List of composers: Difference between revisions
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**Incidentally, both composers remixed songs they originally composed. | **Incidentally, both composers remixed songs they originally composed. | ||
*A total of 108 composers had remixed and/or arranged original music for the ''Super Smash Bros'' series. | *A total of 108 composers had remixed and/or arranged original music for the ''Super Smash Bros'' series. | ||
**''Brawl'' has the most amount of new composers with 38, while ''64'' has the least amount of them with one sole composer. | |||
**Hirokazu Ando has the most music credits in the series, having done 56 music pieces counting arrangements and ''Smash''-specific compositions. | **Hirokazu Ando has the most music credits in the series, having done 56 music pieces counting arrangements and ''Smash''-specific compositions. | ||
Revision as of 14:09, June 21, 2022
The following is a list of composers who have composed, arranged, and remixed music for the Super Smash Bros. series.
Trivia
- For unspecified reasons, Asuka Ito was never credited on the Super Smash Bros. for Nintendo 3DS / Wii U official website's composers list.
- Grant Kirkhope and Toby Fox are the only non-Japanese composers to arrange music for the Super Smash Bros. series.
- Incidentally, both composers remixed songs they originally composed.
- A total of 108 composers had remixed and/or arranged original music for the Super Smash Bros series.
- Brawl has the most amount of new composers with 38, while 64 has the least amount of them with one sole composer.
- Hirokazu Ando has the most music credits in the series, having done 56 music pieces counting arrangements and Smash-specific compositions.
References
- ^ Melee Music Developer Roundtable: Musical Arrangements. SourceGaming.info (original Japanese publication on Sumabura-Ken!!) (2016-05-16). Retrieved on 2018-12-20. “Ando: That makes me think that the tunes that gave me lots of trouble are somehow worth less than the ones that were a breeze. For the “Green Greens,” “Pokémon Floats,” and some other stage music, I simply made my arrangement and was done. But, the menu theme… That was a tough one! (laughs)”
- ^ Melee Music Developer Roundtable: Orchestra and Chorus I. SourceGaming.info (original Japanese publication on Sumabura-Ken!!) (2016-05-10). Retrieved on 2018-12-20. “Ando: For the opening music, that was February 14th, I think. I was working and Mr. Sakurai came by to listen to what I had. His face grew stern, he said, “well, then,” and it was decided that Mr. Sakai would compose that song.”
- ^ Melee Music Developer Roundtable: Musical Arrangements. SourceGaming.info (original Japanese publication on Sumabura-Ken!!) (2016-05-16). Retrieved on 2018-12-20. “Sakurai: The “Menu 2” theme, however, would be played only after players had met certain requirements. So I wanted it to feel refreshing, like something already familiar to them, like they were watching the game’s’ stages from afar. Sakai: And that “refreshing” feel is exactly where I began to go wrong. Did that mean a cheery spring-like tune? I had no idea what I should do.”