Kazuya (SSBU)/Down smash: Difference between revisions
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(Created page with "{{ArticleIcons|ssbu=y}} thumb|350px|Hitbox visualization showing Kazuya's down smash. {{competitive expertise}} ==Overview== ==Hitboxes== {{UltimateH...") |
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==Overview== | ==Overview== | ||
==Hitboxes== | ==Hitboxes== | ||
The scripts only specify shieldstun multipliers for the ID 0 and 1 hitboxes, but they apply to all hitboxes [[Shieldstun#List of moves with shieldstun multipliers|due to a glitch]]. | |||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
!Hitstun | |||
!Shieldstun | !Shieldstun | ||
{{HitboxTableTitle|Clean hit (early)| | {{HitboxTableTitle|Clean hit (early)|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 27: | Line 29: | ||
|a=f | |a=f | ||
}} | }} | ||
|1. | |'''+5''' frames | ||
|1.2× | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=1 | |id=1 | ||
Line 48: | Line 51: | ||
|a=f | |a=f | ||
}} | }} | ||
|1. | |'''+5''' frames | ||
|1.2× | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=2 | |id=2 | ||
Line 69: | Line 73: | ||
|g=f | |g=f | ||
}} | }} | ||
|'''+5''' frames | |||
|— | |— | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
Line 90: | Line 95: | ||
|g=f | |g=f | ||
}} | }} | ||
|'''+5''' frames | |||
|— | |— | ||
{{HitboxTableTitle|Clean hit (late)| | {{HitboxTableTitle|Clean hit (late)|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 112: | Line 118: | ||
|a=f | |a=f | ||
}} | }} | ||
|1. | |'''+5''' frames | ||
|1.2× | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=1 | |id=1 | ||
Line 133: | Line 140: | ||
|a=f | |a=f | ||
}} | }} | ||
|1. | |'''+5''' frames | ||
|1.2× | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=2 | |id=2 | ||
Line 154: | Line 162: | ||
|g=f | |g=f | ||
}} | }} | ||
|'''+5''' frames | |||
|— | |— | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
Line 175: | Line 184: | ||
|g=f | |g=f | ||
}} | }} | ||
|'''+5''' frames | |||
|— | |— | ||
{{HitboxTableTitle| | {{HitboxTableTitle|Late hit|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 188: | Line 198: | ||
|bn=top | |bn=top | ||
|xpos=0.0 | |xpos=0.0 | ||
|ypos= | |ypos=2.5 | ||
|zpos=11.5 | |zpos=11.5 | ||
|ff=0.3 | |ff=0.3 | ||
Line 197: | Line 207: | ||
|a=f | |a=f | ||
}} | }} | ||
|1. | |'''+5''' frames | ||
|1.2× | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=1 | |id=1 | ||
Line 218: | Line 229: | ||
|a=f | |a=f | ||
}} | }} | ||
|1. | |'''+5''' frames | ||
|1.2× | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=2 | |id=2 | ||
Line 239: | Line 251: | ||
|g=f | |g=f | ||
}} | }} | ||
|'''+5''' frames | |||
|— | |— | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
Line 260: | Line 273: | ||
|g=f | |g=f | ||
}} | }} | ||
|'''+5''' frames | |||
|— | |— | ||
|} | |} | ||
==Timing== | ==Timing== | ||
The damage-based armor has a threshold of 6%. | |||
{|class="wikitable" | {|class="wikitable" | ||
!Charges between | !Charges between | ||
|2-3 | |2-3 | ||
|- | |- | ||
! | !Damage-based armor | ||
|7-15 | |7-15 | ||
|- | |- | ||
! | !Arm intangible | ||
|17-19 | |17-19 | ||
|- | |- | ||
Line 288: | Line 303: | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
!Hitboxes {{FrameStrip|t=Lag|c=2|e=LagChargeS}}{{FrameStrip|t=Lag|c=14|s=LagChargeE}}{{FrameStrip|t=Hitbox|c=2|e=HitboxChangeM|s=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=1|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=27}}{{FrameStrip|t=Interruptible|c=19}} | |||
|- | |- | ||
!Body {{FrameStrip|t=Vulnerable|c=6}}{{FrameStrip|t=Armour|c=9}}{{FrameStrip|t=Vulnerable|c=50}} | |||
|- | |- | ||
!Arm {{FrameStrip|t=Vulnerable|c=6}}{{FrameStrip|t=Armour|c=9}}{{FrameStrip|t=Vulnerable|c=1}}{{FrameStrip|t=Intangible|c=3}}{{FrameStrip|t=Vulnerable|c=46}} | |||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|charge=y|hitbox=y|interruptible=y|vulnerable=y|armour=y|intangible=y}} | {{FrameIconLegend|lag=y|charge=y|hitbox=y|hitboxchange=y|interruptible=y|vulnerable=y|armour=y|intangible=y}} | ||
{{MvSubNavKazuya|g=SSBU}} | {{MvSubNavKazuya|g=SSBU}} | ||
[[Category:Kazuya (SSBU)]] | [[Category:Kazuya (SSBU)]] | ||
[[Category:Down smashes (SSBU)]] | [[Category:Down smashes (SSBU)]] |
Latest revision as of 22:18, August 12, 2022
Overview[edit]
Hitboxes[edit]
The scripts only specify shieldstun multipliers for the ID 0 and 1 hitboxes, but they apply to all hitboxes due to a glitch.
Timing[edit]
The damage-based armor has a threshold of 6%.
Charges between | 2-3 |
---|---|
Damage-based armor | 7-15 |
Arm intangible | 17-19 |
Clean hit | 17, 18 |
Late hit | 19 |
Interruptible | 47 |
Animation length | 65 |
Hitboxes | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Body | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Arm |
Lag time |
Charge interval |
Hitbox |
Hitbox change |
Vulnerable |
Intangible |
Armour |
Interruptible |
|