A victory theme, sometimes referred to as a flourish, or a fanfare, is a short, recognizable melody that plays at the Results screen after a character wins a Vs. match or other similar events such as a Tourney. For instance, in the Results screen after Mario wins a match, an orchestral cover of the fanfare played at the end of each level in Super Mario Bros. plays.
Characters from the same universe usually share victory themes, but starting with Meta Knight in Brawl, several universes have received multiple unique victory fanfares in a single Smash entry. These include Mario, Donkey Kong, Metroid, Kirby, Fire Emblem, Kid Icarus, Xenoblade Chronicles, Final Fantasy, and Persona, with the latter's three unique themes all being tied to a single character, Joker, in Ultimate. In addition, Kazuya from the Tekken universe has no victory theme at all.
In Ultimate, several returning victory themes were shortened to be more consistent in length, either by increasing the tempo or abridging the melody.
Mario Victory ThemeEdit
Mario Victory Theme | |
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Track title | Mario Victory Theme |
Universe | Mario |
Debut game | Super Mario Bros. |
Characters accompanied | Mario Luigi Peach Bowser (Melee, Brawl) Dr. Mario Daisy |
In the Melee Sound Test, this theme is titled Mario's Victory.
OriginEdit
This flourish is a cover of the small sound clip that would play whenever Mario or Luigi grabbed a Flagpole in Super Mario Bros., a track that went on to become a recurring theme. In Ultimate, the entire fanfare is sped up slightly, and the ending is abridged.
GalleryEdit
Super Smash Bros. version
Melee version
Brawl & SSB4 version
Ultimate version
Mario Villains Victory ThemeEdit
Mario Villains Victory Theme | |
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Track title | Mario Villains Victory Theme |
Universe | Mario |
Debut game | Super Mario Bros. |
Characters accompanied | Bowser (SSB4, Ultimate) Bowser Jr. Piranha Plant |
OriginEdit
A music piece based on the same melody as the Mario victory theme, but instead of a standard orchestral arrangement, the piece is played with slightly distorted electric guitars. It also resembles the level clear theme of Bowser's sidequests in Paper Mario: The Thousand-Year Door. This flourish also makes Bowser the only character to change victory themes from Brawl to Smash 4.
GalleryEdit
SSB4 & Ultimate version
Rosalina & Luma Victory ThemeEdit
Rosalina & Luma Victory Theme | |
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Track title | Rosalina & Luma Victory Theme |
Universe | Mario |
Debut game | Super Mario Galaxy |
Characters accompanied | Rosalina & Luma |
OriginEdit
This flourish is a remix of the title screen track for Super Mario Galaxy, as well as the theme played when Mario or Luigi obtains a Power Star in that game.
GalleryEdit
SSB4 & Ultimate version
Donkey Kong Victory ThemeEdit
Donkey Kong Victory Theme | |
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Track title | Donkey Kong Victory Theme |
Universe | Donkey Kong |
Debut game | Donkey Kong Country |
Characters accompanied | Donkey Kong Diddy Kong |
In the Melee Sound Test, this theme is titled DK's Victory.
OriginEdit
This flourish is a cover of the short track that plays in Donkey Kong Country whenever a playable Kong defeated a boss or completed a bonus game.
GalleryEdit
Super Smash Bros. version
Melee version
Brawl, SSB4 & Ultimate version
King K. Rool Victory ThemeEdit
King K. Rool Victory Theme | |
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Track title | King K. Rool Victory Theme |
Universe | Donkey Kong |
Debut game | Donkey Kong Country |
Characters accompanied | King K. Rool |
OriginEdit
This flourish is a small excerpt of Gangplank Galleon from Donkey Kong Country.
GalleryEdit
Ultimate version
The Legend of Zelda Victory ThemeEdit
The Legend of Zelda Victory Theme | |
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Track title | The Legend of Zelda Victory Theme |
Universe | The Legend of Zelda |
Debut game | The Legend of Zelda |
Characters accompanied | Link Sheik Zelda Young Link Ganondorf Toon Link |
In the Melee Sound Test, this theme is titled Zelda Team Victory.
SSB, Melee OriginEdit
The flourish for The Legend of Zelda series in Super Smash Bros. and Super Smash Bros. Melee was an excerpt of the overworld theme in The Legend of Zelda, a track which went on to become the main theme of the series. The excerpt is also followed by the theme that plays when Link obtains certain items.
Brawl, SSB4, Ultimate OriginEdit
In Super Smash Bros. Brawl, the Zelda series got a new flourish, now a cover of the music that would play when Link obtained a Triforce Piece in The Legend of Zelda for the NES. This song is also the basis for the Ultimate flourish; however, the theme is rearranged to be significantly shorter.
