Mega Man (SSBU)/Grab
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Overview[edit]
Grabbox Data[edit]
Standing Grab[edit]
ID | Radius | Bone | Offset | G | A | ||
---|---|---|---|---|---|---|---|
0 | 3.6 | top | 0.0 | 6.6 | 4.0 to 8.9 | ![]() |
![]() |
Dash Grab[edit]
ID | Radius | Bone | Offset | G | A | ||
---|---|---|---|---|---|---|---|
0 | 2.9 | top | 0.0 | 6.6 | 4.5 to 10.6 | ![]() |
![]() |
Pivot Grab[edit]
ID | Radius | Bone | Offset | G | A | ||
---|---|---|---|---|---|---|---|
0 | 3.6 | top | 0.0 | 6.6 | -3.8 to -14.8 | ![]() |
![]() |
Timing[edit]
Standing grab[edit]
Grab | 6-7 |
---|---|
Interruptible | 38 |
Animation length | 37 |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
Dash grab[edit]
Grab | 9-10 |
---|---|
Interruptible | 46 |
Animation length | 45 |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
Pivot grab[edit]
Grab | 10-11 |
---|---|
Interruptible | 41 |
Animation length | 49 |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() Lag time |
![]() Grab |
![]() Interruptible |
Trivia[edit]
- Mega Man's grabs are the only non-extended grabs in Ultimate to not have separate grabboxes for grounded and aerial opponents, giving them the same range against both.