Victory theme
A victory theme, sometimes referred to as a flourish, or a fanfare in Super Smash Bros. Brawl, is a short, recognizable melody that plays at the Results screen after a character wins a Vs. match or other similar events such as a Tourney. For instance, at the Results screen after Mario wins a match, an orchestral cover of the fanfare played at the end of each level in Super Mario Bros. plays.
Characters from the same universe usually share victory themes, though starting in Brawl some universes have different themes for different characters. Meta Knight was the first character to have a different victory theme from the rest of his universe, having his own theme starting with his debut in Brawl. SSB4 introduced unique themes for newcomers Rosalina & Luma, Dark Pit, and Mario villains (shared by veteran Bowser and newcomer Bowser Jr., and later Piranha Plant in Ultimate). Ultimate introduced distinct victory themes for newcomer King K. Rool, veteran Corrin, Metroid villains (shared by newcomers Ridley and Dark Samus), and Fire Emblem Awakening characters (shared by veterans Robin and Lucina and, after changing themes in version 3.0.0, newcomer Chrom).
Super Mario Bros. Victory Theme
Super Mario Bros. Victory Theme | |
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Track title | Super Mario Bros. Victory Theme |
Universe | Mario |
Debut game | Super Mario Bros. |
Characters accompanied | Mario Luigi Peach Daisy Bowser (Melee, Brawl) Dr. Mario |
Origin
This flourish is a cover of the small sound clip that would play whenever Mario or Luigi grabbed a Flagpole in Super Mario Bros., a track that went on to become a recurring theme. In Ultimate, its tempo is slightly faster and the ending is slightly abridged.
Gallery
Super Smash Bros. version
Melee version
Brawl & SSB4 version
Ultimate version
Mario Villains Victory Theme
Mario Villains Victory Theme | |
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Track title | Mario Villains Victory Theme |
Universe | Mario |
Debut game | Super Mario Bros. |
Characters accompanied | Bowser (SSB4, Ultimate) Bowser Jr. Piranha Plant |
Origin
A music piece based on the same melody as the Mario victory theme, but instead of a standard orchestral arrangement, the piece is played with slightly distorted electric guitars. It also sounds similar to the level clear theme of Bowser's sidequests in Paper Mario: The Thousand-Year Door. This flourish also makes Bowser the only character to change victory themes from Brawl to Smash 4.
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SSB4 & Ultimate version
Rosalina & Luma Victory Theme
Rosalina & Luma Victory Theme | |
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Track title | Rosalina & Luma Victory Theme |
Universe | Mario |
Debut game | Super Mario Galaxy |
Characters accompanied | Rosalina & Luma |
Origin
This flourish is a remix of the title screen track for Super Mario Galaxy, as well as the theme played when Mario or Luigi obtains a Power Star in that game.
Gallery
SSB4 & Ultimate version
Donkey Kong Victory Theme
Donkey Kong Victory Theme | |
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Track title | Donkey Kong Victory Theme |
Universe | Donkey Kong |
Debut game | Donkey Kong Country |
Characters accompanied | Donkey Kong Diddy Kong |
Origin
This flourish is a cover of the short track that plays in Donkey Kong Country and subsequent games whenever a playable Kong defeated a boss or completed a bonus game.
Gallery
Super Smash Bros. version
Melee version
Brawl, SSB4 & Ultimate version
King K. Rool Victory Theme
King K. Rool Victory Theme | |
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Track title | King K. Rool Victory Theme |
Universe | Donkey Kong |
Debut game | Donkey Kong Country |
Characters accompanied | King K. Rool |
Origin
This flourish is a small excerpt of Gangplank Galleon from Donkey Kong Country.
Gallery
Ultimate version
The Legend of Zelda Victory Theme
The Legend of Zelda Victory Theme | |
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Track title | The Legend of Zelda Victory Theme |
Universe | The Legend of Zelda |
Debut game | The Legend of Zelda |
Characters accompanied | Link Sheik Zelda Young Link Ganondorf Toon Link |
SSB, Melee Origin
The flourish for The Legend of Zelda series in Super Smash Bros. and Super Smash Bros. Melee was an excerpt of the overworld theme in The Legend of Zelda, a track which went on to become the main theme of the series. The excerpt is also followed by the theme that plays when Link obtains certain items.