GalleryEdit
Super Smash Bros. version
Melee version
Brawl & SSB4 version
Ultimate version
Metroid Victory ThemeEdit
Metroid Victory Theme | |
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Track title | Metroid Victory Theme |
Universe | Metroid |
Debut game | Metroid |
Characters accompanied | Samus Zero Suit Samus |
In the Melee Sound Test, this theme is titled Samus's Victory.
OriginEdit
In Metroid for the NES, this flourish would originally play when Samus Aran obtained a new power-up or addition to her Power Suit, as well as when Samus defeated Ridley or Kraid. In nearly every Metroid game since, a variation of this fanfare is used for acquiring major item upgrades.
GalleryEdit
Super Smash Bros. version
Melee version
Brawl, SSB4 & Ultimate version
Metroid Villains Victory ThemeEdit
Metroid Villains Victory Theme | |
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Track title | Metroid Villains Victory Theme |
Universe | Metroid |
Debut game | Metroid |
Characters accompanied | Ridley Dark Samus |
OriginEdit
Ridley and Dark Samus's victory theme is an intense and sinister variation of the Metroid victory theme.
The version in the E3 2018 demo was instead based upon the "Unknown Item" fanfare from Metroid: Zero Mission.
GalleryEdit
Ultimate version
Yoshi Victory ThemeEdit
Yoshi Victory Theme | |
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Track title | Yoshi Victory Theme |
Universe | Yoshi |
Debut game | Yoshi's Story |
Characters accompanied | Yoshi |
In the Melee Sound Test, this theme is titled Yoshi's Victory.
OriginEdit
This flourish is a combination of two small music excerpts from Yoshi's Story. The first is a sped-up, orchestrated cover of the title music of Yoshi's Story, while the other is the short flourish that plays when Yoshi collects all thirty necessary fruits and completes a level. In Ultimate, it plays at a slightly faster tempo, and the second half of the jingle is abridged.
GalleryEdit
Super Smash Bros. version
Melee version
Brawl & SSB4 version
Ultimate version
Kirby Victory ThemeEdit
Kirby Victory Theme | |
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Track title | Kirby Victory Theme |
Universe | Kirby |
Debut game | Kirby's Dream Land |
Characters accompanied | Kirby King Dedede |
In the Melee Sound Test, this theme is titled Kirby's Victory.
OriginEdit
Kirby and King Dedede's victory theme is a cover of the short recurring theme that plays when Kirby completes a stage or defeats a boss, debuting in Kirby's Dream Land (though the shortened version that this track is based on debuted in Kirby's Adventure). The Melee version of this flourish is considerably slower in pace in relation to the original track, though its other versions more closely match its original tempo.
GalleryEdit
Super Smash Bros. version
Melee version
Brawl, SSB4 & Ultimate version
Meta Knight Victory ThemeEdit
Meta Knight Victory Theme | |
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Track title | Meta Knight Victory Theme |
Universe | Kirby |
Debut game | Kirby's Dream Land |
Characters accompanied | Meta Knight |
OriginEdit
The Meta Knight Victory Theme is based on the same melody as the Kirby Victory Theme, but is performed with electric guitars in quadruple meter, as opposed to the more symphonic instrumentation and triple meter of the Kirby Victory Theme.
GalleryEdit
Brawl, SSB4 & Ultimate version
Star Fox Victory ThemeEdit
Star Fox Victory Theme | |
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Track title | Star Fox Victory Theme |
Universe | Star Fox |
Debut game | Star Fox 64 |
Characters accompanied | Fox Falco Wolf |
In the Melee Sound Test, this theme is titled Fox's Victory.
OriginEdit
This victory theme is based upon the main theme of Star Fox 64, most specifically the title screen theme. It also shares similarities with the music that would play in that game when Fox completed a level, as that track was also based on the main theme.
GalleryEdit
Super Smash Bros. version
Melee version
Brawl, SSB4 & Ultimate version
Pokémon Victory ThemeEdit
Pokémon Victory Theme | |
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Track title | Pokémon Victory Theme |
Universe | Pokémon |
Debut game | Pokémon Red and Green Versions |
Characters accompanied | Pikachu Jigglypuff Pichu Mewtwo Pokémon Trainer Charizard Lucario Greninja Incineroar |
In the Melee Sound Test, this theme is titled Pokémon Victory.
OriginEdit
This victory theme is a small excerpt of the title theme for the first generation of Pokémon, a track which would go on to become the Pokémon main theme for the entire series. In Ultimate, the theme is abridged.
