Kirby (SSB4): Difference between revisions
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|ssc2desc=Kirby swings a massive hammer, which is slower but stronger than his normal one. Kirby has [[super armor]] while charging the hammer. | |ssc2desc=Kirby swings a massive hammer, which is slower but stronger than his normal one. Kirby has [[super armor]] while charging the hammer. | ||
|usdefname=Final Cutter | |usdefname=Final Cutter | ||
|usdefdmg=5% (rise | |usdefdmg=5% (rise), 2% (drop), 5% (landing), 6% (wave) | ||
|usdefdesc=Kirby jumps straight up and falls straight down, cutting anyone he comes in contact with on the way up and meteor smashing anyone he comes in contact with on the way down. When landing, Kirby creates a shockwave projectile that moves forwards quickly. | |usdefdesc=Kirby jumps straight up and falls straight down, cutting anyone he comes in contact with on the way up and meteor smashing anyone he comes in contact with on the way down. When landing, Kirby creates a shockwave projectile that moves forwards quickly. | ||
|usc1name=Wave Cutter | |usc1name=Wave Cutter | ||
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|dsdefdesc=Kirby turns into a heavy object and plummets straight down. Enemies are sent flying on contact. Kirby cannot be damaged in this form, but can be grabbed. | |dsdefdesc=Kirby turns into a heavy object and plummets straight down. Enemies are sent flying on contact. Kirby cannot be damaged in this form, but can be grabbed. | ||
|dsc1name=Grounding Stone | |dsc1name=Grounding Stone | ||
|dsc1dmg=6% (shockwave), 10% | |dsc1dmg=6% (shockwave), 10% (impact on grounded opponents), 12% (impact on airborne opponents) | ||
|dsc1desc=Kirby turns into a heavy object and plummets straight down. Kirby takes longer to transform, but grounded enemies are buried on contact. | |dsc1desc=Kirby turns into a heavy object and plummets straight down. Kirby takes longer to transform, but grounded enemies are buried on contact. | ||
|dsc2name=Meteor Stone | |dsc2name=Meteor Stone |
Revision as of 02:25, January 5, 2015
Kirby in Super Smash Bros. 4 | |
---|---|
Universe | Kirby |
Other playable appearances | in SSB in Melee in Brawl |
Availability | Starter |
Final Smash | Ultra Sword |
Kirby (カービィ, Kirby) is a playable character in Super Smash Bros. 4. In this game, Kirby has a brighter appearance, and his skin appears to have much more diffuse shading, with reduced difference in brightness between the lit and shadowed sides of his body.
Kirby is again voiced by Makiko Ōmoto, whose new voice recordings give Kirby a much higher-pitched voice.
Changes from Brawl
Kirby has recieved both buffs and nerfs in his transition from Brawl to Smash 4, although overall has recieved more significant nerfs than buffs.
Attributes
- Kirby is slightly lighter than in Brawl.
- Kirby is slightly smaller, which makes his hurtbox slighty smaller.
- His feet have become smaller. As a result, most moves involving his feet have had their reach reduced.
- Kirby walks and dashes faster.
- Kirby jumps slightly lower.
- Kirby's air speed is slightly slower.
Ground attacks
- Neutral infinite now transitions into a Smash Punch finisher. It also gives him a new projectile that is useful for edgeguarding.
- Up tilt deals less damage.
- Down tilt has been sped up.
- Dash attack deals less damage.
- Forward smash comes out faster.
- Forward smash goes a shorter distance forward and has slightly weaker knockback.
- Up smash is faster and deals more knockback, increasing its utility.
- Down smash has lost its semi-spike hitboxes.
Aerial attacks
- Neutral aerial, up aerial, and down aerial deal less damage.
- The hits of forward aerial link together better.
- Back aerial deals slightly more damage, and has lower base knockback but more knockback scaling, making it more effective at all percentages.
- Back aerial's sourspot deals slightly less damage.
- Down aerial is a stronger meteor smash.
Throws/other attacks
- Grab range has been reduced slightly.
- Pummel has been sped up.
- Forward throw deals slightly less damage and has increased base knockback, removing combo potential.
- Back throw is stronger.
- Down throw has more base knockback, removing its guaranteed combo potential. It also deals half the damage it dealt in Brawl.
Special moves
- Inhale now does more damage when used to copy abilities.
