Final Destination (SSBU): Difference between revisions
→As Adventure Mode: World of Light Boss Stages
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*The first fight with Dharkon uses the fiery nebula from the playable Final Destination as its background. | *The first fight with Dharkon uses the fiery nebula from the playable Final Destination as its background. | ||
*The Final Battle is split up into three phases, each one with a unique stage, though the starting platform remains the same throughout each phase. | *The Final Battle is split up into three phases, each one with a unique stage, though the starting platform remains the same throughout each phase. | ||
**The first part of the battle features a vertical scrolling stage, similarly to [[Icicle Mountain]] and [[Rumble Falls]]. Certain platforms contain [[Rocket Belt]]s to help traverse upwards, and [[Maxim Tomato]]es to heal damage. Four times throughout this section, the stage will stop scrolling to allow the spawning of [[False character|Puppet Fighter]]s. Fighters who were rescued in the Light Realm will be colored light blue, while fighters that must be rescued in the Dark Realm will be colored dark red. The light and dark puppet fighters can attack each other, and will not blow up like the false characters in Galeem and Dharkon’s boss fights. The first pitstop has two Light Realm fighters and two Dark Realm fighters, and each subsequent pitstop will increase the numbers of Light Realm and Dark Realm puppet fighters by two. The puppet fighters chosen for the battle will always be an equal amount of Light and Dark | **The first part of the battle features a vertical scrolling stage, similarly to [[Icicle Mountain]] and [[Rumble Falls]]. Certain platforms contain [[Rocket Belt]]s to help traverse upwards, and [[Maxim Tomato]]es to heal damage. Four times throughout this section, the stage will stop scrolling to allow the spawning of [[False character|Puppet Fighter]]s. Fighters who were rescued in the Light Realm will be colored light blue, while fighters that must be rescued in the Dark Realm will be colored dark red. The light and dark puppet fighters can attack each other, and will not blow up like the false characters in Galeem and Dharkon’s boss fights. The first pitstop has two Light Realm fighters and two Dark Realm fighters, and each subsequent pitstop will increase the numbers of Light Realm and Dark Realm puppet fighters by two. The puppet fighters chosen for the battle will always be an equal amount of Light and Dark but are completely random otherwise. Dharkon and Galeem will try to attack the player between the first and third pitstops respectively be either slowly advancing towards them or by destroying platforms. Attacking their cores will halt their attacks. Clearing the fourth pitstop will advance the player to the next stage. | ||
**The second part of the final battle appears | **The second part of the final battle appears similar to the initial fights with Galeem and Dharkon, but the bosses are replaced by floating orbs that contain all of the bosses fought except for Master Hand and Crazy Hand. When an orb is hit, it will transport the player to the boss labeled on the orb. Additionally, it removes the four soft platforms, and the backgrounds from both Galeem and Dharkon's solo fights are seemingly violently colliding with each other (the light side on the right, and the dark side on the left, corresponding the each boss’s starting positions in their initial fights). Defeating [[Rathalos]], [[Galleom]], or [[Giga Bowser]] will cause the light background to recede and the dark background to take over, while defeating [[Dracula]], [[Ganon]], or [[Marx]] will cause the opposite, though the background changes are merely aesthetic. While floating around, the boss’s orbs will fire projectiles from their center at the player, prompting them to attack the orbs as soon as possible. Defeating all of the bosses will advance the player to the final battle between Galeem and Dharkon. | ||
**The third part of the final battle is similar to the initial solo battles between Galeem and Dharkon. The stage’s background differs from that of the playable Final Destination, that being the sunset-like background seen at the end of the [[opening movie]], though rotated so that the light half of the background is on the right side to correspond to Galeem, while the darker side is on the left to correspond to Dharkon. When either Galeem or Dharkon is close to defeat, the background changes to another unique background, being two still nebulae, one cream-colored and the other black. There are also two unique backgrounds on this stage, one each for after either Galeem or Dharkon have been defeated, but the other one is still standing. Galeem’s resembles a supernova partially obscured by peach-colored clouds, while Dharkon’s resembles dark red stormy clouds. The sunset-like background will slowly rotate, while the other three will stay still until one boss is defeated. | **The third part of the final battle is similar to the initial solo battles between Galeem and Dharkon. The stage’s background differs from that of the playable Final Destination, that being the sunset-like background seen at the end of the [[opening movie]], though rotated so that the light half of the background is on the right side to correspond to Galeem, while the darker side is on the left to correspond to Dharkon. When either Galeem or Dharkon is close to defeat, the background changes to another unique background, being two still nebulae, one cream-colored and the other black. There are also two unique backgrounds on this stage, one each for after either Galeem or Dharkon have been defeated, but the other one is still standing. Galeem’s resembles a supernova partially obscured by peach-colored clouds, while Dharkon’s resembles dark red stormy clouds. The sunset-like background will slowly rotate, while the other three will stay still until one boss is defeated. | ||
***When choosing to fight only Galeem or Dharkon instead of both, the final battle immediately skips to this portion. If fought when one side has more control over the other, the background will be the opposite of their previous battle. If fought after the portion when playing as Master Hand, it will only use the sunset-like background at the start of the true final battle. Aside from the background, the second solo fights are exactly like the first. | ***When choosing to fight only Galeem or Dharkon instead of both, the final battle immediately skips to this portion. If fought when one side has more control over the other, the background will be the opposite of their previous battle. If fought after the portion when playing as Master Hand, it will only use the sunset-like background at the start of the true final battle. Aside from the background, the second solo fights are exactly like the first. | ||
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Stairwaylight2.png|Galeem’s second attack in the vertical scrolling section. | Stairwaylight2.png|Galeem’s second attack in the vertical scrolling section. | ||
Bossrushstart.png|The boss rush arena | Bossrushstart.png|The boss rush arena | ||
Bossrushdark.png|After defeating a Light Realm boss, the background | Bossrushdark.png|After defeating a Light Realm boss, the background favors the dark side more. | ||
Finalbattlegaleem.png|The sunset-like background for Galeem and Dharkon’s 2nd solo battle, as well as the start of their shared battle. | Finalbattlegaleem.png|The sunset-like background for Galeem and Dharkon’s 2nd solo battle, as well as the start of their shared battle. | ||
Finalbattleneardeath.png|The background when either Galeem or Dharkon is nearly defeated. | Finalbattleneardeath.png|The background when either Galeem or Dharkon is nearly defeated. |