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{{articleIcons|ssb=yes|ssbm=yes|ssbb=yes}}
{{articleIcons|allgames=y}}
{{Infobox Item
{{Infobox Item
| title        = Barrel
| title        = Barrel
| image        = [[File:Barrels.jpg|250px]]
| image        = {{tabber|title1=Ultimate|content1=[[File:SSBUBarrel.png|100px]]|title2=for 3DS / Wii U|content2=[[File:BarrelWiiU.png|100px]]|title3=Brawl|content3=[[File:Barrels.jpg|100px]]|title4=Melee|content4=[[File:SSBM Barrel.png|100px]]|title5=SSB|content5=[[File:BarrelIconSSB.png]]}}
| caption      = Artwork of the barrel variants from ''Brawl''
| caption      = {{symbol|ssb}}<br>Artwork of Barrels.
| series      = [[Super Smash Bros. series|Super Smash Bros.]]
| series      = {{uv|Super Smash Bros.}}
| item class  = Carrying
| item class  = Carrying
| game1 = SSB | game2 = SSBM | game3 = SSBB | game4 = SSB4
| game1 = SSB | game2 = Melee | game3 = Brawl | game4 = SSB4 | game5 = Ultimate
| requirements =
| requirements =
|interwiki    = dkwiki
|interwiki    = mariowiki
|interwikiname = Donkey Kong Wiki
|interwikiname = Super Mario Wiki
|interwikipage = Barrel
|interwikipage = Barrel
}}
}}
{{cquote|''Attack it or pick it up and throw it to break it open and release its contents.''|cite=''Super Smash Bros.'' instruction booklet description}}
A '''Barrel''' ({{ja|タル|Taru}}, ''Barrel'') is a container [[item]] that has appeared in all five games of the ''{{b|Super Smash Bros.|series}}'' series.


A '''barrel''' is a container item which can hold various items that has appeared in all three games of the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]]. This makes it similar to a [[crate]]. When one picks up a barrel, because they are so heavy, one will not be able to jump, attack, and one will move very slowly while holding it (with the exception of [[Donkey Kong]]). After one has picked up a barrel, one can throw it up, forward, or down. If a standing barrel is hit with a weak attack or lands on a sloped surface, it will roll across the stage.  
==Origin==
[[File:Diddy barrel DKC.png|left|thumb|150px|Diddy throws a Barrel in ''[[Donkey Kong Country]]''.]]
The Barrels seen in ''Smash'' most resemble those from the {{uv|Donkey Kong}} series. In the original ''{{b|Donkey Kong|game}}'', they act as hazards which [[Donkey Kong]] throws at [[Mario]]; if Mario gets hit by a barrel he loses a life. Barrels also feature prominently in the ''{{s|mariowiki|Donkey Kong Country}}'' games, appearing in roles such as objects that could be thrown by the players, enemy projectiles, and [[DK Barrel|a respawn mechanism]]. Similar to ''Smash'', the barrels in the ''Country'' series also occasionally contain items like {{s|mariowiki|banana}}s and golden figures that access bonus levels.
 
The {{s|wikipedia|barrel}} is a common real world item. Usually made of wood or metal, the crate is primarily used as a shipping container for particularly large objects that could easily be damaged outside of an enclosed space. Due to their unique oblong and bulging shape, they can be placed on their side and rolled around, making them easier to transport compared to other containers.
{{clrl}}
 
==Overview==
Overall, barrels work very similarly to [[crate]]s. When a character picks up a barrel, they lose the ability to [[jump]] or [[attack]], and (with the exception of [[Donkey Kong]]) their movement speed is greatly lowered due to the barrel's massive weight. They also cannot be picked up in mid-air. Barrels can be [[item throw|throw]]n up, forward, or down.
 
If a standing barrel is hit with a weak attack or lands on a sloped surface it starts rolling across the stage; if a rolling barrel hits a fighter, the barrel will break and deliver medium knockback to the fighter.


==Gameplay==
===''Super Smash Bros.''===
===''Super Smash Bros.''===
In the original ''[[Super Smash Bros.]]'', the player cannot move while holding a barrel, unless they are playing as [[Donkey Kong (SSB)|Donkey Kong]]. Interestingly, Donkey Kong can not throw Barrels below him. There is a 12.5 chance barrels, crates, and capsules will have explosives, so it is a good idea to throw them so they won't come back and possibly explode on the player.  
In the original ''[[Super Smash Bros.]]'', the player cannot move at all while holding a barrel, with the exception of {{SSB|Donkey Kong}}. Interestingly, Donkey Kong can not throw Barrels below him due to the way he carries the item. There is a 12.5% chance that barrels will explode upon being thrown, and in the case that it does, it may damage the player who threw it as well.  


