Super Smash Bros.
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Music (SSB): Difference between revisions

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m (Protected "Music (SSB)": Working on this, will lift as soon as done. ([Edit=Allow only administrators] (expires 03:24, 22 February 2016 (UTC)) [Move=Allow only administrators] (expires 03:24, 22 February 2016 (UTC))))
(Revamp. Since everything is unnamed by the game, I went with the most logical names for each. Also found a bunch of the missing tracks.)
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{{ArticleIcons|ssb=y}}
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{{Cleanup|Terrible descriptions and poor formatting. Should be more in line with SSBM's music lists}}
{{Cleanup|Descriptions could use work}}
{{Incomplete|All tracks need composition info}}
[[File:Sound Test SSB.gif|thumb|The Sound Test in SSB selecting what type of music]]
[[File:Sound Test SSB.gif|thumb|The Sound Test in SSB selecting what type of music]]
The '''music of ''Super Smash Bros.''''' is accessible in the game's [[Sound Test]] and are listed and described here.
The '''music of ''Super Smash Bros.''''' is accessible in the game's [[Sound Test]] and are listed and described here.
Strangely, the "character select" music isn't present in the feature. In ''[[Super Smash Bros.]]'', each stage has one track, several of which reappear in later games of the series. [[List of composers|Hirokazu Ando]], an employee of [[HAL Laboratory]], composed all the original music in the game and arranged all the remix tracks.
Strangely, the "character select" music isn't present in the feature. In ''[[Super Smash Bros.]]'', each stage has one track, several of which reappear in later games of the series. [[List of composers|Hirokazu Ando]], an employee of [[HAL Laboratory]], composed all the original music in the game and arranged all the remix tracks.