GalleryEdit
Super Smash Bros. version
Melee version
Brawl & SSB4 version
Ultimate version
EarthBound (Mother) Victory ThemeEdit
EarthBound (Mother) Victory Theme | |
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Track title | EarthBound (Mother) Victory Theme |
Universe | EarthBound |
Debut game | EarthBound (SSB, Melee) Mother (Brawl, SSB4) (Ultimate) |
Characters accompanied | Ness Lucas |
On the Nintendo All-Star! Dairantō Smash Brothers OST, this theme is titled Ness Wins. In the Melee Sound Test, this theme is titled Ness's Victory.
SSB, Melee OriginEdit
In EarthBound, a major objective is for Ness to collect the Eight Melodies. This victory theme comes from the final four melodies of the eight.
Brawl, SSB4 OriginEdit
This victory theme is a highly sped-up remix of Mother Earth, the title theme of the original NES Mother / EarthBound Beginnings.
Ultimate OriginEdit
This victory theme flourish is a combination of the final two out of the Eight Melodies in Mother / EarthBound Beginnings.
GalleryEdit
Super Smash Bros. version
Melee version
Brawl & SSB4 version
Ultimate version
F-Zero Victory ThemeEdit
F-Zero Victory Theme | |
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Track title | F-Zero Victory Theme |
Universe | F-Zero |
Debut game | F-Zero X (SSB, Melee), F-Zero GX (Brawl, SSB4, Ultimate) |
Characters accompanied | Captain Falcon |
On the Nintendo All-Star! Dairantō Smash Brothers OST, this theme is titled C. Falcon Wins. In the Melee Sound Test, this theme is titled Capt. Falcon's Victory.
SSB, Melee OriginEdit
This victory theme is an electric guitar-based cover of the short track that would play when a character finished a race in F-Zero X. In Melee, it appears to be performed by the same musicians as the Mute City theme.
Brawl, SSB4 and Ultimate OriginEdit
This victory theme is an electric guitar-based cover of the short track that would play when a character finished a race in F-Zero GX.
GalleryEdit
Super Smash Bros. version
Melee version
Brawl, SSB4 & Ultimate version
Ice Climber Victory ThemeEdit
Ice Climber Victory Theme | |
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Track title | Ice Climber Victory Theme |
Universe | Ice Climber |
Debut game | Ice Climber |
Characters accompanied | Ice Climbers |
In the Melee Sound Test, this theme is titled Ice Climbers' Victory.
OriginEdit
In Ice Climber, when Popo or Nana grabbed the feet of the Condor at the end of a bonus stage, this track would play. The Ultimate version cuts out the first half of the theme.
GalleryEdit
Melee version
Brawl version
Ultimate version
Fire Emblem Victory ThemeEdit
Fire Emblem Victory Theme | |
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Track title | Fire Emblem Victory Theme |
Universe | Fire Emblem |
Debut game | Fire Emblem: Shadow Dragon and the Blade of Light |
Characters accompanied | Marth Roy Ike Lucina (SSB4) Robin (SSB4) Corrin (SSB4) Chrom (Ultimate prior to version 3.0.0) |
In the Melee Sound Test, this theme is titled Fire Emblem Team Victory.
OriginEdit
This victory theme is an orchestral cover of several bars of the Fire Emblem Theme, the title theme for the original Fire Emblem: Shadow Dragon and the Blade of Light, which has since become the main theme of the series and appeared in every game. The ending of the fanfare resembles the leveling up jingle from Fire Emblem: Shadow Dragon and the Blade of Light. The Ultimate version is slightly sped up and slightly abridged at the end.
GalleryEdit
Melee version
Brawl & SSB4 version
Ultimate version
Awakening Victory ThemeEdit
Awakening Victory Theme | |
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Track title | Awakening Victory Theme |
Universe | Fire Emblem |
Debut game | Fire Emblem Awakening |
Characters accompanied | Lucina (Ultimate) Robin (Ultimate) Chrom (Ultimate 3.0.0 onward) |
OriginEdit
This victory theme is a short orchestral cover of "Id (Purpose)" from Fire Emblem Awakening.
GalleryEdit
Ultimate version
Corrin Victory ThemeEdit
Corrin Victory Theme | |
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Track title | Corrin Victory Theme |
Universe | Fire Emblem |
Debut game | Fire Emblem Fates |
Characters accompanied | Corrin (Ultimate) |
OriginEdit
This flourish is a small, sped-up excerpt of Lost in Thoughts All Alone from Fire Emblem Fates, presumably the SSB4 remix of said theme.