===''Super Smash Bros. Melee''===
===''Super Smash Bros. Melee''===
In ''[[Super Smash Bros. Melee]]'', barrels can also very rarely release an [[Adventure Mode]] enemy, such as a [[ReDead]], an [[Octorok]], or a [[Goomba]]<ref>http://www.youtube.com/watch?v=s2qut3x6U_Y</ref>. When they are thrown at opponents, they can deal 18 to 22% damage and good knockback. When they explode once they have hit an opponent, they can deal around 45% damage and strong knockback. They contain only one item.
In ''[[Super Smash Bros. Melee]]'', barrels can very rarely release an [[Adventure Mode]] enemy, such as a [[ReDead]], an [[Octorok]], or a [[Goomba]]<ref>http://www.youtube.com/watch?v=s2qut3x6U_Y</ref>. When they are thrown at opponents, they can deal 18 to 22% damage and good knockback. When they explode after hitting an opponent, they deal massive damage and strong [[knockback]]. They contain only one item each.
 
====Trophy====
{{Trophy
|name=Barrel
|image=Barrel Melee Trophy.png
|desc=Like Crates, Barrels are often filled with items and occasionally explosive. Thrown Barrels may break on contact or go rolling along the ground to smash into characters. Like the Crate, the Barrel is heavy, so it will restrict the speed at which the character carrying it can move. This speed differs between characters.
|gamelist={{Trophy games|game1=Super Smash Bros.|release1=4/99}}
|game=Melee
}}
{{clrl}}


===''Super Smash Bros. Brawl''===
===''Super Smash Bros. Brawl''===
In ''[[Super Smash Bros. Brawl]]'',  barrels, along with [[Crates]], have a different appearance depending on what stage the player is playing on. On a more futuristic stage, e.g. [[Lylat Cruise]], they take on a futuristic appearance, and on more fantastical stages, e.g. [[Yoshi's Island (SSBB)|Yoshi's Island]], they look like wrapped-up presents.<ref>{{Cite web |url=http://www.smashbros.com/wii/en_us/items/item03.html |title=Crates and Barrels |date=2007-06-14 |accessdate=2007-11-09 |work=[[Smash Bros. DOJO!!]] |publisher=smashbros.com}}</ref> Barrels also fly much farther and faster when struck. Additionally, if a rolling barrel comes to a rest, it stops being harmful to players and can be picked up a re-thrown, or attacked to send it flying/break it.
In ''[[Super Smash Bros. Brawl]]'',  barrels and [[crate]]s have a different appearance depending on what stage the match is fought. On more futuristic stages (e.g. [[Lylat Cruise]]) they take on a metallic appearance, while on more fantastical stages (e.g. {{SSBB|Yoshi's Island}}) they look like wrapped-up presents.<ref>{{Cite web |url=http://www.smashbros.com/wii/en_us/items/item03.html |title=Crates and Barrels |date=2007-06-14 |accessdate=2007-11-09 |work=[[Smash Bros. DOJO!!]] |publisher=smashbros.com}}</ref> Barrels also fly much farther and faster when struck. Additionally, if a rolling barrel comes to a rest, it stops being harmful to players and can be picked up and thrown again, or attacked to be either sent flying or broken.


{{SSBB|Donkey Kong}} gains knockback-based [[super armor]] while carrying a Barrel, similar to his [[forward throw]].
{{SSBB|Donkey Kong}} gains knockback-based [[super armor]] while carrying a Barrel, similar to his [[forward throw]].
====Appearance====
====Appearance====
{| cellpadding="5" align="center" class="wikitable"
{| class="wikitable"
|-
|-
! Normal
! Normal
Line 33: Line 55:
! Presents
! Presents
|-
|-
| valign="top" width="33%"|
| style="vertical-align:top; width:33%;" |
*[[Battlefield (SSBB)|Battlefield]]
*{{SSBB|Battlefield}}
*[[Bridge of Eldin]]
*[[Bridge of Eldin]]
*[[Brinstar|Brinstar [Melee Stage]]]
*[[Brinstar|Brinstar [Melee Stage]]]
Line 43: Line 65:
*[[Jungle Japes|Jungle Japes [Melee Stage]]]
*[[Jungle Japes|Jungle Japes [Melee Stage]]]
*[[Luigi's Mansion]]
*[[Luigi's Mansion]]
*[[Mario Bros. (stage)|Mario Bros.]]
*[[Mario Bros.]]
*[[Mushroomy Kingdom]]
*[[Mushroomy Kingdom]]
*[[Onett|Onett [Melee Stage]]]
*[[Onett|Onett [Melee Stage]]]
Line 54: Line 76:
*[[Temple|Temple [Melee Stage]]]
*[[Temple|Temple [Melee Stage]]]
*[[Yoshi's Island (SSBM)|Yoshi's Island [Melee Stage]]]
*[[Yoshi's Island (SSBM)|Yoshi's Island [Melee Stage]]]
| valign="top" width="33%"|
| style="vertical-align:top; width:33%;" |
*[[Big Blue|Big Blue [Melee Stage]]]
*[[Big Blue|Big Blue [Melee Stage]]]
*[[Corneria|Corneria [Melee Stage]]]
*[[Corneria|Corneria [Melee Stage]]]
*[[Final Destination (SSBB)|Final Destination]]
*{{SSBB|Final Destination}}
*[[Frigate Orpheon]]
*[[Frigate Orpheon]]
*[[Halberd]]
*[[Halberd]]
*[[Hanenbow]]
*[[Hanenbow]]
*[[Lylat Cruise]]
*[[Lylat Cruise]]
*[[Mario Circuit]]
*{{SSBB|Mario Circuit}}
*[[Norfair]]
*[[Norfair]]
*[[Pokémon Stadium 2]]
*[[Pokémon Stadium 2]]
*[[Port Town Aero Dive]]
*[[Port Town Aero Dive]]
*[[Shadow Moses Island]]
*[[Shadow Moses Island]]
| valign="top" width="33%"|
| style="vertical-align:top; width:33%;" |
*[[75 m]]
*[[75m]]
*[[Flat Zone 2]]
*[[Flat Zone 2]]
*[[Green Hill Zone]]
*[[Green Hill Zone]]
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*[[Smashville]]
*[[Smashville]]
*[[WarioWare, Inc.]]
*[[WarioWare, Inc.]]
*[[Yoshi's Island (SSBB)|Yoshi's Island]]
*{{SSBB|Yoshi's Island}}
|}
 
