Music (SSBB)
The music of Super Smash Bros. Brawl is made up of a very large collection of tracks, surpassing the size of Super Smash Bros. Melee's selection more than three-fold. It is noteworthy as a huge compilation of Nintendo music, produced by a total of 38 individuals during one of the largest musical gatherings in video game history. Sakurai stated that his group of arrangement supervisors was asked to listen to "an elite selection of Nintendo music" and arrange several of their favorite pieces.
For information on the composers, see Smash Bros. DOJO!!'s list of credited musicians.
Sound Test Track List[edit]
As opposed to the previous installments, where this feature had to be unlocked through various methods, Super Smash Bros. Brawl features the Sound Test option from the very start of the game, and this mode specifically lists the source game of each piece and its credits. This is the full track list as ordered and arranged in the Music portion of Brawl’s Sound Test menu.
These 258 pieces do not include musical short pieces found in the Sound Effects [1], such as characters' post-battle victory themes. Even so, Brawl contains a few pieces that do not appear in Sound Test, as either Music or Sound Effects. These include the piano-led theme [2] that plays on the Game Clear! screen of Classic Mode, the music box track [3] that plays as the trophy falls at the end of Classic Mode or All-Star Mode, the fall/winter variation of the "Obstacle Course" track [4] (that plays only on the Yoshi's Island stage), the six Saturday night tracks in Smashville, the ambiance track [5] used for Hanenbow, and strangely, the Cruel Brawl theme. [6] The theme used in the How to Play video [7] also does not appear despite being a completely new remix of the one used in Melee.
Many of these tracks must be unlocked. Some of them are unlocked by beating certain game challenges, whereas many others are collected by simply grabbing random CDs. A CD Factory can make CD collection much more efficient.
Super Smash Bros. Brawl[edit]
Title | Link | Notes |
---|---|---|
Super Smash Bros. Brawl Main Theme | [8] | Composer: SMILE PLEASE Co., Ltd., Arranger: HAL Laboratory, Inc., Lyricist: SORA, Composition, arrangements, lyrics and translated lyrics Copyright Nintendo / HAL Laboratory, Inc., Composition Supervisor: Nobuo Uematsu, Arrangement Supervisor: Shōgo Sakai, Lyrics Supervisor: Masahiro Sakurai / Lyrics Translation: Taro Yamashita, Soprano: Oriko Takahashi / Tenor: Ken Nishikiori |
Menu 1 | [9] | Compositions and Arrangements Copyright Nintendo/ HAL Laboratory Inc. |
Menu 2 | [10] | Compositions and Arrangements Copyright Nintendo/ HAL Laboratory Inc. |
Battlefield | [11] | Compositions and Arrangements Copyright Nintendo/ HAL Laboratory Inc. |
Battlefield Ver. 2 | [12] | Compositions and Arrangements Copyright Nintendo/ HAL Laboratory Inc. |
Final Destination | [13] | Compositions and Arrangements Copyright Nintendo/ HAL Laboratory Inc. |
Online Practice Stage | [14] | Compositions and Arrangements Copyright Nintendo/ HAL Laboratory Inc. |
Results Display Screen | [15] | Compositions and Arrangements Copyright Nintendo/ HAL Laboratory Inc. |
Tournament Registration | [16] | Compositions and Arrangements Copyright Nintendo/ HAL Laboratory Inc. |
Tournament Grid | [17] | Compositions and Arrangements Copyright Nintendo/ HAL Laboratory Inc. |
Tournament Match End | [18] | Compositions and Arrangements Copyright Nintendo/ HAL Laboratory Inc. |
Classic: Results Screen | [19] | Compositions and Arrangements Copyright Nintendo/ HAL Laboratory Inc. |
All-Star Rest Area | [20] | Compositions and Arrangements Copyright Nintendo/ HAL Laboratory Inc. |
Home-Run Contest | [21] | Compositions and Arrangements Copyright Nintendo/ HAL Laboratory Inc. |
Boss Battle | [22] | Compositions and Arrangements Copyright Nintendo/ HAL Laboratory Inc. |
Trophy Gallery | [23] | Compositions and Arrangements Copyright Nintendo/ HAL Laboratory Inc. |
Sticker Album / Album / Chronicle | [24] | Compositions and Arrangements Copyright Nintendo / HAL Laboratory Inc. |
Coin Launcher | [25] | Compositions and Arrangements Copyright Nintendo / HAL Laboratory Inc. |
Stage Builder | [26] | Compositions and Arrangements Copyright Nintendo/ HAL Laboratory Inc. |
Target Smash!! | [27] | Compositions and Arrangements Copyright Nintendo / HAL Laboratory Inc. |
Adventure Map | [28] | Compositions and Arrangements Copyright Nintendo / HAL Laboratory Inc. |
Step: The Plain | [29] | Compositions and Arrangements Copyright Nintendo / HAL Laboratory Inc. |
Step: The Cave | [30] | Compositions and Arrangements Copyright Nintendo / HAL Laboratory Inc. |
Step: Subspace | [31] | Compositions and Arrangements Copyright Nintendo / HAL Laboratory Inc. |
Step: Subspace Ver.2 | [32] | Compositions and Arrangements Copyright Nintendo / HAL Laboratory Inc. |
Step: Subspace Ver.3 | [33] | Compositions and Arrangements Copyright Nintendo / HAL Laboratory Inc. |
Boss Battle Song 1 | [34] | Compositions and Arrangements Copyright Nintendo / HAL Laboratory Inc. |
Boss Battle Song 2 | [35] | Compositions and Arrangements Copyright Nintendo / HAL Laboratory Inc. |
Save Point | [36] | Compositions and Arrangements Copyright Nintendo / HAL Laboratory Inc. |
Credits | [37] | Compositions and Arrangements Copyright Nintendo / HAL Laboratory Inc. |
Super Smash Bros.[edit]
Specifically, this section of the Sound Test is almost entirely dedicated to tracks that return from Super Smash Bros. Melee, with one exception being a track returning from Super Smash Bros., in spite of the section's title simply being "Super Smash Bros." Also see Music (SSBM) and Music (SSB) for more information.
