Super Smash Bros. Ultimate

List of SSBU Music (Other series)

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This is a list of music tracks originating from non-character universes and universes with only one game in Super Smash Bros. Ultimate. All tracks listed here are available to play on the stages Summit, Hanenbow, Balloon Fight, Living Room, Find Mii, Tomodachi Life, PictoChat 2, Duck Hunt, Wrecking Crew, Pilotwings and Wuhu Island, all of which are from universes that either have no playable representatives or originate from a single game.

Duck Hunt Medley

Duck Hunt Medley
Track title Duck Hunt Medley
Universe Duck Hunt
Debut game Duck Hunt
Availability Default
Link [1]

Origin

This track is a remix and combination of several songs and jingles heard in Duck Hunt. Contrasting with the SSB4 song of the same name, this version is rooted in rock music and is much faster-paced.

Composition & Arrangements

Source: Duck Hunt

Arrangement: Maki Kirioka

Composition: Nintendo

Composition and arrangement Copyright Nintendo.

Japanese title: ダックハント メドレー, Duck Hunt Medley

Other uses

This track was used in Duck Hunt's character trailer on the official website.

Duck Hunt Medley (for 3DS / Wii U)

Duck Hunt Medley (for 3DS / Wii U)
Track title Duck Hunt Medley (for 3DS / Wii U)
Universe Duck Hunt
Debut game Duck Hunt
Availability Default
Link [2]

Origin

This track is a remix and combination of several songs and jingles heard in Duck Hunt. Unlike the Ultimate song with the same name, this one is slower-paced and has a chiptune-styled sound to it.

Composition & Arrangements

Source: Duck Hunt

Arrangement Supervisor: Manabu Namiki

Composition: Nintendo

Arrangement: M2 Co., Ltd.

Composition and arrangement Copyright Nintendo.

Japanese title: ダックハント メドレー [for], Duck Hunt Medley [for]

Other uses

This track is used in Duck Hunt's Classic Mode credits.

Balloon Fight Medley

Balloon Fight Medley
Track title Balloon Fight Medley
Universe Balloon Fight
Debut game Balloon Fight
Availability Default
Link [3]

Origin

A medley of various themes from Balloon Fight, taking a jazzy approach with a chiptune elements. The main melody consists of the opening jingle that plays when beginning a new game and the tune that plays when popping an enemy's balloons. The ambient beeps that play during the main game can be heard in the background at several parts of the song. The song also includes brief parts of the "Balloon Trip" theme, the jingle that plays when the fish snatches somebody, the respawning jingle, the stage clear jingle, and the game over jingle, as well as the sound effects that play when popping a bubble and falling off-screen. The medley ends with the jingle that plays when finishing a perfect round of the bonus game, then loops back to the beginning.

Composition & Arrangements

Source: Balloon Fight

Arrangement Supervisor: Yoshihito Yano

Composition: Nintendo

Arrangement: BANDAI NAMCO Studios Inc.

Composition and arrangement Copyright Nintendo

Japanese title: バルーンファイト メドレー, Balloon Fight Medley

Balloon Trip (Brawl)

Balloon Trip (Brawl)
Track title Balloon Trip (Brawl)
Universe Balloon Fight
Debut game Balloon Fight
Availability Default
Link [4]

Origin

This track is a light arrangement of the music that would play in Balloon Fight during the Balloon Trip side-game. In Balloon Fight, this music piece also played during a Bonus Round. This remix integrates the sounds of balloon inflation, while consisting of synths and a drumset. This remix returns from Super Smash Bros. Brawl after not being included in Super Smash Bros. 4.

Composition & Arrangements

Source: Balloon Fight

Arrangement: Koji Hayama

Composition: Nintendo

Composition and arrangement Copyright Nintendo

Japanese title: バルーントリップ [X], Balloon Trip [X]

Balloon Trip (for 3DS / Wii U)

Balloon Trip (for 3DS / Wii U)
Track title Balloon Trip (for 3DS / Wii U)
Universe Balloon Fight
Debut game Balloon Fight
Availability Default
Link [5]

Origin

A remix of the Balloon Trip theme from Balloon Fight; although similarly named to the remix from Brawl, this is a new arrangement with a more chiptune-esque sound, rearranged by the original composer, Hirokazu Tanaka. Right before the song loops, there is a very brief except from the Stage 1 theme from Balloon Kid.

Composition & Arrangements

Source: Balloon Fight

Arrangement: Hirokazu Tanaka. ex

Composition: Nintendo

Composition and arrangement Copyright Nintendo

Japanese title: バルーントリップ [for], Balloon Trip [for]

Clu Clu Land

Clu Clu Land
Track title Clu Clu Land
Universe Clu Clu Land
Debut game Clu Clu Land
Availability Default
Link [6]

Origin

This remix, returning from Super Smash Bros. Brawl, is a medley of music pieces from the NES game Clu Clu Land. The song includes the Level Start theme, the main level theme, the "hurry up" theme, the stage clear theme, and the bonus round theme. The track overall takes a jazzy approach with segments incorporating synths and electric guitars, and also includes instruments and sound effects from the original game.

Composition & Arrangements

Source: Clu Clu Land

Arrangement Supervisor: Keigo Ozaki

Composition: Nintendo

Arrangement: GAME ARTS Co., Ltd.

Composition and arrangement Copyright Nintendo

Japanese title: クルクルランド, Clu Clu Land

Ice Climber (Melee)

Ice Climber (Melee)
Track title Ice Climber (Melee)
Universe Ice Climber
Debut game Ice Climber
Availability Default
Link [7]

Origin

This track is a synthesized arrangement of two music tracks from Ice Climber: the Bonus Stage Theme and the Stage Theme. Prior to Ultimate, this track was known as "Icicle Mountain", as it was originally composed for the Icicle Mountain stage in Super Smash Bros. Melee. It uses a jazzy style focused on keyboard instruments, such as piano, organ, rhodes, and synth.

Composition & Arrangements

Source: Ice Climber

Arrangement Supervisor: Shogo Sakai

Composition: Nintendo

Arrangement: HAL Laboratory, Inc.

Composition and arrangement Copyright Nintendo

Japanese title: アイスクライマー [DX], Ice Climber [DX]

Ice Climber (Brawl)

Ice Climber (Brawl)
Track title Ice Climber (Brawl)
Universe Ice Climber
Debut game Ice Climber
Availability Default
Link [8]

Origin

This track is a remixed medley of music pieces from Ice Climber. The arrangement begins with a piano-based remix of the Bonus Stage Theme, transitions to a fast-paced electric guitar remix of the same theme, then slows down to a relaxed remix of the Stage Theme before looping back to the start. The music is designed to sync up with the motions of the Summit stage; however, later loops will desynchronize the track, as will altering the gameplay speed and pausing the game.

Composition & Arrangements

Source: Ice Climber

Arrangement Supervisor: Toshiyuki Sudo

Composition: Nintendo

Arrangement: Nintendo

Composition and arrangement Copyright Nintendo

Japanese title: アイスクライマー [X], Ice Climber [X]

Other uses

This track was used in the Ice Climbers' character trailer on the official website and their Classic Mode credits.

Wrecking Crew Medley

Wrecking Crew Medley
Track title Wrecking Crew Medley
Universe Wrecking Crew
Debut game Wrecking Crew
Availability Default
Link [9]

Origin

A medley of the "BGM A" and "Power-Up" themes from the NES game Wrecking Crew. It has a jazzy, brass-based style with heavy percussion, a piano, and an upright bass.

Composition & Arrangements

Source: Wrecking Crew

Arrangement Supervisor: Tetsuya Shibata

Composition: Nintendo

Arrangement: Unique Note Co., Ltd.

Composition and arrangement Copyright Nintendo

Japanese title: レッキングクルー メドレー, Wrecking Crew Medley

Wrecking Crew Medley (for 3DS / Wii U)

Wrecking Crew Medley (for 3DS / Wii U)
Track title Wrecking Crew Medley (for 3DS / Wii U)
Universe Wrecking Crew
Debut game Wrecking Crew
Availability Default
Link [10]

Origin

A medley of the "Game Start", "BGM A", "Bonus Round", and "Power-Up" themes from Wrecking Crew. Compared to the Ultimate medley, this track starts with a similar jazz style, but incorporates more electronic elements, including synth leads and a wobble bass.

Composition & Arrangements

Source: Wrecking Crew

Arrangement Supervisor: Manabu Namiki

Composition: Nintendo

Arrangement: M2 Co., Ltd.

Composition and arrangement Copyright Nintendo

Japanese title: レッキングクルー メドレー [for], Wrecking Crew Medley [for]

Wrecking Crew Retro Medley

Wrecking Crew Retro Medley
Track title Wrecking Crew Retro Medley
Universe Wrecking Crew
Debut game Wrecking Crew
Availability Default
Link [11]

Origin

A medley of the "Game Start", "BGM A", "Round Clear", "Bonus Round", "Power-Up", and "Game Over" themes taken directly from Wrecking Crew.