====Trophy====
{{Trophy
|name=Barrels
|image=Barrels - Brawl Trophy.png
|desc=Item holders similar to crates--their appearance will also change to fit the area. When you throw a barrel, it won't shatter, but rather roll across the stage. When a rolling barrel hits a character, that character gets sent sailing. Barrels are heavy, so you'll need two hands to pick them up, and your foot speed will decrease too.
|gamelist={{Trophy games|console1=N64|game1=Super Smash Bros.|console2=Wii|game2=Super Smash Bros. Brawl}}
|game=Brawl
}}
{{clrl}}
 
===''Super Smash Bros. 4''===
Barrels return in ''[[Super Smash Bros. 4]]'' with their functionality largely unchanged from ''Brawl''.
 
====Appearance (3DS)====
{| class="wikitable"
|-
! Normal
! Futuristic
! Presents
|-
| style="vertical-align:top; width:33%;" |
*[[3D Land]]
*[[Arena Ferox]]
*{{SSB4|Battlefield}}
*[[Boxing Ring]]
*[[Distant Planet]]
*{{b|Duck Hunt|stage}}
*[[Gaur Plain]]
*[[Gerudo Valley]]
*[[Golden Plains]]
*[[Hyrule Castle (64)]]
*[[Jungle Japes]]
*[[Midgar]]
*[[Mushroomy Kingdom]]
*[[Peach's Castle (64)]]
*[[Reset Bomb Forest]]
*[[Spirit Train]]
*[[Super Mario Maker]]
*[[Suzaku Castle]]
*[[Umbra Clock Tower]]
*[[Unova Pokémon League]]
| style="vertical-align:top; width:33%;" |
*[[Brinstar]]
*[[Corneria]]
*{{SSB4|Final Destination}}
*{{SSB4|Mute City}}
*[[Wily Castle]]
| style="vertical-align:top; width:33%;" |
*[[Balloon Fight]]
*{{SSB4|Dream Land}}
*[[Dream Land (64)]]
*[[Find Mii]]
*[[Flat Zone 2]]
*[[Green Hill Zone]]
*[[Living Room]]
*[[Magicant]]
*[[Pac-Maze]]
*[[Paper Mario]]
*[[PictoChat 2]]
*[[Prism Tower]]
*[[Rainbow Road]]
*[[Tomodachi Life]]
*[[Tortimer Island]]
*[[WarioWare, Inc.]]
*{{SSBB|Yoshi's Island}}
|}
 
