Corrin (SSBU): Difference between revisions

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==In competitive play==
==In [[competitive play]]==
Corrin was initially seen as a solid mid-tier character from the beginning of the metagame: while his nerfs were perceived as noticeable, players believed he could still have potential akin to ''Smash 4'' with moves such as back aerial and Dragon Lunge still being strong enough to mitigate their nerfs. However, it soon became clear that their changes were insufficient to adhere to ''Ultimate''{{'}}s faster engine. Many top professionals consider Corrin a low-tier character, with some claiming that he was one of the worst characters in the game. Almost all players who played Corrin in ''Smash 4'' have either dropped the character completely or relegated him to a rare counterpick. Despite occasional success from players such as {{Sm|Ke-ya}}, who has placed decently in Japan, and {{Sm|Cosmos}}, who notably reverse 3-0'd Dabuz at {{Trn|Glitch 8}}, Corrin had one of, if not, the worst representation in the game.
Corrin was initially seen as a solid mid-tier character from the beginning of the metagame: while his nerfs were perceived as noticeable, players believed he could still have potential akin to ''Smash 4'' with moves such as back aerial and Dragon Lunge still being strong enough to mitigate their nerfs. However, it soon became clear that their changes were insufficient to adhere to ''Ultimate''{{'}}s faster engine. Many top professionals consider Corrin a low-tier character, with some claiming that he was one of the worst characters in the game. Almost all players who played Corrin in ''Smash 4'' have either dropped the character completely or relegated him to a rare counterpick. Despite occasional success from players such as {{Sm|Ke-ya}}, who has placed decently in Japan, and {{Sm|Cosmos}}, who notably reverse 3-0'd Dabuz at {{Trn|Glitch 8}}, Corrin had one of, if not, the worst representation in the game.


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