==Music tracks==
==1: Opening==
{| class="wikitable"
{{Infobox Music
|-
|name=Opening
! width="10"|#
|title=Opening
! Description
|universe={{uv|Super Smash Bros.}}
! width="200"|Usage
|debut=''Super Smash Bros.''
|-
|link=[https://www.youtube.com/watch?v=kR6LhPzednk]
| 1 [https://www.youtube.com/watch?v=kR6LhPzednk]
}}
| ''Fast-paced music interspersed with parts of track 45.''
===Usage===
| The music played during ''Super Smash Bros.''' [[opening movie]].
The music played during ''Super Smash Bros.''' [[opening movie]].
|-
{{clr}}
| 2 [https://www.youtube.com/watch?v=SonLPOQJb18]
==2: How to Play==
| ''Low-key musical composition.''
{{Infobox Music
| During the [[How to Play video (SSB)|How to Play video]].
|name=How to Play
|-
|title=How to Play
| 3 [https://www.youtube.com/watch?v=fbVIZ-pRKJA]
|universe={{uv|Super Smash Bros.}}
| ''Discrete musical composition.''
|debut=''Super Smash Bros.''
| In the Character Data and VS Records sub-menus.
|link=[https://www.youtube.com/watch?v=SonLPOQJb18]
|-
}}
| 4 [https://www.youtube.com/watch?v=DTNwbB5UYYM]
===Usage===
| ''Very discrete "music".
Plays during the {{SSB|How to Play video}}.
| On the main menu screen.
{{clr}}
|-
==3: Records==
| 5 [https://www.youtube.com/watch?v=yJm8h5c0ONI]
{{Infobox Music
| ''A remix of the above-ground theme from [[Super Mario Bros.]] for the NES.''
|name=Records
| Plays heard on [[Peach's Castle]]. Both the music and the stage were later reused in ''[[Super Smash Bros. 4]]''.
|title=Records
|-
|universe={{uv|Super Smash Bros.}}
| 6 [https://www.youtube.com/watch?v=_d0Can2TTJ4]
|debut=''Super Smash Bros.''
| ''A remix of the theme used in jungle levels from [[Donkey Kong Country]] for the SNES.''
|link=[https://www.youtube.com/watch?v=fbVIZ-pRKJA]
| Plays on [[Kongo Jungle (SSB)|Congo Jungle]]. Both the music and the stage were later reused in ''[[Melee]]'' and again in ''[[Super Smash Bros. 4]]''.
}}
|-
===Usage===
| 7 [https://www.youtube.com/watch?v=Ks0FZDbbi_I]
Plays in the Character Data and VS Records sub-menus.
| ''A remix of the overworld theme from [[The Legend of Zelda]] for the NES.''
{{clr}}
| On [[Hyrule Castle]]. Both the music and the stage were later reused in ''[[Super Smash Bros. 4]]''.
==4: Menu==
|-
{{Infobox Music
| 8 [https://www.youtube.com/watch?v=Boebe2Uuvx4]
|name=Menu
| ''A remix of the theme used in Brinstar from [[Metroid (game)|Metroid]] for the NES.''
|title=Menu
| Plays on [[Planet Zebes]].
|universe={{uv|Super Smash Bros.}}
|-
|debut=''Super Smash Bros.''
| 9 [https://www.youtube.com/watch?v=PUeDAtZEGDU]
|link=[https://www.youtube.com/watch?v=DTNwbB5UYYM]
| ''A mix of two music tracks from Yoshi's Story. The first part of the track is the theme that plays on level one of Yoshi's Story and the second part comes from Yoshi's Story title screen.''
}}
| Plays on [[Yoshi's Island (SSB)|Yoshi's Island]]. Both the music and the stage were later reused in ''[[Melee]]'', and the music was reused again in ''[[Super Smash Bros. for Wii U]]''.
===Usage===
|-
Plays on the main menu screen.
| 10 [https://www.youtube.com/watch?v=64H1MQJJ12Y]
{{clr}}
| ''A fast-paced remix of the "Gourmet Race" Theme from [[Kirby Super Star]].''
==5: Peach's Castle==
| Plays on {{SSB|Dream Land}}. Both the music and the stage were later reused in ''[[Melee]]'', and again in ''[[Super Smash Bros. 4]]''.
{{Infobox Music
|-
|name=Peach's Castle
| 11 [https://www.youtube.com/watch?v=uk0hlLsZtoM]
|title=Peach's Castle
