This is a list of music tracks pertaining to the Castlevania universe in Super Smash Bros. Ultimate. All tracks listed here play on Dracula's Castle.
Vampire Killer (Remix)
Vampire Killer | |
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Track title | Vampire Killer |
Universe | Castlevania |
Debut game | Castlevania |
Origin
This track is a remix of the first stage theme in the original Castlevania.
Composition & Arrangements
Arrangement Supervisor: Shinji Ushiroda
Other uses
This track was used in Simon's character trailer on the official website.
Starker / Wicked Child
Starker / Wicked Child | |
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Track title | Starker / Wicked Child |
Universe | Castlevania |
Debut game | Castlevania |
Origin
This track is a remix and combination of the Stage 2 and Stage 3 themes from Castlevania.
Composition & Arrangements
Arrangement Supervisor: Hideki Sakamoto
Out of Time
Out of Time | |
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Track title | Out of Time |
Universe | Castlevania |
Debut game | Castlevania |
Origin
This track is a remix of the music that plays during the Clock Tower stage in Castlevania.
Composition & Arrangements
Arrangement Supervisor: Yasushi Asada
Bloody Tears / Monster Dance
Bloody Tears / Monster Dance | |
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Track title | Bloody Tears / Monster Dance |
Universe | Castlevania |
Debut game | Castlevania II: Simon's Quest |
Origin
This track is a remix and combination of the daytime and nighttime themes from Castlevania II: Simon's Quest.
Composition & Arrangements
Arrangement Supervisor: Michiko Naruke
Dwelling of Doom
Dwelling of Doom | |
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Track title | Dwelling of Doom |
Universe | Castlevania |
Debut game | Castlevania II: Simon's Quest |
Origin
This track is taken directly from the Famicom Disk System version of Castlevania II: Simon's Quest, which sounds subtly different than the NES version due to differing sound hardware. In the original game, the song plays inside mansions.
Composition & Arrangements
Source: Castlevania II: Simon's Quest
Composition and arrangement Copyright Konami Digital Entertainment
Cross Your Heart
Cross Your Heart | |
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Track title | Cross Your Heart |
Universe | Castlevania |
Debut game | Haunted Castle |
Origin
This track is a remix of the music used for first stage of Haunted Castle, an arcade remake of the original Castlevania.
Composition & Arrangements
Arrangement Supervisor: Takeshi Kuramochi
Beginning
Beginning | |
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Track title | Beginning |
Universe | Castlevania |
Debut game | Castlevania III: Dracula's Curse |
Origin
This track is a remix of the theme used for Stage 1 of Castlevania III: Dracula's Curse.
Composition & Arrangements
Arrangement Supervisor: Kenji Ito
Aquarius
Aquarius | |
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Track title | Aquarius |
Universe | Castlevania |
Debut game | Castlevania III: Dracula's Curse |
Origin
This track is a remix of the first song used in the Sunken City of Poltergeists stage in Castlevania III: Dracula's Curse.
Composition & Arrangements
Arrangement Supervisor: Yoshito Sekigawa
Simon Belmont Theme
Simon Belmont Theme | |
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Track title | Simon Belmont Theme |
Universe | Castlevania |
Debut game | Super Castlevania IV |
Origin
This track is taken directly from Super Castlevania IV, where it is used in the background of the first stage and during the final boss.
Composition & Arrangements
Source: Super Castlevania IV
Composition and arrangement Copyright Konami Digital Entertainment
Divine Bloodlines
Divine Bloodlines | |
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Track title | Divine Bloodlines |
Universe | Castlevania |
Debut game | Castlevania: Rondo of Blood |
Origin
This track is a remix of the theme that plays during the first stage of Castlevania: Rondo of Blood, albeit with many alterations. It combines aspects of the various remixes of the original track from throughout the Castlevania series. The overall format this remix follows is based on the Portrait of Ruin version, the opening riff is based on the Dracula X version, while the strings used for the main melody are very similar to the opening remix used in Castlevania 64. The latter part of the track borrows from "Blood Relations" from Symphony of the Night.
Composition & Arrangements
Arrangement Supervisor: Yasushi Asada
Other uses
This track was used in Richter's reveal trailer, as well as his character trailer on the official website.
Iron-Blue Intention
Iron-Blue Intention | |
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Track title | Iron-Blue Intention |
Universe | Castlevania |
Debut game | Castlevania Bloodlines |
Origin
This track is a remix of the song used in Stage 4 of Castlevania Bloodlines.
Composition & Arrangements
Arrangement Supervisor: Manami Kiyota
Dance of Gold
Dance of Gold | |
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Track title | Dance of Gold |
Universe | Castlevania |
Debut game | Castlevania: Symphony of the Night |
Origin
This track is a remix of music used for the Alchemy Laboratory area in Castlevania: Symphony of the Night.
Composition & Arrangements
Arrangement Supervisor: Masami Ueda
Lost Painting
Lost Painting | |
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Track title | Lost Painting |
Universe | Castlevania |
Debut game | Castlevania: Symphony of the Night |
Origin
This track is a remix of background music heard in the Reverse Caverns, Anti-Chapel, and Forbidden Library areas in Castlevania: Symphony of the Night.
