75m |
Availability | Default (3DS) Unlockable (Wii U) |
Link | [33] |
Origin[edit]
A returning track from Brawl based on PictoChat and Nintendo DS sound effects.
Composition & Arrangements[edit]
Source: PictoChat
Composition Supervisor: Shogo Sakai
Composition: HAL Laboratory, Inc.
Composition and arrangement Copyright Nintendo
Unlock Method[edit]
- Obtain a random CD containing this track.
Bathtime Theme[edit]
Bathtime Theme | |
---|---|
Track title | Bathtime Theme |
Game | Super Smash Bros. for Nintendo 3DS Super Smash Bros. for Wii U |
Universe | Nintendogs |
Debut game | Nintendogs |
Arrangement debut | Super Smash Bros. 4 |
Stage of usage | Living Room Wii Fit Studio |
Availability | Default |
Link | [34] |
Origin[edit]
An arrangement of the Bath theme from Nintendogs.
Composition & Arrangements[edit]
Source: nintendogs
Arrangement Supervisor: Masato Coda with RiRiKA
Composition: Nintendo
Arrangement: designwave co.,ltd
Composition and arrangement Copyright Nintendo
Bathtime Theme (Vocal Mix)[edit]
Bathtime Theme (Vocal Mix) | |
---|---|
Track title | Bathtime Theme (Vocal Mix) |
Game | Super Smash Bros. for Nintendo 3DS Super Smash Bros. for Wii U |
Universe | Nintendogs |
Debut game | Nintendogs |
Arrangement debut | Super Smash Bros. 4 |
Stage of usage | Living Room Wii Fit Studio |
Availability | Default |
Link | [35] |
Origin[edit]
Identical to the other Bathtime Theme arrangement except with non-lexical vocals added.
Composition & Arrangements[edit]
Source: nintendogs
Arrangement Supervisor: Masato Coda with RiRiKA
Composition: Nintendo
Arrangement: designwave co.,ltd
Composition and arrangement Copyright Nintendo
Brain Age: Train Your Brain in Minutes a Day![edit]
Brain Age: Train Your Brain in Minutes a Day! | |
---|---|
Track title | Brain Age: Train Your Brain in Minutes a Day! |
Game | Super Smash Bros. for Wii U |
Universe | Brain Age |
Debut game | Brain Age: Train Your Brain in Minutes a Day! |
Stage of usage | Wii Fit Studio |
Availability | Default |
Link | [36] |
Origin[edit]
This song returns from Super Smash Bros. Brawl. Includes the music played from Brain Age: Train Your Brain in Minutes a Day! loaded in the song.
Composition & Arrangements[edit]
Source: Brain Age: Train Your Brain in Minutes a Day!
Composition and arrangement Copyright Nintendo
Menu (Brain Age 2: More Training in Minutes a Day!)[edit]
Menu (Brain Age 2: More Training in Minutes a Day!) | |
---|---|
Track title | Menu (Brain Age 2: More Training in Minutes a Day!) |
Game | Super Smash Bros. for Wii U |
Universe | Brain Age |
Debut game | Brain Age 2: More Training in Minutes a Day! |
Stage of usage | Wii Fit Studio |
Availability | Default |
Link | [37] |
Despite the name, this song played in the menus of the first Brain Age game, as well as the second. Essentially a shorter version of the song above.
Composition & Arrangements[edit]
Source: Brain Age 2: More Training in Minutes a Day!
Composition and arrangement Copyright Nintendo
Title (Big Brain Academy)[edit]
Title (Big Brain Academy) | |
---|---|
Track title | Title (Big Brain Academy) |
Game | Super Smash Bros. for Wii U |
Universe | Big Brain Academy |
Debut game | Big Brain Academy |
Arrangement debut | Super Smash Bros. Brawl |
Stage of usage | Miiverse |
Availability | Downloadable |
Link | [38] |
Origin[edit]
This remix of Big Brain Academy's Title Screen returns from Super Smash Bros. Brawl, where it originally played on the Distant Planet stage.