Brawl, SSB4, Ultimate Origin
In Super Smash Bros. Brawl, the Zelda series got a new flourish, now a cover of the music that would play when Link obtained a Triforce Piece in The Legend of Zelda for the NES. This song is also the basis for the Ultimate flourish; however, the theme is rearranged to be significantly shorter.
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Super Smash Bros. version
Melee version
Brawl & SSB4 version
Ultimate version
Metroid Victory Theme
Metroid Victory Theme | |
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Track title | Metroid Victory Theme |
Universe | Metroid |
Debut game | Metroid |
Characters accompanied | Samus Zero Suit Samus |
Origin
In Metroid for the NES, this flourish would originally play when Samus Aran obtained a new power-up or addition to her Power Suit. It would also play when Samus defeated Ridley or Kraid.
Gallery
Super Smash Bros. version
Melee version
Brawl, SSB4 & Ultimate version
Metroid Villains Victory Theme
Metroid Villains Victory Theme | |
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Track title | Metroid Villains Victory Theme |
Universe | Metroid |
Debut game | Metroid |
Characters accompanied | Ridley Dark Samus |
Origin
Dark Samus and Ridley's victory theme is an intense and sinister variation of the Metroid victory theme.
Gallery
Ultimate version
Yoshi Victory Theme
Yoshi Victory Theme | |
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Track title | Yoshi Victory Theme |
Universe | Yoshi |
Debut game | Yoshi's Story |
Characters accompanied | Yoshi |
Origin
This flourish is a combination of two small music excerpts from Yoshi's Story. The first is a sped-up, orchestrated cover of the title music of Yoshi's Story, while the other is the short flourish that plays when Yoshi collects all thirty necessary fruits and completes a level. In Ultimate, the theme is slightly sped up and removes the fruit jingle of the flourish.
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Super Smash Bros. version
Melee version
Brawl & SSB4 version
Ultimate version
Kirby Victory Theme
Kirby Victory Theme | |
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Track title | Kirby Victory Theme |
Universe | Kirby |
Debut game | Kirby's Dream Land |
Characters accompanied | Kirby King Dedede |
Origin
The victory theme of the Kirby universe is a cover of the short recurring theme that plays when Kirby completes a stage or defeats a boss, debuting in Kirby's Dream Land (though the shortened version that this track is based on debuted in Kirby's Adventure). The Melee version of this flourish is considerably slower in pace in relation to the original track, though its other versions more closely match its original tempo.
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Super Smash Bros. version
Melee version
Brawl, SSB4 & Ultimate version
Meta Knight Victory Theme
Meta Knight Victory Theme | |
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Track title | Meta Knight Victory Theme |
Universe | Kirby |
Debut game | Kirby's Dream Land |
Characters accompanied | Meta Knight |
Origin
The Meta Knight Victory Theme is based on the same melody as the Kirby Victory Theme, but is performed with electric guitars in quadruple meter, as opposed to the more symphonic instrumentation and triple meter of the Kirby Victory Theme.
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Brawl, SSB4 & Ultimate version
Star Fox Victory Theme
Star Fox Victory Theme | |
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Track title | Star Fox Victory Theme |
Universe | Star Fox |
Debut game | Star Fox 64 |
Characters accompanied | Fox Falco Wolf |
Origin
This victory theme is based upon the main theme of Star Fox 64, most specifically the title screen theme. It also shares similarities with the music that would play in that game when Fox completed a level, as that track was also based on the main theme.
Gallery
Super Smash Bros. version
Melee version
Brawl, SSB4 & Ultimate version
Pokémon Victory Theme
Pokémon Victory Theme | |
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Track title | Pokémon Victory Theme |
Universe | Pokémon |
Debut game | Pokémon Red and Green Versions |
Characters accompanied | Pikachu Jigglypuff Pichu Mewtwo Pokémon Trainer Charizard Lucario Greninja Incineroar |
Origin
This victory theme is a small excerpt of the title theme for the first generation of Pokémon, a track which would go on to become the Pokémon main theme for the entire series. In Ultimate, the theme is abridged.
