OverviewEdit
HitboxesEdit
TimingEdit
The move can transition into the next jab by either holding the attack button or pressing it again within the continuability window.
Hitboxes (early, late) | 24, 25 |
---|---|
Continuability window | 2-25 |
Continuation frame | 26 |
Interruptibility | 55 |
Animation length | 63 |
Lag time |
Hitbox |
Hitbox change |
Continuable |
Earliest continuable point |
Interruptible |