GalleryEdit
Ultimate version
Byleth Victory ThemeEdit
Byleth Victory Theme | |
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Track title | Byleth Victory Theme |
Universe | Fire Emblem |
Debut game | Fire Emblem: Three Houses |
Characters accompanied | Byleth |
OriginEdit
An excerpt of the main theme from Fire Emblem: Three Houses.
GalleryEdit
Ultimate version
Game & Watch Victory ThemeEdit
Game & Watch Victory Theme | |
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Track title | Game & Watch Victory Theme |
Universe | Game & Watch |
Debut game | Super Smash Bros. Melee (Melee version) Super Smash Bros. Brawl (Brawl, SSB4 and Ultimate version) |
Characters accompanied | Mr. Game & Watch |
In the Melee Sound Test, this theme is titled Mr. Game & Watch's Victory.
OriginEdit
The Game & Watch flourish in Melee is an original melody in a minor key, based upon the typical bleeping noises that characters or other objects in a Game & Watch would make. It also shares some similarities with the Flat Zone theme. The flourish introduced in Brawl features a different melody that follows a more energetic tempo, though it still draws from an identical origin.
GalleryEdit
Melee version
Brawl, SSB4 & Ultimate version
Kid Icarus Victory ThemeEdit
Kid Icarus Victory Theme | |
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Track title | Kid Icarus Victory Theme |
Universe | Kid Icarus |
Debut game | Kid Icarus |
Characters accompanied | Pit Palutena |
OriginEdit
This victory theme is a small excerpt of the title screen theme of Kid Icarus, with an original ending. After the release of Brawl, the track was remade for Kid Icarus: Uprising, used whenever a match in Together Mode is completed.
GalleryEdit
Brawl, SSB4 & Ultimate version
Dark Pit Victory ThemeEdit
Dark Pit Victory Theme | |
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Track title | Dark Pit Victory Theme |
Universe | Kid Icarus |
Debut game | Kid Icarus: Uprising |
Characters accompanied | Dark Pit |
OriginEdit
This victory theme is a small excerpt of Dark Pit's theme from Kid Icarus: Uprising.
GalleryEdit
SSB4 & Ultimate version
Wario Victory ThemeEdit
Wario Victory Theme | |
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Track title | Wario Victory Theme |
Universe | Wario |
Debut game | Super Smash Bros. Brawl |
Characters accompanied | Wario |
OriginEdit
This flourish is an original tune created for Brawl which was also used in the Waluigi Pinball remix. However, it later became the basis for the Stonecarving City theme in Wario Land: Shake It!, which was released after Brawl.[1] The Ultimate version is slightly sped up.
GalleryEdit
Brawl & SSB4 version
Ultimate version
Pikmin Victory ThemeEdit
Pikmin Victory Theme | |
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Track title | Pikmin Victory Theme |
Universe | Pikmin |
Debut game | Pikmin |
Characters accompanied | Olimar |
OriginEdit
This flourish is a small, sped-up excerpt of the title theme of Pikmin.
GalleryEdit
Brawl, SSB4 & Ultimate version
R.O.B. Victory ThemeEdit
R.O.B. Victory Theme | |
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Track title | R.O.B. Victory Theme |
Universe | R.O.B. |
Debut game | Stack-Up |
Characters accompanied | R.O.B. |
OriginEdit
In the NES game Stack-Up, the first game that the R.O.B. accessory was compatible with, this track would play before starting memory mode. In this remix, a short intro is added, and the first part is played twice.
GalleryEdit
Brawl, SSB4 & Ultimate version
Animal Crossing Victory ThemeEdit
Animal Crossing Victory Theme | |
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Track title | Animal Crossing Victory Theme |
Universe | Animal Crossing |
Debut game | Doubutsu no Mori |
Characters accompanied | Villager Isabelle |
OriginEdit
A remix of the title theme for Animal Crossing on the Nintendo 64 and GameCube. The Ultimate version is slightly sped up.
GalleryEdit
SSB4 version
Ultimate version
Wii Fit Victory ThemeEdit
Wii Fit Victory Theme | |
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Track title | Wii Fit Victory Theme |
Universe | Wii Fit |
Debut game | Wii Fit |
Characters accompanied | Wii Fit Trainer |
OriginEdit
This victory theme is a remix of the main theme of Wii Fit, specifically resembling the tune that plays after a save file is selected.
GalleryEdit
SSB4 & Ultimate version
Punch-Out!! Victory ThemeEdit
Punch-Out!! Victory Theme | |
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Track title | Punch-Out!! Victory Theme |
Universe | Punch-Out!! |
Debut game | Punch-Out!! (NES) |
Characters accompanied | Little Mac |
OriginEdit
An orchestral remix of the theme that plays when the player defeats an opponent in the NES and Wii Punch-Out!! games.