Composition & Arrangements[edit]
Source: Big Brain Academy
Arrangement Supervisor: Toru Minegishi
Composition: Nintendo
Arrangement: Nintendo
Composition and arrangement Copyright Nintendo
The valedictory elegy[edit]
The valedictory elegy | |
---|---|
Track title | The valedictory elegy |
Game | Super Smash Bros. for Wii U |
Universe | Baten Kaitos |
Debut game | Baten Kaitos Origins |
Arrangement debut | Super Smash Bros. 4 |
Stage of usage | Gaur Plain |
Availability | Unlockable |
Link | [39] |
Origin[edit]
An arrangement of the regular battle theme in Baten Kaitos Origins, a game developed by Monolith Soft. In comparison to the original song, the remix is shorter in length, skipping various segments.
Composition & Arrangements[edit]
Source: Baten Kaitos Origins
Arrangement: Motoi Sakuraba
Composition: Motoi Sakuraba
Composition Copyright BANDAI NAMCO Games Inc.
Arrangement Copyright Nintendo
Unlock Method[edit]
- Obtain a random CD containing this track.
Marionation Gear[edit]
Marionation Gear | |
---|---|
Track title | Marionation Gear |
Game | Super Smash Bros. for Wii U |
Universe | Chōsōjū Mecha MG |
Debut game | Chōsōjū Mecha MG |
Arrangement debut | Super Smash Bros. Brawl |
Stage of usage | Norfair |
Availability | Unlockable |
Link | [40] |
Origin[edit]
In Japan-exclusive Nintendo DS game Chōsōjū Mecha MG, this track would play whenever to Marionation Gears fought each other. This remix takes a piano-based approach to the aforementioned track. This remix debuted in Brawl.
Composition & Arrangements[edit]
Source: Chosoju Mecha MG
Arrangement: Masafumi Takada
Composition: Grasshopper Manufacture Inc.
Composition Copyright Nintendo / SANDLOT
Arrangement Copyright Nintendo
Unlock Method[edit]
- Obtain a random CD containing this track.
Mii Plaza[edit]
Mii Plaza | |
---|---|
Track title | Mii Plaza |
Game | Super Smash Bros. for Nintendo 3DS Super Smash Bros. for Wii U |
Universe | Nintendo hardware |
Debut game | Mii Channel |
Arrangement debut | Super Smash Bros. 4 |
Stage of usage | Tomodachi Life Miiverse |
Availability | Default (3DS) Downloadable (Wii U) |
Link | [41] |
Origin[edit]
An arrangement of the Mii Channel main theme.
Composition & Arrangements[edit]
Source: Mii Channel
Arrangement Supervisor: Yasunori Mitsuda
Composition: Nintendo
Arrangement: PROCYON STUDIO
Composition and arrangement Copyright Nintendo
Other Uses[edit]
This track was used in Wii U - Super Smash Bros. for Wii U 50-Fact Extravaganza for Miiverse stage revel.
Wii Shop Channel[edit]
Wii Shop Channel | |
---|---|
Track title | Wii Shop Channel |
Game | Super Smash Bros. for Wii U |
Universe | Nintendo hardware |
Debut game | Wii Shop Channel |
Arrangement debut | Super Smash Bros. 4 |
Stage of usage | Miiverse |
Availability | Downloadable |
Link | [42] |
Origin[edit]
An arrangement of the Wii Shop Channel main theme. Also includes an arrangement of the Mii Channel theme as well.
Composition & Arrangements[edit]
Source: Wii Shop Channel
Arrangement Supervisor: Hirokazu Koshio (ZUNTATA)
Composition: Nintendo
Arrangement: TAITO CORPORATION
Composition and arrangement Copyright Nintendo
Excite Truck[edit]
Excite Truck | |
---|---|
Track title | Excite Truck |
Game | Super Smash Bros. for Wii U |
Universe | Excite |
Debut game | Excite Truck |
Stage of usage | Mario Circuit (SSBB) |
Availability | Default |
Link | [43] |
Origin[edit]
This track is a direct port of the music that plays during the Results display of the Wii game Excite Truck.