The composition and arrangement of the following tracks are copyright Nintendo, and other entities as noted, unless distinguished with the word only.
Title | Link | Notes |
---|---|---|
Menu (Super Smash Bros. Melee) | [38] | Arrangement: Motoi Sakuraba Composer: HAL Laboratory, Inc. Original Composer: Hirokazu Andō, Tadashi Ikegami, Shōgo Sakai |
Credits (Super Smash Bros.) | [39] | Arrangement Supervisor: Yusuke Takahama Composer: HAL Laboratory, Inc. Arranger: TARGET ENTERTAINMENT INC. Original Composer: Hirokazu Andō |
Opening (Super Smash Bros. Melee) | [40] | Arrangement Supervisor: Kentaro Ishizaka Composer: HAL Laboratory, Inc. Arranger: HAL Laboratory, Inc. Original Composer: Hirokazu Andō, Tadashi Ikegami, Shōgo Sakai |
Princess Peach's Castle (Melee) | [41] | Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo Sakai Original Composer: Kōji Kondō |
Rainbow Cruise (Melee) | [42] | Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo Sakai Original Composer: Kōji Kondō |
Kongo Jungle (Melee) | [43] | Vocals: James W. Norwood Jr. Original Composer: Hirokazu Andō, Tadashi Ikegami, Shōgo Sakai |
Jungle Japes (Melee) | [44] | Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo Sakai Original Composer: David Wise |
Temple (Melee) | [45] | Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo Sakai Original Composer: Akito Nakatsuka |
Brinstar (Melee) | [46] | Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo Sakai Original Composer: Hirokazu Tanaka |
Brinstar Depths (Melee) | [47] | Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo Sakai Original Composer: Hirokazu Tanaka |
Yoshi's Island (Melee) | [48] | Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo Sakai Original Composer: Kōji Kondō |
Fountain of Dreams (Melee) | [49] | Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo Sakai Original Composer: Jun Ishikawa |
Green Greens (Melee) | [50] | Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo Sakai Original Composer: Jun Ishikawa |
Corneria (Melee) | [51] | Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo Sakai Original Composer: Hajime Hirasawa |
Venom (Melee) | [52] | Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo Sakai Original Composer: Hajime Hirasawa |
Pokémon Stadium (Melee) | [53] | Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo Sakai Original Composer: Jun'ichi Masuda |
Poké Floats (Melee) | [54] | Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo Sakai Original Composer: Jun'ichi Masuda |
Mute City (Melee) | [55] | Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo Sakai Original Composer: Naoto Ishida, Yumiko Kanki |
Big Blue (Melee) | [56] | Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo Sakai Original Composer: Naoto Ishida, Yumiko Kanki |
Mother (Melee) | [57] | Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo Sakai Original Composer: Keiichi Suzuki |
Icicle Mountain (Melee) | [58] | Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo Sakai Original Composer: Akito Nakatsuka |
Flat Zone (Melee) | [59] | Original Composer: Hirokazu Andō, Tadashi Ikegami, Shōgo Sakai |
Super Mario Bros. 3 (Melee) | [60] | Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo Sakai Original Composer: Kōji Kondō |
Battle Theme (Melee) | [61] | Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo Sakai Original Composer: Gō Ichinose, Jun'ichi Masuda |
Fire Emblem (Melee) | [62] | Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo Sakai Original Composition: Yuka Tsujiyoko |
Mach Rider (Melee) | [63] | Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo Sakai Original Composition: Hirokazu Andō |
Mother 2 (Melee) | [64] | Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo Sakai Original Composition: Keiichi Suzuki |
Dr. Mario (Melee) | [65] | Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo Sakai Original Composition: Hirokazu Tanaka |
Battlefield (Melee) | [66] | Copyright HAL Laboratory, Inc. |
Menu (Melee) | [67] | Copyright HAL Laboratory, Inc. |
Multi-Man Melee 1 (Melee) | [68] | Copyright HAL Laboratory, Inc. |
Final Destination (Melee) | [69] | Copyright HAL Laboratory, Inc. |
Giga Bowser (Melee) | [70] | Copyright HAL Laboratory, Inc. |
Super Mario Bros.[edit]
Title | Link | Notes |
---|---|---|
Delfino Plaza | [71] | Composition and Arrangements Copyright Nintendo |
Title/Ending (Super Mario World) | [72] | Arrangement Supervisor: Shota Kageyama |
Main Theme (New Super Mario Bros.) | [73] | Composer: Nintendo Arranger: HAL Laboratory Inc. Composition and arrangements Copyright Nintendo Arrangement Supervisor: Shōgo Sakai |
Ricco Harbor | [74] | Composition and arrangements Copyright Nintendo |