| ''A remix of the main theme from [[Star Fox 64]].''
|universe={{uv|Mario}}
| Plays on [[Sector Z]].
|debut=''Super Mario Bros.''
|-
|link=[https://www.youtube.com/watch?v=yJm8h5c0ONI]
| 12 [https://www.youtube.com/watch?v=a8v3C9cD2Dc]
}}
| ''An orchestration of the traditional Pokémon title theme.''
===Origin===
| Plays on [[Saffron City]].
A remix of the above-ground theme from ''[[Super Mario Bros.]]'' for the NES.
|-
===Usage===
| 13 [https://www.youtube.com/watch?v=ehxq54YkBiI]
Plays on [[Peach's Castle]]. Both the music and the stage were later reused in ''[[Super Smash Bros. 4]]''.
| ''A perfect preservation of the original 8-bit above-ground music from Super Mario Bros.''
{{clr}}
| Plays on {{SSB|Mushroom Kingdom}}.
==6: Kongo Jungle==
|-
{{Infobox Music
| 14 [http://www.youtube.com/watch?v=WLNfY19waSY&t=1m48s]
|name=Kongo Jungle
| ''A perfect preservation of the original 8-bit "Hurry Up" version of the above-ground music heard in Super Mario Bros.''
|title=Kongo Jungle
| Plays on Mushroom Kingdom when the time is running out.
|universe={{uv|Donkey Kong}}
|-
|debut=''Donkey Kong Country''
| 15
|link=[https://www.youtube.com/watch?v=_d0Can2TTJ4]
| ''An orchestration of the theme heard upon completing a level in Super Mario Bros.''
}}
| {{SSB|Mario}}'s and {{SSB|Luigi}}'s [[victory theme]]
===Origin===
|-
A remix of the theme used in jungle levels from [[Donkey Kong Country]] for the SNES.
| 16
===Usage===
| ''An orchestration of the music heard when a boss is defeated or when a bonus game is completed in Donkey Kong Country for SNES.
Plays on ''[[Kongo Jungle (SSB)|Congo Jungle]]''. Both the music and the stage were later reused in ''[[Melee]]'' and again in ''[[Super Smash Bros. 4]]''.
| {{SSB|Donkey Kong}}'s victory theme
{{clr}}
|-
==7: Hyrule Castle==
| 17
{{Infobox Music
| ''An orchestration based on the overworld theme from The Legend of Zelda.''
|name=Hyrule Castle
| {{SSB|Link}}'s victory theme
|title=Hyrule Castle
|-
|universe={{uv|Zelda}}
| 18
|debut=''The Legend of Zelda''
| ''An orchestration of the music heard when Samus finds a new item or power-up in Metroid.''
|link=[https://www.youtube.com/watch?v=Ks0FZDbbi_I]
| {{SSB|Samus}}' victory theme
}}
|-
===Origin===
| 19
A remix of the overworld theme from ''[[The Legend of Zelda]]'' for the NES.
| ''A lighthearted orchestration of the main theme of Yoshi's Story combined with the theme heard upon clearing a track by eating 30 fruits, also from Yoshi's Story.''
===Usage===
| {{SSB|Yoshi}}'s victory theme
Plays on [[Hyrule Castle]]. Both the music and the stage were later reused in ''[[Super Smash Bros. 4]]''.
|-
{{clr}}
| 20
==8: Planet Zebes==
| ''An orchestration of the shortened stage complete theme heard in many Kirby games, nicknamed the '''Kirby Dance'''.''
{{Infobox Music
| {{SSB|Kirby}}'s victory theme
|name=Planet Zebes
|-
|title=Planet Zebes
| 21
|universe={{uv|Metroid}}
| ''An orchestration of the mission complete theme heard in Star Fox 64.''
|debut=''Metroid''
| {{SSB|Fox}}' victory theme
|link=[https://www.youtube.com/watch?v=Boebe2Uuvx4]
|-
}}
| 22
===Origin===
| ''An orchestration based on the opening theme of Pokémon Red and Blue.''
A remix of the theme used in Brinstar from ''[[Metroid (game)|Metroid]]'' for the NES.
| {{SSB|Pikachu}}'s and {{SSB|Jigglypuff}}'s victory theme
===Usage===
|-
Plays on [[Planet Zebes]].
| 23 [http://www.youtube.com/watch?v=2u1X4IkTACE]
{{clr}}
| ''A techno rock remix of the theme heard upon finishing a race in F-Zero X.''
