Super Smash Bros. Ultimate

List of SSBU Music (Castlevania series): Difference between revisions

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(Considering the Aria of Sorrow version is the basis for this version, saying it was ALSO used in AoS is inaccurate at best.)
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===Origin===
===Origin===
This track is a remix taken directly from ''Castlevania: Harmony of Despair'', a multiplayer crossover game. The original track played during the bridge stage of ''Haunted Castle'' and incorporates "Heart of Fire," the music from Stage 5 of the original ''Castlevania''. It was also remixed for ''Castlevania: Aria of Sorrow'' where it is used as Julius Belmont's theme.
This track is a remix taken directly from ''Castlevania: Harmony of Despair'', a multiplayer crossover game. The original track played during the bridge stage of ''Haunted Castle'', and was incorporated with "Heart of Fire", the music from Stage 5 of the original ''Castlevania'', to create Julius Belmont's theme from ''Castlevania: Aria of Sorrow''. The version of the track used for ''Castlevania: Harmony of Despair'' is a remix of the ''Aria of Sorrow'' version.


===Composition & Arrangements===
===Composition & Arrangements===

Revision as of 09:08, December 19, 2018

This is a list of music tracks pertaining to the Castlevania universe in Super Smash Bros. Ultimate. All tracks listed here play on Dracula's Castle.

Vampire Killer (Remix)

Vampire Killer
Track title Vampire Killer
Universe Castlevania
Debut game Castlevania
Link [1]

Origin

This track is a remix of the first stage theme in the original Castlevania.

Composition & Arrangements

Arrangement Supervisor: Shinji Ushiroda

Other uses

This track was used in Simon's character trailer on the official website.

Vampire Killer

Vampire Killer
Track title Vampire Killer
Universe Castlevania
Debut game Castlevania
Castlevania Judgement
Link [2]

Origin

This track is a remix taken directly from Castlevania Judgement, where it was featured as Simon's theme. The original track was used in the first stage of the original Castlevania.

Composition & Arrangements

Source: Castlevania

Composition and arrangement Copyright Konami Digital Entertainment

Other uses

This track was used in Simon's reveal trailer.

Starker / Wicked Child

Starker / Wicked Child
Track title Starker / Wicked Child
Universe Castlevania
Debut game Castlevania
Link [3]

Origin

This track is a remix and combination of the Stage 2 and Stage 3 themes from Castlevania. The first title is commonly referred to as "Stalker," with "Starker" being a rare mistranslation of the title.

Composition & Arrangements

Arrangement Supervisor: Hideki Sakamoto

Out of Time

Out of Time
Track title Out of Time
Universe Castlevania
Debut game Castlevania
Link [4]

Origin

This track is a remix of the music that plays during the Clock Tower stage in Castlevania.

Composition & Arrangements

Arrangement Supervisor: Yasushi Asada

Nothing to Lose

Nothing to Lose
Track title Nothing to Lose
Universe Castlevania
Debut game Castlevania
Castlevania: Harmony of Despair
Link [5]

Origin

This track is a remix taken directly from Castlevania: Harmony of Despair. The original track played during the first phase of the Dracula boss battle in Castlevania.

Composition & Arrangements

Source: Castlevania

Composition and arrangement Copyright Konami Digital Entertainment

Other uses

This track was used in Simon and Richter's reveal trailer.

Black Night

Black Night
Track title Black Night
Universe Castlevania
Debut game Castlevania
Castlevania: The Arcade
Link [6]

Origin

This track is a remix taken directly from Castlevania: The Arcade. The original track played during the second phase of the Dracula boss battle in Castlevania.

Composition & Arrangements

Source: Castlevania

Composition and arrangement Copyright Konami Digital Entertainment

Bloody Tears / Monster Dance

Bloody Tears / Monster Dance
Track title Bloody Tears / Monster Dance
Universe Castlevania
Debut game Castlevania II: Simon's Quest
Link [7]

Origin

This track is a remix and combination of the daytime and nighttime themes from Castlevania II: Simon's Quest.

Composition & Arrangements

Arrangement Supervisor: Michiko Naruke

Dwelling of Doom

Dwelling of Doom
Track title Dwelling of Doom
Universe Castlevania
Debut game Castlevania II: Simon's Quest
Link [8]

Origin

This track is taken directly from the Famicom Disk System version of Castlevania II: Simon's Quest, which sounds subtly different than the NES version due to differing sound hardware. In the original game, the song plays inside mansions.