Main Theme (Super Mario 64) | [75] | Composition and Arrangements Copyright Nintendo |
Ground Theme (Super Mario Bros.) | [76] | Arrangement Supervisor: Koji Kondo |
Ground Theme 2 (Super Mario Bros.) | [77] | Arrangement Supervisor: Masaaki Iwasaki |
Gritzy Desert | [78] | Arrangement Supervisor: Yoko Shimomura |
Underground Theme (Super Mario Bros.) | [79] | Arrangement Supervisor: Kentaro Ishizaka |
Underwater Theme (Super Mario Bros.) | [80] | Arrangement Supervisor: Shōgo Sakai |
Underground Theme (Super Mario Land) | [81] | Arrangement Supervisor: Koji Hayama |
Luigi's Mansion Theme | [82] | Arrangement Supervisor: Shōgo Sakai |
Castle / Boss Fortress (Super Mario World / SMB 3) | [83] | Arrangement Supervisor: Yusuke Takahama |
Airship Theme (Super Mario Bros. 3) | [84] | Arrangement: Motoi Sakuraba |
Mario Kart[edit]
Title | Link | Notes |
---|---|---|
Mario Circuit | [85] | Composer: Nintendo Arranger: TARGET ENTERTAINMENT INC. Arrangement Supervisor: Yusuke Takahama |
Luigi Circuit | [86] | Composer: Nintendo Arrangement: Yasufumi Fukuda |
Waluigi Pinball | [87] | Composer: Nintendo Arranger: HAL Laboratory Arrangement Supervisor: Kentaro Ishizaka |
Rainbow Road | [88] | Composition and arrangements Copyright Nintendo. |
Donkey Kong[edit]
Title | Link | Notes |
---|---|---|
Jungle Level Ver.2 | [89] | Arrangement Supervisor: Motoi Sakuraba |
Jungle Level | [90] | Arrangement Supervisor: Kentaro Ishizaka |
King K.Rool / Ship Deck 2 | [91] | Arrangement Supervisor: Shōgo Sakai |
Bramble Blast | [92] | Arrangement Supervisor: Michiko Naruke |
Battle for Storm Hill | [93] | Composition and arrangements Copyright Nintendo. |
DK Jungle 1 Theme (Barrel Blast) | [94] | Composition and arrangements Copyright Nintendo. |
The Map Page / Bonus Level | [95] | Composition and arrangements Copyright Nintendo. |
Donkey Kong | [96] | Arrangement Supervisor: Hirokazu Tanaka Composer: Nintendo |
Opening (Donkey Kong) | [97] | Arrangement Supervisor: Shota Kageyama Composer: Nintendo Arranger: PROCYON STUDIO CO., LTD. |
25m BGM | [98] | Composition and arrangements Copyright Nintendo. |
The Legend of Zelda[edit]
Title | Link | Notes |
---|---|---|
Main Theme (The Legend of Zelda) | [99] | Arrangement Supervisor: Yuzo Koshiro Composer: Nintendo Arranger: ANCIENT. |
Ocarina of Time Medley | [100] | Arrangement Supervisor: Michiko Naruke Composer: Nintendo Arranger: naru2 LTD |
Title (The Legend of Zelda) | [101] | Arrangement Supervisor: Shōgo Sakai Composer: Nintendo Arranger: HAL Laboratory, Inc. |
The Dark World | [102] | Arrangement Supervisor: Arata Iiyoshi Composer: Nintendo Arranger: GAME ARTS Co.,Ltd. |
Hidden Mountain & Forest | [103] | Arrangement Supervisor: Shota Kageyama Composer: Nintendo Arranger: PROCYON STUDIO CO., LTD. |
Hyrule Field Theme | [104] | Arrangement Supervisor: Yutaka Iraha Composer: Nintendo Arranger: GAME ARTS Co.,Ltd. |
Main Theme (Twilight Princess) | [105] | Composition and arrangements Copyright Nintendo. |
The Hidden Village | [106] | Composition and arrangements Copyright Nintendo. |
Midna's Lament | [107] | Composition and arrangements Copyright Nintendo. |
Great Temple / Temple | [108] | Arrangement Supervisor: Shōgo Sakai Composer: Nintendo Arranger: HAL Laboratory, Inc. |
Dragon Roost Island | [109] | Composition and arrangements Copyright Nintendo. |
The Great Sea | [110] | Composition and arrangements Copyright Nintendo. |
Tal Tal Heights | [111] | Arrangement Supervisor: Yusuke Takahama Composer: Nintendo Arranger: TARGET ENTERTAINMENT INC. |
Song of Storms | [112] | Arrangement Supervisor: Tsukasa Masuko Composer: Nintendo Arranger: M's Factory. |
Gerudo Valley | [113] | Composition and arrangements Copyright Nintendo. |
Molgera Battle | [114] | Composition and arrangements Copyright Nintendo. |
Village of the Blue Maiden | [115] | Composition and arrangements Copyright Nintendo. |
Termina Field | [116] | Composition and arrangements Copyright Nintendo. |
Metroid[edit]
Title | Link | Notes |
---|---|---|
Main Theme (Metroid) | [117] | Arrangement Supervisor: Kenji Yamamoto Narration: Jay Ward Composer and Arranger: Nintendo |
Ending (Metroid) | [118] | Arrangement Supervisor: Tsukasa Masuko Composer: Nintendo Arranger: M's Factory. |
Norfair | [119] | Arrangement Supervisor: Yuzo Koshiro Composer: Nintendo Arranger: ANCIENT. |
Theme of Samus Aran, Space Warrior | [120] | Arrangement: Masato Kouda Composer: Nintendo |
Vs. Ridley | [121] | Arrangement Supervisor: Yusuke Takahama Composer: Nintendo Arranger: TARGET ENTERTAINMENT INC. |
Vs. Parasite Queen | [122] | Composition and arrangements Copyright Nintendo. |