====Appearance (Wii U)====
{| class="wikitable"
|-
! Normal
! Futuristic
! Presents
|-
| style="vertical-align:top; width:33%;" |
*[[75m]]
*{{SSB4|Battlefield}}
*[[Big Battlefield]]
*[[Boxing Ring]]
*[[Bridge of Eldin]]
*[[Castle Siege]]
*[[Coliseum]]
*[[Delfino Plaza]]
*[[Dream Land (64)]]
*{{b|Duck Hunt|stage}}
*{{SSB4|Final Destination}}
*[[Flat Zone X]]
*[[Garden of Hope]]
*[[Gaur Plain]]
*[[Halberd]]
*[[Hyrule Castle (64)]]
*[[Jungle Hijinxs]]
*[[Kalos Pokémon League]]
*[[Kongo Jungle 64]]
*[[Luigi's Mansion]]
*[[Lylat Cruise]]
*{{SSB4|Mario Circuit}}
*[[Mario Circuit (Brawl)]]
*[[Mario Galaxy]]
*[[Midgar]]
*[[Mushroom Kingdom U]]
*[[Norfair]]
*[[Onett]]
*[[Peach's Castle (64)]]
*[[Pilotwings]]
*[[Pirate Ship]]
*[[Pokémon Stadium 2]]
*[[Port Town Aero Dive]]
*[[Skyloft]]
*[[Skyworld]]
*[[Super Mario Maker]]
*[[Suzaku Castle]]
*[[Temple]]
*[[Umbra Clock Tower]]
*[[Wrecking Crew]]
*{{SSBM|Yoshi's Island}}
| style="vertical-align:top; width:33%;" |
*[[Pyrosphere]]
*[[Orbital Gate Assault]]
*[[Wily Castle]]
| style="vertical-align:top; width:33%;" |
*[[Pac-Land]]
*[[Palutena's Temple]]
*[[Gamer]]
*[[Miiverse]]
*[[Smashville]]
*[[The Great Cave Offensive]]
*[[Town and City]]
*[[Wii Fit Studio]]
*[[Windy Hill Zone]]
*[[Woolly World]]
*[[Wuhu Island]]
|}
 
====Trophy====
The Barrels trophy appears in both versions. In {{forwiiu}} it is part of the ''Items and Rewards'' {{h1|Trophy Box|Items and Rewards}}.
{{Trophy
|name=Barrels
|image-3ds=BarrelTrophy3DS.png
|image-wiiu=BarrelTrophyWiiU.png
|desc-ntsc=These barrels are crammed full of items, but they're also incredibly tough to break. No baby hits here—attacking too lightly will just send the barrel rolling away, making it a dangerous obstacle for both you and your foes. And if others break the barrel, they'll get the items you wanted!
|desc-pal=Barrels have all sorts of items inside, but they're tough! Hitting them lightly or throwing them might not be enough to get these things open. In fact, you might just end up sending them rolling, and just so you know, rolling barrels are a force to be reckoned with! They can send you flying right off the stage!
|gamelist-ntsc={{Trophy games|console1=N64|game1=Super Smash Bros.|release1=04/1999|console2=WiiU|game2=Super Smash Bros. for Wii U}}
|gamelist-pal={{Trophy games|console1=N64|game1=Super Smash Bros.|release1=11/1999|console2=WiiU|game2=Super Smash Bros. for Wii U}}
}}
{{clrl}}
 
===''Super Smash Bros. Ultimate''===
Barrels return in ''[[Super Smash Bros. Ultimate]]'', keeping their designs from ''Super Smash Bros. 4''.
 
====Appearance====
{| class="wikitable"
|-
! Normal
! Futuristic
! Presents
|-
| style="vertical-align:top; width:33%;" |
*[[3D Land]]
*[[75m]]
*[[Arena Ferox]]
*{{SSBU|Battlefield}}
*{{SSBU|Big Battlefield}}
*[[Boxing Ring]]
*[[Bridge of Eldin]]
*[[Castle Siege]]
*[[Cloud Sea of Alrest]]
*[[Coliseum]]
*[[Delfino Plaza]]
*[[Distant Planet]]
*[[Dracula's Castle]]
*{{b|Duck Hunt|stage}}
*[[Figure-8 Circuit]]
*{{SSBU|Final Destination}}
*[[Flat Zone X]]
*[[Fourside]]
*[[Garden of Hope]]
*[[Garreg Mach Monastery]]
*[[Gaur Plain]]
*[[Gerudo Valley]]
*[[Golden Plains]]
*[[Great Bay]]
*[[Great Plateau Tower]]
*[[Hanenbow]]
*[[Hollow Bastion]]
*[[Hyrule Castle]]
*[[Jungle Japes]]
*[[Kalos Pokémon League]]
*[[King of Fighters Stadium]]
*[[Kongo Falls]]
*[[Kongo Jungle (SSB)]]
*[[Luigi's Mansion]]
*[[Mario Bros.]]
*[[Mario Circuit (SSB4)]]
*[[Mario Galaxy]]
*[[Mementos]]
*[[Midgar]]
*[[Minecraft World]]
*[[Mishima Dojo]]
*[[Moray Towers]]
*[[Mushroom Kingdom (SSB)]]
*[[Mushroom Kingdom II]]
*[[Mushroom Kingdom U]]
*[[Mushroomy Kingdom]]
*[[New Donk City Hall]]
*[[Northern Cave]]
*[[Onett]]
*[[Palutena's Temple]]
*[[Peach's Castle]]
*[[Pilotwings]]
*[[Pirate Ship]]
*[[Pokémon Stadium]]
*[[Pokémon Stadium 2]]
*[[Princess Peach's Castle]]
*[[Prism Tower]]
*[[Reset Bomb Forest]]
*[[Saffron City]]
*[[Shadow Moses Island]]
*[[Skyloft]]
*[[Skyworld]]
*[[Spear Pillar]]
*[[Spiral Mountain]]
*[[Spirit Train]]
*[[Summit]]
*[[Super Mario Maker]]
*[[Suzaku Castle]]
*[[Temple]]
*[[Umbra Clock Tower]]
*[[Wrecking Crew]]
*[[Yggdrasil's Altar]]
*[[Yoshi's Island (SSBM)]]
| style="vertical-align:top; width:33%;" |
*[[Big Blue]]
*[[Brinstar]]
*[[Brinstar Depths]]
*[[Corneria]]
*[[Frigate Orpheon]]
*[[Halberd]]
*[[Lylat Cruise]]
*[[Mute City SNES]]
*[[Norfair]]
*[[Spring Stadium]]
*[[Venom]]
*[[Wily Castle]]
| style="vertical-align:top; width:33%;" |
*[[Balloon Fight]]
*[[Dream Land (SSB)]]
*[[Dream Land GB]]
*[[Find Mii]]
*[[Fountain of Dreams]]
*[[Gamer]]
*[[The Great Cave Offensive]]
*[[Green Greens]]
*[[Green Hill Zone]]
*[[Living Room]]
*[[Magicant]]
*[[New Pork City]]
*[[Pac-Land]]
*[[Paper Mario]]
*[[PictoChat 2]]
*[[Rainbow Cruise]]
*[[Smashville]]
*[[Super Happy Tree]]
*[[Tomodachi Life]]
*[[Tortimer Island]]
*[[Town and City]]
*[[WarioWare, Inc.]]
*[[Wii Fit Studio]]
*[[Windy Hill Zone]]
*[[Wuhu Island]]
*[[Yoshi's Story]]
*[[Yoshi's Island (SSBB)]]
|}
|}
{{clr}}