Composition & Arrangements

Source: Castlevania II: Simon's Quest

Composition and arrangement Copyright Konami Digital Entertainment

Cross Your Heart

Cross Your Heart
Track title Cross Your Heart
Universe Castlevania
Debut game Haunted Castle
Link [9]

Origin

This track is a remix of the music used for first stage of Haunted Castle, an arcade remake of the original Castlevania.

Composition & Arrangements

Arrangement Supervisor: Takeshi Kuramochi

Can't Wait Until Night

Can't Wait Until Night
Track title Can't Wait Until Night
Universe Castlevania
Debut game Haunted Castle
Castlevania: Harmony of Despair
Link [10]

Origin

This track is a remix taken directly from Castlevania: Harmony of Despair, a multiplayer crossover game. The original track played during the bridge stage of Haunted Castle, and was incorporated with "Heart of Fire", the music from Stage 5 of the original Castlevania, to create Julius Belmont's theme from Castlevania: Aria of Sorrow. The version of the track used for Castlevania: Harmony of Despair is a remix of the Aria of Sorrow version.

Composition & Arrangements

Source: Haunted Castle

Composition and arrangement Copyright Konami Digital Entertainment

Beginning

Beginning
Track title Beginning
Universe Castlevania
Debut game Castlevania III: Dracula's Curse
Link [11]

Origin

This track is a remix of the theme used for Stage 1 of Castlevania III: Dracula's Curse.

Composition & Arrangements

Arrangement Supervisor: Kenji Ito

Mad Forest

Mad Forest
Track title Mad Forest
Universe Castlevania
Debut game Castlevania III: Dracula's Curse
Castlevania Judgement
Link [12]

Origin

This track is a remix taken directly from Castlevania Judgement, where it was featured as Sypha's theme. The original track was used for the forest area of Castlevania III: Dracula's Curse.

Composition & Arrangements

Source: Castlevania

Composition and arrangement Copyright Konami Digital Entertainment

Aquarius

Aquarius
Track title Aquarius
Universe Castlevania
Debut game Castlevania III: Dracula's Curse
Link [13]

Origin

This track is a remix of the first song used in the Sunken City of Poltergeists stage in Castlevania III: Dracula's Curse.

Composition & Arrangements

Arrangement Supervisor: Yoshito Sekigawa

Simon Belmont Theme

Simon Belmont Theme
Track title Simon Belmont Theme
Universe Castlevania
Debut game Super Castlevania IV
Link [14]

Origin

This track is taken directly from Super Castlevania IV, where it is used in the background of the first stage and during the final boss.

Composition & Arrangements

Source: Super Castlevania IV

Composition and arrangement Copyright Konami Digital Entertainment

Simon Belmont Theme (The Arcade)

Simon Belmont Theme (The Arcade)
Track title Simon Belmont Theme (The Arcade)
Universe Castlevania
Debut game Super Castlevania IV
Castlevania: The Arcade
Link [15]

Origin

This track is a remix taken directly from Castlevania: The Arcade. The original track played during the first stage and final boss in Super Castlevania IV.

Composition & Arrangements

Source: Super Castlevania IV

Composition and arrangement Copyright Konami Digital Entertainment

Divine Bloodlines

Divine Bloodlines
Track title Divine Bloodlines
Universe Castlevania
Debut game Castlevania: Rondo of Blood
Link [16]

Origin

This track is a remix of the theme that plays during the first stage of Castlevania: Rondo of Blood, albeit with many alterations. It combines aspects of the various remixes of the original track from throughout the Castlevania series. The overall format this remix follows is based on the Portrait of Ruin version, the opening riff is based on the Dracula X version, while the strings used for the main melody are very similar to the opening remix used in Castlevania 64. The latter part of the track borrows from "Blood Relations" from Symphony of the Night, which plays when Alucard fights the possessed Richter in Dracula's throne room.

Composition & Arrangements

Arrangement Supervisor: Yasushi Asada

Other uses

This track was used in Richter's reveal trailer, as well as his character trailer on the official website.