Opening / Menu (Metroid Prime) | [123] | Arrangement Supervisor: Kenji Yamamoto Narration: Jay Ward Composer and Arranger: Nintendo |
Sector 1 | [124] | Arrangement Supervisor: Minako Hamano Composer: Nintendo Arranger: Nintendo |
Vs. Meta Ridley | [125] | Composition and arrangements Copyright Nintendo. |
Multiplayer (Metroid Prime 2) | [126] | Composition and arrangements Copyright Nintendo. |
Yoshi's Island[edit]
Title | Link | Notes |
---|---|---|
Obstacle Course | [127] | Composer: Nintendo Arranger: PROCYON STUDIO CO., LTD. Arrangement Supervisor: Shota Kageyama |
Ending (Yoshi's Story) | [128] | Composer: Nintendo Arrangement: Masafumi Takada |
Yoshi's Island | [129] | Composer: Nintendo Arrangement: Noriyuki Iwadare |
Flower Field | [130] | Composer: Nintendo Arranger: Nintendo Arrangement Supervisor: Asuka Ohta |
Wildlands | [131] | Composer: Nintendo Arranger: HAL Laboratory Inc. Arrangement Supervisor: Shōgo Sakai |
Kirby[edit]
Title | Link | Notes |
---|---|---|
Meta Knight's Revenge | [132] | Arrangement: Noriyuki Iwadare Composer: HAL Laboratory, Inc. |
The Legendary Air Ride Machine | [133] | Arrangement Supervisor: Shōgo Sakai Composer and Arranger: HAL Laboratory, Inc. |
Gourmet Race | [134] | Arrangement: Motoi Sakuraba Composer: HAL Laboratory, Inc. |
Butter Building | [135] | Arrangement: Jun Fukuda Composer: HAL Laboratory, Inc. |
King Dedede's Theme | [136] | Arrangement Supervisor: Yoko Shimomura Composer: HAL Laboratory, Inc. Arranger: Midiplex Co., Ltd. |
Squeak Squad Theme | [137] | Arrangement: Hirokazu Tanaka Composer: HAL Laboratory, Inc. |
Vs. Marx | [138] | Arrangement Supervisor: Yasunori Mitsuda Composer: HAL Laboratory, Inc. Arranger: PROCYON STUDIO CO., LTD. |
0² Battle | [139] | Arrangement: Koji Hayama Composer: HAL Laboratory, Inc. |
Boss Theme Medley | [140] | Arrangement Supervisor: Kentaro Ishizaka Composer and Arranger: HAL Laboratory, Inc. |
Checker Knights | [141] | Composition and arrangements Copyright Nintendo. |
Forest / Nature Area | [142] | Composition and arrangements Copyright Nintendo. |
Frozen Hillside | [143] | Composition and arrangements Copyright Nintendo. |
Star Fox[edit]
Title | Link | Notes |
---|---|---|
Space Armada | [144] | Arrangement: Kenji Ito Composer: Nintendo |
Corneria | [145] | Arrangement Supervisor: Kentaro Ishizaka Composer: Nintendo Arranger: HAL Laboratory, Inc. |
Main Theme (Star Fox) | [146] | Arrangement: Seiji Momoi Composer: Nintendo |
Main Theme (Star Fox 64) | [147] | Arrangement Supervisor: Yusuke Takahama Composer: Nintendo Arranger: TARGET ENTERTAINMENT, INC. |
Area 6 | [148] | Arrangement Supervisor: Hajime Wakai Composer and Arranger: Nintendo |
Area 6 Ver. 2 | [149] | Arrangement Supervisor: Hajime Wakai Composer and Arranger: Nintendo |
Star Wolf | [150] | Arrangement Supervisor: Kentaro Ishizaka Composer: Nintendo Arranger: HAL Laboratory, Inc. |
Star Wolf (Star Fox: Assault) | [151] | Composition and arrangements Copyright Nintendo. |
Space Battleground | [152] | Composition and arrangements Copyright Nintendo. |
Break Through the Ice | [153] | Composition and arrangements Copyright Nintendo. |
Pokémon[edit]
Title | Link | Notes |
---|---|---|
Pokémon Main Theme | [154] | Arrangement: Seiji Momoi Composer: GAME FREAK Inc. |
Road to Viridian City (From Pallet Town/Pewter City) | [155] | Arrangement Supervisor: Shōgo Sakai Composer: GAME FREAK Inc. Arranger: HAL Laboratory, Inc. |
Pokémon Center | [156] | Arrangement Supervisor: Kentaro Ishizaka Composer: GAME FREAK Inc. Arranger: HAL Laboratory, Inc. |
Pokémon Gym / Evolution | [157] | Arrangement: Kenichi Okuma Composer: GAME FREAK Inc. |
Wild Pokémon Battle! (Ruby / Sapphire) | [158] | Arrangement Supervisor: Shōgo Sakai Composer: GAME FREAK Inc. Arranger: HAL Laboratory, Inc. |
Victory Road | [159] | Arrangement: Motoi Sakuraba Composer: GAME FREAK Inc. |
Dialga / Palkia Battle at Spear Pillar! | [160] | Arrangement Supervisor: Takahiro Nishi Composer: GAME FREAK Inc. Arranger: GAME ARTS Co.,Ltd. |
Wild Pokémon Battle! (Diamond / Pearl) | [161] | Arrangement: Yuka Tsujiyoko, Composer: GAME FREAK Inc. |
Team Galactic Battle! | [162] | Arrangement: Masato Kouda, Composer: GAME FREAK Inc. |
Route 209 | [163] | Arrangement Supervisor: Shōgo Sakai, Composer: GAME FREAK Inc., Arranger: HAL Laboratory, Inc. |
F-Zero[edit]
Title | Link | Notes |
---|---|---|
Mute City | [164] | Arrangement: Yasufumi Fukuda, Composer: Nintendo |
Fire Field | [165] | Arrangement Supervisor: Yusuke Takahama, Composer: Nintendo, Arranger: TARGET ENTERTAINMENT INC. |