==9: Yoshi's Island==
| {{SSB|Captain Falcon}}'s victory theme
{{Infobox Music
|-
|name=Yoshi's Island
| 24 [http://www.youtube.com/watch?v=NoEqVm9otDA] <sub>(0:00-0:06)</sub>
|title=Yoshi's Island
| ''An orchestrated version of the second half of the Eight Melodies that Ness collects throughout his journey in [[EarthBound]].''
|universe={{uv|Yoshi}}
| {{SSB|Ness}}' victory theme
|debut=''Yoshi's Story.''
|-
|link=[https://www.youtube.com/watch?v=PUeDAtZEGDU]
| 25 [http://www.youtube.com/watch?v=NoEqVm9otDA&t=0m07s]
}}
| ''It is a remix of track 33.''
===Origin===
| This music plays on the match complete screen after one of the above 10 victory fanfare tracks plays for the winning character.
A mix of two music tracks from ''Yoshi's Story''. The first part of the track is the theme that plays on level one of ''Yoshi's Story'' and the second part comes from ''Yoshi's Story'' title screen.
|-
===Usage===
| 26
Plays on {{SSB|Yoshi's Island}}. Both the music and the stage were later reused in ''[[Melee]]'', and the music was reused again in ''[[Super Smash Bros. for Wii U]]''.
| ''The original 8-bit theme that played in [[Donkey Kong (game)|Donkey Kong]] when the player picked up a hammer.''
{{clr}}
| Plays when a player picks up a [[Hammer]].
==10: Dream Land==
|-
{{Infobox Music
| 27
|name=Dream Land
| ''A remix of the invincibility tune that played when under the effects of a Starman in Super Mario Bros.''
|title=Dream Land
| Plays when a player picks up the [[Starman (item)|Starman]] during a match.
|universe={{uv|Kirby}}
|-
|debut=''Kirby Super Star''
| 28 [http://www.youtube.com/watch?v=deVC2Zx3JMQ]
|link=[https://www.youtube.com/watch?v=64H1MQJJ12Y]
| ''Low-key music heard in Training mode.''
}}
| Playa during Training mode.''
===Origin===
|-
A fast-paced remix of the "Gourmet Race" Theme from [[Kirby Super Star]].
| 29
===Usage===
| ''A short piece that plays at the "Character vs. Character" screen.''
Plays on {{SSB|Dream Land}}. Both the music and the stage were later reused in ''[[Melee]]'', and again in ''[[Super Smash Bros. 4]]''.
| Plays before the player enters a battle in single-player mode.
{{clr}}
|-
==11: Sector Z==
| 30 [http://www.youtube.com/watch?v=S5DFhaprlRM] <sub>(0:00-0:06)</sub>
{{Infobox Music
| ''A short piece that plays at the "Character vs. Master Hand" screen.''
|name=Sector Z
| Plays right before the player enters the battle with {{SSB|Master Hand}}.
|title=Sector Z
|-
|universe={{uv|Star Fox}}
| 31 [http://www.youtube.com/watch?v=S5DFhaprlRM&t=0m07s] <sub>(0:07-0:20)</sub>
|debut=''Star Fox 64''
| ''Foreboding atmospheric music heard at the start of the final battle in Single-player mode.''
|link=[https://www.youtube.com/watch?v=uk0hlLsZtoM]
| Plays while Master Hand makes his [[on-screen appearance]].
}}
|-
===Origin===
| 32 [http://www.youtube.com/watch?v=S5DFhaprlRM&t=0m20s]
A remix of the main theme from ''[[Star Fox 64]]''.
| ''Climactic battle music heard in the final battle against Master Hand.''
===Usage===
| Plays on {{SSB|Final Destination}}.
Plays on [[Sector Z]].
|-
{{clr}}
| 33 [http://www.youtube.com/watch?v=AoSH2wu9d5A]
==12: Pokémon Theme==
| '' Music heard on any of the Break the Targets and the Board the Platforms stages.''
{{Infobox Music
| Plays on any Break the Targets or Board the Platforms stages.''
|name=Pokémon Theme
|-
|title=Pokémon Theme
| 34
|universe={{uv|Pokémon}}
| ''A short piece that the score display screen.
|debut=''Pokémon Red & Blue''
