List of SSBB Music (Fire Emblem series)
This is a list of music tracks placed in the Fire Emblem category of the Sound Test in Super Smash Bros. Brawl.
Fire Emblem Theme[edit]
Fire Emblem Theme | |
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Track title | Fire Emblem Theme |
Universe | Fire Emblem |
Debut game | Fire Emblem: Shadow Dragon and the Blade of Light |
Arrangement debut | Super Smash Bros. Brawl |
Stage of usage | Castle Siege |
Availability | Default |
Link | [1] |
Origin[edit]
An orchestral, lyrical version of the Fire Emblem Theme sung in Latin. It bears a strong resemblance to Theme of Fire Emblem, Opera Version, a version of the Fire Emblem main theme used in commercials for Fire Emblem: Shadow Dragon and the Blade of Light and Fire Emblem: The Binding Blade. It also incorporates Fight 2 theme when an enemy attacks from Shadow Dragon and the Blade of Light as well.
Composition & Arrangements[edit]
Composer: INTELLIGENT SYSTEMS
Arranger: HAL Laboratory, INC.
Arrangement Supervisor: Shogo Sakai
Lyrics Supervisor: Masahiro Sakurai
Japanese title: ファイアーエムブレムのテーマ, Theme of Fire Emblem
Other Uses[edit]
This track briefly plays during Marth's introduction in The Battlefield Fortress level of the Subspace Emissary.
Lyrics[edit]
Latin | English[1] |
---|---|
Fire Emblem iter sine fine |
Fire Emblem, companions walk |
Umbrae labantem invidiae |
In the wavering shadow of spite, |
Ego illam diem commemorabam |
I keep that unforgettable day in my heart |
Fire Emblem, nostrum vinculum numquam frangamur |
Fire Emblem, our bond shall be never broken. |
Ut relicum manendi consistimus |
We hold fast to protect tomorrow |
Fire Emblem, ad insigne summato coheres lux |
Fire Emblem, light gathers on the flag we unfurl. |
Fire Emblem, multa stella |
Fire Emblem, we gaze upon the multitude of stars, |
Umbra terra haud quadam es aura adducere |
If we do not bring light to the darkness in these lands, |
Fire Emblem, de illustra |
Fire Emblem, on whom does the morning sun shine |
With Mila's Divine Protection (Celica Map 1)[edit]
With Mila's Divine Protection (Celica Map 1) | |
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Track title | With Mila's Divine Protection (Celica Map 1) |
Universe | Fire Emblem |
Debut game | Fire Emblem Gaiden |
Arrangement debut | Super Smash Bros. Brawl |
Stage of usage | Castle Siege |
Availability | Default |
Link | [2] |
Origin[edit]
This track is a Latin-based remix of the music that plays in Fire Emblem Gaiden when the player first controls Celica. This remix also has parts of the Fire Emblem Theme integrated.
Composition & Arrangements[edit]
Composer: INTELLIGENT SYSTEMS
Arrangement: Noriyuki Iwadare
Japanese title: ミラの加護とともに (セリカマップ1), With Mila's Divine Protection (Celica Map 1)
Other Uses[edit]
This track plays in The Wilds (Part I) level of the Subspace Emissary.
Attack[edit]
Attack | |
---|---|
Track title | Attack |
Universe | Fire Emblem |
Debut game | Fire Emblem: The Blazing Blade |
Arrangement debut | Super Smash Bros. Brawl |
Stage of usage | Castle Siege |
Availability | Default |
Link | [3] |
Origin[edit]
This track is an orchestral remix of two tracks from Fire Emblem: The Blazing Blade: "Strike" and "Rise to the Challenge". The former was used whenever a player's units directly attacked an enemy unit, while the latter was used whenever the player either attacked or was attacked by some of the bosses.
Composition & Arrangements[edit]
Composer: Yuka Tsujiyoko
Arrangement: Kenji Ito
Japanese title: 攻撃, Attack
Other Uses[edit]
This track plays in the third part of The Battlefield Fortress level in the Subspace Emissary.