Slash

Slash
Track title Slash
Universe Castlevania
Debut game Castlevania: Rondo of Blood
Castlevania: Harmony of Despair
Link [17]

Origin

This track is a remix taken directly from Castlevania: Harmony of Despair. The original track played in the background of Stage 4' in Castlevania: Rondo of Blood.

Composition & Arrangements

Source: Castlevania: Rondo of Blood

Composition and arrangement Copyright Konami Digital Entertainment

Dance of Illusions

Dance of Illusions
Track title Dance of Illusions
Universe Castlevania
Debut game Castlevania: Rondo of Blood
Castlevania Judgement
Link [18]

Origin

This track is a remix taken directly from the spin-off fighting game Castlevania Judgement, where it was featured as Dracula's theme. The original track was used as Dracula's boss theme in Castlevania: Rondo of Blood, and is a recurring battle theme against him throughout the series.

Composition & Arrangements

Source: Castlevania: Rondo of Blood

Composition and arrangement Copyright Konami Digital Entertainment

Iron-Blue Intention

Iron-Blue Intention
Track title Iron-Blue Intention
Universe Castlevania
Debut game Castlevania Bloodlines
Link [19]

Origin

This track is a remix of the song used in Stage 4 of Castlevania Bloodlines.

Composition & Arrangements

Arrangement Supervisor: Manami Kiyota

Dracula's Castle

Dracula's Castle
Track title Dracula's Castle
Universe Castlevania
Debut game Castlevania: Symphony of the Night
Castlevania Judgement
Link [20]

Origin

This track is a remix taken directly from Castlevania Judgement, where it was featured as Alucard's theme. The original track was used in the opening area of Dracula's Castle in Castlevania: Symphony of the Night.

Composition & Arrangements

Source: Castlevania: Symphony of the Night

Composition and arrangement Copyright Konami Digital Entertainment

Dance of Gold

Dance of Gold
Track title Dance of Gold
Universe Castlevania
Debut game Castlevania: Symphony of the Night
Link [21]

Origin

This track is a remix of music used for the Alchemy Laboratory area in Castlevania: Symphony of the Night.

Composition & Arrangements

Arrangement Supervisor: Masami Ueda

Lost Painting

Lost Painting
Track title Lost Painting
Universe Castlevania
Debut game Castlevania: Symphony of the Night
Link [22]

Origin

This track is a remix of background music heard in the Reverse Caverns, Anti-Chapel, and Forbidden Library areas in Castlevania: Symphony of the Night's Reverse Castle.

Composition & Arrangements

Arrangement Supervisor: Tetsuya Shibata

The Tragic Prince

Can't Wait Until Night
Track title Can't Wait Until Night
Universe Castlevania
Debut game Castlevania: Symphony of the Night
Castlevania: Harmony of Despair
Link [23]

Origin

This track is a remix taken directly from Castlevania: Harmony of Despair, where it is listed as "Pitiful Sicon". The original track played in the Clock Tower area in Castlevania: Symphony of the Night.

Composition & Arrangements

Source: Castlevania: Symphony of the Night

Composition and arrangement Copyright Konami Digital Entertainment

Awake

Awake
Track title Awake
Universe Castlevania
Debut game Castlevania: Circle of the Moon
Link [24]

Origin

This track is a remix of the song used in the Catacomb area in Castlevania: Circle of the Moon.

Composition & Arrangements

Arrangement Supervisor: Yoshito Sekigawa

Ruined Castle Gallery

Ruined Castle Gallery
Track title Ruined Castle Gallery
Universe Castlevania
Debut game Castlevania: Aria of Sorrow
Castlevania: Harmony of Despair
Link [25]

Origin

This track is a remix taken directly from Castlevania: Harmony of Despair. The original track played in the Castle Corridor area in Castlevania: Aria of Sorrow.

Composition & Arrangements

Source: Castlevania: Aria of Sorrow

Composition and arrangement Copyright Konami Digital Entertainment

Lament of Innocence

Lament of Innocence
Track title Lament of Innocence
Universe Castlevania
Debut game Castlevania: Lament of Innocence
Link [26]

Origin

This track is a remix of Leon Belmont's theme from Castlevania: Lament of Innocence. A later segment of this track features a reprise of "Dracula's Theme" from Super Castlevania IV.