Composition & Arrangements[edit]
Source: Excite Truck
Composition and arrangement Copyright Nintendo
Attack (Soma Bringer)[edit]
Attack (Soma Bringer) | |
---|---|
Track title | Attack (Soma Bringer) |
Game | Super Smash Bros. for Wii U |
Universe | Soma Bringer |
Debut game | Soma Bringer |
Stage of usage | Coliseum |
Availability | Default |
Link | [44] |
Origin[edit]
A battle theme from Soma Bringer, a game developed by Monolith Soft. This version is taken from the game's Premium Soundtrack.
Composition & Arrangements[edit]
Source: Soma Bringer
Composition and arrangement Copyright PROCYON STUDIO
Glory of Heracles[edit]
Glory of Heracles | |
---|---|
Track title | Glory of Heracles |
Game | Super Smash Bros. for Wii U |
Universe | Glory of Heracles |
Debut game | Glory of Heracles |
Arrangement debut | Super Smash Bros. 4 |
Stage of usage | Coliseum |
Availability | Unlockable |
Link | [45] |
Origin[edit]
A Feudal Japan-themed remix of two tracks from the DS game Glory of Heracles. It starts with "Battle Theme 4", then the "Field 2" will play and looping back from the beginning.
Composition & Arrangements[edit]
Source: Glory of Heracles
Arrangement: Hideki Ishigaki, Hideki Onoue (HIDE+HIDE)
Composition: PAON CORPORATION
Composition Copyright Nintendo / PAON CORPORATION
Arrangement Copyright Nintendo
Unlock Method[edit]
- Obtain a random CD containing this track.
PERFORMANCE[edit]
PERFORMANCE | |
---|---|
Track title | PERFORMANCE |
Game | Super Smash Bros. for Wii U |
Universe | Jam with the Band |
Debut game | Jam with the Band |
Stage of usage | Gamer |
Availability | Default |
Link | [46] |
Origin[edit]
This song plays during Trial Mode in Jam with the Band, the European localization of Daigasso! Band Brothers DX.
Composition & Arrangements[edit]
Source: Jam with the Band
Composition and arrangement Copyright Nintendo
Tomorrow's Passion[edit]
Tomorrow's Passion | |
---|---|
Track title | Tomorrow's Passion |
Game | Super Smash Bros. for Wii U |
Universe | Captain Rainbow |
Debut game | Captain Rainbow |
Stage of usage | Boxing Ring |
Availability | Default |
Link | [47] |
Origin[edit]
Taken directly from Captain Rainbow (albeit shortened in Smash), this song is played while the player is sparing with Little Mac.
Composition & Arrangements[edit]
Source: Captain Rainbow
Composition and arrangement Copyright Nintendo
Blue Birds[edit]
Blue Birds | |
---|---|
Track title | Blue Birds |
Game | Super Smash Bros. for Wii U |
Universe | Rhythm Heaven |
Debut game | Rhythm Heaven |
Stage of usage | Miiverse |
Availability | Downloadable |
Link | [48] |
Origin[edit]
The music from the Blue Birds rhythm game in Rhythm Heaven for the DS.
Composition & Arrangements[edit]
Source: Rhythm Heaven
Composition and arrangement Copyright Nintendo
Monkey Watch[edit]
Monkey Watch | |
---|---|
Track title | Monkey Watch |
Game | Super Smash Bros. for Wii U |
Universe | Rhythm Heaven |
Debut game | Rhythm Heaven Fever |
Stage of usage | Miiverse |
Availability | Downloadable |
Link | [49] |
Origin[edit]
This song is played in the Monkey Watch stage in Rhythm Heaven Fever. It is technically an unique arrangement to Super Smash Bros., as the song features clapping throughout and seamlessly loops back to the start.
Composition & Arrangements[edit]
Source: Rhythm Heaven Fever
Composition and arrangement Copyright Nintendo
Swan Lesson[edit]
Swan Lesson | |
---|---|
Track title | Swan Lesson |
Game | Super Smash Bros. for Wii U |
Universe | Art Academy |
Debut game | Art Academy |
Stage of usage | Duck Hunt |
Availability | Unlockable |
Link | [50] |
Origin[edit]
This song plays during Vince's explanations in Lesson 9 of the original Art Academy for the DS. The subject of the lesson is a swan, hence the name.