White Land | [166] | Arrangement Supervisor: Arata Iiyoshi, Composer: Nintendo, Arranger: GAME ARTS CO.,Ltd. |
Car Select | [167] | Composition and Arrangements Copyright Nintendo |
Dream Chaser | [168] | Composition and Arrangements Copyright Nintendo |
Devil's Call in Your Heart | [169] | Composition and Arrangements Copyright Nintendo |
Climb Up! And Get The Last Chance! | [170] | Composition and Arrangements Copyright Nintendo |
Brain Cleaner | [171] | Composition and Arrangements Copyright Nintendo / SEGA |
Shotgun Kiss | [172] | Composition and Arrangements Copyright Nintendo / SEGA |
Planet Colors | [173] | Composition and Arrangements Copyright Nintendo / SEGA |
EarthBound (Mother)[edit]
Title | Link | Notes |
---|---|---|
Porky's Theme | [174] | Arrangement Supervisor: Shōgo Sakai, Composer and Arranger: HAL Laboratory, Inc. |
Unfounded Revenge / Smashing Song of Praise | [175] | Arrangement Supervisor: Kentaro Ishizaka, Composer and Arranger: HAL Laboratory, Inc. |
Mother 3 Love Theme | [176] | Arrangement Supervisor: Shōgo Sakai, Composer and Arranger: HAL Laboratory, Inc. |
You Call This a Utopia?! | [177] | Arrangement Supervisor: Kentaro Ishizaka, Composer and Arranger: HAL Laboratory, Inc. |
Humoresque of a Little Dog | [178] | Arrangement: Masato Kouda, Composer: Nintendo |
Snowman | [179] | Arrangement Supervisor: Shōgo Sakai, Composer: Keiichi Suzuki / Nintendo, Arranger: HAL Laboratory, Inc. |
Fire Emblem[edit]
Title | Description | Notes |
---|---|---|
Fire Emblem Theme | [180] | Composer: INTELLIGENT SYSTEMS, Arranger: HAL Laboratory, INC., Arrangement Supervisor: Shōgo Sakai, Lyrics Supervisor: Masahiro Sakurai |
With Mila's Divine Protection (Celica Map 1) | [181] | Composer: INTELLIGENT SYSTEMS, Arrangement: Noriyuki Iwadare |
Attack | [182] | Composer: Yuka Tsujiyoko, Arrangement: Kenji Ito |
Preparing to Advance | [183] | Composer: Yoshihiko Kitamura, Arrangement: Yuka Tsujiyoko |
Winning Road - Roy's Hope | [184] | Composer: Yuka Tsujiyoko, Arranger: HAL Laboratory, Inc. Arrangement Supervisor: Kentaro Ishizaka |
Shadow Dragon Medley | [185] | Composer: INTELLIGENT SYSTEMS, Arranger: GAME ARTS Co.,LTD. Arrangement Supervisor: Keigo Ozaki |
Ike's Theme | [186] | Composition and arrangements Copyright Nintendo / INTELLIGENT SYSTEMS. |
Against the Dark Knight | [187] | Composition and arrangements Copyright Nintendo / INTELLIGENT SYSTEMS. |
Crimean Army Sortie | [188] | Composition and arrangements Copyright Nintendo / INTELLIGENT SYSTEMS. |
Power-Hungry Fool | [189] | Composition and arrangements Copyright Nintendo / INTELLIGENT SYSTEMS. |
Victory is Near | [190] | Composition and arrangements Copyright Nintendo / INTELLIGENT SYSTEMS. |
Kid Icarus[edit]
Title | Link | Notes |
---|---|---|
Underworld | [191] | Arrangement Supervisor: Shōgo Sakai, Composer: Nintendo, Arranger: HAL Laboratory, Inc. |
Skyworld | [192] | Arrangement Supervisor: Arata Iiyoshi, Composer: Nintendo, Arranger: GAME ARTS Co.,Ltd. |
Title (Kid Icarus) | [193] | Arrangement: Kenji Ito, Composer: Nintendo |
Kid Icarus Original Medley | [194] | Composition and arrangements Copyright Nintendo. |
WarioWare, Inc.[edit]
Title | Link | Notes |
---|---|---|
WarioWare, Inc. | [195] | Arrangement Supervisor: Keigo Ozaki, Composer: Nintendo, Arranger: GAME ARTS Co.,Ltd. |
WarioWare, Inc. Medley | [196] | Arrangement Supervisor: Ryoji Yoshitomi Composer and Arranger: Nintendo |
Ashley's Song | [197] | Arrangement: Tomoko Sasaki Vocals: Emily McIntosh, Terry Lauber, James Cowan Composer: Nintendo |
Ashley's Song (JP) | [198] | Arrangement: Tomoko Sasaki Vocals: Tomoko Sasaki and the Small Circle of Friends Composer: Nintendo |
Mike's Song | [199] | Arrangement: Masafumi Takada Vocals: Terry Lauber, James Cowan Composer: Nintendo |
Mike's Song (JP) | [200] | Arrangement: Masafumi Takada Vocals: Jun Fukuda and GHM sound team Composer: Nintendo |
Mona Pizza's Song | [201] | Arrangement Supervisor: Takahiro Nishi Vocals: Christina Peyser, Nate Bihldorff, Andy Hartpence Composer: INTELLIGENT SYSTEMS Arranger: GAME ARTS Co.,Ltd. |
Mona Pizza's Song (JP) | [202] | Arrangement Supervisor: Takahiro Nishi, Vocals: Gakkie & Kubocci, Composer: INTELLIGENT SYSTEMS, Arranger: GAME ARTS Co.,Ltd. |
Pikmin[edit]
Title | Link | Notes |
---|---|---|
Main Theme (Pikmin) | [203] | Composition and arrangements Copyright Nintendo. |
World Map (Pikmin 2) | [204] | Arrangement Supervisor: Yasunori Mitsuda, Composer: Nintendo, Arranger: PROCYON STUDIO CO., LTD. |
Stage Clear / Title (Pikmin) | [205] | Arrangement Supervisor: Kentaro Ishizaka, Composer: Nintendo, Arranger: HAL Laboratory, Inc. |
