Super Smash Bros. 4

Final Destination (SSB4): Difference between revisions

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m (https://www.youtube.com/watch?v=S5Rt1uxG980 0:40)
(→‎Trivia: ntsc french has Forme (omegasymbol) instead.)
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*While the design of Battlefield differs between the Wii U and 3DS versions of the game, Final Destination's platform design is the same in both. The background, however, does differ, and the matching half of the stage animates.
*While the design of Battlefield differs between the Wii U and 3DS versions of the game, Final Destination's platform design is the same in both. The background, however, does differ, and the matching half of the stage animates.
*Even Final Destination itself can be selected as an Ω Form stage. Doing so has no apparent effect.
*Even Final Destination itself can be selected as an Ω Form stage. Doing so has no apparent effect.
*In the French version of Smash 3DS, the cursor spells DF for "'''D'''estination '''F'''inale".
*In the PAL French version of Smash 3DS, the cursor spells DF for "'''D'''estination '''F'''inale".
*In the Temple version of Final Destination, the original stage appears in the background, split into two halves.
*In the Temple version of Final Destination, the original stage appears in the background, split into two halves.



Revision as of 12:10, November 9, 2014

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This article is about the Super Smash Bros. 4 stage. For other uses, see Final Destination (disambiguation).
Final Destination
Final Destination on Wii UFinal Destination on 3DS
File:SmashBrosSymbol.png
Universe Super Smash Bros.
Appears in SSB4
Availability Starter
Crate type Normal
Tracks available 3DS
Final Destination
Menu (Melee) Ver. 2
(Alternate)
Wii U
Final Destination
Final Destination Ver. 2
Master Hand
Menu (Melee): Ver. 2
Credits (Super Smash Bros.)
Final Destination (Brawl)
Boss Battle Song 2 (Brawl)

Final Destination (終点, Endpoint) is a stage in Super Smash Bros. 4. Like in previous games, it consists of a single floating platform with a shifting background and no hazards, and is where Master Hand, Crazy Hand, and the new Master Core is fought at the end of Classic Mode (however, Master Core is only fought here if the intensity is set to 5.1 or higher).

Ω Forms

In addition to the primary Final Destination stage, all other stages in Smash 4 are available in Ω Forms (Omega Forms), which modify them to have a Final Destination-like layout, consisting of a single flat platform. Ω Form stages are not all functionally identical, however, as the shape of the platform's underside varies, with some stages having walls all the way down to the lower blast line. This can have a significant impact on characters' recovery; for example, Mario gains a slight advantage on an Ω Form stage with walls, as he can wall jump to gain extra height when recovering.

Pressing the X button on the stage select screen in the 3DS version will fill the circular cursor with either 終点 (Japan) or Ω (English), allowing Ω Form stages to be selected. There is also an option in the rules to have the game automatically select Ω Form stages at random; this is how stages are selected in For Glory mode. Ω Form stages can also be selected at random by pressing the X button and selecting Random on the stage select screen.

Ω Forms in Super Smash Bros. for Nintendo 3DS

New stages (30)
Battlefield (SSB4)
Battlefield Ω
Super Smash Bros. (universe)
Final Destination
Final Destination Ω
Super Smash Bros. (universe)
3D Land
3D Land Ω
Mario (universe)
Golden Plains
Golden Plains Ω
Mario (universe)
Rainbow Road
Rainbow Road Ω
Mario (universe)
Paper Mario
Paper Mario Ω
Mario (universe)
Super Mario Maker
Super Mario Maker Ω (DLC)
Mario (universe)
Gerudo Valley
Gerudo Valley Ω
The Legend of Zelda (universe)
Spirit Train
Spirit Train Ω
The Legend of Zelda (universe)
Dream Land GB
Dream Land Ω
Kirby (universe)
Unova Pokémon League
Unova Pokémon League Ω
Pokémon (universe)
Prism Tower
Prism Tower Ω
Pokémon (universe)
Mute City SNES
Mute City Ω
F-Zero (universe)
Magicant
Magicant Ω
EarthBound (universe)
Arena Ferox
Arena Ferox Ω
Fire Emblem (universe)
Reset Bomb Forest
Reset Bomb Forest Ω
Kid Icarus (universe)
Tortimer Island
Tortimer Island Ω
Animal Crossing (universe)
Boxing Ring
Boxing Ring Ω
Punch-Out!! (universe)
Gaur Plain
Gaur Plain Ω
Xenoblade Chronicles (universe)
Duck Hunt (stage)
Duck Hunt Ω (1.1.1)
Duck Hunt (universe)
Wily Castle
Wily Castle Ω
Mega Man (universe)
Pac-Maze
Pac-Maze Ω
Pac-Man (universe)
Suzaku Castle
Suzaku Castle Ω (DLC)
Street Fighter (universe)
Midgar
Midgar Ω (DLC)
Final Fantasy (universe)
Umbra Clock Tower
Umbra Clock Tower Ω (DLC)
Bayonetta (universe)
Balloon Fight
Balloon Fight Ω
Balloon Fight (universe)
Living Room
Living Room Ω
Nintendogs (universe)
Find Mii
Find Mii Ω
StreetPass Mii Plaza (universe)
Tomodachi Life
Tomodachi Life Ω
Tomodachi (universe)
PictoChat 2
PictoChat 2 Ω
Nintendo DS (universe)
Returning stages (12)
Peach's Castle
Super Smash Bros. Peach's Castle (64) Ω (DLC)
Mario (universe)
Mushroomy Kingdom
Super Smash Bros. Brawl Mushroomy Kingdom Ω
Mario (universe)
Yoshi's Island (SSBB)
Super Smash Bros. Brawl Yoshi's Island Ω
Yoshi (universe)
Jungle Japes
Super Smash Bros. Melee Jungle Japes Ω
Donkey Kong (universe)
Hyrule Castle
Super Smash Bros. Hyrule Castle (64) Ω (DLC)
The Legend of Zelda (universe)
Brinstar
Super Smash Bros. Melee Brinstar Ω
Metroid (universe)
Dream Land
Super Smash Bros. Dream Land (64) Ω (DLC)
Kirby (universe)
Corneria
Super Smash Bros. Melee Corneria Ω
Star Fox (universe)
Flat Zone 2
Super Smash Bros. Brawl Flat Zone 2 Ω
Game & Watch (universe)
WarioWare, Inc.
Super Smash Bros. Brawl WarioWare, Inc. Ω
Wario (universe)
Distant Planet
Super Smash Bros. Brawl Distant Planet Ω
Pikmin (universe)
Green Hill Zone
Super Smash Bros. Brawl Green Hill Zone Ω
Sonic the Hedgehog (universe)

Bold denotes unlockable stages.

Shown Ω Forms in Super Smash Bros. for Wii U

Gallery

3DS Images

Wii U Images

Trivia

  • Although the Ω Forms of other stages were officially announced during the Super Smash Bros. Direct, Masahiro Sakurai had already shown footage of Mario, Mega Man and Wii Fit Trainer fighting on Battlefield Ω during the E3 2013 Developer Direct; however, it was barely noticed.[1]
  • While the design of Battlefield differs between the Wii U and 3DS versions of the game, Final Destination's platform design is the same in both. The background, however, does differ, and the matching half of the stage animates.
  • Even Final Destination itself can be selected as an Ω Form stage. Doing so has no apparent effect.
  • In the PAL French version of Smash 3DS, the cursor spells DF for "Destination Finale".
  • In the Temple version of Final Destination, the original stage appears in the background, split into two halves.

References

  1. ^ Sakurai leaks Final Destination-like Battlefield http://youtu.be/Sc5BISnOVPM?t=3m47s