Composition & Arrangements
Arrangement Supervisor: Tetsuya Shibata
Awake
Awake | |
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Track title | Awake |
Universe | Castlevania |
Debut game | Castlevania: Circle of the Moon |
Origin
This track is a remix of the song used in the Catacomb area in Castlevania: Circle of the Moon.
Composition & Arrangements
Arrangement Supervisor: Yoshito Sekigawa
Lament of Innocence
Lament of Innocence | |
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Track title | Lament of Innocence |
Universe | Castlevania |
Debut game | Castlevania: Lament of Innocence |
Origin
This track is a remix of Leon Belmont's theme from Castlevania: Lament of Innocence.
Composition & Arrangements
Arrangement Supervisor: ACE (TOMOri Kudo / CHiCO)
Trivia
A later segment of this track features a reprise of "Dracula's Theme" from Super Castlevania IV.
Jet Black Incursion
Jet Black Incursion | |
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Track title | Jet Black Incursion |
Universe | Castlevania |
Debut game | Castlevania: Dawn of Sorrow |
Origin
This track is taken directly from Castlevania: Dawn of Sorrow, where it is the background theme of the first stage.
Composition & Arrangements
Source: Castlevania: Dawn of Sorrow
Composition and arrangement Copyright Konami Digital Entertainment
Jail of Jewel
Jail of Jewel | |
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Track title | Jail of Jewel |
Universe | Castlevania |
Debut game | Castlevania: Portrait of Ruin |
Origin
This track is taken directly from the soundtrack to Castlevania: Portrait of Ruin, where it is used as the background music of the Great Stairway area in Dracula's Castle.
Composition & Arrangements
Source: Castlevania: Portrait of Ruin
Composition and arrangement Copyright Konami Digital Entertainment
Hail from the Past
Hail from the Past | |
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Track title | Hail from the Past |
Universe | Castlevania |
Debut game | Castlevania: Portrait of Ruin |
Origin
This track is directly from the soundtrack to Castlevania: Portrait of Ruin, where it plays in the background of the Sandy Grave area.
Composition & Arrangements
Source: Castlevania: Portrait of Ruin
Composition and arrangement Copyright Konami Digital Entertainment
Dance of Illusions
Dance of Illusions | |
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Track title | Dance of Illusions |
Universe | Castlevania |
Debut game | Castlevania Judgement |
Origin
This track is a remix taken directly from the spin-off fighting game Castlevania Judgement. The original track was used as Dracula's boss theme in Castlevania: Rondo of Blood.
Composition & Arrangements
Source: Castlevania Judgement
Composition and arrangement Copyright Konami Digital Entertainment
Dracula's Castle
Dracula's Castle | |
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Track title | Dracula's Castle |
Universe | Castlevania |
Debut game | Castlevania Judgement |
Origin
This track is a remix taken directly from Castlevania Judgement. The original track was used in the opening area of Dracula's Castle in Castlevania: Symphony of the Night.
Composition & Arrangements
Source: Castlevania Judgement
Composition and arrangement Copyright Konami Digital Entertainment
Mad Forest
Mad Forest | |
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Track title | Mad Forest |
Universe | Castlevania |
Debut game | Castlevania Judgement |
Origin
This track is a remix taken directly from Castlevania Judgement. The original track was used for the forest area of Castlevania III: Dracula's Curse.
Composition & Arrangements
Source: Castlevania Judgement
Composition and arrangement Copyright Konami Digital Entertainment
Vampire Killer
Vampire Killer | |
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Track title | Vampire Killer |
Universe | Castlevania |
Debut game | Castlevania Judgement |
Origin
This track is a remix taken directly from Castlevania Judgement. The original track was used in the first stage of the original Castlevania.
Composition & Arrangements
Source: Castlevania Judgement
Composition and arrangement Copyright Konami Digital Entertainment
Other uses
This track was used in Simon's reveal trailer.
Black Night
Black Night | |
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Track title | Black Night |
Universe | Castlevania |
Debut game | Castlevania: The Arcade |
Origin
This track is a remix taken directly from Castlevania: The Arcade. The original track played during the second phase of the Dracula boss battle in Castlevania.
Composition & Arrangements
Source: Castlevania: The Arcade
Composition and arrangement Copyright Konami Digital Entertainment
Simon Belmont Theme (The Arcade)
Simon Belmont Theme (The Arcade) | |
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Track title | Simon Belmont Theme (The Arcade) |
Universe | Castlevania |
Debut game | Castlevania: The Arcade |
Origin
This track is a remix taken directly from Castlevania: The Arcade. The original track played during the first stage and final boss in Super Castlevania IV.
Composition & Arrangements
Source: Castlevania: The Arcade
Composition and arrangement Copyright Konami Digital Entertainment
Can't Wait Until Night
Can't Wait Until Night | |
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Track title | Can't Wait Until Night |
Universe | Castlevania |
Debut game | Castlevania: Harmony of Despair |
Origin
This track is a remix taken directly from Castlevania: Harmony of Despair, a multiplayer crossover game. The original track played during Stage 5 of the original Castlevania. It was also remixed for Castlevania: Aria of Sorrow where it is used as Julius Belmont's theme. This song is also known as "Heart of Fire".