===Damage throughout the series===
===Damage throughout the series===
{{Incomplete|Needs Smash 64 Damage}}
{{incomplete|damage in ultimate}}
{|border="1" class="wikitable sortable"
{|border="1" class="wikitable sortable"
|-valign="top"
|-valign="top"
|'''Action'''
|'''Action'''
!{{g|SSB}}
!''[[SSB]]''
!{{g|SSBM}}
!''[[Melee]]''
!{{g|SSBB}}
!''[[Brawl]]''
!''[[Super Smash Bros. 4|3DS/Wii U]]''
|-
|-
!Collision  
!Collision  
| 12%
| 12%
| 15%
| 15%
| 15%
| 15%
| 15%
Line 97: Line 396:
|15%
|15%
| 17-18%
| 17-18%
| 15%
|-
|-
!Explosion  
!Explosion  
| 20%
| 20%
| 22%
| 22%
| 37%
| 37%
| 37%
|-
|-
Line 106: Line 407:
| 21%
| 21%
| 20%
| 20%
| 18-19%
| 24%
| 24%
|-
|-
!Explosion throw
!Explosion throw
| 38%
| 38%
| 41%
| 41%
| 40-41%
| 44%
| 47%
|-
|-
!Up tilt throw  
!Up tilt throw  
|N/A
|N/A
| 22%
| 22%
| 15%
| 29%
| 29%
|-
|-
!Up tilt throw explosion
!Up tilt throw explosion
|N/A
|N/A
| 40%
| 40%
| 37%
| 51%
| 51%
|-
|-
!Down tilt throw  
!Down tilt throw  
|N/A
| 25%
| 20%
|-
!Down tilt throw (hands)
|N/A
|N/A
| 25%
| 25%
| 29%
| 29%
| 28%
|-
|-
!Down tilt throw explosion
!Down tilt throw explosion
|N/A
|N/A
| 47%
| 47%
| 41%
| 52%
|-
!Down tilt throw explosion (hands)
|N/A
| 47%
| 51%
| 51%
|-
|-
Line 146: Line 443:
| 21%
| 21%
| 24%
| 24%
| 20-21%
| 24%
| 27%
|-
|-
!Explosion forward smash throw
!Explosion forward smash throw
| 41%
| 41%
| 46%
| 46%
| 43%
| 47%
| 50%
|-
|-
!Up smash throw  
!Up smash throw  
|N/A
|N/A
| 25%
| 25%
| 15%
| 32%
| 32%
|-
|-
!Up smash throw explosion
!Up smash throw explosion
|N/A
|N/A
| 44%
| 44%
| 37%
| 55%
| 55%
|-
|-
!Down smash throw  
!Down smash throw  
|N/A
|N/A
| 30%
| 30%
| 21%
| 32%
| 32%
|-
|-
!Down smash throw explosion
!Down smash throw explosion
|N/A
|N/A
| 51%
| 51%
| 43%
| 54%
|-
| 54%
!Down smash throw (hands)
|N/A
| 29%
| 32%
|-
!Down smash throw explosion (hands)
|N/A
| 51%
| 55%
|-
|-
!Air throw (DK)  
!Air throw (DK)  
| 21%
| 21%
| 23%
| 23%
| 22%
| 24%
| 25%
|-
|-
!Air throw explosion (DK)
!Air throw explosion (DK)
| 41%
| 41%
| 43%
| 43%
| 44%
| 46%
| 47%
|-
|-
!Air up tilt throw (DK)  
!Air up tilt throw (DK)  
|N/A
|N/A
| 23%
| 23%
| 15%
| 29%
| 30%
|-
|-
!Air up tilt throw explosion (DK)
!Air up tilt throw explosion (DK)
|N/A
|N/A
| 48%
| 48%
| 37%
| 51%
| 52%
|-
|-
!Air down tilt throw (DK)  
!Air down tilt throw (DK)  
|N/A
|N/A
| 25%
| 25%
| 22%
| 29%
| 30%
|-
|-
!Air down tilt throw explosion (DK)
!Air down tilt throw explosion (DK)
|N/A
|N/A
| 47%
| 47%
| 44%
|-
!Air down tilt throw (hands) (DK)
|N/A
| 25%
| 29%
|-
!Air down tilt throw explosion (hands) (DK)
|N/A
| 48%
| 51%
| 51%
| 52%
|-
|-
!Air forward smash throw (DK)  
!Air forward smash throw (DK)
| 21%
| 21%
| 25%
| 25%
| 23-24%
| 27%
| 28%
|-
|-
!Explosion air forward smash throw (DK)
!Explosion air forward smash throw (DK)
Line 232: Line 522:
| 45%
| 45%
| 45%
| 45%
| 51%
|-
|-
!Air up smash throw (DK)  
!Air up smash throw (DK)
|N/A
|N/A
| 29%
| 29%
| 15%
| 32%
| 33%
|-
|-
!Air up smash throw explosion (DK)
!Air up smash throw explosion (DK)
|N/A
|N/A
| 45%
| 45%
| 37%
| 54%
| 55%
|-
|-
!Air down smash throw (DK)  
!Air down smash throw (DK)
|N/A
|N/A
| 30%
| 30%
| 22%
| 32%
| 33%
|-
|-
!Air down smash throw explosion (DK)
!Air down smash throw explosion (DK)
|N/A
|N/A
| 52%
| 52%
| 44%
| 54%
|-
| 55%
!Air down smash throw (hands) (DK)
|N/A
| 29%
| 29%
|-
|-
!Air down smash throw explosion (hands) (DK)
|N/A
| 52%
| 51%
|}
|}


