List of SSBB Music (Metal Gear series)
This is a list of music tracks placed in the Metal Gear category of the Sound Test in Super Smash Bros. Brawl.
MGS4 ~Theme of Love~ Smash Bros. Brawl Version[edit]
MGS4 ~Theme of Love~ Smash Bros. Brawl Version | |
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Track title | MGS4 ~Theme of Love~ Smash Bros. Brawl Version |
Universe | Metal Gear |
Debut game | Metal Gear Solid 4: Guns of the Patriots |
Arrangement debut | Super Smash Bros. Brawl |
Stage of usage | Shadow Moses Island |
Availability | Default |
Link | [1] |
Origin[edit]
This track is a faster-paced, lyric-less remix of the Love Theme from the PlayStation 3 exclusive Metal Gear title Metal Gear Solid 4: Guns of the Patriots. Though the game was released months after Brawl, the original track was prominently featured in its E3 2006 trailer. In the same game, Solid Snake also owns an iPod, which features this exact rendition of the track, albeit with the name Love Theme (action version).
Composition & Arrangements[edit]
Arrangement Supervisor: Akihiro Honda
Composer and Arranger: Konami Digital Entertainment Co., Ltd.
Japanese title: MGS4 ~愛のテーマ~ 【スマブラXバージョン】, MGS4 ~Theme of Love~ Smash Bros. X Version
Encounter[edit]
Encounter | |
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Track title | Encounter |
Universe | Metal Gear |
Debut game | Metal Gear Solid |
Arrangement debut | Super Smash Bros. Brawl |
Stage of usage | Shadow Moses Island |
Availability | Default |
Link | [2] |
Origin[edit]
This track is a remix of a music piece in Metal Gear Solid that played during an 'Alert Phase' when Snake gets caught by a guard and will have to escape from them for safety. It also plays during certain scripted events.
Composition & Arrangements[edit]
Arrangement Supervisor: Yasufumi Fukuda
Composer: Konami Digital Entertainment Co., Ltd.
Other Uses[edit]
- This track is the second music piece to play inside the Battleship Halberd Interior level of the Subspace Emissary.
- This track serves as the background music in one of Super Smash Bros. Brawl's official trailers - Solid Snake Joins The Brawl!.
Theme of Tara[edit]
Theme of Tara | |
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Track title | Theme of Tara |
Universe | Metal Gear |
Debut game | Metal Gear |
Arrangement debut | Super Smash Bros. Brawl |
Stage of usage | Shadow Moses Island |
Availability | Default |
Link | [3] |
Origin[edit]
This track is a remix of the main theme of the MSX2 game Metal Gear. The title of this track was inspired by how Hideo Kojima interpreted the track. The track begins with a remixed version of the opening jingle Operation Intrude N313, which played during Snake's swimming infiltration into Outer Heaven, except with the first few sound effects taken out. The arrangement only uses around half of the original song, and includes a few original sounds.
Composition & Arrangements[edit]
Arrangement Supervisor: Takahiro Nishi
Composer: Konami Digital Entertainment Co., Ltd.
Arranger: GAME ARTS CO., Ltd.
Other Uses[edit]
This track is the first music piece to play inside the Battleship Halberd Interior level of the Subspace Emissary.
Battle in the Base[edit]
Battle in the Base | |
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Track title | Battle in the Base |
Universe | Metal Gear |
Debut game | Metal Gear Solid 3: Snake Eater |
Stage of usage | Shadow Moses Island |
Availability | Default |
Link | [4] |
Origin[edit]
This track debuted in Metal Gear Solid 3: Snake Eater, serving as an 'Alert Phase Theme' that played while fighting enemies in a complex. Brawl marks the first Nintendo game this track ever played on, but it reappeared on a Nintendo format in the Nintendo 3DS remake of aforementioned game, using the title Metal Gear Solid: Snake Eater 3D.
Composition & Arrangements[edit]
Composition and arrangements Copyright Konami Digital Entertainment Co., Ltd.
Japanese title: Battle In The Base
Yell "Dead Cell"[edit]
Yell "Dead Cell" | |
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Track title | Yell "Dead Cell" |
Universe | Metal Gear |
Debut game | Metal Gear Solid 2: Sons of Liberty |
Stage of usage | Shadow Moses Island |
Availability | Default |
Link | [5] |
Origin[edit]
Despite Brawl implying that this track is a direct port of its original soundbyte by giving it a stamp saying 'Original' on the Sound test, this music piece is a slightly altered version of a track in Metal Gear Solid 2: Sons of Liberty that played when Solid Snake or Raiden battled a member of the Dead Cell enemy team, such as Vamp. This altered version is actually taken from Metal Gear Solid 2's official soundtrack CD - Metal Gear Solid 2: Sons of Liberty - The Other Side.
