Ganondorf (SSB4): Difference between revisions

→‎Attributes: Good additions, but watch the spelling.
(→‎Attributes: Good additions, but watch the spelling.)
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==Attributes==
==Attributes==
Ganondorf is the epitome of the archtypal heavyweight: he sacrifices speed and mobility for power and endurance, and has a tall frame. Aside from being tied for having the sixth highest [[traction]], Ganondorf's archetype is reflected in his other attributes: he is the fifth [[weight|heaviest]] character, has the second slowest [[walking]] speed, the third slowest [[dashing]] and [[air speed]]s, moderately high [[falling speed]], high [[gravity]] and is tied for the third lowest [[air acceleration]]. Hhowever, while he has the third lowest [[jump]] and [[double jump]] heights, he still has the worst total jump height overall due to {{SSB4|Kirby}} and {{SSB4|Jigglypuff}}, the other lower height jumpers, possessing multiple midair jumps to counteract this. As such, Ganondorf is the least mobile character in the game due to his poor speed on both the ground and in the air being ranked among the lowest, as well as having the worst jump heights in the game.
Ganondorf is the epitome of the archetypal heavyweight: he sacrifices speed and mobility for power and endurance, and has a tall frame. Aside from being tied for having the sixth highest [[traction]], Ganondorf's archetype is reflected in his other attributes: he is the fifth [[weight|heaviest]] character, has the second slowest [[walking]] speed, the third slowest [[dashing]] and [[air speed]]s, moderately high [[falling speed]], high [[gravity]] and is tied for the third lowest [[air acceleration]]. However, while he has the third lowest [[jump]] and [[double jump]] heights, he still has the worst total jump height overall due to {{SSB4|Kirby}} and {{SSB4|Jigglypuff}}, the other lower height jumpers, possessing multiple midair jumps to counteract this. As such, Ganondorf is the least mobile character in the game due to his poor speed on both the ground and in the air being ranked among the lowest, as well as having the worst jump heights in the game.


Unsurprisingly for the wielder of the [[zeldawiki:Triforce|Triforce of Power]], Ganondorf's greatest trait is his raw power. He possesses attacks that are on par with {{SSB4|Bowser}} in terms of damage and knockback, with almost his entire moveset granting him the ability to KO under 150% or even 100% with ease. This becomes especially evident with [[rage]], making his [[punishment|punishes]] some of the most potent in ''SSB4'', while several other moves have the ability to KO at exceedingly low percentages, such as an aerial reversed [[Warlock Punch]] (which [[one-hit KO]]s many lighter characters near the ledge) and sweetspotted up tilt (which KOs middleweights at 33% near the ledge). Because of his strength, Ganondorf has an easy time netting KOs at high percentages, as his moves are essentially guaranteed to send opponents very far off-stage. In addition, his previously mentioned attributes give him high survivability and allows him to use rage to full effect, further boosting his already powerful moves at high percentages. Surprisingly, Ganondorf also possesses a good combo game, with good combo starters being his down throw, a sourspotted dash attack and [[Flame Choke]], the former leading to most aerials (except down aerial) or [[Wizard's Foot]] until mid-high percentages, the middle one leading into the same aerial his down throw does until high percentages, and the latter putting opponents in a disadvantaged state that creates direct or [[read]] followups depending on his opponent, such as a follow-up forward tilt that can take a stock of any fighters with weak horizontal recoveries early. Ganondorf's strength also makes mistiming or overusing a shield incredibly deadly, with multiple attacks capable of dealing massive shield damage or outright breaking shields with a single hit. Notable examples of this are up tilt's sweetspot, which can break full shields, his forward and up smashes and aerial [[Wizard's Foot]]. He can also play [[mindgames]] to make opponents with low shield health play more carefully as a single hit from one of his attacks can break their shield or KO them at relatively low percentages.
Unsurprisingly for the wielder of the [[zeldawiki:Triforce|Triforce of Power]], Ganondorf's greatest trait is his raw power. He possesses attacks that are on par with {{SSB4|Bowser}} in terms of damage and knockback, with almost his entire moveset granting him the ability to KO under 150% or even 100% with ease. This becomes especially evident with [[rage]], making his [[punishment|punishes]] some of the most potent in ''SSB4'', while several other moves have the ability to KO at exceedingly low percentages, such as an aerial reversed [[Warlock Punch]] (which [[one-hit KO]]s many lighter characters near the ledge) and sweetspotted up tilt (which KOs middleweights at 33% near the ledge). Because of his strength, Ganondorf has an easy time netting KOs at high percentages, as his moves are essentially guaranteed to send opponents very far off-stage. In addition, his previously mentioned attributes give him high survivability and allows him to use rage to full effect, further boosting his already powerful moves at high percentages. Surprisingly, Ganondorf also possesses a good combo game, with good combo starters being his down throw, a sourspotted dash attack and [[Flame Choke]], the former leading to most aerials (except down aerial) or [[Wizard's Foot]] until mid-high percentages, the middle one leading into the same aerial his down throw does until high percentages, and the latter putting opponents in a disadvantaged state that creates direct or [[read]] followups depending on his opponent, such as a follow-up forward tilt that can take a stock of any fighters with weak horizontal recoveries early. Ganondorf's strength also makes mistiming or overusing a shield incredibly deadly, with multiple attacks capable of dealing massive shield damage or outright breaking shields with a single hit. Notable examples of this are up tilt's sweetspot, which can break full shields, his forward and up smashes and aerial [[Wizard's Foot]]. He can also play [[mindgames]] to make opponents with low shield health play more carefully as a single hit from one of his attacks can break their shield or KO them at relatively low percentages.
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