List of SSBU Music (Tekken series): Difference between revisions
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A snippet of the remix also plays in Kazuya's reveal trailer during the gameplay sequence showcasing his [[Devil Kazuya]] transformation. | A snippet of the remix also plays in Kazuya's reveal trailer during the gameplay sequence showcasing his [[Devil Kazuya]] transformation. | ||
The track was also used for the ending of Kazuya's Classic Route. | |||
==Kazuya Mishima, Devil Kazuya (Original)== | ==Kazuya Mishima, Devil Kazuya (Original)== |
Revision as of 19:09, June 30, 2021
This is a list of music tracks pertaining to the Tekken universe in Super Smash Bros. Ultimate. These tracks are available to play on the Mishima Dojo stage, as well as Battlefield, Small Battlefield, Big Battlefield, and Final Destination.
Marine Stadium, Japan
Origin
This track is taken from the Marine Stadium stage from the original Tekken. Taken from the PlayStation arrangement which was recycled for Bruce Irvin's stage Grand Canyon in Tekken 2.
Composition & Arrangements
Source: Tekken
Composition Copyright BANDAI NAMCO Entertainment Inc.
Chicago, U.S.A.
Origin
This track is used for the Chicago stage in the original Tekken. Samples of the announcer going "One! Two! Three! Four!" have been removed for the most part, although "Four!" can still be faintly heard.
Composition & Arrangements
Source: Tekken
Composition Copyright BANDAI NAMCO Entertainment Inc.
Kyoto, Japan
Origin
This track is the stage music for the Kyoto stage, ripped directly from Tekken.
Composition & Arrangements
Source: Tekken
Composition Copyright BANDAI NAMCO Entertainment Inc.
Other Uses
This track was used durning Super Smash Bros. Ultimate – Mr. Sakurai Presents "Kazuya" when Sakurai talks about Kazuya's characteristics.
Heihachi Mishima, the King of Iron Fist
Origin
This is the arcade version of the theme of Heihachi Mishima from Tekken 2
Composition & Arrangements
Source: Tekken 2
Composition Copyright BANDAI NAMCO Entertainment Inc.
Other Uses
This track was used during Super Smash Bros. Ultimate – Mr. Sakurai Presents "Kazuya" when Sakurai talks about Kazuya's input moves when in the crouch position.
Kazuya Mishima, Devil Kazuya (Remix)
Origin
This is an arrangement of the arcade version of Kazuya's theme from Tekken 2. Whereas the original theme is subdued in nature, the Smash arrangement is more bombastic with orchestral and rock elements.
Composition & Arrangements
Source: Tekken 2
Arrangement Supervisor: Yusuke Kido
Composition: BANDAI NAMCO Entertainment Inc.
Arrangement: BANDAI NAMCO Studios Inc.
Composition Copyright BANDAI NAMCO Entertainment Inc.
Arrangement Copyright Nintendo
Other Uses
This track was used during Super Smash Bros. Ultimate – Mr. Sakurai Presents "Kazuya" in the show match. It is also used in Kazuya's credits sequence after beating Classic Mode.
A snippet of the remix also plays in Kazuya's reveal trailer during the gameplay sequence showcasing his Devil Kazuya transformation.
The track was also used for the ending of Kazuya's Classic Route.
Kazuya Mishima, Devil Kazuya (Original)
Origin
The original arcade version of Kazuya's theme from Tekken 2.
Composition & Arrangements
Source: Tekken 2
Composition Copyright BANDAI NAMCO Entertainment Inc.
Other Uses
This track was used in Kazuya's reveal trailer. It is also used in Kazuya's Spirit Board.
Emotionless Passion
Origin
This track is taken from the PlayStation version of Tekken 2, where it is the final boss theme of the game for the boss fight against Kazuya.
Composition & Arrangements
Source: Tekken 2
Composition Copyright BANDAI NAMCO Entertainment Inc.
Attract -Enbu- / Character Select
Origin
The demo movie theme and the character select theme from the arcade version of Tekken 3.
Composition & Arrangements
Source: Tekken 3
Composition Copyright BANDAI NAMCO Entertainment Inc.
Other Uses
This track was used during Super Smash Bros. Ultimate – Mr. Sakurai Presents "Kazuya" when Sakurai shows the basic moves that were initially shown during Kazuya's reveal trailer.
Hwoarang
Origin
This is the theme song for Hwoarang and his stage, Taekwondo Dojo , ripped directly from the arcade version of Tekken 3.