GalleryEdit
SSB4 & Ultimate version
Shulk Victory ThemeEdit
Shulk Victory Theme | |
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Track title | Shulk Victory Theme |
Universe | Xenoblade Chronicles |
Debut game | Xenoblade Chronicles |
Characters accompanied | Shulk |
OriginEdit
The second half of the riff of You Will Know Our Names, the battle theme used in Xenoblade Chronicles when fighting a unique monster. The Ultimate version is slightly sped up.
GalleryEdit
SSB4 version
Ultimate version
Pyra/Mythra Victory ThemeEdit
Pyra/Mythra Victory Theme | |
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Track title | Pyra/Mythra Victory Theme |
Universe | Xenoblade Chronicles |
Debut game | Xenoblade Chronicles 2 |
Characters accompanied | Pyra Mythra |
OriginEdit
A short excerpt of Battle!! from Xenoblade Chronicles 2.
GalleryEdit
Ultimate version
Duck Hunt Victory ThemeEdit
Duck Hunt Victory Theme | |
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Track title | Duck Hunt Victory Theme |
Universe | Duck Hunt |
Debut game | Duck Hunt |
Characters accompanied | Duck Hunt |
OriginEdit
The jingle that plays before a new game starts in Duck Hunt. It begins with the original chiptune rendition, then transitions to a remixed version for the rest of the theme. The Ultimate version is significantly sped up.
GalleryEdit
SSB4 version
Ultimate version
Splatoon Victory ThemeEdit
Splatoon Victory Theme | |
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Track title | Splatoon Victory Theme |
Universe | Splatoon |
Debut game | Splatoon |
Characters accompanied | Inkling |
OriginEdit
A rock-based remix of the Online victory jingle introduced in Splatoon. The original cheering sounds are absent, and the song doesn't continuously loop like the original jingle.
GalleryEdit
Ultimate version
ARMS Victory ThemeEdit
ARMS Victory Theme | |
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Track title | ARMS Victory Theme |
Universe | ARMS |
Debut game | ARMS |
Characters accompanied | Min Min |
OriginEdit
A short flourish from the ARMS Grand Prix Official Theme Song, combined with the vocals from Ribbon Girl's stage Ribbon Ring. It also features a few drum notes from the victory theme of ARMS.
GalleryEdit
Ultimate version
Metal Gear Victory ThemeEdit
Metal Gear Victory Theme | |
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Track title | Metal Gear Victory Theme |
Universe | Metal Gear |
Debut game | Metal Gear Solid |
Characters accompanied | Snake |
OriginEdit
A small excerpt of the main theme of Metal Gear Solid. In the game, this excerpt is used twice: when Solid Snake is caught and the player receives a Game Over, and when VR Training is completed.
GalleryEdit
Brawl & Ultimate version
Sonic Victory ThemeEdit
Sonic Victory Theme | |
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Track title | Sonic Victory Theme |
Universe | Sonic |
Debut game | Sonic the Hedgehog 3 (original song) Sonic the Hedgehog (2006) (direct source) |
Characters accompanied | Sonic |
OriginEdit
This flourish is ripped directly from Sonic the Hedgehog (2006), which itself is an orchestrated remix of the recurring level clear jingle that originated in Sonic the Hedgehog 3. It is the first flourish in the series to be directly ported from a non-Smash game. The Ultimate version is very slightly sped up and slightly abridged at the end.
GalleryEdit
Brawl & SSB4 version
Ultimate version
Mega Man Victory ThemeEdit
Mega Man Victory Theme | |
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Track title | Mega Man Victory Theme |
Universe | Mega Man |
Debut game | Mega Man 2 |
Characters accompanied | Mega Man |
OriginEdit
A short remix of the beginning of the title screen music from Mega Man 2.
GalleryEdit
SSB4 & Ultimate version
Pac-Man Victory ThemeEdit
Pac-Man Victory Theme | |
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Track title | Pac-Man Victory Theme |
Universe | Pac-Man |
Debut game | Pac-Man |
Characters accompanied | Pac-Man |
OriginEdit
A remix of the jingle that plays when starting a new game in Pac-Man, as well as completing levels in Pac-Man World 2.
GalleryEdit
SSB4 & Ultimate version
Street Fighter Victory ThemeEdit
Street Fighter Victory Theme | |
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Track title | Street Fighter Victory Theme |
Universe | Street Fighter |
Debut game | Street Fighter II |
Characters accompanied | Ryu Ken |
OriginEdit
A remix of the victory theme from Street Fighter II.
