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Battlefield (SSB4): Difference between revisions

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'''Battlefield''' ({{ja|戦場|Senjō}}, ''Battlefield'') is a stage in both the [[Nintendo 3DS]] and [[Wii U]] versions of ''[[Super Smash Bros. 4]]''. It was the very first stage revealed for both games during the [[Nintendo Direct]] of [[Electronic Entertainment Expo|E3]] 2013. A bigger version, [[Big Battlefield]], is also available in {{forwiiu}} only.
'''Battlefield''' ({{ja|戦場|Senjō}}, ''Battlefield'') is a stage in both the [[Nintendo 3DS]] and [[Wii U]] versions of ''[[Super Smash Bros. 4]]''. It was the very first stage revealed for both games during the [[Nintendo Direct]] of [[Electronic Entertainment Expo|E3]] 2013. A bigger version, [[Big Battlefield]], is also available in {{forwiiu}} only.


In {{for3ds}}, {{SSB4|Duck Hunt}} are fought here in order to unlock them, even though their [[home stage]] [[Duck Hunt (stage)|of the same name]] became available as [[downloadable content]] in update [[1.1.1]].
In {{for3ds}}, {{SSB4|Duck Hunt}} are fought here for their unlocking battle, despite their [[home stage]] [[Duck Hunt (stage)|of the same name]] being added to the game as free [[downloadable content]] in update [[1.1.1]].


==Stage layout==
==Stage layout==
Like all the other Battlefield stages it consists of a central, solid [[platform]], with [[ledge]]s at the side that can be grabbed. Above this platform, there are three more soft platforms, arranged in a triangular layout. In the same manner as the Battlefield stage in ''[[Super Smash Bros. Brawl]]'', the background shifts between [[Time change|the time of day]], to show a day, evening, night, and dawn appearance.
Like its predecessors, Battlefield consists of a central, solid [[platform]], with [[ledge]]s at its sides that can be grabbed. Above this platform, there are three more soft platforms, arranged in a triangular layout. In the same manner as the Battlefield stage in ''[[Super Smash Bros. Brawl]]'', the background shifts between [[Time change|the time of day]], to show a dawn, day, evening and night appearance.


in {{for3ds}}, Battlefield's appearance shows trees, a floating archway with stairs, and pillars of rock. The stage houses a pool of water, which drains off the front of the stage. In {{forwiiu}}, it is surrounded by floating islands with ruins.
Visually, Battlefield differs between the two versions. In {{for3ds}}, there are trees, a floating archway with stairs, and pillars of rock. The stage houses a pool of water, which drains off the front of the stage. In {{forwiiu}}, the stage is surrounded by floating islands with ruins.


==Ω mode==
==Ω mode==
The day/night cycle still happens. Soft platforms are removed.
For Battlefield's omega form, the soft platforms are removed. The time change cycle is still present.
<gallery widths="250px">
<gallery widths="250px">
Battlefield Omega.jpg|[[Final Destination (SSB4)|Ω form]] in {{for3ds}}.
Battlefield Omega.jpg|[[Final Destination (SSB4)|Ω form]] in {{for3ds}}.
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SSB4 - Peach Screen-9.jpg|{{SSB4|Peach}} on the stage at night.
SSB4 - Peach Screen-9.jpg|{{SSB4|Peach}} on the stage at night.
FinalDestination-3DS-Night.png|Battlefield at night without any characters.
FinalDestination-3DS-Night.png|Battlefield at night without any characters.
Battlefield-3DS-Dawn.png|Battlefield at dawn.
Battlefield-3DS-Dawn.png|Battlefield at sunset.
</gallery>
</gallery>


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<gallery>
<gallery>
SSB4Battlefieldmorning.jpg|Battlefield in the morning.
SSB4Battlefieldmorning.jpg|Battlefield in the morning.
SSB4Battlefield.png|Battlefield in the evening.
SSB4Battlefield.png|Ditto.
BattlefieldDayNightCycle2WiiUSSB4.png|Battlefield at dawn.
BattlefieldDayNightCycle2WiiUSSB4.png|Battlefield at sunset.
Announcer Go SSB for Wii U.jpg|Mario and Mario begin their match on the stage in the morning.
Announcer Go SSB for Wii U.jpg|Mario and Mario begin their match on the stage at dawn.
Smash4 - Pit battles Villager.jpg|Villager and {{SSB4|Pit}} on the stage at night.
Smash4 - Pit battles Villager.jpg|Villager and {{SSB4|Pit}} on the stage at night.
Fox and Villager on Battlefield SSB4.jpg|{{SSB4|Fox}} trying to edge-guard Villager near the edge.
Fox and Villager on Battlefield SSB4.jpg|{{SSB4|Fox}} attempting to edge-guard Villager near the edge.
SSB4 - WFT Back Flip.jpg|{{SSB4|Wii Fit Trainer}} performing a backflip, her body silhouetted against the arch of the moon.  
SSB4 - WFT Back Flip.jpg|{{SSB4|Wii Fit Trainer}} performing a backflip, her body silhouetted against the arch of the moon.  
Battlefield amiibo diorama.png|Official [[amiibo]] display diorama based on Battlefield.
Battlefield amiibo diorama.png|Official [[amiibo]] display diorama based on Battlefield.

Revision as of 09:06, August 6, 2017

This article is about the Battlefield in Super Smash Bros. 4. For other uses, see Battlefield (disambiguation).
Battlefield
BattlefieldDayNightCycle1WiiUSSB4.png
Battlefield3ds.png
SmashBrosSymbol.svg
Battlefield in Super Smash Bros. for Wii U (top) and Super Smash Bros. for Nintendo 3DS (bottom).
Universe Super Smash Bros.
Appears in SSB4
Availability Starter
Crate type Normal
Maximum players 8
Tracks available 3DS
Battlefield
Menu (Melee) (Alternate)
Wii U
Battlefield
Multi-Man Smash
Trophy Rush
Credits (Smash Bros.): Ver. 2
Menu (Melee)
Boss Battle (Melee)
Multi-Man Melee 2 (Melee)
Cruel Smash (Brawl)
Battlefield (Brawl)
Battlefield Ver. 2 (Brawl)
Boss Battle Song 1 (Brawl)
Menu
Bolded tracks must be unlocked
Tournament legality
Smash 4 Singles: Starter
Doubles: Starter

Battlefield (戦場, Battlefield) is a stage in both the Nintendo 3DS and Wii U versions of Super Smash Bros. 4. It was the very first stage revealed for both games during the Nintendo Direct of E3 2013. A bigger version, Big Battlefield, is also available in Super Smash Bros. for Wii U only.

In Super Smash Bros. for Nintendo 3DS, Duck Hunt are fought here for their unlocking battle, despite their home stage of the same name being added to the game as free downloadable content in update 1.1.1.

Stage layout

Like its predecessors, Battlefield consists of a central, solid platform, with ledges at its sides that can be grabbed. Above this platform, there are three more soft platforms, arranged in a triangular layout. In the same manner as the Battlefield stage in Super Smash Bros. Brawl, the background shifts between the time of day, to show a dawn, day, evening and night appearance.

Visually, Battlefield differs between the two versions. In Super Smash Bros. for Nintendo 3DS, there are trees, a floating archway with stairs, and pillars of rock. The stage houses a pool of water, which drains off the front of the stage. In Super Smash Bros. for Wii U, the stage is surrounded by floating islands with ruins.

Ω mode

For Battlefield's omega form, the soft platforms are removed. The time change cycle is still present.

Gallery

3DS Images

Wii U Images

Trivia