[[File:Barrel donkey kong country.jpg|thumb|150px|Three barrels as seen in ''Donkey Kong Country''.]]
==Gallery==
<gallery>
GiftBarrel-SSB4.jpg|{{SSB4|Diddy Kong}} carrying a present-styled barrel in {{forwiiu}}.
FutureBarrel-SSB4.jpg|{{SSB4|Mario}} throwing a futuristic-styled barrel in {{forwiiu}}.
Barrel-SSB4.jpg|{{SSB4|Bowser}} about to toss a barrel in {{forwiiu}}.
Barrel DKCR.png| A Barrel, from ''Donkey Kong Country Returns''.
</gallery>


==Origin==
==Names in other languages==
In ''Donkey Kong'', Donkey Kong would roll barrels at Mario. If Mario got hit by the barrels, he loses a life. Barrels also appeared in ''[[Donkey Kong Country]]''. There is an enemy in ''Donkey Kong Country'' called [[dkwiki:Manky Kong|Manky Kong]] that throws barrels at the player. If the player or his team mate gets hit by a barrel, the person who got hit runs away leaving the other player. There are also barrels that can be picked up and thrown at enemies. In ''Melee'' and ''Brawl'', the barrels contain items and they can be thrown at other players to cause damage or even a KO. [http://www.youtube.com/watch?v=kCIireS3AYw]
{{langtable
 
|ja={{ja|タル|Taru}}
==Description from the ''Super Smash Bros.'' Instruction Booklet==
|jaM=Barrel
''Attack it or pick it up and throw it to break it open and release its contents.''
|en=Barrel
 
|fr=Tonneau
==Trophies==
|frM=Barrel
[[File:Barrel Melee Trophy.png|right|thumb||90x115px|The Barrel trophy in ''Melee'']]
|es=Barril
===''Melee'' trophy===
|esM=Barrel
'''Barrel'''<br>
|de=Fass
''Like Crates, Barrels are often filled with items and occasionally explosive. Thrown Barrels may break on contact or go rolling along the ground to smash into characters. Like the Crate, the Barrel is heavy, so it will restrict the speed at which the character carrying it can move. This speed differs between characters.''
|deM=Barrel
:*''Super Smash Bros., 04/99''
|it=Barile
|itM=Barrel
|nl=Ton
|nlM=Barrel
|ru={{rollover|Бочка|Bochka|?}}
|ruM=Barrel
|ko={{rollover|원통|Wontong|?}}
|koM=Barrel
|zh={{rollover|木桶|Mùtǒng|?}}
|zhM=Wooden Barrel
}}