| Plays upon completion of a single-player mode battle.
|link=[https://www.youtube.com/watch?v=a8v3C9cD2Dc]
|-
}}
| 35 [http://www.youtube.com/watch?v=Y5eUkSgrdHk]
===Origin===
| ''Discrete, low key musical composition.
An orchestration of the traditional Pokémon title theme.
| Plays on the score display screen following the Master Hand battle.
===Usage===
|-
Plays on [[Saffron City]].
| 36
{{clr}}
| ''A short piece that play after the success of a single-player mini-game round.''
==13: Mushroom Kingdom==
| Plays after the player succeeds to complete a single-player mode mini-game round and during the score display screen that follows.
{{Infobox Music
|-
|name=Mushroom Kingdom
| 37 [http://www.youtube.com/watch?v=x9WEXzFjXD0]
|title=Mushroom Kingdom
| ''A short piece that plays at the failure of a single-player mini-game round.''
|universe={{uv|Mario}}
| Plays after the player fails to complete a single-player mode mini-game round and during the score display screen that follows.
|debut=''Super Mario Bros.''
|-
|link=[https://www.youtube.com/watch?v=ehxq54YkBiI]
| 38 [http://www.youtube.com/watch?v=m6qeRk9qeEk]
}}
| ''A synthesized battle musical composition.''
===Origin===
| Plays during the match against the [[Fighting Polygon Team]], on {{SSB|Battlefield}}.
A perfect preservation of the original 8-bit above-ground music from ''Super Mario Bros.''
|-
===Usage===
| 39 [http://www.youtube.com/watch?v=fVhMqN5eGq8]
Plays on {{SSB|Mushroom Kingdom}}.
| ''Heavy techno musical composition.''
{{clr}}
| Plays during the battle against [[Metal Mario]] on [[Meta Crystal]] in single-player mode.
==14: Mushroom Kingdom (Finale)==
|-
{{Infobox Music
| 40 [http://www.youtube.com/watch?v=tEInOneENuo]
|name=Mushroom Kingdom (Finale)
| ''This track is identical to track 29, with a fractional change in tone.
|title=Mushroom Kingdom (Finale)
| Plays on the "Challenger Approaching" screen.
|universe={{uv|Mario}}
|-
|debut=''Super Mario Bros.''
| 41 [http://www.youtube.com/watch?v=oUVSxpIh8QY]
|link=[http://www.youtube.com/watch?v=WLNfY19waSY&t=1m48s]
| ''A short piece consisting of a bell rung.''
}}
| Plays on the screen that appears when unlocking a character, [[Mushroom Kingdom (SSB)|Mushroom Kingdom]], the [[Item Switch]], or the Sound Test.
===Origin===
|-
A perfect preservation of the original 8-bit "Hurry Up" version of the above-ground music heard in ''Super Mario Bros.''
| 42 [http://www.youtube.com/watch?v=FEIAGr3rII0] <sub>(0:00-0:11)</sub>
===Usage===
| ''The atmospheric audio heard at the ending cinematic of the single-player mode.''
Plays on Mushroom Kingdom when the time is running out.
| Plays after a player completes single-player mode and the victorious character flops down onto a table like a plush doll.
{{clr}}
|-
==15-24: Victory themes==
| 43 [http://www.youtube.com/watch?v=A6LfWZx1vWA]
{{main|Victory theme}}
| ''Atmospheric audio heard at the [[Continue]] screen.
| Plays on the Continue screen when the defeated character flops down like a plush doll.
|-
| 44 [http://www.youtube.com/watch?v=HCEkgrBB7qI]
| ''Very discrete audio composition.
| Plays if the player selects "No" on the Continue screen, resulting in a "Game Over".
|-
| 45 [http://www.youtube.com/watch?v=FEIAGr3rII0&t=0m12s]
| ''An original composition that is one of the main themes of both ''Super Smash Bros.'' and the overall ''Super Smash Bros.'' series.
| Plays throughout the ending credits. It has been remixed in both ''[[Brawl]]'' and ''[[Super Smash Bros. 4]]''.
|}


