Pichu (SSBM)/Dash attack
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Overview[edit]
Pichu's Dash attack is an overall underwhelming move, and can even be punishable on hit at lower percents due to its low hitstun and knockback, and sluggish frame data. Better options in relevant situations would typically be neutral aerial or one of Pichu's tilt attacks.
Hitboxes[edit]
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | Clang | Rebound | Effect | G | A | Sound | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 0 | 8% | 0 | 40 | 70 | 0 | 4.4919 | 15 | 0.0 | 4.6872 | 0.496062 | Punch | ||||||
1 | 0 | 8% | 0 | 40 | 70 | 0 | 2.991996 | 4 | 0.0 | 0.66402 | 0.0 | Punch |
Timing[edit]
Hitbox | 5-16 |
---|---|
Boost grab window | 2-4 |
Animation length | 49 |
Hitboxes | |||||||||||||||||||||||||||||||||||||||||||||||||
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Boost grab |
Lag time |
Hitbox |
Continuable |
Similar moves[edit]