- Spitting out inhaled enemies deals less damage to them.
- Inhale can no longer be used to Kirbycide.
- Inhale has a whirlwind-like cone which bears a likeness to what is seen from the move in Kirby: Triple Deluxe. It also produces sound effects similar to Kirby's inhale and copy SFX from Kirby's Dream Land and Kirby's Adventure respectively.
- Hammer can now charge up and release a fire attack. Kirby can move around while charging it, and keeping it at full charge will deal recoil damage to Kirby, similarly to King Dedede's Jet Hammer.
- Hammer has more start-up even when entirely uncharged, and has reduced knockback and damage unless charged.
- The blade of Final Cutter deals less damage and no longer meteor smashes after a while during descent.
- The beam that Final Cutter produces produces goes about half the distance.
- The Thwomp of Stone now uses the design from New Super Mario Bros. Wii instead of Super Mario 64.
- Kirby's Final Smash is now the Ultra Sword from Kirby's Return to Dream Land. Compared to Cook Kirby, it is a more reliable attack in general, but has a much smaller initial range and produces no items.
Moveset
Name | Damage | Description | ||
---|---|---|---|---|
Neutral attack | 2% | Two quick jabs followed by a flurry of punches. Turns into a smash punch when ended. | ||
3% | ||||
1% (loop), 2% (last) | ||||
Forward tilt | 8% (base), 7% (tip) | Kirby does a spinning forward kick. Can be angled upwards or downwards. | ||
Up tilt | 5% (clean), 4% (late) | Kirby quickly raises one leg vertically from behind. Disjointed range but low damage. | ||
Down tilt | 6% | Kirby does a crouching low kick. | ||
Dash attack | 1% (hits 1-5), 4% (hit 6) | Kirby spins on his hands, while kicking with his feet. Hits multiple times. | ||
Forward smash | ↗ | 16% (clean), 13% (late) | Kirby lunges forward and delivers a very long range jump kick that moves him forward. Can be angled upwards or downwards. | |
→ | 15% (clean), 11% (late) | |||
↘ | 14% (clean), 10% (late) | |||
Up smash | 15%/14% (clean), 14%/12% (mid), 12%/11% (late) | Does a backflip while doing an upward kick very similar to Fox's. | ||
Down smash | 14% (clean), 10% (late) | Kirby does a split and spins around rapidly. | ||
Neutral aerial | 10% (clean), 8% (mid), 6% (mid-late), 4% (late) | Kirby spins around in the air. | ||
Forward aerial | 4% (hit 1), 3% (hit 2), 5% (hit 3) | Kirby does three quick spinning kicks. | ||
Back aerial | 13% (clean), 8% (late) | Quickly crouches in midair then kicks his legs behind him. | ||
Up aerial | 9% | Does a flip kick in midair, similar to his up smash. | ||
Down aerial | 1% (hits 1-5), 2% (hit 6), 2% (landing) | Kirby's spins while drill kicking downward. Each hit has a weak meteor smash effect. | ||
Grab | — | |||
Pummel | 1.55% | Punches enemy. Moderate speed. | ||
Forward throw | 7% | Kirby flips and slams the opponent onto the ground. | ||
Back throw | 8% | Quickly flips backwards and slams opponent head-first into the ground. | ||
Up throw | 10% | Jumps offscreen and comes down in an explosion. High vertical knockback, being Kirby's strongest throw. | ||
Down throw | 0.4% (hits 1-9), 1% (hit 10), 2% (throw) | Kirby throws his victim into the ground, and then stomps on them several times quickly. The stomps also damage nearby opponents. | ||
Forward roll Back roll Spot dodge Air dodge |
— | — | ||
Techs | — | — | ||
Floor attack (front) Floor getups (front) |
7% | Kirby gets up and does a spin kick. | ||
Floor attack (back) Floor getups (back) |
7% | Kirby gets up, then kicks on one side, then the other. | ||
Floor attack (trip) Floor getups (trip) |
5% | Kirby gets up then spins around, kicking. | ||
Edge attack Edge getups |
7% | Kirby flips over the edge and kicks. | ||
Neutral special | Default | Inhale | 6% (spit), 10% (swallow) | Kirby sucks up his opponent. He can exhale them as a star to deal damage, or copy their neutral special attack. Some characters will give him an alternative special move due to mechanics that wouldn't work properly when copied over, like Olimar's Pikmin Pluck. |