==25: Results Screen==
{{Infobox Music
|name=Results Screen
|title=Results Screen
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros.''
|link=[https://www.youtube.com/watch?v=Ka1lq8PHklk]
}}
===Origin===
Remix of "Break the Targets" (track 33).
===Usage===
Plays on the match complete screen after the fanfare track plays for the winning character.
{{clr}}
==26: Hammer==
{{Infobox Music
|name=Hammer
|title=Hammer
|universe={{uv|Donkey Kong}}
|debut=''Donkey Kong''
|link=[https://www.youtube.com/watch?v=mcrLkwIfXLU]
}}
===Origin===
The original 8-bit theme that played in ''[[Donkey Kong (game)|Donkey Kong]]'' when the player picked up a hammer.
===Usage===
Plays when a player picks up a [[Hammer]].
{{clr}}
==27: Starman==
{{Infobox Music
|name=Starman
|title=Starman
|universe={{uv|Mario}}
|debut=''Super Mario Bros.''
|link=[https://www.youtube.com/watch?v=8UqcxjAahYo]
}}
===Origin===
A remix of the invincibility tune that played when under the effects of a Starman in ''Super Mario Bros.''
===Usage===
Plays when a player picks up the [[Starman (item)|Starman]] during a match.
{{clr}}
==28: Training==
{{Infobox Music
|name=Training
|title=Training
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros.''
|link=[http://www.youtube.com/watch?v=deVC2Zx3JMQ]
}}
===Usage===
Plays during Training mode.
{{clr}}
==29: 1P Intro==
{{Infobox Music
|name=1P Intro
|title=1P Intro
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros.''
|link=
}}
===Usage===
Plays before the player enters a battle in single-player mode.
{{clr}}
==30: Master Hand 1P Intro==
{{Infobox Music
|name=Master Hand 1P Intro
|title=Master Hand 1P Intro
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros.''
|link=
}}
===Usage===
Plays right before the player enters the battle with {{SSB|Master Hand}}.
{{clr}}
==31: Master Hand Appearance==
{{Infobox Music
|name=Master Hand Appearance
|title=Master Hand Appearance
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros.''
|link=[https://www.youtube.com/watch?v=3MIL2WcQII8]
}}
===Usage===
Plays while Master Hand makes his [[on-screen appearance]].
{{clr}}
==32: Master Hand==
{{Infobox Music
|name=Master Hand
|title=Master Hand
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros.''
|link=[https://www.youtube.com/watch?v=WyogowO4VW8]
}}
===Usage===
Climactic battle music heard in the final battle against Master Hand.
{{clr}}
==33: Break the Targets==
{{Infobox Music
|name=Break the Targets
|title=Break the Targets
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros.''
|link=[http://www.youtube.com/watch?v=AoSH2wu9d5A]
}}
===Usage===
Plays on any Break the Targets or Board the Platforms stages.
{{clr}}
==34: 1P Victory==
{{Infobox Music
|name=1P Victory
|title=1P Victory
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros.''
|link=
}}
===Usage===
Plays upon completion of a single-player mode battle.
{{clr}}
==35: 1P Clear==
{{Infobox Music
|name=1P Clear
|title=1P Clear
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros.''
|link=[http://www.youtube.com/watch?v=Y5eUkSgrdHk]
}}
===Usage===
Plays on the score display screen following the Master Hand battle.
{{clr}}
==36: Bonus Clear==
{{Infobox Music
|name=Bonus Clear
|title=Bonus Clear
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros.''
|link=[https://www.youtube.com/watch?v=sTzB5_b1dbc]
}}
===Usage===
Plays after the player succeeds to complete a single-player mode mini-game round and during the score display screen that follows.
{{clr}}
==37: Bonus Failed==
{{Infobox Music
|name=Bonus Failed
|title=Bonus Failed
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros.''
|link=[http://www.youtube.com/watch?v=x9WEXzFjXD0]
}}
===Usage===
Plays during the score display screen after the player fails to complete a single-player bonus round.
{{clr}}
==38: Fighting Polygon Team==
{{Infobox Music
|name=Fighting Polygon Team
|title=Fighting Polygon Team
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros.''
|link=[http://www.youtube.com/watch?v=m6qeRk9qeEk]
}}
===Usage===
Plays during the match against the [[Fighting Polygon Team]], on {{SSB|Battlefield}}.
{{clr}}
==39: Metal Mario==
{{Infobox Music
|name=Metal Mario
|title=Metal Mario
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros.''
|link=[http://www.youtube.com/watch?v=fVhMqN5eGq8]
}}
===Usage===
Plays during the battle against [[Metal Mario]] on [[Meta Crystal]] in single-player mode.
{{clr}}
==40: Challenger Approaching==
{{Infobox Music
|name=Challenger Approaching
|title=Challenger Approaching
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros.''
|link=[http://www.youtube.com/watch?v=tEInOneENuo]
}}
===Usage===
Plays on the "Challenger Approaching" screen. This track is identical to 1P Intro (track 29), with a fractional change in tone.
{{clr}}
==41: Reward==
{{Infobox Music
|name=Reward
|title=Reward
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros.''
|link=[http://www.youtube.com/watch?v=oUVSxpIh8QY]
}}
===Usage===
Plays on the screen that appears when unlocking a character, [[Mushroom Kingdom (SSB)|Mushroom Kingdom]], the [[Item Switch]], or the Sound Test.
{{clr}}
==42: 1P Clear==
{{Infobox Music
|name=1P Clear
|title=1P Clear
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros.''
|link=[https://www.youtube.com/watch?v=trs2rpmS1hc]
}}
===Usage===
Plays after a player completes single-player mode and the victorious character flops down onto a table like a plush doll.
{{clr}}
==43: Continue?==
{{Infobox Music
|name=Continue?
|title=Continue?
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros.''
|link=[http://www.youtube.com/watch?v=A6LfWZx1vWA]
}}
===Usage===
Plays on the Continue screen when the defeated character flops down like a plush doll.
{{clr}}
==44: Game Over==
{{Infobox Music
|name=Game Over
|title=Game Over
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros.''
|link=[http://www.youtube.com/watch?v=HCEkgrBB7qI]
}}
===Usage===
Plays if the player selects "No" on the Continue screen, resulting in a "Game Over".
{{clr}}
==45: Credits==
{{Infobox Music
|name=Credits
|title=Credits
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros.''
|link=[https://www.youtube.com/watch?v=A8tYV5h1Jkw]
}}
===Usage===
Plays throughout the ending credits. It has been remixed in both ''[[Brawl]]'' and ''[[Super Smash Bros. 4]]''.
{{clr}}
==Trivia==
==Trivia==
{{incomplete|Perhaps a link to the song?}}
{{incomplete|Perhaps a link to the song?}}

