Super Smash Bros. Ultimate

Battlefield (SSBU)

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This article is about Battlefield in Super Smash Bros. Ultimate. For similar stages, see Battlefield (disambiguation).
Merge.png It has been suggested that this article or section be merged with Battlefield.
The reason given for the merge is: We don't really need articles for each individual game's Battlefield since they are pretty much identical. (Discuss)
Battlefield
SSBU-Battlefield.png
Battlefield in Super Smash Bros. Ultimate
Super Smash Bros. (universe)
Universe Super Smash Bros.
Appears in Ultimate
Availability Starter
Crate type Normal
Maximum players 8
This stage is sporting a redesigned look. With vast natural vistas forming a stunning backdrop behind floating platforms, this stage truly deserves its name!
Super Smash Blog, Super Smash Bros. Ultimate Official Site

Battlefield (戦場, Battlefield) is a stage in Super Smash Bros. Ultimate. It was the very first stage revealed for Ultimate during the Nintendo Direct of E3 2018.

Stage layout

Like its predecessors, Battlefield consists of a central, solid platform, with ledges at its sides that can be grabbed. Above this platform, there are three more soft platforms, arranged in a triangular layout. As with the Battlefield stages in Super Smash Bros. Brawl and Super Smash Bros. 4, the background shifts between light and dark. However, in this iteration, this is due to a regularly-occurring solar eclipse rather than a day/night cycle.

Visually, Battlefield still takes place in a futuristic ruins setting, with crumbled buildings on floating islands in the background. However, it now floats above a large waterfall, and large chunks of ice are present both below and on the right side of the stage.

In Smash 64, as the description above suggests, the Battlefield consists of a main central platform with three soft floating platforms arranged in triangle formation. The stage is set against a background consisting of multicolored flames, with leaves at the top of the screen.

In Melee, the Battlefield is given a major redesign owing to the graphical improvements from the N64 to the Nintendo GameCube. It retains the original design, but now has a black frame beneath it, with a multicolored glowing orb in the middle of the frame. The stage now has a slight rainbow effect in the aesthetic, and it is now set in outer space, with a cluster of stars in the background.

In Brawl, some of the design from Melee was left unchanged, but the aesthetic of the stage was changed to now incorporate natural features into it.

Ω form

Battlefield's Ω form is identical to the regular stage, but with the soft platforms removed. Unlike Battlefield's Ω form in Smash 4, this stage is not lengthened at all, as Final Destination is now the same length as Battlefield.

Gallery

Trivia

  • In the E3 2018 demo build of Ultimate, selecting Final Destination would load the Ω form of Battlefield instead. Ultimate's version of Final Destination had not been revealed at the time.