Custom 1 | Ice Breath | 2.4% (nearest), 1.2% (near), 2.4% (far), 6% (farthest) | Kirby exhales cold air, which freezes his opponent. He cannot suck anything in with this move. This move hits multiple times. | |
Custom 2 | Jumping Inhale | 5% (spit), 8% (swallow) | Kirby jumps forwards before inhaling. If Kirby spits out his opponent, the star won't deal damage. | |
Side special | Default | Hammer Flip | 19% (ground uncharged), 15% (air uncharged), 35% (ground fully charged), 27% (air fully charged) | Kirby swings his hammer forwards in an arc, which increases in power the longer it charges. He can move around and jump while charging this move. |
Custom 1 | Hammer Bash | 21% (ground head), 18% (ground handle), 4% (air hit 1), 17% (air hit 2 head), 15% (air hit 2 handle) | Kirby swings his hammer forwards in an arc, which sends his opponents skyward on contact. He cannot charge this move. Using this move in midair cause Kirby to rise slightly. | |
Custom 2 | Giant Hammer | 22% (ground uncharged), 20% (air uncharged), 40% (ground fully charged), 32% (air fully charged) | Kirby swings a massive hammer, which is slower but stronger than his normal one. Kirby has super armor while charging the hammer. | |
Up special | Default | Final Cutter | 5% (rise), 2% (drop), 5% (landing), 6% (wave) | Kirby jumps straight up and falls straight down, cutting anyone he comes in contact with on the way up and meteor smashing anyone he comes in contact with on the way down. When landing, Kirby creates a shockwave projectile that moves forwards quickly. |
Custom 1 | Wave Cutter | 15% (blade), 10% (projectile), 5% (Kirby) | Kirby jumps straight up and falls straight down, creating a shockwave that sends rocks flying outwards. The move only deals damage when Kirby lands on the ground. | |
Custom 2 | Upper Cutter | 10% | Kirby jumps straight up, cutting anyone he comes in contact with. Stronger than his regular blade and goes higher, but cannot hit anything on the way down. | |
Down special | Default | Stone | 14% (shockwave), 18% (impact) | Kirby turns into a heavy object and plummets straight down. Enemies are sent flying on contact. Kirby cannot be damaged in this form, but can be grabbed. |
Custom 1 | Grounding Stone | 6% (shockwave), 10% (impact on grounded opponents), 12% (impact on airborne opponents) | Kirby turns into a heavy object and plummets straight down. Kirby takes longer to transform, but grounded enemies are buried on contact. | |
Custom 2 | Meteor Stone | 12% (clean), 10% (mid), 8% (late) | Kirby turns into a heavy object and plummets straight down. Kirby takes longer to transform back, but he will meteor smash any enemies he hits while falling. | |
Final Smash | Ultra Sword | 3% (stun), 5% (hit 1), 2% (hits 2-9), 16% (hit 10) | Kirby takes out his Ultra Sword and slashes at the opponent. If the move connects, he will teleport around them while slashing at them multiple times. He finishes the move with a powerful hit from a further enlarged sword. This move is similar to Great Aether. |
Taunts
- A "Kirby Dance" similar to his victory dances and in the Kirby games.
- Spins around, then stops, sticking out his left leg and saying "Eeu!". Almost identical to the "preview" animation shown when he is chosen in the original Super Smash Bros.
- Faces the screen and says his signature elongated "Hi".
On-Screen Appearance
Kirby rides in on a Warp Star and crashes down.
Victory Fanfare
A flourished remix directly from Brawl. It is a remix of the short recurring theme that plays when Kirby completes a stage or defeats a boss, debuting in Kirby's Dream Land. It is shared with King Dedede.
Alternate costumes
Trophies
Super Smash Bros. for Nintendo 3DS trophy descriptions
Kirby's regular trophy can be obtained by completing Classic Mode and his alternative trophy can be obtained by completing All-Star mode.
- Kirby
- NA: Round little Kirby lives on the peaceful Planet Popstar, in Dream Land. He can inhale things with his big mouth, either copying their abilities or spitting them out again. In Smash Bros., Kirby can inhale opponents and copy their standard specials. He gets launched easily but recovers well.