Composition & Arrangements[edit]
Source: Art Academy
Composition and arrangement Copyright Nintendo
Dragon Battle[edit]
Dragon Battle | |
---|---|
Track title | Dragon Battle |
Game | Super Smash Bros. for Wii U |
Universe | AR Games |
Debut game | AR Games |
Stage of usage | Gamer |
Availability | Default |
Link | [51] |
Origin[edit]
This is the song that plays during fights with the Dragon enemy in several of the AR Games. This track is taken directly from that game.
Composition & Arrangements[edit]
Source: AR Games
Composition and arrangement Copyright Nintendo
Freakyforms: Your Creations, Alive! Medley[edit]
Freakyforms: Your Creations, Alive! Medley | |
---|---|
Track title | Freakyforms: Your Creations, Alive! Medley |
Game | Super Smash Bros. for Wii U |
Universe | Freakyforms |
Debut game | Freakyforms: Your Creations, Alive! |
Arrangement debut | Super Smash Bros. 4 |
Stage of usage | Miiverse |
Availability | Downloadable |
Link | [52] |
Origin[edit]
A remix of various music from Freakyforms: Your Creations Alive and its Deluxe re-release for the 3DS. The medley begins with an arrangement of the title theme and transitions to the dungeon battle theme. Halfway through it switches to a faster version of the title theme. It then transitions to a hard rock arrangement of the normal battle theme and concludes with the Dungeon Roll Call theme. Throught the song, various formee voices can be heard.
Composition & Arrangements[edit]
Source: Freakyforms: Your Creations, Alive!
Arrangement: Maki Kirioka
Composition: Asobism,co.ltd
Composition and arrangement Copyright Nintendo
Boss 1 (Sakura Samurai: Art of the Sword)[edit]
Boss 1 (Sakura Samurai: Art of the Sword) | |
---|---|
Track title | Boss 1 (Sakura Samurai: Art of the Sword) |
Game | Super Smash Bros. for Wii U |
Universe | Sakura Samurai |
Debut game | Sakura Samurai: Art of the Sword |
Arrangement debut | Super Smash Bros. 4 |
Stage of usage | Luigi's Mansion |
Availability | Unlockable |
Link | [53] |
A remix of the theme that plays during the first two boss fights in Sakura Samurai: Art of the Sword. The first half plays like a remastered version of the original theme while the second half adds dubstep effects followed by a short remix of the town theme. At the beginning of the remix, the chord that plays at the start of a stage in Sakura Samurai can be heard.
Composition & Arrangements[edit]
Source: Sakura Samurai: Art of the Sword
Arrangement Supervisor: Toshiyuki Sudo
Composition: Nintendo
Arrangement: Nintendo
Composition and arrangement Copyright
Unlock Method[edit]
- Obtain a random CD containing this track.
Dark Lord[edit]
Dark Lord | |
---|---|
Track title | Dark Lord |
Game | Super Smash Bros. for Nintendo 3DS Super Smash Bros. for Wii U |
Universe | StreetPass Mii Plaza |
Debut game | Find Mii II |
Arrangement debut | Super Smash Bros. 4 |
Stage of usage | Find Mii Miiverse |
Availability | Default (3DS) Downloadable (Wii U) |
Link | [54] |
Origin[edit]
An arrangement of the theme of the same name from Find Mii II, associated with the Dark Lord, the final boss of the quest (and by extension, the Dark Emperor, the Dark Lord's upgraded form and final boss of Find Mii II's secret quest).
Composition & Arrangements[edit]
Source: Find Mii II
Arrangement Supervisor: Daisuke Matsuoka
Composition: Nintendo
Arrangement: Nintendo
Composition and arrangement Copyright Nintendo
Save the World, Heroes![edit]
Save the World, Heroes! | |
---|---|
Track title | Save the World, Heroes! |
Game | Super Smash Bros. for Nintendo 3DS Super Smash Bros. for Wii U |
Universe | StreetPass Mii Plaza |
Debut game | Find Mii II |
Arrangement debut | Super Smash Bros. 4 |
Stage of usage | Find Mii Miiverse |
Availability | Default (3DS) Downloadable (Wii U) |
Link | [55] |
Origin[edit]
An arrangement of the theme of the same name and "Keep Fighting, Heroes" from Find Mii II, associated with the Mii heroes.