Composition & Arrangements
Source: Tekken 3
Composition Copyright BANDAI NAMCO Entertainment Inc.
Other Uses
This track was used durning Super Smash Bros. Ultimate – Mr. Sakurai Presents "Kazuya" when Sakurai explains Kazuya's Grab and Throw Attacks.
Jin Kazama
Origin
This is the theme song for Jin Kazama and his stage, Tiger Dojo Tokyo, ripped directly from the arcade version of Tekken 3.
Composition & Arrangements
Source: Tekken 3
Composition Copyright BANDAI NAMCO Entertainment Inc.
Other Uses
This track was used during Super Smash Bros. Ultimate – Mr. Sakurai Presents "Kazuya" when Sakurai is explains Kazuya's Normal Attacks.
Heihachi Mishima
Origin
This is the theme song for Heihachi Mishima, ripped directly from the console version of Tekken 3.
Composition & Arrangements
Source: Tekken 3
Composition Copyright BANDAI NAMCO Entertainment Inc.
Other Uses
This track was used durging Super Smash Bros. Ultimate – Mr. Sakurai Presents "Kazuya" when Sakurai talks about Kazuya's Alternate Costumes, Kirby's transformation, and Sprit Board.
Opening Movie
Origin
This track is taken directly from Tekken Tag Tournament and plays during the opening movie from the PlayStation 2 version.
Composition & Arrangements
Source: Tekken Tag Tournament
Composition Copyright BANDAI NAMCO Entertainment Inc.
Jin Stage
Origin
This track is taken directly from Tekken Tag Tournament and plays in both stages associated with Jin Kazama, Jin-A and Jin-B
Composition & Arrangements
Source: Tekken Tag Tournament
Composition Copyright BANDAI NAMCO Entertainment Inc.
Other Uses
This track was used durning Super Smash Bros. Ultimate – Mr. Sakurai Presents "Kazuya" when Sakurai explains Kazuya's Air Attacks.
Kitsch
Origin
This track is the stage music for the beach stage, ripped directly from Tekken 4.
Composition & Arrangements
Source: Tekken 4
Composition Copyright BANDAI NAMCO Entertainment Inc.
Bit Crusher
Origin
This track is the stage music for the Shinjuku stage, ripped directly from Tekken 4.
Composition & Arrangements
Source: Tekken 4
Composition Copyright BANDAI NAMCO Entertainment Inc.
Other Uses
This track was used durning Super Smash Bros. Ultimate – Mr. Sakurai Presents "Kazuya" when Sakurai talks about Kazuya's unique Side Taunt.
Red Hot Fist
Origin
This track is the stage music for the Burning Temple stage, ripped directly from Tekken 5.
Composition & Arrangements
Source: Tekken 5
Composition Copyright BANDAI NAMCO Entertainment Inc.
Moonlit Wilderness
Origin
This track is the stage music for the stage of the same name, ripped directly from Tekken 5.
Composition & Arrangements
Source: Tekken 5
Composition Copyright BANDAI NAMCO Entertainment Inc.
Other Uses
This track was used durning Super Smash Bros. Ultimate – Mr. Sakurai Presents "Kazuya" when Sakurai explains Kazuya's Smash Attacks.
Poolside
Origin
This track is the stage music for the stage of the same name, ripped directly from Tekken 5.
Composition & Arrangements
Source: Tekken 5
Composition Copyright BANDAI NAMCO Entertainment Inc.
Snow Castle
Origin
This track is the stage music for the Winter Palace stage, ripped directly from Tekken 5: Dark Resurrection, which is an updated version of Tekken 5.
Composition & Arrangements
Source: Tekken 5: Dark Resurrection
Composition Copyright BANDAI NAMCO Entertainment Inc.
Into Nirvana
Origin
This track is the stage music for the Heaven's Gate stage, ripped directly from Tekken 5: Dark Resurrection.
Composition & Arrangements
Source: Tekken 5: Dark Resurrection
Composition Copyright BANDAI NAMCO Entertainment Inc.
RESURRECTION
Origin
This track is taken directly from Tekken 5: Dark Resurrection and plays during the opening movie.
Composition & Arrangements
Source: Tekken 5: Dark Resurrection
Composition Copyright BANDAI NAMCO Entertainment Inc.
Ethno Evening
Origin
This track is the stage music for the Temple Grounds stage, ripped directly from Tekken 6.
Composition & Arrangements
Source: Tekken 6
Composition Copyright BANDAI NAMCO Entertainment Inc.