Gallery
Super Smash Bros. version
Melee version
Brawl & SSB4 version
Ultimate version
EarthBound (Mother) Victory Theme
EarthBound (Mother) Victory Theme | |
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Track title | EarthBound (Mother) Victory Theme |
Universe | EarthBound |
Debut game | EarthBound (SSB, Melee) Mother (Brawl, SSB4) (Ultimate) |
Characters accompanied | Ness Lucas |
SSB, Melee Origin
In EarthBound, a major objective is for Ness to collect the Eight Melodies. This victory theme comes from the final four melodies of the eight.
Brawl, SSB4 Origin
This victory theme is a highly sped-up remix of Mother Earth, the title theme of the original NES Mother / EarthBound Beginnings.
Ultimate Origin
This victory theme flourish is a combination of the final two out of the Eight Melodies in Mother / EarthBound Beginnings.
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Super Smash Bros. version
Melee version
Brawl & SSB4 version
Ultimate version
F-Zero Victory Theme
F-Zero Victory Theme | |
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Track title | F-Zero Victory Theme |
Universe | F-Zero |
Debut game | F-Zero X (SSB, Melee), F-Zero GX (Brawl, SSB4, Ultimate) |
Characters accompanied | Captain Falcon |
SSB, Melee Origin
This victory theme is an electric guitar-based cover of the short track that would play when a character finished a race in F-Zero X.
Brawl, SSB4 and Ultimate Origin
This victory theme is an electric guitar-based cover of the short track that would play when a character finished a race in F-Zero GX.
Gallery
Super Smash Bros. version
Melee version
Brawl, SSB4 & Ultimate version
Ice Climber Victory Theme
Ice Climber Victory Theme | |
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Track title | Ice Climber Victory Theme |
Universe | Ice Climber |
Debut game | Ice Climber |
Characters accompanied | Ice Climbers |
Origin
In Ice Climber, when Popo or Nana grabbed the feet of the Condor at the end of a bonus stage, this track would play. The Ultimate version cuts out the first half of the theme.
Gallery
Melee version
Brawl version
Ultimate version
Fire Emblem Victory Theme
Fire Emblem Victory Theme | |
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Track title | Fire Emblem Victory Theme |
Universe | Fire Emblem |
Debut game | Fire Emblem: Shadow Dragon and the Blade of Light |
Characters accompanied | Marth Lucina (SSB4) Roy Chrom (Ultimate, prior to version 3.0.0) Ike Robin (SSB4) Corrin (SSB4) |
Origin
This victory theme is an orchestral cover of several bars of the Fire Emblem Theme, the title theme for the original Fire Emblem: Shadow Dragon and the Blade of Light, which has since become the main theme of the series and appeared in every game. In Ultimate, the tempo is slightly faster and the ending is slightly abridged.
Gallery
Melee version
Brawl & SSB4 version
Ultimate version
Awakening Victory Theme
Awakening Victory Theme | |
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Track title | Awakening Victory Theme |
Universe | Fire Emblem |
Debut game | Fire Emblem Awakening |
Characters accompanied | Lucina (Ultimate) Chrom (Ultimate, 3.0.0 onward) Robin (Ultimate) |
Origin
This victory theme is a short orchestral cover of "Id (Purpose)" from Fire Emblem Awakening
Gallery
Ultimate version
Corrin Victory Theme
Corrin Victory Theme | |
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Track title | Corrin Victory Theme |
Universe | Fire Emblem |
Debut game | Fire Emblem Fates |
Characters accompanied | Corrin (Ultimate) |
Origin
This flourish is a small excerpt of Lost in Thoughts All Alone from Fire Emblem Fates.
Gallery
Ultimate version
Game & Watch Victory Theme
Game & Watch Victory Theme | |
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Track title | Game & Watch Victory Theme |
Universe | Game & Watch |
Debut game | Super Smash Bros. Melee (Melee version) Super Smash Bros. Brawl (Brawl, SSB4 and Ultimate version) |
Characters accompanied | Mr. Game & Watch |
Origin
The Game & Watch flourish in Melee is an original melody in a minor key, based upon the typical bleeping noises that characters or other objects in a Game & Watch would make. It also shares some similarities with the Flat Zone theme. The flourish introduced in Brawl features a different melody that follows a more energetic tempo, though it still draws from an identical origin.