===Brawl trophy===
==Trivia==
[[File:Barrels - Brawl Trophy.png|right|thumb|115x90px|The Barrel trophy in ''Brawl'']]
*The Barrel shares its breaking animation with the [[Crate]]. This can be seen with the ''Smash'' logo during the animation being much larger than on the barrel texture.<ref> [https://youtu.be/wzVT7w9JB04 Can Guile MISINUT Flash Kick? -- Random Smash Ultimate Facts] </ref>
'''Barrels'''<br>
''Item holders similar to crates-- their appearance will also change to fit the area. When you throw a barrel, it won't shatter, but rather roll across the stage. When a rolling barrel hits a character, that character gets sent sailing. Barrels are heavy, so you'll need two hands to pick them up, and your foot speed will decrease too.''
{{Trophy games|console1=N64|game1=Super Smash Bros.|console2=Wii|game2=Super Smash Bros. Brawl}}


==See also==
==See also==
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{{Reflist}}
{{Reflist}}


{{SSBItems}} {{SSBMItems}} {{SSBBItems}} {{SSB4Items}} {{Smash universe}}
{{SSBItems}}
{{SSBMItems}}
{{SSBBItems}}
{{SSB4Items}}
{{SSBUItems}}
{{Smash universe}}
[[Category:Containers]]
[[Category:Containers]]
[[Category:Trophies (SSBM)]]
[[Category:Trophies (SSBM)]]
[[Category:Trophies (SSBB)]]
[[Category:Trophies (SSBB)]]
[[Category:Trophies (SSB4-3DS)]]
[[Category:Trophies (SSB4-Wii U)]]

Latest revision as of 18:50, December 22, 2023

Barrel
SSBUBarrel.png
BarrelWiiU.png
Barrels.jpg
SSBM Barrel.png
BarrelIconSSB.png

Super Smash Bros. (universe)
Artwork of Barrels.
Universe Super Smash Bros.
Appears in SSB
Melee
Brawl
SSB4
Ultimate
Item class Carrying
Article on Super Mario Wiki Barrel
Attack it or pick it up and throw it to break it open and release its contents.
Super Smash Bros. instruction booklet description

A Barrel (タル, Barrel) is a container item that has appeared in all five games of the Super Smash Bros. series.

Origin[edit]

Diddy throws a Barrel in Donkey Kong Country.

The Barrels seen in Smash most resemble those from the Donkey Kong series. In the original Donkey Kong, they act as hazards which Donkey Kong throws at Mario; if Mario gets hit by a barrel he loses a life. Barrels also feature prominently in the Donkey Kong Country games, appearing in roles such as objects that could be thrown by the players, enemy projectiles, and a respawn mechanism. Similar to Smash, the barrels in the Country series also occasionally contain items like bananas and golden figures that access bonus levels.

The barrel is a common real world item. Usually made of wood or metal, the crate is primarily used as a shipping container for particularly large objects that could easily be damaged outside of an enclosed space. Due to their unique oblong and bulging shape, they can be placed on their side and rolled around, making them easier to transport compared to other containers.

Overview[edit]

Overall, barrels work very similarly to crates. When a character picks up a barrel, they lose the ability to jump or attack, and (with the exception of Donkey Kong) their movement speed is greatly lowered due to the barrel's massive weight. They also cannot be picked up in mid-air. Barrels can be thrown up, forward, or down.

If a standing barrel is hit with a weak attack or lands on a sloped surface it starts rolling across the stage; if a rolling barrel hits a fighter, the barrel will break and deliver medium knockback to the fighter.

Super Smash Bros.[edit]

In the original Super Smash Bros., the player cannot move at all while holding a barrel, with the exception of Donkey Kong. Interestingly, Donkey Kong can not throw Barrels below him due to the way he carries the item. There is a 12.5% chance that barrels will explode upon being thrown, and in the case that it does, it may damage the player who threw it as well.

Super Smash Bros. Melee[edit]

In Super Smash Bros. Melee, barrels can very rarely release an Adventure Mode enemy, such as a ReDead, an Octorok, or a Goomba[1]. When they are thrown at opponents, they can deal 18 to 22% damage and good knockback. When they explode after hitting an opponent, they deal massive damage and strong knockback. They contain only one item each.