Japanese title: Ethno evening
Other Uses
This track was used durging Super Smash Bros. Ultimate – Mr. Sakurai Presents "Kazuya" when Sakurai talks about the 39 Songs that come with the Challenger Pass 10.
YUKI
Origin
This track is the stage music for the Manji Valley stage, ripped directly from Tekken 6.
Composition & Arrangements
Source: Tekken 6
Composition Copyright BANDAI NAMCO Entertainment Inc.
Only One Fight
Origin
This track is the stage music for the Noh Theater stage, ripped directly from Tekken 6.
Composition & Arrangements
Source: Tekken 6
Composition Copyright BANDAI NAMCO Entertainment Inc.
Japanese title: Only one Fight
Other Uses
This track was used durning Super Smash Bros. Ultimate – Mr. Sakurai Presents "Kazuya" when Sakurai talks about Kazuya's other input moves.
Dist Thins Out
Origin
This track is an arrangement of the character select theme of Tekken 6: Bloodline Rebellion, the updated version of Tekken 6. Compared to the original song, the arrangement is significantly longer and takes a more electronic approach.
Composition & Arrangements
Source: Tekken 6: Bloodline Rebellion
Arrangement Supervisor: Nobuko Toda
Composition: BANDAI NAMCO Entertainment Inc.
Arrangement: FILM SCORE LLC
Composition Copyright BANDAI NAMCO Entertainment Inc.
Arrangement Copyright Nintendo
Japanese title: Dist thins out
Other Uses
This track was used durning Super Smash Bros. Ultimate – Mr. Sakurai Presents "Kazuya" when Sakurai talks about Kazuya's Rage Mode.
Karma
Origin
This track is an arrangement of the stage music for the Electric Fountain stage from Tekken 6: Bloodline Rebellion. While done in a similar style to the original, the remix opens with the melody that begins at 1:00 in the original.
Composition & Arrangements
Source: Tekken 6: Bloodline Rebellion
Arrangement Supervisor: Nobuko Toda
Composition: BANDAI NAMCO Entertainment Inc.
Arrangement: FILM SCORE LLC
Composition Copyright BANDAI NAMCO Entertainment Inc.
Arrangement Copyright Nintendo
Other Uses
This track was used during Super Smash Bros. Ultimate – Mr. Sakurai Presents "Kazuya" when Sakurai talks about Kazuya's Special Moves.
Arisa
Origin
This track is the stage music for the Anger of the Earth stage, ripped directly from Tekken 6: Bloodline Rebellion.
Composition & Arrangements
Source: Tekken 6: Bloodline Rebellion
Composition Copyright BANDAI NAMCO Entertainment Inc.
Yodeling in Meadow Hill
Origin
This track is the stage music for the Hidden Retreat stage, ripped directly from Tekken 6: Bloodline Rebellion.
Composition & Arrangements
Source: Tekken 6: Bloodline Rebellion
Composition Copyright BANDAI NAMCO Entertainment Inc.
Japanese title: Yodeling in meadow hill
Abyss of Time
Origin
This track is the stage music for the Wayang Kulit stage, ripped directly from Tekken Tag Tournament 2.
Composition & Arrangements
Source: Tekken Tag Tournament 2
Composition Copyright BANDAI NAMCO Entertainment Inc.
Plucking Tulips
Origin
This track is the stage music for the Tulip Festival stage, ripped directly from Tekken Tag Tournament 2.
Composition & Arrangements
Source: Tekken Tag Tournament 2
Composition Copyright BANDAI NAMCO Entertainment Inc.
Other Uses
This track was used durning Super Smash Bros. Ultimate – Mr. Sakurai Presents "Kazuya" when Sakurai talks about Kazuya's special technique wen using the Shroryuken command.
Landscape Under the Ghost-Kaminano
Origin
This track is an arrangement of the theme that plays during credit roll in Tekken Tag Tournament 2, which itself is a remix of the staff roll of Tekken 2. The remix is faster paced and more melodic.
Composition & Arrangements
Source: Tekken Tag Tournament 2
Arrangement Supervisor: ACE (TOMOri Kudo / CHiCO)
Composition: BANDAI NAMCO Entertainment Inc.
Arrangement: SEKAI WALKER Producers LLC.
Composition Copyright BANDAI NAMCO Entertainment Inc.
Arrangement Copyright Nintendo
New World Order
Origin
This track is the main menu theme of Tekken Revolution, taken directly from that game.
Composition & Arrangements
Source: Tekken Revolution
Composition Copyright BANDAI NAMCO Entertainment Inc.
No Easy Way Out
Origin
This track is the stage music for the Moai Excavation stage, ripped directly from Tekken Revolution.
