Ω form: Difference between revisions
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==Trivia== | ==Trivia== | ||
*The [[E3 2013|E3 2013 Developer Direct]] showed footage of {{SSB4|Mario}}, {{SSB4|Mega Man}}, and {{SSB4|Wii Fit Trainer}} fighting on Battlefield Ω before the official announcement of the Ω forms of stages in the [[Super Smash Bros. Direct]]. | *The [[E3 2013|E3 2013 Developer Direct]] showed footage of {{SSB4|Mario}}, {{SSB4|Mega Man}}, and {{SSB4|Wii Fit Trainer}} fighting on Battlefield Ω before the official announcement of the Ω forms of stages in the [[Super Smash Bros. Direct]]. | ||
**Likewise, during ''[[Brawl | **Likewise, during ''[[Brawl]]''‘reveal during E3 2006; {{SSBB|Mario}}, {{SSBB|Link}}, {{SSBB|Pikachu}}, and {{SSBB|Kirby}} were seen fighting on a variant of {{SSBB|Battlefield}} without the smaller platforms. This was 8 years prior to the announcment or addition of Ω forms. | ||
*In ''Smash 4'', [[Suzaku Castle]] is the only stage to retain interactive elements from its original form in its Ω form, as the signs that appear behind the fighters can still be destroyed. Since these signs merely break when an attack occurs nearby, and do not physically interact with the fighters, they do not affect gameplay. | *In ''Smash 4'', [[Suzaku Castle]] is the only stage to retain interactive elements from its original form in its Ω form, as the signs that appear behind the fighters can still be destroyed. Since these signs merely break when an attack occurs nearby, and do not physically interact with the fighters, they do not affect gameplay. | ||
*When playing with more than four fighters on a stage's Ω form, the stage will be scaled a bit larger. However, the stage will not be scaled larger when playing with more than four fighters on a [[Special Orders]] battle in ''for Wii U''. | *When playing with more than four fighters on a stage's Ω form, the stage will be scaled a bit larger. However, the stage will not be scaled larger when playing with more than four fighters on a [[Special Orders]] battle in ''for Wii U''. |
Revision as of 22:26, February 13, 2019
Ω forms (Omega forms, also known as Final Destination forms) (終点化, lit. Final Destination forms) are alternate versions of stages in Super Smash Bros. 4 and Super Smash Bros. Ultimate which have a Final Destination-like layout, consisting of a single flat platform with all stage hazards removed.
Pressing the X button on the stage select screen in the 3DS version of Smash 4 will fill the circular cursor with either 終点 (Japanese), Ω (other languages) or DF (PAL French version, 3DS only), allowing Ω form stages to be selected. There is also an option in the rules to have the game automatically select Ω form stages at random; this is how stages are selected in For Glory mode. Ω form stages can also be selected at random by pressing the X button and selecting Random on the stage select screen. Final Destination itself can be selected as an Ω form stage, but this doesn't change its layout.
In Super Smash Bros. Ultimate, Ω forms are accompanied by a new stage option known as Battlefield forms.
Differences
Smash 4
Ω form stages are not all functionally identical, as the shape of the platform's underside varies, with some stages having walls all the way down to the lower blast line. This can have a significant impact on characters' recovery, especially those with the ability to wall jump; for example, Little Mac gains a tremendous advantage on an Ω form stage with walls; despite his notoriously weak recovery, he has a very strong wall jump, aiding his recovery significantly. This advantage, however, is strangely not applicable to Pac-Land as it is impossible to wall jump, despite the presence of walls.
Certain Ω stages also have top blast lines at slightly different heights compared to Final Destination. Ω Battlefield, Duck Hunt, Hyrule Castle, Jungle Hijinxs, Kalos Pokémon League, Luigi's Mansion, Lylat Cruise, Onett, Pokémon Stadium 2, Skyloft, Temple, Town and City, Umbra Clock Tower, Suzaku Castle, Windy Hill Zone, Castle Siege, Boxing Ring, Gamer and Midgar all have lower blast lines, while Halberd, Coliseum, and Palutena's Temple have higher blast lines. However these differences are far too minor to realistically affect gameplay, with the exception of Pokémon Stadium 2. Ω stages with grass along the platform where battles occur also increase characters' traction, with the exception of Super Mario Maker.
Most Ω form stages have Star KOs and Screen KOs enabled, even in cases where the original stage disabled them.
Ultimate
In the introduction of Ω form and Battlefield form stages in the E3 2018 Nintendo Direct, Masahiro Sakurai stated that they differ only in music and aesthetics.[1] Unlike in Smash 4, the terrain and blast lines no longer vary between stages. This means all Ω forms are the same length as Final Destination, in turn being shortened to the same length as Battlefield.
Despite this, stages that have the 2D flattening effect in the regular stages also have it in their Battlefield forms, which alters how hitboxes function.
As in Smash 4, Ω form stages become roughly 50% bigger when in matches containing 5 or more players.
Tournament legality
Smash 4
There is some debate on how Ω form stages should be handed in competitive play. Those who opt for the ban of Ω form stages note how not all stages are the same, as mentioned above. This means that recoveries and stage-spikes would be massively different, and the different stages' blast zones could create unforeseen variation in when characters are KO'd. However, in practice, Ω form stages are usually treated as equivalent to Final Destination.