Trophy[edit]

Barrel's trophy in Melee
Barrel
Like Crates, Barrels are often filled with items and occasionally explosive. Thrown Barrels may break on contact or go rolling along the ground to smash into characters. Like the Crate, the Barrel is heavy, so it will restrict the speed at which the character carrying it can move. This speed differs between characters.
Super Smash Bros. (4/99)

Super Smash Bros. Brawl[edit]

In Super Smash Bros. Brawl, barrels and crates have a different appearance depending on what stage the match is fought. On more futuristic stages (e.g. Lylat Cruise) they take on a metallic appearance, while on more fantastical stages (e.g. Yoshi's Island) they look like wrapped-up presents.[2] Barrels also fly much farther and faster when struck. Additionally, if a rolling barrel comes to a rest, it stops being harmful to players and can be picked up and thrown again, or attacked to be either sent flying or broken.

Donkey Kong gains knockback-based super armor while carrying a Barrel, similar to his forward throw.

Appearance[edit]

Normal Futuristic Presents

Trophy[edit]

Barrels's trophy in Brawl
Barrels
Item holders similar to crates--their appearance will also change to fit the area. When you throw a barrel, it won't shatter, but rather roll across the stage. When a rolling barrel hits a character, that character gets sent sailing. Barrels are heavy, so you'll need two hands to pick them up, and your foot speed will decrease too.
N64: Super Smash Bros.
Wii: Super Smash Bros. Brawl

Super Smash Bros. 4[edit]

Barrels return in Super Smash Bros. 4 with their functionality largely unchanged from Brawl.

Appearance (3DS)[edit]

Normal Futuristic Presents

Appearance (Wii U)[edit]

Normal Futuristic Presents

Trophy[edit]

The Barrels trophy appears in both versions. In Super Smash Bros. for Wii U it is part of the Items and Rewards Trophy Box.

Barrels's trophy in Super Smash Bros. for Wii U
Barrels
NTSC These barrels are crammed full of items, but they're also incredibly tough to break. No baby hits here—attacking too lightly will just send the barrel rolling away, making it a dangerous obstacle for both you and your foes. And if others break the barrel, they'll get the items you wanted!
N64: Super Smash Bros. (04/1999)
Wii U: Super Smash Bros. for Wii U
PAL Barrels have all sorts of items inside, but they're tough! Hitting them lightly or throwing them might not be enough to get these things open. In fact, you might just end up sending them rolling, and just so you know, rolling barrels are a force to be reckoned with! They can send you flying right off the stage!
N64: Super Smash Bros. (11/1999)
Wii U: Super Smash Bros. for Wii U

Super Smash Bros. Ultimate[edit]

Barrels return in Super Smash Bros. Ultimate, keeping their designs from Super Smash Bros. 4.

Appearance[edit]

Normal Futuristic Presents

Damage throughout the series[edit]

An icon for denoting incomplete things.
Action SSB Melee Brawl 3DS/Wii U
Collision 12% 15% 15% 15%
Collision (bounce) N/A 15% 17-18% 15%
Explosion 20% 22% 37% 37%
Throw 21% 20% 24% 24%
Explosion throw 38% 41% 44% 47%
Up tilt throw N/A 22% 29% 29%
Up tilt throw explosion N/A 40% 51% 51%
Down tilt throw N/A 25% 29% 28%
Down tilt throw explosion N/A 47% 52% 51%
Forward smash throw 21% 24% 24% 27%
Explosion forward smash throw 41% 46% 47% 50%
Up smash throw N/A 25% 32% 32%
Up smash throw explosion N/A 44% 55% 55%
Down smash throw N/A 30% 32% 32%
Down smash throw explosion N/A 51% 54% 54%
Air throw (DK) 21% 23% 24% 25%
Air throw explosion (DK) 41% 43% 46% 47%
Air up tilt throw (DK) N/A 23% 29% 30%
Air up tilt throw explosion (DK) N/A 48% 51% 52%
Air down tilt throw (DK) N/A 25% 29% 30%
Air down tilt throw explosion (DK) N/A 47% 51% 52%
Air forward smash throw (DK) 21% 25% 27% 28%
Explosion air forward smash throw (DK) 41% 45% 45% 51%
Air up smash throw (DK) N/A 29% 32% 33%
Air up smash throw explosion (DK) N/A 45% 54% 55%
Air down smash throw (DK) N/A 30% 32% 33%
Air down smash throw explosion (DK) N/A 52% 54% 55%

Gallery[edit]

Names in other languages[edit]

Language Name Meaning
Japan Japanese タル Barrel
UK English Barrel
France French Tonneau Barrel
Germany German Fass Barrel
Spain Spanish Barril Barrel
Italy Italian Barile Barrel
China Chinese 木桶 Wooden Barrel
South Korea Korean 원통 Barrel
Netherlands Dutch Ton Barrel
Russia Russian Бочка Barrel

Trivia[edit]

  • The Barrel shares its breaking animation with the Crate. This can be seen with the Smash logo during the animation being much larger than on the barrel texture.[3]

See also[edit]

References[edit]