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Melee version
Brawl, SSB4 & Ultimate version
Kid Icarus Victory Theme
Kid Icarus Victory Theme | |
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Track title | Kid Icarus Victory Theme |
Universe | Kid Icarus |
Debut game | Kid Icarus |
Characters accompanied | Pit Palutena |
Origin
This victory theme is a small excerpt of the title screen theme of Kid Icarus, with an original ending. After the release of Brawl, the track was remade for Kid Icarus: Uprising, used whenever a match in Together Mode is completed.
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Brawl, SSB4 & Ultimate version
Dark Pit Victory Theme
Dark Pit Victory Theme | |
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Track title | Dark Pit Victory Theme |
Universe | Kid Icarus |
Debut game | Kid Icarus: Uprising |
Characters accompanied | Dark Pit |
Origin
This victory theme is a small excerpt of Dark Pit's theme from Kid Icarus: Uprising.
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SSB4 & Ultimate version
Wario Victory Theme
Wario Victory Theme | |
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Track title | Wario Victory Theme |
Universe | Wario |
Debut game | Super Smash Bros. Brawl |
Characters accompanied | Wario |
Origin
This flourish is an original tune created for Brawl. However, it later became the basis for the Stonecarving City theme in Wario Land: Shake It!, which was released after Brawl.[1] The Ultimate version is sped up compared to the Brawl version.
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Brawl & SSB4 version
Ultimate version
Pikmin Victory Theme
Pikmin Victory Theme | |
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Track title | Pikmin Victory Theme |
Universe | Pikmin |
Debut game | Pikmin |
Characters accompanied | Olimar |
Origin
This flourish is a small excerpt of the title theme of Pikmin.
Gallery
Brawl, SSB4 & Ultimate version
R.O.B. Victory Theme
R.O.B. Victory Theme | |
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Track title | R.O.B. Victory Theme |
Universe | R.O.B. |
Debut game | Stack-Up |
Characters accompanied | R.O.B. |
Origin
In the NES game Stack-Up, the first game that the R.O.B. accessory was compatible with, this track would play before starting memory mode. In this remix, a short intro is added, and the first part is played twice.
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Brawl, SSB4 & Ultimate version
Animal Crossing Victory Theme
Animal Crossing Victory Theme | |
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Track title | Animal Crossing Victory Theme |
Universe | Animal Crossing |
Debut game | Animal Forest |
Characters accompanied | Villager Isabelle |
Origin
A remix of the title theme for Animal Crossing on the Nintendo 64 and GameCube. The Ultimate version is very slightly sped up.
Gallery
SSB4 version
Ultimate version
Wii Fit Victory Theme
Wii Fit Victory Theme | |
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Track title | Wii Fit Victory Theme |
Universe | Wii Fit |
Debut game | Wii Fit |
Characters accompanied | Wii Fit Trainer |
Origin
This victory theme is a remix of the main theme of Wii Fit, specifically resembling the tune that plays after a save file is selected.
Gallery
SSB4 & Ultimate version
Punch-Out!! Victory Theme
Punch-Out Victory Theme | |
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Track title | Punch-Out Victory Theme |
Universe | Punch-Out!! |
Debut game | Punch-Out!! (NES) |
Characters accompanied | Little Mac |
Origin
An orchestral remix of the theme that plays when the player defeats an opponent in the NES and Wii Punch-Out!! games.
Gallery
SSB4 & Ultimate version
Xenoblade Victory Theme
Xenoblade Victory Theme | |
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Track title | Xenoblade Victory Theme |
Universe | Xenoblade |
Debut game | Xenoblade Chronicles |
Characters accompanied | Shulk |
Origin
The second half of the riff of You Will Know Our Names, the battle theme used in Xenoblade Chronicles when fighting a unique monster. The Ultimate version is faster than the SSB4 version.
Gallery
SSB4 version
Ultimate version
Duck Hunt Victory Theme
Duck Hunt Victory Theme | |
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Track title | Duck Hunt Victory Theme |
Universe | Duck Hunt |
Debut game | Duck Hunt |
Characters accompanied | Duck Hunt |
Origin
The jingle that plays before a new game starts in Duck Hunt. It begins with the original 8-bit rendition, then transitions to a remixed version for the rest of the theme. In Ultimate, it's the same melody as in SSB4, except that the tempo is faster.
