OverviewEdit
Down aerial does not spike, resulting in it being outclassed by neutral aerial in many cases due to recoil and worse frame data. However, the primary hitbox lasts five frames longer than Neutral aerial, while having identical damage output. The landing hitbox increases safety of the move, allowing Pichu to avoid some punishes, but its unideal frame data and additional recoil must be considered.
One of the two landing hitbox frames are lost if this move is l-canceled. Interestingly, the move's hitboxes for bottom half of Pichu's body are respectably disjointed.
HitboxesEdit
TimingEdit
Hitbox | 14-26 |
---|---|
Ending autocancel | 39-57 |
Interruptible | 48-57 |
Animation length | 57 |
Landing lagEdit
Hitboxes | 1-2 |
---|---|
Animation length | 26 |
L-cancelled hitboxes | 1 |
L-cancelled animation length | 13 |
Normal | ||||||||||||||||||||||||||
L-cancelled |
Lag time |
Hitbox |
Autocancel |
Interruptible |