Composition & Arrangements[edit]
Source: Find Mii II
Arrangement Supervisor: Daisuke Matsuoka
Composition: Nintendo
Arrangement: Nintendo
Composition and arrangement Copyright Nintendo
Culdcept[edit]
Culdcept | |
---|---|
Track title | Culdcept |
Game | Super Smash Bros. for Wii U |
Universe | Culdcept |
Debut game | Culdcept 3DS |
Arrangement debut | Super Smash Bros. 4 |
Stage of usage | Boxing Ring |
Availability | Default |
Link | [56] |
Origin[edit]
An arrangement of the title theme of Culdcept 3DS.
Composition & Arrangements[edit]
Source: Culdcept 3DS
Arrangement: Kenji Ito
Composition: Kenji Ito
Composition Copyright Kenji Ito
Arrangement Copyright Nintendo
Style Savvy: Trendsetters[edit]
Style Savvy: Trendsetters | |
---|---|
Track title | Style Savvy: Trendsetters |
Game | Super Smash Bros. for Wii U |
Universe | Style Savvy |
Debut game | Style Savvy: Trendsetters |
Arrangement debut | Super Smash Bros. 4 |
Stage of usage | Wuhu Island |
Availability | Default |
Link | [57] |
Origin[edit]
A remix that plays the opening theme, the register theme and the title screen theme.
Composition & Arrangements[edit]
Source: Style Savvy: Trendsetters
Arrangement Supervisor: Ryo Watanabe
Composition: Nintendo
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
Pop Fashion Show[edit]
Pop Fashion Show | |
---|---|
Track title | Pop Fashion Show |
Game | Super Smash Bros. for Wii U |
Universe | Style Savvy |
Debut game | Style Savvy: Trendsetters |
Stage of usage | Wuhu Island |
Availability | Default |
Link | [58] |
Origin[edit]
This is the song that plays during Pop-themed fashion contests in Style Savvy: Trendsetters for the 3DS. This song is taken directly from that game.
Composition & Arrangements[edit]
Source: Style Savvy: Trendsetters
Composition and arrangement Copyright Nintendo
Nintendo Land Medley[edit]
Nintendo Land Medley | |
---|---|
Track title | Nintendo Land Medley |
Game | Super Smash Bros. for Wii U |
Universe | Nintendo Land |
Debut game | Nintendo Land |
Arrangement debut | Super Smash Bros. 4 |
Stage of usage | Miiverse |
Availability | Downloadable |
Link | [59] |
Origin[edit]
This remix incorporates the "Main Theme (Daytime)", "Monita's Theme", and "Coin Game" themes from Nintendo Land.
Composition & Arrangements[edit]
Source: Nintendo Land
Arrangement Supervisor: Tsukasa Masuko
Composition: Nintendo
Arrangement: M’s Factory Inc.
Composition and arrangement Copyright Nintendo
Other Uses[edit]
This track was used when discussing Connecting to Nintendo 3DS in Wii U - Super Smash Bros. for Wii U 50-Fact Extravaganza.
Title Theme (Nintendo Land)[edit]
Title Theme (Nintendo Land) | |
---|---|
Track title | Title Theme (Nintendo Land) |
Game | Super Smash Bros. for Wii U |
Universe | Nintendo Land |
Debut game | Nintendo Land |
Stage of usage | Miiverse |
Availability | Downloadable |
Link | [60] |
Origin[edit]
This is taken directly from Nintendo Land when the player travels across the park during the day.
Composition & Arrangements[edit]
Source: Nintendo Land
Composition and arrangement Copyright Nintendo
Dillon's Rolling Western: The Last Ranger[edit]
Dillon's Rolling Western: The Last Ranger | |
---|---|
Track title | Dillon's Rolling Western: The Last Ranger |
Game | Super Smash Bros. for Wii U |
Universe | Dillon's Rolling Western |
Debut game | Dillon's Rolling Western |
Stage of usage | Pilotwings |
Availability | Default |
Link | [61] |
Origin[edit]
The daytime theme from Dillon's Rolling Western: The Last Ranger, which itself is a slight variation of the daytime theme from the first Dillon's Rolling Western.
