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Kazuya (SSBU)/Command input throw: Difference between revisions
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m (→Overview) Tags: Mobile edit Advanced mobile edit |
(Shouldn't the data about the gates of hell grabbox be here?) |
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{{ArticleIcons|ssbu=y}} | {{ArticleIcons|ssbu=y}} | ||
{{competitive expertise}} | {{competitive expertise}} | ||
[[File:KazuyaGatesOfHellThrow.gif|thumb|450px|Hitbox visualization showing Kazuya's [[Gates of Hell]].]] | [[File:KazuyaGatesOfHellGrab.gif|thumb|300px|Kazuya [[Gates of Hell]]'s grab hitbox visualization.]] | ||
[[File:KazuyaGatesOfHellThrow.gif|thumb|450px|Hitbox visualization showing Kazuya's [[Gates of Hell]] throw.]] | |||
==Overview== | ==Overview== | ||
Line 7: | Line 8: | ||
==Throw and Hitbox Data== | ==Throw and Hitbox Data== | ||
===Grab=== | |||
{{UltimateGrabboxTableHeader}} | |||
{{UltimateGrabboxTableRow | |||
|id=0 | |||
|r=4.0 | |||
|bn=top | |||
|xpos=0.0 | |||
|ypos=6.6 | |||
|zpos=5.0 to 11.2 | |||
|a=f | |||
}} | |||
{{UltimateGrabboxTableRow | |||
|id=1 | |||
|r=2.0 | |||
|bn=top | |||
|xpos=0.0 | |||
|ypos=6.6 | |||
|zpos=3.0 to 13.2 | |||
|g=f | |||
}} | |||
|} | |||
===Throw=== | |||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|Hit 1|24}} | {{HitboxTableTitle|Hit 1|24}} | ||
Line 89: | Line 112: | ||
==Timing== | ==Timing== | ||
===Grab=== | |||
{|class="wikitable" | |||
!Grab | |||
|7-8 | |||
|- | |||
!Interruptible | |||
|37 | |||
|- | |||
!Animation length | |||
|73 | |||
|} | |||
{{FrameStripStart}} | |||
{{FrameStrip|t=Lag|c=6}}{{FrameStrip|t=Grab|c=2}}{{FrameStrip|t=Lag|c=28}}{{FrameStrip|t=Interruptible|c=37}} | |||
{{FrameStripEnd}} | |||
===Throw=== | |||
{|class="wikitable" | {|class="wikitable" | ||
!Invincibility | !Invincibility |
Revision as of 10:44, December 2, 2021

Kazuya Gates of Hell's grab hitbox visualization.

Hitbox visualization showing Kazuya's Gates of Hell throw.
Overview
Bends the opponent's back and kicks them away. It is the strongest throw in the game.
Throw and Hitbox Data
Grab
ID | Radius | Bone | Offset | G | A | ||
---|---|---|---|---|---|---|---|
0 | 4.0 | top | 0.0 | 6.6 | 5.0 to 11.2 | ![]() |
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1 | 2.0 | top | 0.0 | 6.6 | 3.0 to 13.2 | ![]() |
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Throw
Kind | ID | Damage | Angle | Angle type | BK | KS | FKV | H× | Effect | Type | Sound | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Throw | |||||||||||||||||||||||
Throw | 0 | 1.0% | ![]() |
Forward | 65 | 150 | 0 | 0.0× | ![]() |
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Timing
Grab
Grab | 7-8 |
---|---|
Interruptible | 37 |
Animation length | 73 |
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Throw
Invincibility | 1-81 |
---|---|
Hitboxes | 32-33, 80 |
Throw Release | 81 |
Interruptible | 105 |
Animation length | 118 |
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![]() Lag time |
![]() Hitbox |
![]() Vulnerable |
![]() Invincible |
![]() ![]() Throw point |
![]() Interruptible |
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