Beehive
Beehive | |
---|---|
Official artwork of a Beehive from Animal Crossing New Horizons. | |
Universe | Animal Crossing |
Appears in | SSB4 Ultimate |
Item class | Throwing |
Article on Nookipedia | Wasp nest |
“ | Grab this and chuck it at an opponent. If it hits, the bees will swarm around your enemy and sting him or her for damage. However, if you hit one on the ground, the hive will shatter and the bees will come after you! Be careful around these things! | ” |
—Super Smash Bros. 4 Official Site |
The Beehive (ハチの巣, Beehive) is an item from the Animal Crossing series in Super Smash Bros. 4 and Super Smash Bros. Ultimate. It functions as a throwable item that unleashes a swarm to deal continuous damage to a target, similarly to the Cucco item.
Origin[edit]
The beehive (known as a wasp nest starting with New Horizons) originates from the Animal Crossing games, and it is present in every installment of the series. Beehives occasionally fall out of oak and cedar trees when shaken. When one falls out, it hits the ground and a swarm of bees (called wasps in New Horizons) chase the Villager. If the Villager does not quickly go inside a building or catch a bee with a net, he or she gets stung, and given a swollen eye that must either be treated with medicine or heals on its own when the player quits the game and starts again in games prior to New Horizons, or wait until the day resets at 5:00 AM in New Horizons. This situation is similar to the behavior of real bees, who will also emerge as a swarm from their damaged beehive and attack and sting the threat to said hive. In addition, should the Villager get attacked again by another beehive before being treated for the first attack, they'll pass out and spawn in front of their house. It wasn't until New Leaf that the player was able to pick up a beehive afterwards, as they simply disappeared in previous installments. In New Horizons, it's possible to use a beehive (wasp nest) for DIY projects including crafting medicine to treat the sting.
Coincidentally, beehives also exist in the The Legend of Zelda series and Super Mario Sunshine, with similar behaviour.
Overview[edit]
The beehive is an item that can be attacked, or picked up and thrown. Upon being hit or being thrown and hitting an opponent or terrain, a swarm of bees will emerge from it which will target a single player, following them around the stage; the beehive itself disappears after the bees emerge. There is also a 1/4 chance that a beehive will naturally break open instead of disappearing.
The target of the bees depends on how the beehive was activated. If a thrown beehive hits an opponent, that opponent will be the target. If it hits terrain, the target will be the opponent nearest to the beehive. If the beehive itself was attacked, the target will be the attacker of the beehive. If there is no opponent present, the bees from a thrown beehive will immediately disappear.
The swarm will deal 3% damage when it is traveling to a target and when it ends, dealing the damage to any opponent in its path. The swarm attacks every 75 frames (1.25 seconds), dealing 3.5% damage and causing flinching, only affecting the target. The bees will remain active for 10 seconds chasing their target, and cannot be reflected, shielded against (targeted hits only, traveling hits can be shielded), or destroyed with the exception of item-swallowing (though only if they are eaten before their first attack). The bees' attacks can be dodged with a roll, sidestep, or airdodge. In Smash 4, opponents receive 6 frames of hitlag on the targeted hits and in Ultimate they receive 30 frames (the maximum possible).
While often simply a nuisance, the knockback caused by the bees can interrupt attacks and movement options of the victim, making them easier to hit, especially in Ultimate where the hitlag lasts a very long time. However, this can be beneficial to recovery, as the bees' attacks can flinch the player out of helplessness repeatedly; a notable example comes from Little Mac, who can repeatedly use Rising Uppercut and significantly improve his recovery.
Damage output[edit]
Note that all throw damages are immediately followed by 3% damage from the bees as they fly out of the beehive.
Action | Damage |
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Bee attack | 3% (travel), 3.5% (target) |
Throw | 8% |
Forward tilt throw | 8% |
Up tilt throw | 9% |
Down tilt throw | 10% |
Dash throw | 10% |
Forward smash throw | 11% |
Up smash throw | 12% |
Down smash throw | 14% |
Drop | 0%-7% |
Air throw | 8% |
Air forward tilt throw | 8% |
Air up tilt throw | 9% |
Air down tilt throw | 10% |
Air forward smash throw | 8% |
Air up smash throw | 9% |
Air down smash throw | 10% |
Trophy[edit]
The Beehive trophy appears in both versions. In Super Smash Bros. for Wii U it is part of the Animal Crossing: New Leaf Trophy Box.
- Beehive
- An example of fine architecture constructed by insects, these bees are not shy about defending their hard work. Throw this at an enemy to direct their hate at that player. If the bees are after you, you can shake them for a while with some evasive maneuvers, but they'll track you down.
- : Animal Crossing (09/2002)
- : Animal Crossing: New Leaf (06/2013)
- Bees don't like it when people destroy their home, so if you break a beehive, they'll come out looking for revenge. Even if you innocently had the beehive thrown at you, you'll be the target. You can dodge all you want, but they'll probably get you in the end, and their stings'll do a LOT of damage.
- : Animal Crossing (09/2004)
- : Animal Crossing: New Leaf (06/2013)
Gallery[edit]
Render of a Beehive in Super Smash Bros. for Wii U.
Villager holding a beehive in Super Smash Bros. for Wii U.
Names in other languages[edit]
Trivia[edit]
- The bees from this item are rendered as 2D sprites.
- The bees will change size according to whether their current target is affected by size-altering items such as the Super Mushroom, Poison Mushroom or Lightning Bolt. Hitting a normal-sized target reverts the bees to normal size.
- The bees' targeted hitbox has a hitlag multiplier of 15, among the highest in any Smash game.
- For unknown reasons, the hitlag multiplier is seemingly ignored in Smash 4. This results in only 6 frames of hitlag compared to Ulitmate's 30, despite the hitboxes in both games being identical.
Animal Crossing universe | |
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Fighters | Villager (SSB4 · SSBU) · Isabelle (SSBU) |
Assist Trophies | Mr. Resetti · Isabelle · Kapp'n |
Stages | Smashville · Tortimer Island · Town and City |
Items | Pitfall · Beehive |
Other | K.K. Slider · Lloid · Timmy & Tommy · Tom Nook |
Trophies, Stickers and Spirits | Trophies (SSBB · SSB4) · Stickers · Spirits |
Music | Brawl · SSB4 · Ultimate |