Revision as of 23:05, February 20, 2016

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The Sound Test in SSB selecting what type of music

The music of Super Smash Bros. is accessible in the game's Sound Test and are listed and described here. Strangely, the "character select" music isn't present in the feature. In Super Smash Bros., each stage has one track, several of which reappear in later games of the series. Hirokazu Ando, an employee of HAL Laboratory, composed all the original music in the game and arranged all the remix tracks.

1: Opening

Opening
Track title Opening
Universe Super Smash Bros.
Debut game Super Smash Bros.
Link [1]

Usage

The music played during Super Smash Bros.' opening movie.

2: How to Play

How to Play
Track title How to Play
Universe Super Smash Bros.
Debut game Super Smash Bros.
Link [2]

Usage

Plays during the How to Play video.

3: Records

Records
Track title Records
Universe Super Smash Bros.
Debut game Super Smash Bros.
Link [3]

Usage

Plays in the Character Data and VS Records sub-menus.

4: Menu

Menu
Track title Menu
Universe Super Smash Bros.
Debut game Super Smash Bros.
Link [4]

Usage

Plays on the main menu screen.

5: Peach's Castle

Peach's Castle
Track title Peach's Castle
Universe Mario
Debut game Super Mario Bros.
Link [5]

Origin

A remix of the above-ground theme from Super Mario Bros. for the NES.

Usage

Plays on Peach's Castle. Both the music and the stage were later reused in Super Smash Bros. 4.

6: Kongo Jungle

Kongo Jungle
Track title Kongo Jungle
Universe Donkey Kong
Debut game Donkey Kong Country
Link [6]

Origin

A remix of the theme used in jungle levels from Donkey Kong Country for the SNES.

Usage

Plays on Congo Jungle. Both the music and the stage were later reused in Melee and again in Super Smash Bros. 4.

7: Hyrule Castle

Hyrule Castle
Track title Hyrule Castle
Universe Zelda
Debut game The Legend of Zelda
Link [7]

Origin

A remix of the overworld theme from The Legend of Zelda for the NES.

Usage

Plays on Hyrule Castle. Both the music and the stage were later reused in Super Smash Bros. 4.

8: Planet Zebes

Planet Zebes
Track title Planet Zebes
Universe Metroid
Debut game Metroid
Link [8]

Origin

A remix of the theme used in Brinstar from Metroid for the NES.

Usage

Plays on Planet Zebes.

9: Yoshi's Island

Yoshi's Island
Track title Yoshi's Island
Universe Yoshi
Debut game Yoshi's Story.
Link [9]

Origin

A mix of two music tracks from Yoshi's Story. The first part of the track is the theme that plays on level one of Yoshi's Story and the second part comes from Yoshi's Story title screen.

Usage

Plays on Yoshi's Island. Both the music and the stage were later reused in Melee, and the music was reused again in Super Smash Bros. for Wii U.

10: Dream Land

Dream Land
Track title Dream Land
Universe Kirby
Debut game Kirby Super Star
Link [10]

Origin

A fast-paced remix of the "Gourmet Race" Theme from Kirby Super Star.

Usage

Plays on Dream Land. Both the music and the stage were later reused in Melee, and again in Super Smash Bros. 4.

11: Sector Z

Sector Z
Track title Sector Z
Universe Star Fox
Debut game Star Fox 64
Link [11]

Origin

A remix of the main theme from Star Fox 64.

Usage

Plays on Sector Z.

12: Pokémon Theme

Pokémon Theme
Track title Pokémon Theme
Universe Pokémon
Debut game Pokémon Red & Blue
Link [12]

Origin

An orchestration of the traditional Pokémon title theme.

Usage

Plays on Saffron City.

13: Mushroom Kingdom

Mushroom Kingdom
Track title Mushroom Kingdom
Universe Mario
Debut game Super Mario Bros.
Link [13]

Origin

A perfect preservation of the original 8-bit above-ground music from Super Mario Bros.

Usage

Plays on Mushroom Kingdom.

14: Mushroom Kingdom (Finale)

Mushroom Kingdom (Finale)
Track title Mushroom Kingdom (Finale)
Universe Mario
Debut game Super Mario Bros.
Link [14]

Origin

A perfect preservation of the original 8-bit "Hurry Up" version of the above-ground music heard in Super Mario Bros.

Usage

Plays on Mushroom Kingdom when the time is running out.

15-24: Victory themes

Main article: Victory theme

25: Results Screen

Results Screen
Track title Results Screen
Universe Super Smash Bros.
Debut game Super Smash Bros.
Link [15]

Origin

Remix of "Break the Targets" (track 33).

Usage

Plays on the match complete screen after the fanfare track plays for the winning character.

26: Hammer

Hammer
Track title Hammer
Universe Donkey Kong
Debut game Donkey Kong
Link [16]

Origin

The original 8-bit theme that played in Donkey Kong when the player picked up a hammer.

Usage

Plays when a player picks up a Hammer.