GalleryEdit
SSB4 & Ultimate version
Cloud Victory ThemeEdit
Cloud Victory Theme | |
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Track title | Cloud Victory Theme |
Universe | Final Fantasy |
Debut game | Final Fantasy VII |
Characters accompanied | Cloud |
OriginEdit
A remix of the victory theme heard in Final Fantasy VII, which is itself a variant of the victory themes heard throughout the Final Fantasy series. It continuously plays, replacing the results theme, being the first victory theme to do so. In Smash 4 only, if the player wins in a tournament, a non-looped version of the theme will play. This version is based on a short scene during the Junon sequence of Final Fantasy VII where Cloud performs his victory pose as part of the parade rehearsal.
GalleryEdit
SSB4 & Ultimate version
Tournament mode version in Smash Bros. 4
Sephiroth Victory ThemeEdit
Sephiroth Victory Theme | |
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Track title | Sephiroth Victory Theme |
Universe | Final Fantasy |
Debut game | Final Fantasy VII (original song) Final Fantasy VII: Advent Children (direct source) |
Characters accompanied | Sephiroth |
OriginEdit
The ending of "Advent: One-Winged Angel", taken directly from Final Fantasy VII: Advent Children. Afterwards, a droning note plays; it is unknown if it is from any source in particular, though it references the same droning sound that plays during the fiery cutscene from the Nibelheim Incident. Then, instead of the regular results theme, another droning note plays continuously, although its difficult to pick up on due to the sound of the flames.
Additionally, this victory theme is played after completing the Sephiroth Challenge, minus the note and flame sounds.
GalleryEdit
Ultimate version
Bayonetta Victory ThemeEdit
Bayonetta Victory Theme | |
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Track title | Bayonetta Victory Theme |
Universe | Bayonetta |
Debut game | Bayonetta |
Characters accompanied | Bayonetta |
OriginEdit
The first few notes of "Time For The Climax!", followed by the jingle that plays upon completing a verse in Bayonetta. Both tracks are ported directly from the original game, though the arrangement of them together is unique to Smash.
GalleryEdit
SSB4 & Ultimate version
Castlevania Victory ThemeEdit
Castlevania Victory Theme | |
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Track title | Castlevania Victory Theme |
Universe | Castlevania |
Debut game | Castlevania |
Characters accompanied | Simon Richter |
OriginEdit
A remix of the "Stage Clear" theme from the original Castlevania, with the original chiptune audio in the background.
The August 8, 2018 Nintendo Direct features an early version of the track that lacks the electric guitar present in the final version.
GalleryEdit
Ultimate version
Persona Victory ThemesEdit
Persona Victory Themes | |
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Track title | Persona Victory Themes |
Universe | Persona |
Debut game | Persona 5 Persona 4 Persona 3 |
Characters accompanied | Joker |
OriginEdit
Joker's primary victory theme is directly ported from the after-battle results screen from Persona 5. This theme loops indefinitely and replaces the normal results screen music, similar to Cloud’s. When Joker wins a match in Mementos while music from Persona 3 or Persona 4 is playing, the victory music from the corresponding game is used instead. This is the second instance of victory themes being ported directly from other games, and the first instance of a character having more than one victory theme in the same game.
The themes are:
- Persona 5: Triumph
- Persona 4: Period
- Persona 3: After the Battle
GalleryEdit
Persona 5 variant
Persona 4 variant
Persona 3 variant
Dragon Quest Victory ThemeEdit
Dragon Quest Victory Theme | |
---|---|
Track title | Dragon Quest Victory Theme |
Universe | Dragon Quest |
Debut game | Dragon Quest (original song) Theatrhythm Dragon Quest (direct source) |
Characters accompanied | Hero |
OriginEdit
An arrangement of the ending phrase of "Overture", the main Dragon Quest theme. It is a slightly altered excerpt from the Theatrhythm Dragon Quest version of "Overture X".
GalleryEdit
Ultimate version
Banjo-Kazooie Victory ThemeEdit
Banjo-Kazooie Victory Theme | |
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Track title | Banjo-Kazooie Victory Theme |
Universe | Banjo-Kazooie |
Debut game | Banjo-Kazooie |
Characters accompanied | Banjo & Kazooie |
OriginEdit
A remix of the jingle that plays when Banjo & Kazooie collect a Jiggy in Banjo-Kazooie.