Gallery
SSB4 version
Ultimate version
Splatoon Victory Theme
Splatoon Victory Theme | |
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Track title | Splatoon Victory Theme |
Universe | Splatoon |
Debut game | Splatoon |
Characters accompanied | Inkling |
Origin
A remix of the Online victory jingle introduced in Splatoon.
Gallery
Ultimate version
Mii Victory Theme
Mii Victory Theme | |
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Track title | Mii Victory Theme |
Universe | Super Smash Bros. |
Debut game | Super Smash Bros. for Nintendo 3DS / Wii U (SSB4 version) Super Smash Bros. Ultimate (Ultimate version) |
Characters accompanied | Mii Brawler Mii Swordfighter Mii Gunner |
SSB4 Origin
A portion of the main theme of Super Smash Bros. 4.
Ultimate Origin
A portion of Lifelight, the main theme of Super Smash Bros. Ultimate.
Gallery
SSB4 version
Ultimate version
Metal Gear Victory Theme
Metal Gear Victory Theme | |
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Track title | Metal Gear Victory Theme |
Universe | Metal Gear |
Debut game | Metal Gear Solid |
Characters accompanied | Snake |
Origin
A small excerpt of the main theme of Metal Gear Solid. In the game, this excerpt is used twice: when VR Training is completed, and when Solid Snake is caught and the player earns a Game Over.
Gallery
Brawl & Ultimate version
Sonic the Hedgehog Victory Theme
Sonic the Hedgehog Victory Theme | |
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Track title | Sonic the Hedgehog Victory Theme |
Universe | Sonic |
Debut game | Sonic the Hedgehog 3 (Original Tune) Sonic the Hedgehog (2006) (Direct Source) |
Characters accompanied | Sonic |
Origin
This flourish is ripped directly from Sonic the Hedgehog (2006), which itself is an orchestrated remix of the tune that plays when a character has passed an Act in Sonic the Hedgehog 3. It is the first flourish in the series to be directly ported from a non-Smash game. In Ultimate, the tempo is slightly faster and the ending is slightly abridged.
Gallery
Brawl & SSB4 version
Ultimate version
Mega Man Victory Theme
Mega Man Victory Theme | |
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Track title | Mega Man Victory Theme |
Universe | Mega Man |
Debut game | Mega Man 2 |
Characters accompanied | Mega Man |
Origin
A short remix of the beginning of the title screen music from Mega Man 2.
Gallery
SSB4 & Ultimate version
Pac-Man Victory Theme
Pac-Man Victory Theme | |
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Track title | Pac-Man Victory Theme |
Universe | Pac-Man |
Debut game | Pac-Man |
Characters accompanied | Pac-Man |
Origin
A remix of the jingle that plays when starting a new game in Pac-Man, as well as completing levels in Pac-Man World 2.
Gallery
SSB4 & Ultimate version
Street Fighter Victory Theme
Street Fighter Victory Theme | |
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Track title | Street Fighter Victory Theme |
Universe | Street Fighter |
Debut game | Street Fighter II |
Characters accompanied | Ryu Ken |
Origin
A remix of the victory theme from Street Fighter II.
Gallery
SSB4 & Ultimate version
Final Fantasy Victory Theme
Final Fantasy Victory Theme | |
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Track title | Final Fantasy Victory Theme |
Universe | Final Fantasy |
Debut game | Final Fantasy VII |
Characters accompanied | Cloud |
Origin
A remix of the victory theme heard in Final Fantasy VII, which is itself a variant of the victory theme heard throughout the Final Fantasy series. Unlike other themes, it continuously plays, replacing the results theme, being the first victory theme to do so. In Smash 4 only, if the player wins in a tournament, a non-looped version of the theme will play.
Gallery
SSB4 & Ultimate version
Tournament mode version in Smash Bros. 4
Bayonetta Victory Theme
Bayonetta Victory Theme | |
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Track title | Bayonetta Victory Theme |
Universe | Bayonetta |
Debut game | Bayonetta |
Characters accompanied | Bayonetta |
Origin
The first few notes of "Time For The Climax!", followed by the jingle that plays upon completing a verse in Bayonetta. Both tracks are ported directly from the original game, though the arrangement of them together is unique to Smash.