Composition & Arrangements

Source: Wrecking Crew

Composition and arrangement Copyright Nintendo

Japanese title: レッキングクルー 原曲メドレー, Wrecking Crew Original Music Medley

Power-Up Music - Wrecking Crew

Power-Up Music - Wrecking Crew
Track title Power-Up Music - Wrecking Crew
Universe Wrecking Crew
Debut game Wrecking Crew
Availability Default
Link [12]

Origin

This track is a direct 8-bit port of the music that would play in Wrecking Crew when Mario picked up a Golden Hammer and used it to his offense.

Composition & Arrangements

Source: Wrecking Crew

Composition and arrangement Copyright Nintendo

Japanese title: BGM B : パワーアップ (レッキングクルー), BGM B: Power-Up (Wrecking Crew)

Other uses

When a character acquires the Golden Hammer item, this track will play as the character flails the weapon, but the track when the Golden Hammer is active is slightly different because of the bass line octave-pitched up.

Stack-Up/Gyromite

Stack-Up/Gyromite
Track title Stack-Up/Gyromite
Universe R.O.B.
Debut game Stack-Up
Gyromite
Availability Unlockable
Link [13]

Origin

This track is a synthesized, upbeat medley of various songs from the NES games Stack-Up and Gyromite, which are both associated with R.O.B.; most of the songs in the medley come from Stack-Up. The main focus of the medley is the title theme of Stack-Up, but also includes the game's Test Mode theme (which is shared with Gyromite), the Memory Mode jingle, the Direct Mode jingle, and the Bingo Mode music.

Composition & Arrangements

Source: Stack-Up / Gyromite

Arrangement: Kenichi Okuma

Composition: Nintendo

Composition and arrangement Copyright Nintendo

Japanese title: ブロック&ジャイロ, Block & Gyro

Other uses

This track was used in R.O.B.'s character trailer on the official website, and also serves as his Credits theme.

Mach Rider

Mach Rider
Track title Mach Rider
Universe Mach Rider
Debut game Mach Rider
Availability Default
Link [14]

Origin

This track is a synthesized, bass-focused medley of songs the NES game Mach Rider. The track begins with the Title Screen before transitioning to the Course theme that played during actual gameplay. The next two sub-tracks are the Course Select theme, followed by the jingle that played when a course is selected. The medley finishes off with the Game Over jingle before looping back to the Title Screen. This remix debuted in Melee.

Composition & Arrangements

Source: Mach Rider

Arrangement Supervisor: Hirokazu Ando

Composition: HAL Laboratory, Inc.

Arrangement: HAL Laboratory, Inc.

Composition and arrangement Copyright Nintendo

Japanese title: マッハライダー, Mach Rider

Famicom Medley

Famicom Medley
Track title Famicom Medley
Universe The Legend of Zelda
Mario
Metroid
Duck Hunt
Punch-Out!!
Kid Icarus
Debut game The Legend of Zelda
Zelda II: The Adventure of Link
Dr. Mario
Metroid
Duck Hunt
Punch-Out!! (NES)
Kid Icarus
Availability Unlockable
Link [15]

Origin

Returning from Super Smash Bros. 4, this track is an original medley of music from various Famicom/NES games which have playable representatives in Smash. The medley starts off with the title theme for The Legend of Zelda, going on to the Temple theme from The Adventure of Link. Fever, from Dr. Mario is played, and the theme that plays on Brinstar from Metroid is played. The theme from the title screen of Duck Hunt is played, followed by the the jogging theme from Punch-Out!! The medley finishes with the underworld theme from Kid Icarus, and then loops to the start. Interestingly, each tune in this medley has a remix in Super Smash Bros. Ultimate.

Composition & Arrangements

Source: Family Computer Series

Composition and arrangement Copyright Nintendo

Japanese title: ファミコン・メドレー, Famicom Medley

The Mysterious Murasame Castle Medley

The Mysterious Murasame Castle Medley
Track title The Mysterious Murasame Castle Medley
Universe The Mysterious Murasame Castle
Debut game The Mysterious Murasame Castle
Availability Default
Link [16]

Origin

A medley of several themes from The Mysterious Murasame Castle, Takamaru's game of origin. It starts with "Game Start" and proceeds to the Joukamachi BGM (called "Douchuumen - The Mysterious Murasame Castle" in this game). It then transitions to the Mysterious Castle theme, followed by the Bonus Stage theme, the In the Castle music, and finally the Game Over jingle before looping. The overall song has an upbeat style that combines acoustic instruments with a prominent bass and drumkit.

Composition & Arrangements

Source: The Mysterious Murasame Castle

Arrangement Supervisor: Shohei Tsuchiya (ZUNTATA)

Composition: Nintendo

Arrangement: TAITO CORPORATION

Composition and arrangement Copyright Nintendo

Japanese title: 謎の村雨城 メドレー, The Mysterious Murasame Castle Medley

Douchuumen - The Mysterious Murasame Castle

Douchuumen - The Mysterious Murasame Castle
Track title Douchuumen - The Mysterious Murasame Castle
Universe The Mysterious Murasame Castle
Debut game The Mysterious Murasame Castle
Availability Default
Link [17]

Origin

This track is a direct, 8-bit port of the main theme from The Mysterious Murasame Castle. The original track was heavily based off of Japanese folk music, and is renowned for using the Famicom's limited audio hardware to a high standard.

Composition & Arrangements

Source: The Mysterious Murasame Castle

Composition and arrangement Copyright Nintendo

Japanese title: 道中面 (謎の村雨城), Road-side (The Mysterious Murasame Castle)

Shin Onigashima Medley

Shin Onigashima Medley
Track title Shin Onigashima Medley
Universe Shin Onigashima
Debut game Shin Onigashima
Availability Default
Link [18]

Origin

This track is a medley of various songs from Famicom Mukashibanashi Shin Onigashima, known more commonly as Shin Onigashima; the game's soundtrack is based heavily on Japanese folk music. The music within the medley includes the game's title screen theme, the "At Home" theme played in Chapter 1, and the "Neighboring Village" theme played in Chapter 4. The arrangement style is based on speed-metal music with a much higher tempo than the original songs. It focuses primarily on guitars, drums, and bass, while a piano accompaniment is introduced during the "Neighboring Village" segment.

Origin Video

[19]

Composition & Arrangements

Source: Shin Onigashima

Arrangement: Masafumi Takada

Composition: Nintendo

Composition and arrangement Copyright Nintendo

Japanese title: 新・鬼ヶ島 メドレー, New Demon Island Medley

Title Theme - 3D Hot Rally

Title Theme - 3D Hot Rally
Track title Title Theme - 3D Hot Rally
Universe Mario
Debut game Famicom Grand Prix II: 3D Hot Rally
Availability Unlockable
Link [20]

Origin

This track is a remix of the music that would play on the title screen of NES game 3D Hot Rally, reinterpreting it as a synth rock song. This remix debuted in Brawl.

Composition & Arrangements

Source: Famicom Grand Prix II: 3D Hot Rally

Arrangement Supervisor: Kentaro Ishizaka

Composition: Nintendo

Arrangement: HAL Laboratory, Inc.

Composition and arrangement Copyright Nintendo

Japanese title: 3Dホットラリー : タイトル, 3D Hot Rally: Title

Tetris: Type A

Tetris: Type A
Track title Tetris: Type A
Universe Tetris
Debut game Tetris
Availability Default
Link [21]

Origin

Nikolay Nekrasov was a Russian poet who wrote a poem called "Korobeiniki" in the nineteenth century. The poem gained popularity and was turned into a Russian folk song with many orchestral arrangements. The song was later arranged in the Game Boy game Tetris, where it was offered as one of the three available music tracks. Tetris named this track Type A. The Tetris arrangement had some changes from the original folk song, however. This arrangement of "Korobeiniki" is an orchestral piece more similar to the original folk song than the Tetris arrangement.

Origin Video

[22]

Composition & Arrangements

Source: Tetris

Arrangement Supervisor: Yoko Shimomura

Composition: Russian Folk Song

Arrangement: Midiplex Co., Ltd.

Arrangement Copyright Nintendo

Courtesy of The Tetris Company.

Japanese title: テトリス TypeA, Tetris TypeA

Tetris: Type B

Tetris: Type B
Track title Tetris: Type B
Universe Tetris
Debut game Tetris
Availability Default
Link [23]

Origin

This track is a Russian folk-style remix of the second music track that can be played in the Game Boy game Tetris during gameplay, where it was called Type B. It features a balalaika, a style of Russian acoustic guitar, as well as vocal chanting and portions taken from the original Game Boy song.

Composition & Arrangements

Source: Tetris

Arrangement: Masafumi Takada

Composition: Nintendo

Composition and arrangement Copyright Nintendo

Courtesy of The Tetris Company.