Ω form stages were notably banned at EVO 2015, although this was primarily because of copyright reasons involving the rights to stream music played on certain stages.
Ultimate
Stages that have the 2D flattening effect on their Ω forms are typically banned for tournament use, as the effect significantly alters the function of hitboxes.
Fountain of Dreams is banned due to framerate issues.
Windy Hill Zone is also most often banned due to the dense grass hiding traps set by Isabelle and Snake.
Gamer is sometimes banned due to the camera angle differing from other stages.
Otherwise, Ω forms are treated the same as Final Destination (SSBU) and are struck alongside it when either are picked.
Gallery
3DS
New stages (30) | |||||
---|---|---|---|---|---|
Battlefield Ω |
Final Destination Ω |
3D Land Ω |
Golden Plains Ω |
Rainbow Road Ω |
Paper Mario Ω |
Super Mario Maker Ω (DLC) |
Gerudo Valley Ω |
Spirit Train Ω |
Dream Land Ω |
Unova Pokémon League Ω |
Prism Tower Ω |
Mute City Ω |
Magicant Ω |
Arena Ferox Ω |
Reset Bomb Forest Ω |
Tortimer Island Ω |
Boxing Ring Ω |
Gaur Plain Ω |
Duck Hunt Ω (1.1.1) |
Wily Castle Ω |
Pac-Maze Ω |
Suzaku Castle Ω (DLC) |
Midgar Ω (DLC) |
Umbra Clock Tower Ω (DLC) |
Balloon Fight Ω |
Living Room Ω |
Find Mii Ω |
Tomodachi Life Ω |
PictoChat 2 Ω |
Returning stages (12) | |||||
Peach's Castle (64) Ω (DLC) |
Mushroomy Kingdom Ω |
Yoshi's Island Ω |
Jungle Japes Ω |
Hyrule Castle (64) Ω (DLC) |
Brinstar Ω |
Dream Land (64) Ω (DLC) |
Corneria Ω |
Flat Zone 2 Ω |
WarioWare, Inc. Ω |
Distant Planet Ω |
Green Hill Zone Ω |
Bold denotes unlockable stages.
Wii U
New stages (34) | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Battlefield Ω |
Big Battlefield Ω |
Final Destination Ω |
Mushroom Kingdom U Ω |
Mario Galaxy Ω |
Mario Circuit Ω |
Super Mario Maker Ω (DLC) | |||||||
Woolly World Ω |
Jungle Hijinxs Ω |
Skyloft Ω |
Pyrosphere Ω |
The Great Cave Offensive Ω |
Orbital Gate Assault Ω |
Kalos Pokémon League Ω | |||||||
Coliseum Ω |
Flat Zone X Ω |
Palutena's Temple Ω |
Gamer Ω |
Garden of Hope Ω |
Town and City Ω |
Wii Fit Studio Ω | |||||||
Boxing Ring Ω |
Gaur Plain Ω |
Duck Hunt Ω |
Windy Hill Zone Ω |
Wily Castle Ω |
Pac-Land Ω |
Suzaku Castle Ω (DLC) | |||||||
Midgar Ω (DLC) |
Umbra Clock Tower Ω (DLC) |
Wrecking Crew Ω |
Pilotwings Ω |
Wuhu Island Ω |
Miiverse Ω (1.0.8) |
||||||||
Returning stages (21) | |||||||||||||
Peach's Castle (64) Ω (DLC) |
Delfino Plaza Ω |
Mario Circuit (Brawl) Ω |
Luigi's Mansion Ω |
Yoshi's Island Ω |
Kongo Jungle 64 Ω |
75m Ω | |||||||
Hyrule Castle (64) Ω (DLC) |
Temple Ω |
Bridge of Eldin Ω |
Pirate Ship Ω (DLC) |
Norfair Ω |
Dream Land (64) Ω (DLC) |
Halberd Ω | |||||||
Lylat Cruise Ω |
Pokémon Stadium 2 Ω |
Port Town Aero Dive Ω |
Onett Ω |
Castle Siege Ω |
Skyworld Ω |
Smashville Ω |
Bold denotes unlockable stages.
Ultimate
Trivia
- The E3 2013 Developer Direct showed footage of Mario, Mega Man, and Wii Fit Trainer fighting on Battlefield Ω before the official announcement of the Ω forms of stages in the Super Smash Bros. Direct.
- In Smash 4, Suzaku Castle is the only stage to retain interactive elements from its original form in its Ω form, as the signs that appear behind the fighters can still be destroyed. Since these signs merely break when an attack occurs nearby, and do not physically interact with the fighters, they do not affect gameplay.
- When playing with more than four fighters on a stage's Ω form, the stage will be scaled a bit larger. However, the stage will not be scaled larger when playing with more than four fighters on a Special Orders battle in for Wii U.
See also
References
- ^ Super Smash Bros. Ultimate - E3 2018 - Nintendo Switch. Official Nintendo YouTube channel (2014-06-12). Retrieved on 2016-06-20.