Composition & Arrangements
Source: Tekken Revolution
Composition Copyright BANDAI NAMCO Entertainment Inc.
Heat Haze Shadow
Origin
This track is one of the main themes of Tekken 7, used in the opening movie in the arcade version and in the first phase of the final battle in the Mishima story mode, between Kazuya and Heihachi. Taken directly from Tekken 7.
Composition & Arrangements
Source: Tekken 7
Composition Copyright BANDAI NAMCO Entertainment Inc.
Other Uses
This track was used durning Super Smash Bros. Ultimate – Mr. Sakurai Presents "Kazuya" when Sakurai talks about part of the Challenger Pack 10 and Kazuya.
Dojo (Japanese-Style Mix)
Origin
This track is an arrangement of the first round stage theme for the Mishima Dojo stage from Tekken 7. It was arranged by its original composer, Rio Hamamoto. As the title implies, the remix uses traditional Japanese instruments rather than synths.
Composition & Arrangements
Source: Tekken 7
Arrangement Supervisor: Rio Hamamoto
Composition: BANDAI NAMCO Entertainment Inc.
Arrangement: BANDAI NAMCO Studios Inc.
Composition Copyright BANDAI NAMCO Entertainment Inc.
Arrangement Copyright Nintendo
Japanese title: Dojo (Japanese Style Mix)
Other Uses
This track was used durging Super Smash Bros. Ultimate – Mr. Sakurai Presents "Kazuya" when Sakurai talks about the Mishima Dojo Stage.
DUOMO DI SIRIO 1st
Origin
This track is the first round stage theme for the stage of the same name, taken directly from Tekken 7.
Composition & Arrangements
Source: Tekken 7
Composition Copyright BANDAI NAMCO Entertainment Inc.
Other Uses
This track was used during Super Smash Bros. Ultimate – Mr. Sakurai Presents "Kazuya" when Sakurai explains the Tekken series.
Moonsiders 1st
Origin
This is a remix of the first round stage theme for the Infinite Azure stage from Tekken 7. The track shares the overall similar upbeat melody of the original Moonsiders 1st, though it features more emphasis on the theme with additional drums, piano, acoustic guitars, and synthesizers.
Composition & Arrangements
Source: Tekken 7
Arrangement Supervisor: Yoko Shimomura
Composition: BANDAI NAMCO Entertainment Inc.
Arrangement: Midiplex Co., Ltd.
Composition Copyright BANDAI NAMCO Entertainment Inc.
Arrangement Copyright Nintendo
Other Uses
The song is used during Super Smash Bros. Ultimate – Mr. Sakurai Presents "Kazuya" when Sakurai demonstrating Kazuya's 10 Hit Combo, Flash Punch, Leaping Sidekick, and Left Splits Kick.
Desperate Struggle
Origin
This theme is an arrangement of the theme that plays during the second phase of the final battle in the Mishima story mode in Tekken 7, between Kazuya and Heihachi. While it retains the orchestral elements of the original, the arrangement is done in a drum and bass style.
Composition & Arrangements
Source: Tekken 7
Arrangement Supervisor: Nobuko Toda
Composition: BANDAI NAMCO Entertainment Inc.
Arrangement: FILM SCORE LLC
Composition Copyright BANDAI NAMCO Entertainment Inc.
Arrangement Copyright Nintendo
Japanese title: Desperate struggle
Other Uses
This track was used durning Super Smash Bros. Ultimate – Mr. Sakurai Presents "Kazuya" when Sakurai explain Kazuya's Up and Down Special Moves.
Aloneness
Origin
This track is an instrumental arrangement of the theme that plays during the credit roll for the story mode of Tekken 7. Instead of a vocal lead, the remix prominently features violin.
Composition & Arrangements
Source: Tekken 7
Arrangement Supervisor: Yu Sugimoto
Composition: BANDAI NAMCO Entertainment Inc.
Arrangement: BANDAI NAMCO Studios Inc.
Composition Copyright BANDAI NAMCO Entertainment Inc.
Arrangement Copyright Nintendo
Trivia
- While not available in-game, the original version of Dist Thins Out appears in the Heihachi Mii costume reveal.
- Tekken contains the second highest amount of tracks of the DLC universes in Ultimate, with 39, behind Fatal Fury.
Tekken universe | |
---|---|
Fighter | Kazuya (SSBU) |
Stage | Mishima Dojo |
Other | Heihachi Mishima |
Spirits | Spirits |
Music | Ultimate |