Japanese title: テトリス TypeB, Tetris TypeB

Yūyūki Medley

Yūyūki Medley
Track title Yūyūki Medley
Universe Yūyūki
Debut game Yūyūki
Availability Default
Link [24]

Origin

This track is a medley of themes from Yūyūki, a 1989 adventure game for the Famicom, and the spiritual successor to Shin Onigashima. The remix, while featuring an electric guitar and synthetic accompaniment, is primarily led by an erhu, a traditional Chinese string instrument. In order, the song contains "Opening Title", "Name Entry", "Battle Theme", "Meteor Shower", "GO WEST!", "Dancing People", the second part of "Main BGM", "Demo BGM", "Women Village", "Parting Ways", and "Bull Demon King Clear".

Origin Video

[25]

Composition & Arrangements

Source: Yūyūki

Arrangement: Yuka Tsujiyoko

Composition: Nintendo

Composition and arrangement Copyright Nintendo

Japanese title: 遊遊記 メドレー, Yūyūki Medley

Light Plane (Remix)

Light Plane
Track title Light Plane
Universe Pilotwings
Debut game Pilotwings
Availability Default
Link [26]

Origin

This track is a new jazzy arrangement of the music that plays when the player partakes in the Light Plane event in Pilotwings, primarily featuring saxophone and brass sections backed by synths.

Composition & Arrangements

Source: Pilotwings

Arrangement: Noriyuki Iwadare

Composition: Nintendo

Composition and arrangement Copyright Nintendo

Japanese title: ライトプレーン, Light Plane

Light Plane (Original)

Light Plane
Track title Light Plane
Universe Pilotwings
Debut game Pilotwings
Availability Unlockable
Link [27]

Origin

The original, SNES-era music that plays when the player partakes in the Light Plane event in Pilotwings.

Composition & Arrangements

Source: Pilotwings

Composition and arrangement Copyright Nintendo

Japanese title: ライトプレーン, Light Plane

Light Plane (for 3DS / Wii U)

Light Plane (for 3DS / Wii U)
Track title Light Plane (for 3DS / Wii U)
Universe Pilotwings
Debut game Pilotwings
Availability Default
Link [28]

Origin

A jazz fusion-style remix of the music that plays when the player partakes in the Light Plane event in Pilotwings. It features rhodes, synths, and clean electric guitars with a saxophone as its lead instrument; there are also faint vocals in the background.

Composition & Arrangements

Source: Pilotwings

Arrangement Supervisor: Masato Coda with RiRiKA

Composition: Nintendo

Arrangement: designwave co.,ltd

Composition and arrangement Copyright Nintendo

Japanese title: ライトプレーン [for], Light Plane [for]

Light Plane (Vocal Mix) (for 3DS / Wii U)

Light Plane (Vocal Mix) (for 3DS / Wii U)
Track title Light Plane (Vocal Mix) (for 3DS / Wii U)
Universe Pilotwings
Debut game Pilotwings
Availability Default
Link [29]

Origin

This track is identical to the SSB4 Light Plane remix, except the vocals are more pronounced than those in the alternate remix.

Composition & Arrangements

Source: Pilotwings

Arrangement Supervisor: Masato Coda with RiRiKA

Composition: Nintendo

Arrangement: designwave co.,ltd

Composition and arrangement Copyright Nintendo

Japanese title: ライトプレーン (ボーカルMIX) [for], Light Plane (Vocal MIX) [for]

Turbo Jet

Turbo Jet
Track title Turbo Jet
Universe Pilotwings
Debut game Pilotwings Resort
Availability Default
Link [30]

Origin

A remix of the music that plays in the game Pilotwings Resort, with a light jazz style that includes piano, brass, and clean electric guitar. It starts with "Opening", then changes to the main song "Turbo Jet". Before looping, a small remix of "Light Plane" from the original Pilotwings can be heard. This song was rearranged by its original composer, Asuka Ito.

Composition & Arrangements

Source: Pilotwings Resort

Arrangement Supervisor: Asuka Ito

Composition: Nintendo

Arrangement: Nintendo

Composition and arrangement Copyright Nintendo

Japanese title: ジェット機, Jet Plane

Pedal Glider

Pedal Glider
Track title Pedal Glider
Universe Pilotwings
Debut game Pilotwings Resort
Availability Unlockable
Link [31]

Origin

A remix of the music that plays when the player partakes in the Hang Glider event in Pilotwings Resort. The song's overall style is gentle with light percussion and a focus on guitars. It should be noted that this remix actually is more similar to the Hang Glider theme rather than the Pedal Glider theme. This song was rearranged by its original composer, Asuka Ito.

Composition & Arrangements

Source: Pilotwings Resort

Arrangement Supervisor: Asuka Ito

Composition: Nintendo

Arrangement: Nintendo

Composition and arrangement Copyright Nintendo

Japanese title: ペダルグライダー, Pedal Glider

Tunnel Scene - X

Tunnel Scene - X
Track title Tunnel Scene - X
Universe X
Debut game X
Availability Default
Link [32]

Origin

This track is a remix of a music piece in Game Boy game X. After finishing the tutorial at the beginning of X, the player is warped to a tunnel that takes the player to the main game. This track is the theme that is heard inside that tunnel with a techno-inspired spin. This remix debuted in Brawl.

Composition & Arrangements

Source: X

Arrangement Supervisor: Yusuke Takahama

Composition: Nintendo

Arrangement: TARGET ENTERTAINMENT INC.

Composition and arrangement Copyright Nintendo

Japanese title: トンネルシーン (X (エックス)), Tunnel Scene (X)

Tunnel Scene - X-Scape

Tunnel Scene - X-Scape
Track title Tunnel Scene - X-Scape
Universe X
Debut game X-Scape
Availability Default
Link [33]

Origin

Another remix of the Tunnel Scene theme from the DSiWare sequel to X, known as X-Scape in the Americas.

Composition & Arrangements

Source: X-Scape

Composition and arrangement Copyright Nintendo

Japanese title: トンネルシーン (X-RETURNS), Tunnel Scene (X-RETURNS)

Trivia

In PAL versions of Ultimate, this track is called Tunnel Theme - 3D Space Tank, as this is the title of the PAL version of the game.

Lip's Theme - Panel de Pon

Lip's Theme - Panel de Pon
Track title Lip's Theme - Panel de Pon
Universe Panel de Pon
Debut game Panel de Pon
Availability Default
Link [34]

Origin

In Panel de Pon, whenever Lip the Flower Fairy was on-screen with significance to the game, she would have a special music theme play alongside her. This track is a synth and acoustic guitar-based remix of said music. Outside of Japan, the game was localized into Tetris Attack, and the track was used only in the tutorial. This remix debuted in Brawl.

Composition & Arrangements

Source: Panel de Pon

Arrangement: Masafumi Takada

Composition: INTELLIGENT SYSTEMS

Composition Copyright Nintendo / INTELLIGENT SYSTEMS

Arrangement Copyright Nintendo

Japanese title: リップのテーマ, Lip's Theme

Culdcept

Culdcept
Track title Culdcept
Universe Culdcept
Debut game Culdcept 3DS
Availability Default
Link [35]

Origin

An arrangement of the title theme of Culdcept 3DS, taking an orchestral rock approach. This song was rearranged by its original composer, Kenji Ito.

Composition & Arrangements

Source: Culdcept 3DS

Arrangement: Kenji Ito

Composition: Kenji Ito

Composition Copyright Kenji Ito

Arrangement Copyright Nintendo

Japanese title: カルドセプト, Culdcept

Revolt -Striving for Hope-

Revolt -Striving for Hope-
Track title Revolt -Striving for Hope-
Universe Culdcept
Debut game Culdcept Revolt
Availability Unlockable
Link [36]

Origin

This track is the title theme taken directly from Culdcept Revolt, the sequel to Culdcept 3DS.

Composition & Arrangements

Source: Culdcept Revolt

Composition and arrangement Copyright Kenji Ito

Japanese title: リボルト -希望への決起-, Revolt -Race for Hope-

Worthy Rival Battle

Worthy Rival Battle
Track title Worthy Rival Battle
Universe Culdcept
Debut game Culdcept Revolt
Availability Default
Link [37]

Origin

This track is one of the battle themes taken directly from Culdcept Revolt, the sequel to Culdcept 3DS.

Composition & Arrangements

Source: Culdcept Revolt

Composition and arrangement Copyright Kenji Ito

Japanese title: 好敵手 バトル, Worthy Rival Battle

Golden Forest

Golden Forest
Track title Golden Forest
Universe 1080°
Debut game 1080° Snowboarding
Availability Default
Link [38]

Origin

This track originates from the Nintendo 64 game 1080° Snowboarding, where it played whenever a player was snowboarding in the Golden Forest and Deadly Fall levels. This track is a direct port of its original version.