Composition & Arrangements[edit]
Source: Dillon's Rolling Western: The Last Ranger
Composition and arrangement Copyright Nintendo
Tomodachi Life[edit]
Tomodachi Life | |
---|---|
Track title | Tomodachi Life |
Game | Super Smash Bros. for Nintendo 3DS Super Smash Bros. for Wii U |
Universe | Tomodachi |
Debut game | Tomodachi Life, Tomodachi Collection |
Arrangement debut | Super Smash Bros. 4 |
Stage of usage | Tomodachi Life Miiverse |
Availability | Default (3DS) Downloadable (Wii U) |
Link | [62] |
Origin[edit]
An arrangement of the daytime theme from Tomodachi Life and the daytime theme from Tomodachi Collection.
Composition & Arrangements[edit]
Source: Tomodachi Life
Arrangement Supervisor: Masafumi Takada
Composition: Nintendo
Arrangement: Sound Prestige LLC.
Composition and arrangement Copyright Nintendo
ST01: Roll Out, Wonderful 100![edit]
ST01: Roll Out, Wonderful 100! | |
---|---|
Track title | ST01: Roll Out, Wonderful 100! |
Game | Super Smash Bros. for Wii U |
Universe | The Wonderful 101 |
Debut game | The Wonderful 101 |
Stage of usage | Pilotwings |
Availability | Unlockable |
Link | [63] |
Origin[edit]
This bombastic, orchestrated piece is the first stage theme of the Wii U action game The Wonderful 101, originally playing in the Blossom City Outskirts area of the game and all of its associated missions.
Composition & Arrangements[edit]
Source: The Wonderful 101
Composition and arrangement Copyright Nintendo / PlatinumGames Inc.
Unlock Method[edit]
- Obtain a random CD containing this track.
Jergingha - Planet Destruction Form[edit]
Jergingha - Planet Destruction Form | |
---|---|
Track title | Jergingha - Planet Destruction Form |
Game | Super Smash Bros. for Wii U |
Universe | The Wonderful 101 |
Debut game | The Wonderful 101 |
Stage of usage | Mario Galaxy |
Availability | Unlockable |
Link | [64] |
Origin[edit]
The theme played while fighting Jergingha, the final boss of The Wonderful 101. This is taken directly from that game.
Composition & Arrangements[edit]
Source: The Wonderful 101
Composition and arrangement Copyright Nintendo / PlatinumGames Inc.
Unlock Method[edit]
- Obtain a random CD containing this track.
Final Results (Wii Party U)[edit]
Final Results (Wii Party U) | |
---|---|
Track title | Final Results (Wii Party U) |
Game | Super Smash Bros. for Wii U |
Universe | Wii Party |
Debut game | Wii Party U |
Stage of usage | Miiverse |
Availability | Downloadable |
Link | [65] |
Origin[edit]
A track taken directly from Wii Party U. Despite the name, this track does not actually play during the results announcement in that game. Instead, it plays during the minigames "Name That Face" and "Sketchy Situation".
Composition & Arrangements[edit]
Source: Wii Party U
Composition and arrangement Copyright Nintendo
Title Theme (NES Remix 2)[edit]
Title Theme (NES Remix 2) | |
---|---|
Track title | Title Theme (NES Remix 2) |
Game | Super Smash Bros. for Wii U |
Universe | NES Remix |
Debut game | NES Remix 2 |
Stage of usage | Duck Hunt |
Availability | Unlockable |
Link | [66] |
Origin[edit]
Taken directly from NES Remix 2, this is the song that plays in the title screen.
Composition & Arrangements[edit]
Source: NES Remix 2
Composition and arrangement Copyright Nintendo
Unlock Method[edit]
- Unlock the Duck Hunt stage.
Trivia[edit]
- Excluding songs from Namco properties, there are a few songs from universes not represented by playable characters that exclusively appear in Mii Fighter costume trailers.
- Splattack! from Splatoon is used during the Inkling reveal.
- Proof of a Hero ~ 4Version from Monster Hunter 4 Ultimate is used during the Monster Hunter reveal.
- Beginning (VF2) from Virtua Fighter 2 is used during the Jacky and Akira reveal.
- The former two songs would later be included in Super Smash Bros. Ultimate.