Forest of Hope | [206] | Composition and arrangements Copyright Nintendo. |
Ai no Uta | [207] | Composition and arrangements Copyright Strawberry Flower. |
Ai no Uta (French Version) | [208] | Composition Copyright Strawberry Flower. |
Tane no Uta | [209] | Arrangements Copyright PAPA DAISUKE, Lyrics Copyright DENTSU INC. KANSAI. |
Environmental Noises | [210] | Arrangement Supervisor: Takahiro Nishi, Composer: Nintendo, Arranger: GAME ARTS Co.,Ltd. |
Animal Crossing[edit]
Note that these tracks are the ones available for Smashville through My Music; however, if one brawls on that stage from 8:00pm to midnight on a Saturday night, the track will instead be selected randomly from the following: K.K. Cruisin' [211], K.K. Condor [212], K.K. Western [213], K.K. Gumbo [214], Rockin' K.K. [215] and DJ K.K. [216] All of these are ripped directly from the Animal Crossing games, when K.K. Slider played his tracks at the aforementioned time in front of train station and inside The Roost in Animal Crossing and Animal Crossing: Wild World respectively. The rips in Brawl are the tracks from his live performances, not the CD versions, which are different arrangements. These tracks cannot be accessed in the Sound Test, likely as an incentive to make players utilise this easter egg.
Title | Link | Notes |
---|---|---|
Title (Animal Crossing) | [217] | Arrangement Supervisor: Kazumi Totaka, Composer and Arranger: Nintendo |
Go K.K. Rider! | [218] | Arrangement Supervisor: Keigo Ozaki, Composer: Nintendo, Arranger: GAME ARTS Co.,Ltd. |
2:00 a.m. | [219] | Arrangement: Tomoko Sasaki Composer: Nintendo |
Town Hall and Tom Nook's Store | [220] | Arrangement Supervisor: Kentaro Ishizaka, Composer: Nintendo Arranger: HAL Laboratory, Inc. |
The Roost | [221] | Arrangement Supervisor: Kazumi Totaka, Composer and Arranger: Nintendo |
Nintendo[edit]
Title | Link | Notes |
---|---|---|
Ice Climber | [222] | Arrangement Supervisor: Toshiyuki Sudo Composer: Nintendo Arranger: Nintendo |
Balloon Trip | [223] | Arrangement Supervisor: Koji Hayama Composer: Nintendo |
Shin Onigashima | [224] | Arrangement: Masafumi Takada Composer: Nintendo |
Clu Clu Land | [225] | Arrangement Supervisor: Keigo Ozaki Composer: Nintendo Arranger: GAME ARTS Co., Ltd. |
Mario Bros. | [226] | Arrangement Supervisor: Shōgo Sakai Composer: Nintendo Arranger: HAL Laboratory, Inc. |
Gyromite | [227] | Arrangement Supervisor: Kenichi Okuma |
Famicom Medley | [228] | Composition and arrangements Copyright Nintendo. |
Power-Up Music | [229] | Composition and arrangements Copyright Nintendo. |
Douchuumen (Nazo no Murasamejo) | [230] | Composition and arrangements Copyright Nintendo. |
Flat Zone 2 | [231] | Composer: Kenichi Okuma. |
Chill (Dr.Mario) | [232] | Arrangement: Masaaki Iwasaki Composer: Nintendo |
PictoChat | [233] | Composition Supervisor: Shōgo Sakai Composer: HAL Laboratory, Inc. |
Mii Channel | [234] | Arrangement Supervisor: Shōgo Sakai Composer: Nintendo Arranger: HAL Laboratory, Inc. |
Wii Shop Channel | [235] | Composition and arrangements Copyright Nintendo. |
Shaberu! DS Cooking Navi | [236] | Arrangement Supervisor: Toshiyuki Sudo Composer: Nintendo Arranger: Nintendo |
Brain Age: Train Your Brain in Minutes a Day | [237] | Composition and arrangements Copyright Nintendo. |
Opening Theme (Wii Sports) | [238] | Composition and arrangements Copyright Nintendo. |
Charge! (Wii Play) | [239] | Composition and arrangements Copyright Nintendo. |
Lip's Theme (Panel de Pon) | [240] | Arrangement: Masafumi Takada, Composer: INTELLIGENT SYSTEMS. |
Tetris: Type A | [241] | Arrangement Supervisor: Yoko Shimomura, Composer: Russian Folktrack, Arranger: Midiplex Co., Ltd. Courtesy of The Tetris Company. |
Tetris: Type B | [242] | Arrangement: Masafumi Takada, Composer: Nintendo, Courtesy of The Tetris Company. |
Title (3D Hot Rally) | [243] | Arrangement Supervisor: Kentaro Ishizaka, Composer: Nintendo, Arranger: HAL Laboratory, Inc. |
Tunnel Scene (X) | [244] | Arrangement Supervisor: Yusuke Takahama, Composer: Nintendo, Arranger: TARGET ENTERTAINMENT INC. |
Mario Tennis / Mario Golf | [245] | Arrangement: Motoi Sakuraba Composer: Motoi Sakuraba. |
Marionation Gear | [246] | Arrangement: Masafumi Takada Composer: Grasshopper Manufacture. |
Title (Big Brain Academy) | [247] | Arrangement Supervisor: Toru Minegishi Composer: Nintendo Arranger: Nintendo |
Golden Forest (1080° Snowboarding) | [248] | Composition and arrangements Copyright Nintendo. |
Battle Scene / Final Boss (Golden Sun) | [249] | Arrangement: Motoi Sakuraba Composer: Motoi Sakuraba |
Excite Truck | [250] | Composition and arrangements Copyright Nintendo. |
