OverviewEdit
Throw and Hitbox DataEdit
The hitboxes use different data if Kazuya is giant (more specifically, if he is at 1.4× of his size or more).
Kind | ID | Damage | Angle | Angle type | BK | KS | FKV | H× | Effect | Type | Sound | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Throw | |||||||||||||||||||||||
Throw | 0 | 2.0% | Forward | 70 | 125 | 0 | 0.0× | None | |||||||||||||||
Break | 0 | 3.0% | Forward | 60 | 100 | 0 | 0.0× | None |
TimingEdit
Invincibility | 1-42 |
---|---|
Hit 1 | 11-12 |
Hit 2 (early, late) | 39, 40-41 |
Throw release | 42 |
Interruptible | 76 |
Animation length | 89 |
Lag time |
Hitbox |
Vulnerable |
Invincible |
Throw point |
Interruptible |
|