- PAL: A roly-poly little fella from Dream Land on Planet Popstar. He can inhale pretty much anyone or anything with that big gob of his, then spit them out or copy their abilities. He can copy opponents' standard specials in this game, too! His light weight means he gets launched easily, but with a series of mid-air jumps, recovering's not too tricky.
- Kirby (Alt.)
- NA: Holding the special button and left or right will charge up Kirby's Hammer Flip attack. Charging too long hurts Kirby! The hammer strikes twice in the air, but landing the single blow on the ground is more powerful. Kirby's up special Final Cutter slices up and down, firing a shock wave upon landing.
- PAL: Charge up Kirby's Hammer side special to unleash Hammer Flip, a move with serious launch power. Charge it too much, though, and you'll get hurt! The move hits twice in mid-air, but does more damage on the ground. Final Cutter slices up and down before sending out an energy wave. Move Kirby mid-jump to change where he lands.
- KirbyAllStarTrophy3DS.png
Alt.
Gallery
Kirby's appearance during E3 2013.
Kirby using Final Cutter in the 3DS version of the game.
Kirby using Hammer in the 3DS version of the game with Bowser on Battlefield .
Kirby using his down aerial on Fox in the Wii U version of the game.
Kirby using Final Cutter on Mario in the Wii U version of the game in Town and City.
Kirby getting meteor smashed by Mario's forward aerial.
Sonic kicking Fox and Kirby on the Spirit Train.
On the Spirit Train stage with Pikachu.
Being hit by Villager's down aerial.
In the Boxing Ring with King Dedede.
With the Wii Fit Trainer on Wii Fit Studio.
Forward aerial with Luigi and a Smash Ball on Pyrosphere.
Kirby wearing an Ability Hat with Charizard.
Kirby riding Dragoon.
Kirby with a new palette swap with Charizard and Meta Knight on Halberd.
Trivia
- The ability to charge Kirby's Hammer was actually intended for Super Smash Bros. Brawl, as shown through unused animations found via hacking.
- Kirby cannot copy custom special moves, even if he swallows a character that has them equipped.
- Super Smash Bros. 4 is the first game in the series in which Kirby does not have a different dash attack, as he retains his dash attack from Brawl.
- Kirby's alternate trophy in Super Smash Bros. for Nintendo 3DS shows his gray alternate color as having blue eyes, but it has gray eyes in-game.
Fighters in Super Smash Bros. 4 | |
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Veterans | Bowser · Captain Falcon · Charizard · Diddy Kong · Donkey Kong · Dr. Mario · Falco · Fox · Ganondorf · Ike · Jigglypuff · King Dedede · Kirby · Link · Lucario · Lucas · Luigi · Mario · Marth · Meta Knight · Mewtwo · Mr. Game & Watch · Ness · Olimar · Peach · Pikachu · Pit · R.O.B. · Roy · Samus · Sheik · Sonic · Toon Link · Wario · Yoshi · Zelda · Zero Suit Samus |
Newcomers | Bayonetta · Bowser Jr. · Cloud · Corrin · Dark Pit · Duck Hunt · Greninja · Little Mac · Lucina · Mega Man · Mii Fighter (Mii Brawler · Mii Gunner · Mii Swordfighter) · Pac-Man · Palutena · Robin · Rosalina & Luma · Ryu · Shulk · Villager · Wii Fit Trainer |
Kirby universe | |
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Fighters | Kirby (SSB · SSBM · SSBB · SSB4 · SSBU) · Meta Knight (SSBB · SSB4 · SSBU) · King Dedede (SSBB · SSB4 · SSBU) |
Assist Trophies | Knuckle Joe · Nightmare · Chef Kawasaki |
Bosses | Giant Kirby · Marx |
Stages | Dream Land · Fountain of Dreams · Green Greens · Halberd · Dream Land GB · The Great Cave Offensive |
Items | Maxim Tomato · Star Rod · Parasol · Warp Star · Apple · Dragoon · Superspicy Curry · Bomber |
Enemies | Bonkers · Bronto Burt · Gordo · Parasol Waddle Dee · Plasma Wisp · Shotzo · Tac · Waddle Dee · Waddle Doo |
Other | Gourmet Race · Whispy Woods |
Trophies, Stickers and Spirits | Trophies (SSBM · SSBB · SSB4) · Stickers · Spirits |
Music | Brawl · SSB4 · Ultimate |
Masterpieces | Kirby's Dream Land · Kirby's Adventure · Kirby Super Star |