Composition & Arrangements

Source: 1080° Snowboarding

Composition and arrangement Copyright Nintendo

Battle Scene / Final Boss (Golden Sun)

Battle Scene / Final Boss (Golden Sun)
Track title Battle Scene / Final Boss (Golden Sun)
Universe Golden Sun
Debut game Golden Sun: The Lost Age
Availability Default
Link [39]

Origin

This track takes a progressive rock approach to two music tracks from Golden Sun: The Lost Age, sequel to Golden Sun: the standard battle theme and the final boss theme. This song debuted in Brawl and was rearranged by its original composer, Motoi Sakuraba.

Composition & Arrangements

Source: Golden Sun: The Lost Age

Arrangement: Motoi Sakuraba

Composition: Motoi Sakuraba

Composition and arrangement Copyright Nintendo

Japanese title: 戦闘シーン / 最終ボス (黄金の太陽), Battle Scene / Final Boss (Golden Sun)

Weyard

Weyard
Track title Weyard
Universe Golden Sun
Debut game Golden Sun: Dark Dawn
Availability Default
Link [40]

Origin

An original track from Golden Sun: Dark Dawn, which is the theme for whenever Matthew is on the Overworld Map. The name of the track refers to the flat world in which Golden Sun is based in.

Composition & Arrangements

Source: Golden Sun: Dark Dawn

Composition and arrangement Copyright Nintendo

Japanese title: The Weyard

Proof of a Hero ~ 4Version

Proof of a Hero ~ 4Version
Track title Proof of a Hero ~ 4Version
Universe Monster Hunter
Debut game Monster Hunter
Monster Hunter 4 Ultimate
Availability Default
Link [41]

Origin

This is the version of a track taken directly from Monster Hunter 4 Ultimate, where it plays during the ending sequence. It originally appeared in the original Monster Hunter.

Composition & Arrangements

Source: Monster Hunter

From Monster Hunter 4 Ultimate

Composition Copyright CAPCOM CO., LTD.

Japanese title: 英雄の証〜4Version, Proof of a Hero ~ 4Version

Others Uses

This track was used in World of Light Sub-World where the Rathalos can be fought.

Roar/Rathalos

Roar/Rathalos
Track title Roar/Rathalos
Universe Monster Hunter
Debut game Monster Hunter
Availability Default
Link [42]

Origin

This track plays in the original Monster Hunter when facing a Rathalos.

Composition & Arrangements

Source: Monster Hunter

Composition Copyright CAPCOM CO., LTD.

Japanese title: 咆哮/リオレウス, Roar/Lioleus

PictoChat

PictoChat
Track title PictoChat
Universe Nintendo DS
Debut game PictoChat
Availability Default
Link [43]

Origin

This track is an original, piano-based piece based around sound effects from the original Nintendo DS menu, the Wii menu, and most prominently, PictoChat. Sound effects used within the track include the Nintendo DS's start-up jingle, entering and leaving PictoChat, loading the Wii Menu, and typing noises from both systems.

Composition & Arrangements

Source: PictoChat

Composition Supervisor: Shogo Sakai

Composition: HAL Laboratory, Inc.

Composition and arrangement Copyright Nintendo

Japanese title: ピクトチャット, PictoChat

Electroplankton (Remix)

Electroplankton
Track title Electroplankton
Universe Electroplankton
Debut game Electroplankton
Availability Default
Link [44]

Origin

This track is an original percussion-based piece that recreates several of the sounds produced by the various plankton in Electroplankton. The track starts with ambience and slowly adds, in order, vibraphone chimes produced by Hanenbow, piano and glockenspiel arpeggios produced by Luminaria, strings produced by Lumiloop, and chiptunes produced by Beatnes, which incorporates the Famicom Disk System startup jingle, the Super Star theme, and other sound effects from Super Mario Bros.

Composition & Arrangements

Source: Electroplankton

Arrangement: Noriyuki Iwadare

Composition Copyright Toshio Iwai / Nintendo

Arrangement Copyright Nintendo

Japanese title: エレクトロプランクトン, Electroplankton

Electroplankton (Original)

Electroplankton
Track title Electroplankton
Universe Electroplankton
Debut game Electroplankton
Availability Default
Link [45]

Origin

This track consists of the various ambiance sounds from the Nintendo DS game Electroplankton. It debuted in Brawl alongside the Hanenbow stage, but in that game the track was not available in the Sound Test.

Composition & Arrangements

Source: Electroplankton

Composition and arrangement Copyright Toshio Iwai / Nintendo

Japanese title: エレクトロプランクトン, Electroplankton

Bathtime Theme

Bathtime Theme
Track title Bathtime Theme
Universe Nintendogs
Debut game Nintendogs
Availability Default
Link [46]

Origin

A new rock-based arrangement of the Bath theme from Nintendogs. The overall structure is based on the SSB4 remix, including the refrain introduced in that version, with electric guitar and organs as the primary instrumentation.

Composition & Arrangements

Source: nintendogs

Arrangement: Maki Kirioka

Composition: Nintendo

Composition and arrangement Copyright Nintendo

Japanese title: シャワーBGM, Shower BGM

Bathtime Theme (for 3DS / Wii U)

Bathtime Theme (for 3DS / Wii U)
Track title Bathtime Theme (for 3DS / Wii U)
Universe Nintendogs
Debut game Nintendogs
Availability Default
Link [47]

Origin

An arrangement of the Bath theme from Nintendogs. The instrumentation is similar to the original's acoustic style, but with background vocals, heavier percussion, and an extended refrain not found in the original.

Composition & Arrangements

Source: nintendogs

Arrangement Supervisor: Masato Coda with RiRiKA

Composition: Nintendo

Arrangement: designwave co.,ltd

Composition and arrangement Copyright Nintendo

Japanese title: シャワーBGM [for], Shower BGM [for]

Bathtime Theme (Vocal Mix) (for 3DS / Wii U)

Bathtime Theme (Vocal Mix) (for 3DS / Wii U)
Track title Bathtime Theme (Vocal Mix) (for 3DS / Wii U)
Universe Nintendogs
Debut game Nintendogs
Availability Default
Link [48]

Origin

Identical to the SSB4 Bathtime Theme arrangement, except with non-lexical vocals added.

Composition & Arrangements

Source: nintendogs

Arrangement Supervisor: Masato Coda with RiRiKA

Composition: Nintendo

Arrangement: designwave co.,ltd

Composition and arrangement Copyright Nintendo

Japanese title: シャワーBGM (ボーカルMIX) [for], Shower BGM (Vocal MIX) [for]

Brain Age: Train Your Brain in Minutes a Day!

Brain Age: Train Your Brain in Minutes a Day!
Track title Brain Age: Train Your Brain in Minutes a Day!
Universe Brain Age
Debut game Brain Age: Train Your Brain in Minutes a Day!
Availability Default
Link [49]

Origin

This track serves as a medley of music pieces from Nintendo DS title Brain Age: Train Your Brain in Minutes a Day, and its sequel, Brain Age 2: More Training. This overall track begins with the Title Screen Theme of the original game, and then plays the Title Screen Theme from the sequel. Menu Theme from the original title will play afterwards, concluding the track, as it will loop afterwards.

Composition & Arrangements

Source: Brain Age: Train Your Brain in Minutes a Day!

Composition and arrangement Copyright Nintendo

Japanese title: 脳を鍛える大人のDSトレーニング, DS Training for Adult Brains

Trivia

In PAL versions of Ultimate, this track is called Dr. Kawashima's Brain Training: How Old Is Your Brain?, as this is the title of the PAL version of the game.

Menu (Brain Age 2: More Training in Minutes a Day!)

Menu (Brain Age 2: More Training in Minutes a Day!)
Track title Menu (Brain Age 2: More Training in Minutes a Day!)
Universe Brain Age
Debut game Brain Age 2: More Training in Minutes a Day!
Availability Unlockable
Link [50]

Origin

This song played in the menus of the second Brain Age game. It is similar to the menu theme from the first game, albeit with some additional instrumentation.

Composition & Arrangements

Source: Brain Age 2: More Training in Minutes a Day!

Composition and arrangement Copyright Nintendo

Japanese title: もっと脳を鍛える大人のDSトレーニング : メニュー, More DS Training for Adult Brains: Menu

Trivia

In the PAL versions of Ultimate, this track is called Menu - More Brain Training from Dr. Kawashima: How Old Is Your Brain?, as it refers to the title of the European version of the game.

Title Theme - Big Brain Academy

Title Theme - Big Brain Academy
Track title Title Theme - Big Brain Academy
Universe Big Brain Academy
Debut game Big Brain Academy
Availability Default
Link [51]

Origin

This track is a remix of the music that would play on the title screen of the Nintendo DS game Big Brain Academy, as well as Wii sequel Big Brain Academy: Wii Degree. It is based closely on the original, including its non-lexical vocal lead, but has a faster tempo and more of a techno styling. The remix is taken directly from Brawl.

