Kazuya (SSBU)/Command input throw: Difference between revisions
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==Overview== | ==Overview== | ||
Bends the opponent's back and kicks them away. It is the stringest throw in the game. | |||
==Throw and Hitbox Data== | ==Throw and Hitbox Data== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} |
Revision as of 11:33, July 31, 2021
Overview
Bends the opponent's back and kicks them away. It is the stringest throw in the game.
Throw and Hitbox Data
Kind | ID | Damage | Angle | Angle type | BK | KS | FKV | H× | Effect | Type | Sound | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Throw | |||||||||||||||||||||||
Throw | 0 | 1.0% | Forward | 65 | 150 | 0 | 0.0× | None |
Timing
Invincibility | 1-81 |
---|---|
Hitboxes | 32-33, 80 |
Throw Release | 81 |
Interruptible | 105 |
Animation length | 118 |
Lag time |
Hitbox |
Vulnerable |
Invincible |
Throw point |
Interruptible |
|