Preparing to Advance[edit]
Preparing to Advance | |
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Track title | Preparing to Advance |
Universe | Fire Emblem |
Debut game | Fire Emblem: The Sacred Stones |
Arrangement debut | Super Smash Bros. Brawl |
Stage of usage | Castle Siege |
Availability | Default |
Link | [4] |
Origin[edit]
This track is an orchestral remix of the music piece of the same title in Fire Emblem: The Sacred Stones. Within the game, players would have to organize units, items, perform auguries and other such procedures before starting a new level; during that time, this track would play.
Composition & Arrangements[edit]
Composer: Yoshihiko Kitamura
Arrangement: Yuka Tsujiyoko
Japanese title: 進撃準備, Preparing to Advance
Other Uses[edit]
This track plays in the first part of The Battlefield Fortress level in the Subspace Emissary.
Winning Road - Roy's Hope[edit]
Winning Road - Roy's Hope | |
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Track title | Winning Road - Roy's Hope |
Universe | Fire Emblem |
Debut game | Fire Emblem: The Binding Blade |
Arrangement debut | Super Smash Bros. Brawl |
Stage of usage | Castle Siege |
Availability | Unlockable |
Link | [5] |
Origin[edit]
This music piece was used in both Fire Emblem: The Binding Blade and Fire Emblem: The Blazing Blade, the former of which featured Roy; in both games, whenever victory was guaranteed (such as there being no enemies left to fight), the track would play while the player moved their army and units over the map. The Smash Bros. arrangement has an original opening, and an extended section, which wasn't in either of the original tracks.
Composition & Arrangements[edit]
Composer: Yuka Tsujiyoko
Arranger: HAL Laboratory, Inc.
Arrangement Supervisor: Kentaro Ishizaka
Japanese title: Winning Road ~ロイの希望, Winning Road ~ Roy's Hope
How To Unlock[edit]
Collect a random CD containing this track.
Shadow Dragon Medley[edit]
Shadow Dragon Medley | |
---|---|
Track title | Shadow Dragon Medley |
Universe | Fire Emblem |
Debut game | Fire Emblem: Shadow Dragon and the Blade of Light |
Arrangement debut | Super Smash Bros. Brawl |
Stage of usage | Castle Siege |
Availability | Unlockable |
Link | [6] |
Origin[edit]
This track is a medley of remixes of music pieces in the original Fire Emblem game - Fire Emblem: Shadow Dragon and the Blade of Light. The first segment of this track is the Enemy Battle Phase theme, which is the music that plays during non-battle portions of the enemy's turn, Trouble, a track that played when Marth and his mercenaries were in danger, and Player Battle Phase Theme, the music that plays during the non-battle portions of the player's turn.
Composition & Arrangements[edit]
Composer: INTELLIGENT SYSTEMS
Arranger: GAME ARTS Co., LTD.
Arrangement Supervisor: Keigo Ozaki
Japanese title: 暗黒竜メドレー, Shadow Dragon Medley
How To Unlock[edit]
Collect a random CD containing this track.
Ike's Theme[edit]
Ike's Theme | |
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Track title | Ike's Theme |
Universe | Fire Emblem |
Debut game | Fire Emblem: Radiant Dawn |
Stage of usage | Castle Siege |
Availability | Unlockable |
Link | [7] |
Origin[edit]
This track is a direct port of a music track in Fire Emblem: Radiant Dawn, which would play during particularly important scenes involving Ike and the Greil Mercenaries, usually about an upcoming battle. In Fire Emblem: Radiant Dawn, this track was called Eternal Bond.
Composition & Arrangements[edit]
Composition and arrangements Copyright Nintendo / INTELLIGENT SYSTEMS.
Japanese title: アイクのテーマ, Ike's Theme
Other Uses[edit]
This track plays during Ike's introduction and in the fifth part of The Battlefield Fortress level within the Subspace Emissary.
How To Unlock[edit]
Once a player has cleared The Battlefield Fortress level of the Subspace Emissary, the CD containing this track will be unlocked in commemoration of recruiting Ike during the level.
Against the Dark Knight[edit]
Against the Dark Knight | |
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Track title | Against the Dark Knight |
Universe | Fire Emblem |
Debut game | Fire Emblem: Path of Radiance |
Stage of usage | Castle Siege |
Availability | Default |
Link | [8] |
Origin[edit]
This track is a direct port of a music piece in Fire Emblem: Path of Radiance (as Against the Black Knight), which in turn was also directly ported to Fire Emblem: Radiant Dawn (as Unstoppable Destiny). In both of these games, this track would play when the Black Knight engaged in battle with another unit.