Composition & Arrangements

Source: Big Brain Academy

Arrangement Supervisor: Toru Minegishi

Composition: Nintendo

Arrangement: Nintendo

Composition and arrangement Copyright Nintendo

Japanese title: やわらかあたま塾 : タイトル, Soft Head Academy: Title

The Valedictory Elegy

The Valedictory Elegy
Track title The Valedictory Elegy
Universe Baten Kaitos
Debut game Baten Kaitos Origins
Availability Default
Link [52]

Origin

An arrangement of the regular battle theme in Baten Kaitos Origins, a game developed by Monolith Soft. This song was rearranged by its original composer, Motoi Sakuraba. It is very similar to the original, including the use of a violin as the lead, but includes more dramatic instrumentation and a solo.

Composition & Arrangements

Source: Baten Kaitos Origins

Arrangement: Motoi Sakuraba

Composition: Motoi Sakuraba

Composition Copyright BANDAI NAMCO Entertainment Inc.

Arrangement Copyright Nintendo

Personal Trainer: Cooking

Personal Trainer: Cooking
Track title Personal Trainer: Cooking
Universe Shaberu! DS Oryōri Navi
Debut game Shaberu! DS Oryōri Navi
Availability Default
Link [53]

Origin

In Japan, a Nintendo DS game called Shaberu! DS Oryōri Navi was released to serve as a food recommendation and cookbook service. In NTSC regions, the game's sequel is known as Personal Trainer: Cooking, while in PAL versions, it is called Cooking Guide: Can't Decide What to Eat?. The music itself originally played on the title screen of the game. This remix returns from Brawl after not being included in SSB4. This song was rearranged by its original composer, Toshiyuki Sudo.

Composition & Arrangements

Source: Personal Trainer: Cooking

Arrangement Supervisor: Toshiyuki Sudo

Composition: Nintendo

Arrangement: Nintendo

Composition and arrangement Copyright Nintendo

Japanese title: しゃべる!DSお料理ナビ, Chatter! DS Cooking Navi

Trivia

In the PAL versions of Ultimate, this track is called Cooking Guide: Can't Decide What to Eat?, as this is the title of the PAL release of the game.

Marionation Gear

Marionation Gear
Track title Marionation Gear
Universe Chōsōjū Mecha MG
Debut game Chōsōjū Mecha MG
Availability Default
Link [54]

Origin

In Japan-exclusive Nintendo DS game Chōsōjū Mecha MG, this track would play whenever two Marionation Gears fought each other. This remix takes a piano-based approach to the aforementioned track. This remix debuted in Brawl. The song was rearranged by Masafumi Takada, one of the composers of Chōsōjū Mecha MG.

Composition & Arrangements

Source: Chosoju Mecha MG

Arrangement: Masafumi Takada

Composition: Grasshopper Manufacture Inc.

Composition Copyright Nintendo / SANDLOT

Arrangement Copyright Nintendo

Japanese title: マリオネーションギア, Marionation Gear

Wii Shop Channel (Remix)

Wii Shop Channel
Track title Wii Shop Channel
Universe Nintendo hardware
Debut game Wii Shop Channel
Availability Default
Link [55]

Origin

A high-tempo, drum-and-bass style arrangement of the Wii Shop Channel main theme that also includes an arrangement of the Mii Channel theme.

Composition & Arrangements

Source: Wii Shop Channel

Arrangement Supervisor: Hirokazu Koshio (ZUNTATA)

Composition: Nintendo

Arrangement: TAITO CORPORATION

Composition and arrangement Copyright Nintendo

Japanese title: Wiiショッピングチャンネル, Wii Shopping Channel

Wii Shop Channel (Original)

Wii Shop Channel
Track title Wii Shop Channel
Universe Nintendo hardware
Debut game Wii Shop Channel
Availability Default
Link [56]

Origin

This is the original version of the Wii Shop Channel main theme.

Composition & Arrangements

Source: Wii Shop Channel

Composition and arrangement Copyright Nintendo

Japanese title: Wiiショッピングチャンネル, Wii Shopping Channel

Mii Plaza

Mii Plaza
Track title Mii Plaza
Universe Nintendo hardware
Debut game Mii Channel
Availability Default
Link [57]

Origin

A brassy, salsa-styled arrangement of the Mii Channel main theme.

Composition & Arrangements

Source: Mii Channel

Arrangement Supervisor: Yasunori Mitsuda

Composition: Nintendo

Arrangement: PROCYON STUDIO

Composition and arrangement Copyright Nintendo

Japanese title: 似顔絵広場, Caricature Square

Mii Channel

Mii Channel
Track title Mii Channel
Universe Nintendo hardware
Debut game Mii Channel
Availability Default
Link [58]

Origin

Every Wii system comes preloaded with software called the Mii Channel, which has one recognizable music track play on it, though slightly differently during the creation of a Mii. The Mii Channel track in Brawl is a remix of this music, more specifically similar to the version that would play during the creation of a Mii. It also begins with the jingle that plays when the Mii Channel is selected on the Wii Menu. This remix returns from Brawl after not being included in SSB4.

Composition & Arrangements

Source: Mii Channel

Arrangement Supervisor: Shogo Sakai

Composition: Nintendo

Arrangement: HAL Laboratory, Inc.

Composition and arrangement Copyright Nintendo

Japanese title: 似顔絵チャンネル, Caricature Channel

Charge! - Wii Play

Charge! - Wii Play
Track title Charge! - Wii Play
Universe Wii Play
Debut game Wii Play
Availability Default
Link [59]

Origin

This track originates from

WikipediaSymbol.svg

, a Wii game with 6 different sub-games. One of these is called Charge!, where the player's Mii rides a hand-sewn cow. This music piece plays during the gameplay of Charge!

Composition & Arrangements

Source: Wii Play

Composition and arrangements Copyright Nintendo

Japanese title: 牛ダッシュ, Cow Dash

Title Theme - Wii Sports

Title Theme - Wii Sports
Track title Title Theme - Wii Sports
Universe Wii Sports
Debut game Wii Sports
Availability Default
Link [60]

Origin

This is a new arrangement of the title screen music from Wii Sports. It uses a synth rock style and features a drum-focused portion not found in the original.

Composition & Arrangements

Source: Wii Sports

Arrangement: Keiki Kobayashi

Composition: Nintendo

Composition and arrangement Copyright Nintendo

Japanese title: Wii Sports : タイトル, Wii Sports: Title

Wii Sports Series Medley

Wii Sports Series Medley
Track title Wii Sports Series Medley
Universe Wii Sports
Debut game Wii Sports
Wii Sports Resort
Availability Default
Link [61]

Origin

A medley of the title theme of Wii Sports and the title theme of Wii Sports Resort. The arrangement is faithful to the original style of both songs, with the synth and electric bass of the former merged with the clean electric guitar and brass of the latter.

Composition & Arrangements

Source: Wii Sports / Wii Sports Resort

Arrangement Supervisor: Junichi Nakatsuru

Composition: Nintendo

Arrangement: BANDAI NAMCO Studios Inc.

Composition and arrangement Copyright Nintendo

Japanese title: Wii Sports シリーズメドレー, Wii Sports Series Medley

Title Theme - Wii Sports Resort

Title Theme - Wii Sports Resort
Track title Title Theme - Wii Sports Resort
Universe Wii Sports
Debut game Wii Sports Resort
Availability Unlockable
Link [62]

Origin

This song is taken directly from Wii Sports Resort and it is played during the title screen.

Composition & Arrangements

Source: Wii Sports Resort

Composition and arrangement Copyright Nintendo

Japanese title: Wii Sports Resort : タイトル, Wii Sports Resort: Title

Wii Sports Resort

Wii Sports Resort
Track title Wii Sports Resort
Universe Wii Sports
Debut game Wii Sports Resort
Availability Default
Link [63]

Origin

A jazzy, bass-focused remix of the title theme from Wii Sports Resort, featuring an electric guitar lead and with accompanying synths.

Composition & Arrangements

Source: Wii Sports Resort

Arrangement Supervisor: Kazumi Totaka

Composition: Nintendo

Arrangement: Nintendo

Composition and arrangement Copyright Nintendo

Wii Sports Resort Ver. 2

Wii Sports Resort Ver. 2
Track title Wii Sports Resort Ver. 2
Universe Wii Sports
Debut game Wii Sports Resort
Availability Default
Link [64]

Origin

A house-based remix of the title theme from Wii Sports Resort, featuring synth leads and an accompanying wah-wah guitar.

Composition & Arrangements

Source: Wii Sports Resort

Arrangement Supervisor: Kazumi Totaka

Composition: Nintendo

Arrangement: Nintendo

Composition and arrangement Copyright Nintendo

Japanese title: Wii Sports Resort Ver.2

Title Theme - Wii Sports Club

Title Theme - Wii Sports Club
Track title Title Theme - Wii Sports Club
Universe Wii Sports
Debut game Wii Sports Club
Availability Default
Link [65]

Origin

A percussion-driven remix of the title theme from Wii Sports Club, covered in a style similar to that of a marching band.