GalleryEdit
Ultimate version
Fatal Fury Victory ThemeEdit
Fatal Fury Victory Theme | |
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Track title | Fatal Fury Victory Theme |
Universe | Fatal Fury |
Debut game | Fatal Fury: King of Fighters |
Characters accompanied | Terry |
OriginEdit
A hard rock rendition of "Results Are Everything", the end of fight theme from the original Fatal Fury game.
GalleryEdit
Ultimate version
Minecraft Victory ThemeEdit
Minecraft Victory Theme | |
---|---|
Track title | Minecraft Victory Theme |
Universe | Minecraft |
Debut game | Minecraft: Java Edition |
Characters accompanied | Steve |
OriginEdit
The theme that plays when completing a challenge advancement, ripped directly from Minecraft: Java Edition.
GalleryEdit
Ultimate version
Tekken AnnouncerEdit
Tekken Announcer | |
---|---|
Track title | Tekken Announcer |
Universe | Tekken |
Debut game | Tekken 7 |
Characters accompanied | Kazuya |
In a series first, the Tekken series does not have a traditional victory theme. Instead, the announcer from Tekken 7 (voiced by Josh Keller) is featured in Kazuya's victory screens, saying, "Kazuya Mishima wins," replacing the announcer lines by Xander Mobus with no music at all. This does not apply to Team Battles.
OriginEdit
The announcer used in Kazuya's victory screen is the announcer from Tekken 7. Him saying "Kazuya Mishima" is recycled from Tekken 7's character select screen. However, "wins" seems to be either original to Ultimate or recycled from an unused take for Tekken, as only he says "You win!" in Tekken 7. The early Tekken announcers did say it similar to how it is said in Ultimate.
GalleryEdit
Ultimate version
Kingdom Hearts Victory ThemeEdit
Kingdom Hearts Victory Theme | |
---|---|
Track title | Kingdom Hearts Victory Theme |
Universe | Kingdom Hearts |
Debut game | Kingdom Hearts |
Characters accompanied | Sora |
OriginEdit
An orchestrated rendition of "Hand in Hand", the second battle theme of Traverse Town from the original Kingdom Hearts. It was confirmed in the Battling with Sora presentation that the arrangement for the victory theme was handled by Yoko Shimomura, the song's original composer.
GalleryEdit
Ultimate version
Mii Fighter Victory ThemeEdit
Mii Fighter Victory Theme | |
---|---|
Track title | Mii Fighter Victory Theme |
Universe | Super Smash Bros. |
Debut game | Super Smash Bros. 4 (SSB4 version) Super Smash Bros. Ultimate (Ultimate version) |
Characters accompanied | Mii Brawler Mii Swordfighter Mii Gunner |
SSB4 OriginEdit
A portion of the main theme of Super Smash Bros. 4.
Ultimate OriginEdit
A portion of Lifelight, the main theme of Super Smash Bros. Ultimate.
GalleryEdit
SSB4 version
Ultimate version
Results ThemeEdit
In every game except for Melee, after the character's victory theme plays, the results theme will play out for the remainder of the time that the player is on the victory screen. Ultimate would notably be the first game to reuse the exact same results theme from its predecessor. The only characters that do not play the standard results theme are Cloud, Joker, and Sephiroth, the former two instead playing their individual looping victory themes, and the latter simply having the sounds of flames.
OriginEdit
While Smash 64 and Brawl's results themes are original to those respective games, SSB4 and Ultimate's variation is based on the music used on the character selection screen of Smash 64.
GalleryEdit
Results screen theme in Super Smash Bros.
Results screen theme in Brawl
Results screen theme in SSB4 and Ultimate
TriviaEdit
- In Brawl's code, there are unused victory themes for most of the roster, excluding Wolf, suggesting that characters were supposed to have their own victory theme independent of their series; this is only the case with Meta Knight in the final game.
- This also includes Mewtwo and Roy, who were both cut from Brawl.
- Sonic, Bayonetta, Joker, Hero, Steve, and Sephiroth are the only characters whose victory themes are taken directly from other sources. However, aside from Sonic (in Brawl and Smash 4) and Steve, they each feature a few slight modifications from the original:
- In Ultimate, Sonic's victory theme from Sonic the Hedgehog (2006) is sped up and slightly abridged at the end.
- While the individual parts of Bayonetta's victory theme are taken from her original games, the arrangement of them together is unique to Smash.
- Joker's victory theme does not loop all the way to the beginning like it does in Persona 5, instead looping the fourth verse over and over.
- The Hero's victory theme is a synthesized version of the original source.
- Sephiroth's slightly arranges the ending parts before the main fanfare. The droning note that plays afterwards is original.