Metal Gear[edit]
Title | Link | Notes |
---|---|---|
MGS4 ~Theme of Love~ Smash Bros. Brawl Version | [251] | Arrangement Supervisor: Akihiro Honda Composer and Arranger: Konami Digital Entertainment Co., Ltd. |
Encounter | [252] | Arrangement Supervisor: Yasufumi Fukuda Composer: Konami Digital Entertainment Co., Ltd. |
Theme of Tara | [253] | Arrangement Supervisor: Takahiro Nishi Composer: Konami Digital Entertainment Co., Ltd. Arranger: GAME ARTS CO., Ltd. |
Battle in the Base | [254] | Composition and arrangements Copyright Konami Digital Entertainment Co., Ltd. |
Yell "Dead Cell" | [255] | Composition and arrangements Copyright Konami Digital Entertainment Co., Ltd. |
Cavern | [256] | Composition and arrangements Copyright Konami Digital Entertainment Co., Ltd. |
Snake Eater (Instrumental) | [257] | Composition and arrangements Copyright Konami Digital Entertainment Co., Ltd. |
Theme of Solid Snake | [258] | Composition and arrangements Copyright Konami Digital Entertainment Co., Ltd. |
Calling to the Night | [259] | Composition and arrangements Copyright Konami Digital Entertainment Co., Ltd, Vocals: Natasha Farrow . |
SONIC THE HEDGEHOG[edit]
Title | Link | Notes |
---|---|---|
Green Hill Zone | [260] | Composition Copyright Masato Nakamura. |
Angel Island Zone | [261] | Composer: Jun Senoue Arranger: SEGA |
Scrap Brain Zone | [262] | Composition Copyright Masato Nakamura. |
Emerald Hill Zone | [263] | Composition Copyright Masato Nakamura. |
Sonic Boom | [264] | Composition and arrangements Copyright SEGA. |
Super Sonic Racing | [265] | Composition and arrangements Copyright SEGA. |
Open Your Heart | [266] | Composition and arrangements Copyright SEGA. |
Live & Learn | [267] | Composition and arrangements Copyright SEGA. |
Sonic Heroes | [268] | Composition and arrangements Copyright SEGA. |
Right There, Ride On | [269] | Composition and arrangements Copyright SEGA. |
HIS WORLD (Instrumental) | [270] | Composition and arrangements Copyright SEGA. |
Seven Rings In Hand | [271] | Composition and arrangements Copyright SEGA. |
Removed tracks[edit]
A number of empty, normally inaccessible music files exist in the code for Brawl and have been discovered by hacking. It is mostly believed that these are tracks that were intended to be used in-game but were removed at some point in development. Note that as the music files themselves do not play any actual sound, the specific identity of the tracks is not always clear.[272]
File Title in Brawl's code | Category (based on prefix) | Track Identity Theories |
---|---|---|
snd_bgm_A11_MLRPG02 | Mario | Unknown track assumed to be from Mario & Luigi: Partners in Time (titled Mario & Luigi RPG 2×2 in Japanese). |
snd_bgm_A12_MORINOKINOKO | Mario | Japanese translates to "Forest's Mushrooms"; due to its position in the list, which follows a general chronological trend, it is possible this track was the theme for Toadwood Forest, also from Partners in Time. The title is also similar to "Beware the Forest's Mushrooms", a piece of music from the Square-developed game Super Mario RPG: Legend of the Seven Stars, but it is unlikely to be this track due to Nintendo and Square Enix not collaborating at the time, and due to the chronological order placing it closer to tracks from Partners in Time. |
snd_bgm_C06_KAZENOSAKANA | The Legend of Zelda | Japanese translates to "Ballad of the Wind Fish", a notable track from The Legend of Zelda: Link's Awakening, as well as an unrelated track from The Legend of Zelda: Majora's Mask. Because it is placed before "Tal Tal Heights", also from Link's Awakening, it is assumed to be from the former game. |
snd_bgm_E04_COCKIE | Yoshi | Unknown track assumed to be from Yoshi's Cookie. |
snd_bgm_G06_COMMAND | Star Fox | Unknown track assumed to be from Star Fox: Command. |
snd_bgm_J01_STAGECHANGE | Fire Emblem | Assumed to be used for the stage transitions for Castle Siege. Others assume that it may have been a stage transition theme from a Fire Emblem series game, similar to "Preparing to Advance". |
snd_bgm_J05_ERABARESHI | Fire Emblem | Assumed to be a shortened form of the Japanese "Erabareshimono-tachi" (選ばれし者達), which translates to "The Chosen Ones", a track from Fire Emblem: Mystery of the Emblem. |
snd_bgm_K02_SENTOUONIISAN | Mother | "Sentouonii-san" is the Japanese name for the New Age Retro Hippie, an enemy from EarthBound whose battle theme is similar to one from Mother, where a similar enemy also appeared. |
snd_bgm_K03_EIGHTMELODIES | Mother | "Eight Melodies", a term describing two different tracks: one from Mother and one from EarthBound. |