Composition & Arrangements

Source: Wii Sports Club

Arrangement Supervisor: Nobuko Toda

Composition: TRI-CRESCENDO Inc. / Nintendo

Arrangement: FILM SCORE LLC

Composition and arrangement Copyright Nintendo

Japanese title: Wii Sports Club : タイトル, Wii Sports Club: Title

Tennis (Training)

Tennis (Training)
Track title Tennis (Training)
Universe Wii Sports
Debut game Wii Sports Club
Availability Unlockable
Link [66]

Origin

This track plays during tennis training sessions in Wii Sports Club.

Composition & Arrangements

Source: Wii Sports Club

Composition and arrangement Copyright Nintendo

Japanese title: テニス・トレーニング, Tennis - Training

Baseball (Training)

Baseball (Training)
Track title Baseball (Training)
Universe Wii Sports
Debut game Wii Sports Club
Availability Default
Link [67]

Origin

This track plays during baseball training sessions in Wii Sports Club.

Composition & Arrangements

Source: Wii Sports Club

Composition and arrangement Copyright Nintendo

Japanese title: ベースボール・トレーニング, Baseball - Training

Excite Truck

Excite Truck
Track title Excite Truck
Universe Excite
Debut game Excite Truck
Availability Default
Link [68]

Origin

This track is a direct port of the music that plays during the Results display of the Wii game Excite Truck.

Composition & Arrangements

Source: Excite Truck

Composition and arrangement Copyright Nintendo

Japanese title: エキサイト トラック, Excite Truck

Attack - Soma Bringer

Attack - Soma Bringer
Track title Attack - Soma Bringer
Universe Soma Bringer
Debut game Soma Bringer
Availability Default
Link [69]

Origin

A battle theme from Soma Bringer, a game developed by Monolith Soft.

Composition & Arrangements

Source: Soma Bringer

Composition and arrangement Copyright PROCYON STUDIO

Japanese title: 襲撃 (ソーマブリンガー), Charge (Soma Bringer)

Glory of Heracles

Glory of Heracles
Track title Glory of Heracles
Universe Glory of Heracles
Debut game Glory of Heracles
Availability Unlockable
Link [70]

Origin

A Feudal Japan-themed remix of two tracks from the DS game Glory of Heracles. It starts with "Battle Theme 4", then transitions to "Field 2" before looping back to the beginning.

Composition & Arrangements

Source: Glory of Heracles

Arrangement: Hideki Ishigaki, Hideki Onoue (HIDE+HIDE)

Composition: PAON CORPORATION

Composition Copyright Nintendo / PAON CORPORATION

Arrangement Copyright Nintendo

Japanese title: ヘラクレスの栄光 〜魂の証明〜, Glory of Heracles ~Proof of the Soul~

PERFORMANCE

PERFORMANCE
Track title PERFORMANCE
Universe Jam with the Band
Debut game Jam with the Band
Availability Default
Link [71]

Origin

This song plays during Trial Mode in Jam with the Band, the European localization of Daigasso! Band Brothers DX.

Composition & Arrangements

Source: Jam with the Band

Composition and arrangement Copyright Nintendo

Blue Birds

Blue Birds
Track title Blue Birds
Universe Rhythm Heaven
Debut game Rhythm Heaven
Availability Default
Link [72]

Origin

The music from the Blue Birds rhythm game in Rhythm Heaven for the DS.

Composition & Arrangements

Source: Rhythm Heaven

Composition and arrangement Copyright Nintendo

Japanese title: ブルーバーズ, Blue Birds

Monkey Watch

Monkey Watch
Track title Monkey Watch
Universe Rhythm Heaven
Debut game Rhythm Heaven Fever
Availability Default
Link [73]

Origin

This song is played in the Monkey Watch stage in Rhythm Heaven Fever. In a unique arrangement for Super Smash Bros., the song features clapping throughout and seamlessly loops back to the start.

Composition & Arrangements

Source: Rhythm Heaven Fever

Composition and arrangement Copyright Nintendo

Japanese title: さる時計, Monkey Watch

Fruit Basket

Fruit Basket
Track title Fruit Basket
Universe Rhythm Heaven
Debut game Rhythm Heaven Megamix
Availability Unlockable
Link [74]

Origin

This song is played in the Fruit Basket 2 stage in Rhythm Heaven Megamix.

Composition & Arrangements

Source: Rhythm Heaven Megamix

Composition and arrangement Copyright Nintendo

Japanese title: フルーツバスケット, Fruits Basket

Tomorrow's Passion

Tomorrow's Passion
Track title Tomorrow's Passion
Universe Captain Rainbow
Debut game Captain Rainbow
Availability Unlockable
Link [75]

Origin

Taken directly from Captain Rainbow, this song is played while the player is sparring with Little Mac.

Composition & Arrangements

Source: Captain Rainbow

Composition and arrangement Copyright Nintendo

Japanese title: あさっての情, Tomorrow's Passion

Afternoon on the Island

Afternoon on the Island
Track title Afternoon on the Island
Universe Tomodachi
Debut game Tomodachi Life
Tomodachi Collection
Availability Default
Link [76]

Origin

An arrangement of the daytime theme from Tomodachi Life and the daytime theme from Tomodachi Collection. This remix is much faster-paced than the SSB4 remix, and features violin, keyboard, and electric guitars.

Composition & Arrangements

Source: Tomodachi Life / Tomodachi Collection

Arrangement Supervisor: Masafumi Takada

Composition: Nintendo

Arrangement: Sound Prestige LLC.

Composition and arrangement Copyright Nintendo

Japanese title: 島の昼, Daytime on the Island

Afternoon on the Island (for 3DS / Wii U)

Afternoon on the Island (for 3DS / Wii U)
Track title Afternoon on the Island (for 3DS / Wii U)
Universe Tomodachi
Debut game Tomodachi Life
Tomodachi Collection
Availability Default
Link [77]

Origin

An arrangement of the daytime theme from Tomodachi Life and the daytime theme from Tomodachi Collection. In SSB4, this track was titled "Tomodachi Life". The tracks here are very faithful to the original arrangements, with light, synthesized instrumentation.

Composition & Arrangements

Source: Tomodachi Life / Tomodachi Collection

Arrangement Supervisor: Masafumi Takada

Composition: Nintendo

Arrangement: Sound Prestige LLC.

Composition and arrangement Copyright Nintendo

Japanese title: 島の昼 [for], Daytime on the Island [for]

Swan Lesson

Swan Lesson
Track title Swan Lesson
Universe Art Academy
Debut game Art Academy
Availability Default
Link [78]

Origin

This song plays during Vince's explanations in Lesson 9 of the original Art Academy for the DS. The subject of the lesson is a swan, hence the name.

Composition & Arrangements

Source: Art Academy

Composition and arrangement Copyright Nintendo

Japanese title: スワンレッスンBGM, Swan Lesson BGM

Dragon Battle

Dragon Battle
Track title Dragon Battle
Universe AR Games
Debut game AR Games
Availability Default
Link [79]

Origin

This is the song that plays during fights with the Dragon enemy in several of the AR Games. This track is taken directly from that game.

Composition & Arrangements

Source: AR Games

Composition and arrangement Copyright Nintendo

Japanese title: ドラゴンの戦い, Dragon Battle

Find Mii / Find Mii II Medley

Find Mii / Find Mii II Medley
Track title Find Mii / Find Mii II Medley
Universe StreetPass Mii Plaza
Debut game Find Mii
Find Mii II
Availability Default
Link [80]

Origin

A medley of various themes from Find Mii and Find Mii II. In order, it goes through the title theme from Find Mii, the title theme from Find Mii II, "Fight On, Heroes!" (the second battle theme from Find Mii), and "Save the World, Heroes!" (the second battle theme from Find Mii II). Like the original songs, the track has an orchestral style, with this remix introducing heavy percussion.

Composition & Arrangements

Source: Find Mii / Find Mii II

Arrangement Supervisor: Ryo Nagamatsu

Composition: Nintendo

Arrangement: Nintendo

Composition and arrangement Copyright Nintendo

Japanese title: すれちがい伝説 / すれちがい伝説II メドレー, Passing Legend / Passing Legend II Medley

Trivia

In the PAL versions of Ultimate, this track is called StreetPass Quest / StreetPass Quest II Medley, referring to the two games' titles in those regions.

Other uses

This track was used in the Mii Fighters' character trailer on the official website.

Save the World, Heroes!

Save the World, Heroes!
Track title Save the World, Heroes!
Universe StreetPass Mii Plaza
Debut game Find Mii II
Availability Default
Link [81]

Origin

An arrangement of the theme of the same name and "Keep Fighting, Heroes!" from Find Mii II, associated with the Mii heroes. Like the original, the track has an orchestral style; it was rearranged by its original composer, Daisuke Matsuoka.

Composition & Arrangements

Source: Find Mii II

Arrangement Supervisor: Daisuke Matsuoka

Composition: Nintendo

Arrangement: Nintendo

Composition and arrangement Copyright Nintendo

Japanese title: 世界を救え!勇者よ!, Save the World! Heroes!