Gallery
SSB4 & Ultimate version
Castlevania Victory Theme
Castlevania Victory Theme | |
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Track title | Castlevania Victory Theme |
Universe | Castlevania |
Debut game | Castlevania |
Characters accompanied | Simon Richter |
Origin
A remix of the "Stage Clear" theme from the original Castlevania.
Gallery
Ultimate version
Persona Victory Themes
Persona Victory Themes | |
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Track title | Persona Victory Themes |
Universe | Persona |
Debut game | Persona 5 Persona 4 Persona 3 |
Characters accompanied | Joker |
Origin
Joker's primary victory theme is directly ported from the after-battle results screen from Persona 5. Much like Cloud, this theme loops indefinitely and replaces the normal results screen music. When Joker wins a match in Mementos while music from Persona 3 or Persona 4 is playing, the victory music from the corresponding game is used instead. This is the second instance of victory themes being ported directly from other games, and the first instance of a character having more than one victory theme in the same game.
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Persona 5 variant
Persona 4 variant
Persona 3 variant
Dragon Quest Victory Theme
Dragon Quest Victory Theme | |
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Track title | Dragon Quest Victory Theme |
Universe | Dragon Quest |
Debut game | Dragon Quest |
Characters accompanied | Hero |
Origin
Directly ported from a portion of "Overture", the main Dragon Quest theme (specifically from Dragon Quest VIII).
Gallery
Ultimate version
Trivia
- In Super Smash Bros. Melee, Captain Falcon's and Mr. Game & Watch's victory themes are the only ones that are not orchestral music.
- Rosalina is the first character with a distinct victory theme from her universe who is neither a villain nor an anti-hero. This distinction would later be shared with Lucina, Chrom, Robin, and Corrin in Ultimate.
- Super Smash Bros. 4 was the first game where victory themes are not accessible in the Sound Test.
- Various victory themes from Super Smash Bros. Brawl could be heard during the opening ceremony of the 2015 FIRST Championship.
- The Final Fantasy, Bayonetta, and Castlevania victory themes can be heard in Cloud's, Bayonetta's, and Simon and Richter's reveal trailers. Similarly, the Metal Gear victory theme can be heard in the debut trailer for Super Smash Bros. Brawl after Snake is revealed.
- The Castlevania victory theme heard in Simon and Richter's trailer, however, lacked the electric guitar heard in the final version.
- Ridley had a different victory theme in the E3 2018 demo of Ultimate. It was also a sinister variation of the standard victory theme, but ending with a harp arpeggio resembling the Unknown Item jingle from Metroid: Zero Mission.
- As of Super Smash Bros. Ultimate, Ganondorf, King Dedede, and Wolf are the only antagonists that do not possess distinct victory themes from their respective universes.
- Mario, Fire Emblem and Persona are the only three universes to have more than two victory themes, with them having a total of 3 each.
- However, if one were to count sub-universes (Donkey Kong, Wario and Yoshi), then Mario would have the most victory themes across the Smash Bros. series, with a total of 7.
- This would make the Mario universe the only one to have more than one victory theme in every single game
- Bayonetta's victory theme is the only one to have English vocals, as the word "forever" can be heard near the end. Lucina, Robin, Chrom, and Corrin's victory themes in Ultimate include non-English vocals.
- It is also the only Sega victory theme that isn't ported from another game, though the individual sections of the theme are taken directly from the originals.
- Joker is the first fighter to have his victory poses and victory theme change depending on the stage; if the match was played on Mementos, it will match the music and aesthetic of the stage.
- This makes Joker the only character to have multiple possible victory themes in the same version of the same game. While Chrom's victory theme changed and fixed from the standard Fire Emblem victory theme (shared with Marth, Roy, and Ike) to the Awakening victory theme (shared with Robin and Lucina) in the 3.0.0 update of Ultimate, he only ever had one theme at a time.
- Joker and Cloud are the only characters with victory themes that loop.
References
- ^ Tomoya Tomita (interviewed by Anthony Palone, translated by Masked Man) (2017-03-17). An Interview with Game Composer Tomoya Tomita. Hey Poor Player. Retrieved on 2019-03-29. “In Super Smash Bros. Brawl, Wario’s victory theme was an arrangement of the Stonecarving City theme from Shake It!, which hadn’t yet come out. Were you involved in this special cameo? "No, that was another piece I received from Nintendo. I didn’t do anything for Brawl."”
See also