- Coincidentally, all of these characters are third-party characters, and three of them, Sonic, Bayonetta, and Joker, are properties of Sega.
- Of the victory themes in the Smash series, Sephiroth's victory theme is the only one to not originate from a video game; his is taken directly from the movie Final Fantasy VII: Advent Children.
- As of Ultimate's release, Ness has had more different victory themes than any other character, receiving new ones in Brawl and Ultimate, in addition to his original one from the first two games.
- In Super Smash Bros. Melee, Captain Falcon's and Mr. Game & Watch's victory themes are the only ones that are not orchestral music.
- Rosalina & Luma are the first fighter with a distinct victory theme from their universe who are neither a villain nor an anti-hero. This distinction would later be shared with Lucina, Chrom, Robin, Corrin, Byleth, Pyra and Mythra in Ultimate.
- Super Smash Bros. 4 and Super Smash Bros. Ultimate are the only installments in the series where victory themes are not accessible in the Sound Test.
- Various victory themes from Super Smash Bros. Brawl could be heard during the opening ceremony of the 2015 FIRST Championship.
- The Final Fantasy, Bayonetta, and Castlevania victory themes can be heard in Cloud, Sephiroth, Bayonetta, and Simon and Richter's reveal trailers respectively. Similarly, the Metal Gear victory theme can be heard in the debut trailer for Super Smash Bros. Brawl after Snake is revealed.
- The Castlevania victory theme heard in Simon and Richter's trailer, however, lacked the electric guitar heard in the final version.
- Ridley had a different victory theme in the E3 2018 demo of Ultimate. It was also a sinister variation of the standard victory theme, but ended with a harp arpeggio resembling the Unknown Item jingle from Metroid: Zero Mission. The reason for it being changed is unknown.
- As of Super Smash Bros. Ultimate, Ganondorf, King Dedede, and Wolf are the only antagonists that do not possess distinct victory themes from their respective universes.
- Mario, Fire Emblem and Persona are the only three universes to have more than two victory themes in a single game, with Fire Emblem having four and Mario and Persona having three each.
- However, if one were to count sub-universes (Donkey Kong, Wario and Yoshi), then Mario would have the most victory themes across the Smash Bros. series, with a total of 7. This would also make the Mario universe the only one to have more than one victory theme in every single game.
- Persona and Final Fantasy are the only third-party universes with more than one victory theme.
- Bayonetta in Smash 4 was the first victory theme to include vocals, and the only victory theme of such prior to Ultimate. Ultimate would go on to add four more (Fire Emblem Awakening, Corrin, Min Min, and Sephiroth).
- Bayonetta's is the only one with English vocals, as the word "forever" can be heard near the end.
- Sephiroth's is the only one to feature the character's name in the vocals, as the chorus chanting his name from "One-Winged Angel" can be heard.
- Chrom is the only character to have their victory theme changed in an update. The version 3.0.0 update of Ultimate changed his victory theme from the standard Fire Emblem victory theme (shared with Marth, Roy, and Ike) to the Awakening victory theme (shared with Lucina and Robin). It is unknown if him having the standard Fire Emblem theme at the game's launch was intentional or an error.
- Joker is the first fighter to have his victory poses and victory theme change depending on the stage; if the match was played on Mementos, it will match the music and aesthetic of the stage.
- This makes Joker the only character to have multiple possible victory themes in the same game (barring Chrom's aforementioned update situation).
- Cloud, Joker, and Sephiroth are the only characters with victory themes that loop.
- Bowser is the only character to have a victory theme change from Brawl to Smash 4.
- Byleth is the only Fire Emblem character to never at one point use the standard series victory theme.
- Final Fantasy is the only series in which all of its fighters each have a unique victory theme.
- If Pyra and Mythra are counted as the same character, then the Xenoblade Chronicles series also falls under this distinction.
- Barring ported victory themes, Sora's victory theme is the only one with a known arrangement composer, that being Yoko Shimomura.
- The Pokémon victory theme represents the greatest amount of fighters, both throughout the Super Smash Bros. series and in a single game (Ultimate), at ten fighters, or eight if counting Pokémon Trainer as one fighter.
ReferencesEdit
- ^ Tomoya Tomita (interviewed by Anthony Palone, translated by Masked Man) (2017-03-17). An Interview with Game Composer Tomoya Tomita. Hey Poor Player. Retrieved on 2019-03-29. “In Super Smash Bros. Brawl, Wario’s victory theme was an arrangement of the Stonecarving City theme from Shake It!, which hadn’t yet come out. Were you involved in this special cameo? "No, that was another piece I received from Nintendo. I didn’t do anything for Brawl."”
See alsoEdit