27: Starman

Starman
Track title Starman
Universe Mario
Debut game Super Mario Bros.
Link [17]

Origin

A remix of the invincibility tune that played when under the effects of a Starman in Super Mario Bros.

Usage

Plays when a player picks up the Starman during a match.

28: Training

Training
Track title Training
Universe Super Smash Bros.
Debut game Super Smash Bros.
Link [18]

Usage

Plays during Training mode.

29: 1P Intro

1P Intro
Track title 1P Intro
Universe Super Smash Bros.
Debut game Super Smash Bros.

Usage

Plays before the player enters a battle in single-player mode.

30: Master Hand 1P Intro

Master Hand 1P Intro
Track title Master Hand 1P Intro
Universe Super Smash Bros.
Debut game Super Smash Bros.

Usage

Plays right before the player enters the battle with Master Hand.

31: Master Hand Appearance

Master Hand Appearance
Track title Master Hand Appearance
Universe Super Smash Bros.
Debut game Super Smash Bros.
Link [19]

Usage

Plays while Master Hand makes his on-screen appearance.

32: Master Hand

Master Hand
Track title Master Hand
Universe Super Smash Bros.
Debut game Super Smash Bros.
Link [20]

Usage

Climactic battle music heard in the final battle against Master Hand.

33: Break the Targets

Break the Targets
Track title Break the Targets
Universe Super Smash Bros.
Debut game Super Smash Bros.
Link [21]

Usage

Plays on any Break the Targets or Board the Platforms stages.

34: 1P Victory

1P Victory
Track title 1P Victory
Universe Super Smash Bros.
Debut game Super Smash Bros.

Usage

Plays upon completion of a single-player mode battle.

35: 1P Clear

1P Clear
Track title 1P Clear
Universe Super Smash Bros.
Debut game Super Smash Bros.
Link [22]

Usage

Plays on the score display screen following the Master Hand battle.

36: Bonus Clear

Bonus Clear
Track title Bonus Clear
Universe Super Smash Bros.
Debut game Super Smash Bros.
Link [23]

Usage

Plays after the player succeeds to complete a single-player mode mini-game round and during the score display screen that follows.

37: Bonus Failed

Bonus Failed
Track title Bonus Failed
Universe Super Smash Bros.
Debut game Super Smash Bros.
Link [24]

Usage

Plays during the score display screen after the player fails to complete a single-player bonus round.

38: Fighting Polygon Team

Fighting Polygon Team
Track title Fighting Polygon Team
Universe Super Smash Bros.
Debut game Super Smash Bros.
Link [25]

Usage

Plays during the match against the Fighting Polygon Team, on Battlefield.

39: Metal Mario

Metal Mario
Track title Metal Mario
Universe Super Smash Bros.
Debut game Super Smash Bros.
Link [26]

Usage

Plays during the battle against Metal Mario on Meta Crystal in single-player mode.

40: Challenger Approaching

Challenger Approaching
Track title Challenger Approaching
Universe Super Smash Bros.
Debut game Super Smash Bros.
Link [27]

Usage

Plays on the "Challenger Approaching" screen. This track is identical to 1P Intro (track 29), with a fractional change in tone.

41: Reward

Reward
Track title Reward
Universe Super Smash Bros.
Debut game Super Smash Bros.
Link [28]

Usage

Plays on the screen that appears when unlocking a character, Mushroom Kingdom, the Item Switch, or the Sound Test.

42: 1P Clear

1P Clear
Track title 1P Clear
Universe Super Smash Bros.
Debut game Super Smash Bros.
Link [29]

Usage

Plays after a player completes single-player mode and the victorious character flops down onto a table like a plush doll.

43: Continue?

Continue?
Track title Continue?
Universe Super Smash Bros.
Debut game Super Smash Bros.
Link [30]

Usage

Plays on the Continue screen when the defeated character flops down like a plush doll.

44: Game Over

Game Over
Track title Game Over
Universe Super Smash Bros.
Debut game Super Smash Bros.
Link [31]

Usage

Plays if the player selects "No" on the Continue screen, resulting in a "Game Over".

45: Credits

Credits
Track title Credits
Universe Super Smash Bros.
Debut game Super Smash Bros.
Link [32]

Usage

Plays throughout the ending credits. It has been remixed in both Brawl and Super Smash Bros. 4.

Trivia

An icon for denoting incomplete things.
  • There is an additional background song, not located in the Sound Test menu. It can be found in the debug menu as BGM no. 11.