Composition & Arrangements

Arrangement Supervisor: ACE (TOMOri Kudo / CHiCO)

Jet Black Incursion

Jet Black Incursion
Track title Jet Black Incursion
Universe Castlevania
Debut game Castlevania: Dawn of Sorrow
Link [27]

Origin

This track is taken directly from Castlevania: Dawn of Sorrow, where it is the background theme of the first stage.

Composition & Arrangements

Source: Castlevania: Dawn of Sorrow

Composition and arrangement Copyright Konami Digital Entertainment

Crash in the Dark Night

Crash in the Dark Night
Track title Crash in the Dark Night
Universe Castlevania
Debut game Castlevania: Dawn of Sorrow
Castlevania: Harmony of Despair
Link [28]

Origin

This track is a remix taken directly from Castlevania: Harmony of Despair. The original track appeared as a boss theme in Castlevania: Dawn of Sorrow.

Composition & Arrangements

Source: Castlevania: Dawn of Sorrow

Composition and arrangement Copyright Konami Digital Entertainment

Ripped Silence

Ripped Silence
Track title Ripped Silence
Universe Castlevania
Debut game Castlevania: Portrait of Ruin
Castlevania: Harmony of Despair
Link [29]

Origin

This track is a remix taken directly from Castlevania: Harmony of Despair. The original track appears as a boss theme in Castlevania: Portrait of Ruin.

Composition & Arrangements

Source: Castlevania: Portrait of Ruin

Composition and arrangement Copyright Konami Digital Entertainment

Hail from the Past

Hail from the Past
Track title Hail from the Past
Universe Castlevania
Debut game Castlevania: Portrait of Ruin
Link [30]

Origin

This track is directly from the soundtrack to Castlevania: Portrait of Ruin, where it plays in the background of the Sandy Grave area.

Composition & Arrangements

Source: Castlevania: Portrait of Ruin

Composition and arrangement Copyright Konami Digital Entertainment

Jail of Jewel

Jail of Jewel
Track title Jail of Jewel
Universe Castlevania
Debut game Castlevania: Portrait of Ruin
Link [31]

Origin

This track is taken directly from the soundtrack to Castlevania: Portrait of Ruin, where it is used as the background music of the Great Stairway area in Dracula's Castle.

Composition & Arrangements

Source: Castlevania: Portrait of Ruin

Composition and arrangement Copyright Konami Digital Entertainment

Twilight Stigmata

Twilight Stigmata
Track title Twilight Stigmata
Universe Castlevania
Debut game Castlevania: Order of Ecclesia
Castlevania: Harmony of Despair
Link [32]

Origin

This track is a remix directly from Castlevania: Harmony of Despair, where it is listed as "An Empty Tome". The original track appeared in Castlevania: Order of Ecclesia, where it played in the entrance of Dracula's Castle, as well as the game's opening movie. It is considered as the theme of Shanoa, the main character of that game.

Composition & Arrangements

Source: Castlevania: Order of Ecclesia

Composition and arrangement Copyright Konami Digital Entertainment

Jet Black Wings

Jet Black Wings
Track title Jet Black Wings
Universe Castlevania
Debut game Castlevania: Order of Ecclesia
Castlevania: Harmony of Despair
Link [33]

Origin

This track is a remix taken directly from Castlevania: Harmony of Despair. The original track played in certain areas of Dracula's Castle in Castlevania: Order of Ecclesia.

Composition & Arrangements

Source: Castlevania: Order of Ecclesia

Composition and arrangement Copyright Konami Digital Entertainment

Go! Getsu Fuma

Go! Getsu Fuma
Track title Go! Getsu Fuma
Universe Castlevania
Debut game Getsu Fūma Den
Castlevania: Harmony of Despair
Link [34]

Origin

This track is a remix taken directly from Castlevania: Harmony of Despair. It originally appeared in Getsu Fūma Den, a Famicom game developed by Konami that referenced and is referenced by Castlevania.

Composition & Arrangements

Source: Getsu Fūma Den

Composition and arrangement Copyright Konami Digital Entertainment

Notes

  • Many of the Castlevania tracks' names seem to be based on the direct translations of their names used on Japanese soundtracks, rather than using their officially-localized English names.