Composition & Arrangements[edit]
Composition and arrangements Copyright Konami Digital Entertainment Co., Ltd.
Japanese title: Yell"Dead Cell"
Cavern[edit]
Cavern | |
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Track title | Cavern |
Universe | Metal Gear |
Debut game | Metal Gear Solid |
Stage of usage | Shadow Moses Island |
Availability | Default |
Link | [6] |
Origin[edit]
Cavern is the theme that originally played in Metal Gear Solid when Solid Snake was sneaking inside a cavern-based level.
Composition & Arrangements[edit]
Composition and arrangements Copyright Konami Digital Entertainment Co., Ltd.
Other Uses[edit]
This track briefly plays during a cutscene within the Battleship Halberd Interior, where Snake is hiding from Meta Knight, Lucario and the Subspace Army.
Snake Eater (Instrumental)[edit]
Snake Eater (Instrumental) | |
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Track title | Snake Eater (Instrumental) |
Universe | Metal Gear |
Debut game | Metal Gear Solid 3: Snake Eater |
Stage of usage | Shadow Moses Island |
Availability | Unlockable |
Link | [7] |
Origin[edit]
Snake Eater was a music piece in Metal Gear Solid 3: Snake Eater, serving as the main theme. The instrumental plays in the final battle against The Boss in Metal Gear Solid 3, after 5 minutes of battle. The vocal version of this track also featured during the battle against Liquid Ocelot in Metal Gear Solid 4: Guns of the Patriots. The Super Smash Bros. version lacks the original track's lyrics.
Composition & Arrangements[edit]
Composition and arrangements Copyright Konami Digital Entertainment Co., Ltd.
How to Unlock[edit]
This track is unlocked by playing 15 Vs. Matches on the Shadow Moses Island stage. By coincidence, this criteria is also one of the methods to unlock Snake as a playable character.
Theme of Solid Snake[edit]
Theme of Solid Snake | |
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Track title | Theme of Solid Snake |
Universe | Metal Gear |
Debut game | Metal Gear 2: Solid Snake |
Stage of usage | Shadow Moses Island |
Availability | Unlockable |
Link | [8] |
Origin[edit]
This track is a direct port of the original chiptune music that played during the first intro of the game Metal Gear 2: Solid Snake for the lesser known console MSX2.
Composition & Arrangements[edit]
Composition and arrangements Copyright Konami Digital Entertainment Co., Ltd.
Japanese title: THEME OF SOLID SNAKE
How to Unlock[edit]
Collect a random CD containing this track.
Calling to the Night[edit]
Calling to the Night | |
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Track title | Calling to the Night |
Universe | Metal Gear |
Debut game | Metal Gear Solid: Portable Ops |
Stage of usage | Shadow Moses Island |
Availability | Unlockable |
Link | [9] |
Origin[edit]
In the PlayStation Portable exclusive Metal Gear title Metal Gear Solid: Portable Ops, this track played during the ending credits. However, that version of the track had more verses, whereas the version of the track in Brawl only features the first verse and the chorus before looping.
Composition & Arrangements[edit]
Composition and arrangements Copyright Konami Digital Entertainment Co., Ltd.
Vocals: Natasha Farrow
Japanese title: Calling To The Night
Other Uses[edit]
If Classic or All-Star Modes are completed with Snake, this track will play during the Character Roll Call following the mode.
How to Unlock[edit]
Collect a random CD containing this track.
Lyrics |
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Through the night, to the day
When everything is gone Carry this soul away from the dry lands In the sun we see, fighting over lines All our dreams and wishes We send home for safe keeping Fighting for what’s right Calling to the night, to dream Again in the light Waiting for a storm to rise Feel the isolation fleeting Calling to the night, to be, or not to be fighting here Leaving without you, leaving my soul behind Calling to the night, colors of Kodachrome fade with time Calling to the night, for us, for every single life All the ashes of men remain as a perfect memory Calling to the night But the heart will remain, as a silhouette of time Hear the ringing echoes in the splitting horizon Calling to the night |
Metal Gear universe | |
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Fighter | Snake (SSBB · SSBU) |
Assist Trophy | Gray Fox |
Stage | Shadow Moses Island |
Item | Cardboard box |
Other | Colonel Roy Campbell · Mei Ling · Otacon |
Trophies, Stickers and Spirits | Trophies · Stickers · Spirits |
Music | Brawl · Ultimate |