Dark Lord

Dark Lord
Track title Dark Lord
Universe StreetPass Mii Plaza
Debut game Find Mii II
Availability Default
Link [82]

Origin

An arrangement of the theme of the same name from Find Mii II, associated with the Dark Emperor. The song has an orchestral rock style with backing synths and was rearranged by its original composer, Daisuke Matsuoka.

Composition & Arrangements

Source: Find Mii II

Arrangement Supervisor: Daisuke Matsuoka

Composition: Nintendo

Arrangement: Nintendo

Composition and arrangement Copyright Nintendo

Japanese title: やみの王, King of Darkness

Filled with Hope

Filled with Hope
Track title Filled with Hope
Universe Steel Diver
Debut game Steel Diver: Sub Wars
Availability Default
Link [83]

Origin

This track comes from Steel Diver: Sub Wars, a free-to-play 3DS game.

Composition & Arrangements

Source: Steel Diver: Sub Wars

Composition and arrangement Copyright Nintendo

Japanese title: 希望を胸に, Hope in my Heart

Freakyforms: Your Creations, Alive! Medley

Freakyforms: Your Creations, Alive! Medley
Track title Freakyforms: Your Creations, Alive! Medley
Universe Freakyforms
Debut game Freakyforms: Your Creations, Alive!
Availability Default
Link [84]

Origin

A remix of various music from Freakyforms: Your Creations, Alive! and its Deluxe re-release for the 3DS. The medley begins with an arrangement of the title theme and transitions to the dungeon battle theme. Halfway through it switches to a faster version of the title theme. It then transitions to a hard rock arrangement of the normal battle theme and concludes with the Dungeon Roll Call theme. The remix has a quirky acoustic style like that of the original games, but also incorporates elements of heavy metal; throughout the song, various formee voices can also be heard.

Composition & Arrangements

Source: Freakyforms: Your Creations, Alive!

Arrangement: Maki Kirioka

Composition: Asobism,co.ltd

Composition and arrangement Copyright Nintendo

Japanese title: いきものづくり クリエイトーイ メドレー, Making Creatures: Crea-toy Medley

Boss 1 - Sakura Samurai: Art of the Sword

Boss 1 - Sakura Samurai: Art of the Sword
Track title Boss 1 - Sakura Samurai: Art of the Sword
Universe Sakura Samurai
Debut game Sakura Samurai: Art of the Sword
Availability Unlockable
Link [85]

Origin

A remix of the theme that plays during the first two boss fights in Sakura Samurai: Art of the Sword. The first half plays like a remastered version of the original theme, with traditional Japanese instrumentation, while the second half adds dubstep effects. At the beginning of the remix, the chord that plays at the start of a stage in Sakura Samurai can be heard. This song was rearranged by Toshiyuki Sudo, one of the composers for Sakura Samuari: Art of the Sword.

Composition & Arrangements

Source: Sakura Samurai: Art of the Sword

Arrangement Supervisor: Toshiyuki Sudo

Composition: Nintendo

Arrangement: Nintendo

Composition and arrangement Copyright Nintendo

Japanese title: ボス1 (ひらり 桜侍), Boss 1 (Fluttering Cherry Blossom Samurai)

Trivia

In the PAL versions of Ultimate, this track is called Boss 1 - Hana Samurai: Art of the Sword, referring to the game's title in those regions.

Dillon's Rolling Western: The Last Ranger

Dillon's Rolling Western: The Last Ranger
Track title Dillon's Rolling Western: The Last Ranger
Universe Dillon's Rolling Western
Debut game Dillon's Rolling Western
Availability Default
Link [86]

Origin

This is the daytime theme from Dillon's Rolling Western: The Last Ranger, which itself is a slight variation of the daytime theme from the first Dillon's Rolling Western.

Composition & Arrangements

Source: Dillon's Rolling Western: The Last Ranger

Composition and arrangement Copyright Nintendo

Japanese title: ザ・ローリング・ウエスタン 最後の用心棒, The Rolling Western: Last Guardian

Frontier Battle

Frontier Battle
Track title Frontier Battle
Universe Dillon's Rolling Western
Debut game Dillon's Dead-Heat Breakers
Availability Default
Link [87]

Origin

This theme from Dillon's Dead-Heat Breakers plays when in the overworld of a stage during a Grock invasion.

Composition & Arrangements

Source: Dillon's Dead-Heat Breakers

Composition and arrangement Copyright Nintendo

Japanese title: 開拓地の戦い, Settlement Battle

Style Savvy: Trendsetters

Style Savvy: Trendsetters
Track title Style Savvy: Trendsetters
Universe Style Savvy
Debut game Style Savvy: Trendsetters
Availability Unlockable
Link [88]

Origin

A remixed medley of the opening theme, the register theme and the title screen theme from the eponymous game, Style Savvy: Trendsetters. The takes on an electronic pop style similar to that of the original game.

Composition & Arrangements

Source: Style Savvy: Trendsetters

Arrangement Supervisor: Ryo Watanabe

Composition: Nintendo

Arrangement: BANDAI NAMCO Studios Inc.

Composition and arrangement Copyright Nintendo

Japanese title: わがままファッション GIRLS MODE よくばり宣言!, Self-Indulgent Fashion: GIRLS MODE Avaricious Declaration!

Trivia

In the PAL versions of Ultimate, this track is called Nintendo presents: New Style Boutique, referring to the game's title in those regions.

Pop Fashion Show

Pop Fashion Show
Track title Pop Fashion Show
Universe Style Savvy
Debut game Style Savvy: Trendsetters
Availability Default
Link [89]

Origin

This is the song that plays during Pop-themed fashion contests in Style Savvy: Trendsetters for the 3DS. This song is taken directly from that game.

Composition & Arrangements

Source: Style Savvy: Trendsetters

Composition and arrangement Copyright Nintendo

Japanese title: ファッションショー ポップ, Fashion Show: Pop

Trivia

In the PAL versions of Ultimate, this track is called Fashion Contest: Lively Style.

Ring a Ding

Ring a Ding
Track title Ring a Ding
Universe Style Savvy
Debut game Style Savvy: Styling Star
Availability Unlockable
Link [90]

Origin

This J-pop song is taken from Style Savvy: Styling Star, also known as Nintendo Presents: New Style Boutique 3 - Styling Star in PAL regions. It starts out with the Japanese version, "Ring! Dong! Dang!", then switches to English vocals in the second half.

Composition & Arrangements

Source: Style Savvy: Styling Star

Composition and arrangement Copyright Avex Music Publishing Inc.

Japanese title: Ring! Dong! Dang!

Title Theme - Nintendo Land

Title Theme (Nintendo Land)
Track title Title Theme (Nintendo Land)
Universe Nintendo Land
Debut game Nintendo Land
Availability Default
Link [91]

Origin

This is taken directly from Nintendo Land when the player travels across the park during the day. The song is slightly abridged and uses a different loop than the original version.

Composition & Arrangements

Source: Nintendo Land

Composition and arrangement Copyright Nintendo

Japanese title: Nintendo Land : タイトルBGM, Nintendo Land: Title BGM

Nintendo Land Medley

Nintendo Land Medley
Track title Nintendo Land Medley
Universe Nintendo Land
Debut game Nintendo Land
Availability Unlockable
Link [92]

Origin

This remix incorporates the "Main Theme/Hub", "Monita's Theme", and "Tower Minigame" themes from Nintendo Land. The song has a big band jazz style with electric guitars and synths as accompaniment.

Composition & Arrangements

Source: Nintendo Land

Arrangement Supervisor: Tsukasa Masuko

Composition: Nintendo

Arrangement: M’s Factory Inc.

Composition and arrangement Copyright Nintendo

Japanese title: Nintendo Land メドレー, Nintendo Land Medley

ST01: Roll Out, Wonderful 100!

ST01: Roll Out, Wonderful 100!
Track title ST01: Roll Out, Wonderful 100!
Universe The Wonderful 101
Debut game The Wonderful 101
Availability Default
Link [93]

Origin

This bombastic, orchestrated piece is the first stage theme of the Wii U action game The Wonderful 101, originally playing in the Blossom City Outskirts area of the game and all of its associated missions.

Composition & Arrangements

Source: The Wonderful 101

Composition and arrangement Copyright Nintendo / PlatinumGames Inc.

Japanese title: ST01 出動!The Wonderful 100!, ST01 Move Out! The Wonderful 100!

Jergingha - Planet Destruction Form

Jergingha - Planet Destruction Form
Track title Jergingha - Planet Destruction Form
Universe The Wonderful 101
Debut game The Wonderful 101
Availability Default
Link [94]

Origin

The theme played while fighting Jergingha, the final boss of The Wonderful 101. This is taken directly from that game.

Composition & Arrangements

Source: The Wonderful 101

Composition and arrangement Copyright Nintendo / PlatinumGames Inc.