snd_bgm_K04_SMILEANDTEARS | Mother | "Smiles and Tears", the ending theme from EarthBound, which is based on the game's "Eight Melodies". This song would later be remixed for Super Smash Bros. 4. |
snd_bgm_K06_BECAUSE | Mother | Assumed to be "Because I Love You", a track from EarthBound. Notably, this song is the basis of "Fourside" from Melee, which is absent from this game. |
snd_bgm_M14_WARIOSTAGE | Wario | Track of unclear origin in the Wario universe. It is placed between two of WarioWare, Inc.'s microgame themes. |
snd_bgm_N04_RADIOTAISO | Animal Crossing | The Japanese "Radio Taisō" translates to "Radio Exercises," a track from Animal Crossing. |
snd_bgm_Q03_SPORTSMEDLEY | NES/GameBoy tracks | Assumed to be a medley of tracks from the generic sports titles on the NES, such as Soccer. |
snd_bgm_R01_WILDTRACKS | Miscellaneous tracks | Japanese name for the game Stunt Race FX; assumed to be a track from that game. |
snd_bgm_S01_MAINTHEME | Metal Gear | Assumed to be the main theme of a Metal Gear game; as it is placed before "Encounter" from Metal Gear Solid, it is most likely the main theme of that game. Likely not included due to plagiarism accusations related to the theme.[1] |
snd_bgm_S09_BEATMANIA | Metal Gear | Assumed to be the remix of the Metal Gear Solid main theme from Beatmania. Likely not included for the same reason as the above track. |
snd_bgm_T04_HOWTOPLAY | Super Smash Bros. | Assumed to be the "How to Play" theme that is found in Brawl. It is a new remix of the "How to Play" theme from Melee. Since the theme seems to be embedded into that video, this music file could be the spot for it separately. That, or its the "How to Play" theme from Melee which it is based on. |
snd_bgm_U05_UCANDO | Sonic the Hedgehog | Assumed to be "Sonic - You Can Do Anything", a track from non-North American releases of Sonic CD (which used "Sonic Boom" instead). |
snd_bgm_W22_DX55 | Super Smash Bros. | A removed track from Super Smash Bros. Melee -- the 55 may suggest that it was a rip of the Melee version of "Menu 2," track #55 in that game's Sound Test. Another hypothesis is that it was to be one of the other tracks from Melee to not be present in Brawl, such as "Fourside" or "Yoshi's Story". |
snd_bgm_W32_DX81 | Super Smash Bros. | Assumed to be another removed track from Melee. It is unclear what the track was specifically meant to be, as Melee's sound test only has 80 tracks. |
snd_bgm_X12_SIMPLEINTRO | Super Smash Bros. | Assumed to be used in the intros for Classic Mode. |
snd_bgm_X14_ENDING | Super Smash Bros. | Assumed to be used in the endings for Classic Mode. |
snd_bgm_X24_HOW2PLAY | Super Smash Bros. | Assumed to be another "How to Play" music track. |
Scrapped Adventure Mode music[edit]
The following unused tracks were also found in the data, intended for use in the Subspace Emissary:
- snd_bgm_Y06_ADV06
- snd_bgm_Y12_ADV12
- snd_bgm_Y18_ADV18
- snd_bgm_Y19_ADV19
- snd_bgm_Y20_ADV20
- snd_bgm_Y21_ADV21
- snd_bgm_Y22_ADV22
- snd_bgm_Y23_ADV23
- snd_bgm_Y24_ADV24
- snd_bgm_Y25_ADV25
- snd_bgm_Y26_ADV26
- snd_bgm_Y27_ADV27
- snd_bgm_Y28_ADV28
- snd_bgm_Y29_ADV29
- snd_bgm_Y30_ADV30
It is unknown if they were meant to be used as background music, or as fanfares.
Scrapped victory themes[edit]
Various victory themes that specifically attribute to one character were also found, suggesting that characters were supposed to have their own victory theme independent of their series. In the final product, only Meta Knight has a different fanfare than other characters of his universe.
Of note is that two of these unused fanfares, snd_bgm_Z38_FMYU2 and snd_bgm_Z39_FROY, refer to two unused character files in the game. "MYU2" is for Mewtwo, and "ROY" refers to Roy. In addition, Wolf does not have one of these files.
The files are as follows:
- snd_bgm_Z09_FLUIGI
- snd_bgm_Z12_FKUOPA
- snd_bgm_Z13_FPEACH
- snd_bgm_Z14_FZELDA
- snd_bgm_Z15_FSHEIK
- snd_bgm_Z19_FFALCO
- snd_bgm_Z20_FGANON
- snd_bgm_Z24_FZEROSAMUS
- snd_bgm_Z26_FLUCAS
- snd_bgm_Z27_FDIDDY
- snd_bgm_Z28_FPOKETRAINER
- snd_bgm_Z32_FDEDEDE
- snd_bgm_Z33_FLUCARIO
- snd_bgm_Z34_FIKE
- snd_bgm_Z37_FPURIN
- snd_bgm_Z38_FMYU2
- snd_bgm_Z39_FROY
- snd_bgm_Z41_FTOONLINK
Along with these, there are two other unused fanfares, snd_bgm_Z52_JCLEAR1 and snd_bgm_Z53_JCLEAR2; their intended use is unknown, though they may have been themes for clearing a level.
See also[edit]
External links[edit]
- DOJO!! music section
- Music Guide by BlackIce27
- Complete Music List
- A video of the Sound Test that previews all 258 tracks
- A Complete Playlist of the game's soundtrack, including tracks not included in the Sound Test