Composition & Arrangements
Source: Castlevania: Harmony of Despair
Composition and arrangement Copyright Konami Digital Entertainment
Crash in the Dark Night
Crash in the Dark Night | |
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Track title | Crash in the Dark Night |
Universe | Castlevania |
Debut game | Castlevania: Harmony of Despair |
Origin
This track is a remix taken directly from Castlevania: Harmony of Despair. The original track appeared as a boss theme in Castlevania: Dawn of Sorrow.
Composition & Arrangements
Source: Castlevania: Harmony of Despair
Composition and arrangement Copyright Konami Digital Entertainment
Go! Getsu Fuma
Go! Getsu Fuma | |
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Track title | Go! Getsu Fuma |
Universe | Castlevania |
Debut game | Castlevania: Harmony of Despair |
Origin
This track is a remix taken directly from Castlevania: Harmony of Despair. It originally appeared in Getsu Fūma Den, a Famicom game developed by Konami that referenced and is referenced by Castlevania.
Composition & Arrangements
Source: Castlevania: Harmony of Despair
Composition and arrangement Copyright Konami Digital Entertainment
Jet Black Wings
Jet Black Wings | |
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Track title | Jet Black Wings |
Universe | Castlevania |
Debut game | Castlevania: Harmony of Despair |
Origin
This track is a remix taken directly from Castlevania: Harmony of Despair. The original track played in certain areas of Dracula's Castle in Castlevania: Order of Ecclesia.
Composition & Arrangements
Source: Castlevania: Harmony of Despair
Composition and arrangement Copyright Konami Digital Entertainment
Nothing to Lose
Nothing to Lose | |
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Track title | Nothing to Lose |
Universe | Castlevania |
Debut game | Castlevania: Harmony of Despair |
Origin
This track is a remix taken directly from Castlevania: Harmony of Despair. The original track played during the first phase of the Dracula boss battle in Castlevania.
Composition & Arrangements
Source: Castlevania: Harmony of Despair
Composition and arrangement Copyright Konami Digital Entertainment
Other uses
This track was used in Simon and Richter's reveal trailer.
Ripped Silence
Ripped Silence | |
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Track title | Ripped Silence |
Universe | Castlevania |
Debut game | Castlevania: Harmony of Despair |
Origin
This track is a remix taken directly from Castlevania: Harmony of Despair. The original track appears as a boss theme in Castlevania: Portrait of Ruin.
Composition & Arrangements
Source: Castlevania: Harmony of Despair
Composition and arrangement Copyright Konami Digital Entertainment
Ruined Castle Gallery
Ruined Castle Gallery | |
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Track title | Ruined Castle Gallery |
Universe | Castlevania |
Debut game | Castlevania: Harmony of Despair |
Origin
This track is a remix taken directly from Castlevania: Harmony of Despair. The original track played in the Castle Corridor area in Castlevania: Aria of Sorrow.
Composition & Arrangements
Source: Castlevania: Harmony of Despair
Composition and arrangement Copyright Konami Digital Entertainment
Slash
Slash | |
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Track title | Slash |
Universe | Castlevania |
Debut game | Castlevania: Harmony of Despair |
Origin
This track is a remix taken directly from Castlevania: Harmony of Despair. The original track played in the background of Stage 4' in Castlevania: Rondo of Blood.
Composition & Arrangements
Source: Castlevania: Harmony of Despair
Composition and arrangement Copyright Konami Digital Entertainment
The Tragic Prince
Can't Wait Until Night | |
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Track title | Can't Wait Until Night |
Universe | Castlevania |
Debut game | Castlevania: Harmony of Despair |
Origin
This track is a remix taken directly from Castlevania: Harmony of Despair, where it is listed as "Pitiful Sicon". The original track played in the Clock Tower area in Castlevania: Symphony of the Night.
Composition & Arrangements
Source: Castlevania: Harmony of Despair
Composition and arrangement Copyright Konami Digital Entertainment
Twilight Stigmata
Twilight Stigmata | |
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Track title | Twilight Stigmata |
Universe | Castlevania |
Debut game | Castlevania: Harmony of Despair |
Origin
This track is a remix directly from Castlevania: Harmony of Despair, where it is listed as "An Empty Tome". The original track appeared in Castlevania: Order of Ecclesia, where it played in certain areas of Dracula's Castle. It is considered as the theme of Shanoa, the main character of that game.
Composition & Arrangements
Source: Castlevania: Harmony of Despair
Composition and arrangement Copyright Konami Digital Entertainment
Castlevania universe | |
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Fighters | Simon (SSBU) · Richter (SSBU) |
Assist Trophy | Alucard |
Boss | Dracula |
Stage | Dracula's Castle |
Item | Death's Scythe |
Other | Dracula's Castle |
Spirits | Spirits |
Music | Ultimate |