Composition & Arrangements[edit]
Composition and arrangements Copyright Nintendo / INTELLIGENT SYSTEMS.
Other Uses[edit]
This track plays when fighting False Marth and Ike in The Great Maze of the Subspace Emissary.
Crimean Army Sortie[edit]
Crimean Army Sortie | |
---|---|
Track title | Crimean Army Sortie |
Universe | Fire Emblem |
Debut game | Fire Emblem: Path of Radiance |
Stage of usage | Castle Siege |
Availability | Default |
Link | [9] |
Origin[edit]
This track is a direct port of a music piece known as "Crimea Attacks" from Fire Emblem: Path of Radiance which plays frequently during later chapters of the game.
Composition & Arrangements[edit]
Composition and arrangements Copyright Nintendo / INTELLIGENT SYSTEMS.
Japanese title: Crimea Army Sortie
Other Uses[edit]
This track plays in the fourth part of The Battlefield Fortress level in the Subspace Emissary, as well as the Fire Emblem-based areas of The Great Maze.
Power-Hungry Fool[edit]
Power-Hungry Fool | |
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Track title | Power-Hungry Fool |
Universe | Fire Emblem |
Debut game | Fire Emblem: Path of Radiance |
Stage of usage | Castle Siege |
Availability | Unlockable |
Link | [10] |
Origin[edit]
This track is another direct port of a music piece in Fire Emblem: Path of Radiance, which was also, in turn, ported to Fire Emblem: Radiant Dawn. This track is harpsichord-based, and originally played during any cutscene involving minor villain Oliver. The Brawl version is slightly different from the Fire Emblem: Path of Radiance version, having less lower-end sound but sounding slightly more crisp.
Composition & Arrangements[edit]
Composition and arrangements Copyright Nintendo / INTELLIGENT SYSTEMS.
Japanese title: Powerhungry Fool
How To Unlock[edit]
Once 10 offline Vs. matches have been completed on the Castle Siege stage, the CD containing this track will be unlocked.
Trivia[edit]
The title of this track as seen in the Sound Room of Fire Emblem: Path of Radiance is Power-hungry Fool, with a lowercase letter H, which is capitalized in Brawl.
Victory Is Near[edit]
Victory Is Near | |
---|---|
Track title | Victory Is Near |
Universe | Fire Emblem |
Debut game | Fire Emblem: Path of Radiance |
Stage of usage | Castle Siege |
Availability | Unlockable |
Link | [11] |
Origin[edit]
This upbeat track is another direct port of a music piece in Fire Emblem: Path of Radiance, which plays when some types of map are about to be fully cleared.
Composition & Arrangements[edit]
Composition and arrangements Copyright Nintendo / INTELLIGENT SYSTEMS.
Japanese title: Victory is Near
Other Uses[edit]
When Classic or All-Star mode is completed with Ike, this track will play during the Character Roll Call following the mode.
How To Unlock[edit]
Collect a random CD containing this track.
Trivia[edit]
- Fire Emblem: Path of Radiance is the only game in the Fire Emblem series where the Japanese version lists all of the song names in English. With the exception of "Victory Is Near" and "Power-Hungry Fool", the Super Smash Bros. series uses the Japanese names of these tracks even in the international versions.
References[edit]
Fire Emblem universe | |
---|---|
Fighters | Marth (SSBM · SSBB · SSB4 · SSBU) · Roy (SSBM · SSB4 · SSBU) · Ike (SSBB · SSB4 · SSBU) · Lucina (SSB4 · SSBU) · Robin (SSB4 · SSBU) · Corrin (SSB4 · SSBU) · Chrom (SSBU) · Byleth (SSBU) |
Assist Trophies | Lyn · Black Knight · Tiki |
Stages | Castle Siege · Arena Ferox · Coliseum · Garreg Mach Monastery |
Item | Killing Edge |
Other | Sothis |
Trophies, Stickers and Spirits | Trophies (SSBM · SSBB · SSB4) · Stickers · Spirits |
Music | Brawl · SSB4 · Ultimate |
Masterpieces | Fire Emblem: Shadow Dragon and the Blade of Light · Fire Emblem: Mystery of the Emblem |