Japanese title: ジャギンガ 天体殲滅機動形態, Jergingha - Celestial Annihilation Mobility Form

Final Results - Wii Party U

Final Results - Wii Party U
Track title Final Results - Wii Party U
Universe Wii Party
Debut game Wii Party U
Availability Unlockable
Link [95]

Origin

A track taken directly from Wii Party U. Despite the name, this track does not actually play during the results announcement in that game. Instead, it plays during the House Party games "Name That Face" and "Sketchy Situation".

Composition & Arrangements

Source: Wii Party U

Composition and arrangement Copyright Nintendo

Japanese title: 結果発表 (Wii Party U), Results Announcement (Wii Party U)

Title Theme - NES Remix 2

Title Theme - NES Remix 2
Track title Title Theme - NES Remix 2
Universe NES Remix
Debut game NES Remix 2
Availability Default
Link [96]

Origin

Taken directly from NES Remix 2, this is the song that plays in the title screen.

Composition & Arrangements

Source: NES Remix 2

Composition and arrangement Copyright Nintendo

Japanese title: ファミコンリミックス2 : タイトル, Famicom Remix 2: Title

Battle Start - Fossil Fighters: Frontier

Battle Start - Fossil Fighters: Frontier
Track title Battle Start - Fossil Fighters: Frontier
Universe Fossil Fighters
Debut game Fossil Fighters: Frontier
Availability Default
Link [97]

Origin

This track is the main battle theme from Fossil Fighters: Frontier.

Composition & Arrangements

Source: Fossil Fighters: Frontier

Composition and arrangement Copyright Nintendo / Red Entertainment Corporation

Japanese title: バトル開始 (カセキホリダー ムゲンギア), Battle Start (Fossil Diggers Infinite Gear)

Title Theme - Nintendo Badge Arcade

Title Theme - Nintendo Badge Arcade
Track title Title Theme - Nintendo Badge Arcade
Universe Nintendo Badge Arcade
Debut game Nintendo Badge Arcade
Availability Default
Link [98]

Origin

This is the main theme of Nintendo Badge Arcade, taken directly from the game.

Composition & Arrangements

Source: Nintendo Badge Arcade

Composition and arrangement Copyright Nintendo

Japanese title: バッジとれ~るセンター : タイトル, Collectible Badge Center: Title

Arcade Bunny's Theme

Arcade Bunny's Theme
Track title Arcade Bunny's Theme
Universe Nintendo Badge Arcade
Debut game Nintendo Badge Arcade
Availability Default
Link [99]

Origin

This is the theme of Arcade Bunny in Nintendo Badge Arcade, taken directly from the game.

Composition & Arrangements

Source: Nintendo Badge Arcade

Composition and arrangement Copyright Nintendo

Japanese title: バイトウサギのテーマ, Part-Time Rabbit's Theme

Welcome Center

Welcome Center
Track title Welcome Center
Universe Pushmo
Debut game Stretchmo
Availability Default
Link [100]

Origin

This track plays in the tutorial level of the 3DS game Stretchmo, also known as Fullblox in PAL regions.

Composition & Arrangements

Source: Stretchmo

Composition and arrangement Copyright Nintendo / INTELLIGENT SYSTEMS

Japanese title: はじめてコーナー, First Time Corner

Trouble Brewing II

Trouble Brewing II
Track title Trouble Brewing II
Universe Code Name: S.T.E.A.M.
Debut game Code Name: S.T.E.A.M.
Availability Default
Link [101]

Origin

This is a remixed medley of two tracks from the Nintendo 3DS turn-based strategy game Code Name: S.T.E.A.M.; it begins with the battle theme of the same name before transitioning into the game's credits theme, "Agents of S.T.E.A.M.". Much like the source material, this remix has an orchestrated metal approach. The rearrangement was provided by the game's original composer, Yoshito Sekigawa.

Composition & Arrangements

Source: Code Name: S.T.E.A.M.

Arrangement Supervisor: Yoshito Sekigawa

Composition: INTELLIGENT SYSTEMS

Arrangement: INTELLIGENT SYSTEMS

Composition Copyright Nintendo / INTELLIGENT SYSTEMS

Arrangement Copyright Nintendo

Japanese title: HOT SPOT_2

Boss Battle

Boss Battle
Track title Boss Battle
Universe Miitopia
Debut game Miitopia
Availability Default
Link [102]

Origin

This is the main boss battle theme from Miitopia and is taken directly from the game.

Composition & Arrangements

Source: Miitopia

Composition and arrangement Copyright Nintendo

Japanese title: 決戦!ボス, Decisive Battle! Boss

Boss: The Darkest Lord

Boss: The Darkest Lord
Track title Boss: The Darkest Lord
Universe Miitopia
Debut game Miitopia
Availability Unlockable
Link [103]

Origin

This theme plays when battling the Darkest Lord and Dark Sun in Miitopia.

Composition & Arrangements

Source: Miitopia

Composition and arrangement Copyright Nintendo

Japanese title: 決戦!真超魔王, Decisive Battle! Truly-Super-Demon King

Garage

Garage
Track title Garage
Universe Tank Troopers
Debut game Tank Troopers
Availability Unlockable
Link [104]

Origin

This track is taken directly from the 3DS game Tank Troopers. It plays in the Garage, where the player can customize their tanks.

Composition & Arrangements

Source: Tank Troopers

Composition and arrangement Copyright Nintendo

Japanese title: ガレージ, Garage

Noisy Notebook

Noisy Notebook
Track title Noisy Notebook
Universe Snipperclips
Debut game Snipperclips
Availability Default
Link [105]

Origin

This is a medley of two of the themes from Noisy Notebook, the first level of Snipperclips. Compared to the originals, the remix features heavier percussion, electric guitars, and a pan flute as the main instrument, later incorporating xylophone and accordion.

Composition & Arrangements

Source: Snipperclips - Cut it out, together!

Arrangement: Maki Kirioka

Composition: Calum Bowen

Composition and arrangement Copyright Nintendo

Japanese title: はちゃめちゃデスク, Messy Desk

Dawn in the Desert

Dawn in the Desert
Track title Dawn in the Desert
Universe Ever Oasis
Debut game Ever Oasis
Availability Default
Link [106]

Origin

This track plays in Qarr Dunes, Kidung Trail and Bahar Hill during the day in Ever Oasis.

Composition & Arrangements

Source: Ever Oasis

Composition and arrangement Copyright Nintendo

Japanese title: 夜明けの砂漠, Desert at Dawn

Struggle Against Chaos

Struggle Against Chaos
Track title Struggle Against Chaos
Universe Ever Oasis
Debut game Ever Oasis
Availability Default
Link [107]

Origin

This track is the second battle theme from Ever Oasis when battling Chaos monsters.

Composition & Arrangements

Source: Ever Oasis

Composition and arrangement Copyright Nintendo

Japanese title: カオスとの戰闘, Fighting with Chaos

MEGALOVANIA

MEGALOVANIA
Track title MEGALOVANIA
Universe Undertale
Debut game Undertale
Availability Downloadable
Link [108]

Origin

This track plays in Undertale, during the battle against Sans when playing the game's "Genocide" route. It is only available upon purchasing the Sans Mii Gunner costume. The song starts off on a similar metal style to the original, but incorporates an orchestral segment near the middle of the loop, as well as a guitar solo near the end. Said guitar solo incorporates the leitmotifs of sans., Heartache (in this case sounding like its rendition in ASGORE) and Bonetrousle (in this case sounding like its rendition in the unused Song That Might Play When You Fight Sans). The former song plays during conversations with Sans, while the latter two are the boss themes for Sans’s friend Toriel and brother Papyrus respectively.

Composition & Arrangements

Source: UNDERTALE

Arrangement: Toby Fox

Composition: Toby Fox

Arrangement: Toby Fox

Composition and arrangement Copyright Toby Fox

Other Uses

This track was used in the Sans Mii Gunner costume reveal.

Trivia

  • MEGALOVANIA is the first music track in the Smash series to originate in fanmade content. The song first appeared in Toby Fox's fan hack of EarthBound, titled The Halloween Hack; it was not named in-game, but in Toby Fox's personal notes, it was named "Megalovania".
  • MEGALOVANIA is the second remix in the Smash series to be handled by a Western composer, the first being Spiral Mountain from Banjo-Kazooie, rearranged by original composer Grant Kirkhope. Coincidentally, both songs were added in the 5.0 update.

Floral Fury

Floral Fury
Track title Floral Fury
Universe Cuphead
Debut game Cuphead
Availability Downloadable
Link [109]

Origin

This track is the battle music when fighting Cagney Carnation in Cuphead. It is taken directly from the Cuphead soundtrack, and the track ends and restarts rather than properly looping.

Composition & Arrangements

Source: Cuphead

Composition and arrangement Copyright StudioMDHR

Japanese title: 烈花の如く, Like a Furious Flower

Other Uses

This track was used in the Cuphead Mii Gunner costume reveal.

Trivia