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Super Smash Bros. Melee

Mr. Game & Watch (SSBM)/Spot dodge

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< Mr. Game & Watch (SSBM)
Revision as of 20:22, October 21, 2024 by Mariogeek2 (talk | contribs) (Created article using "Yoshi (SSBM)/Spot dodge" as a template and data from https://smashboards.com/threads/game-watch-hitboxes-and-frame-data.303618/)
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Hurtbox visualization showing Mr. Game & Watch's spot dodge.

Overview[edit]

Game & Watch leans back on a single foot, becoming intangible for 11 frames (or about ⅙ of a second), before leaning forwards and becoming vulnerable, being stuck in lag for ⅓ of a second. The move is widely considered to be the worst spot dodge in the game, giving Game & Watch the least amount of intagibility, both in the absolute number of frames and as a fraction of the move's duration (11/32 frames, or 34.4%). In addition, it's tied for the 4th-longest spot dodge in the game, only behind Mewtwo, Donkey Kong, and Bowser. This, along with his slow aerials (with Up aerial being the fastest at frame 7), contributes to his awful out of shield game.

Timing[edit]

Intangible 2-12
Animation length 32
FrameIcon(Vulnerable).png FrameIcon(Intangible).png FrameIcon(Intangible).png FrameIcon(Intangible).png FrameIcon(Intangible).png FrameIcon(Intangible).png FrameIcon(Intangible).png FrameIcon(Intangible).png FrameIcon(Intangible).png FrameIcon(Intangible).png FrameIcon(Intangible).png FrameIcon(Intangible).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png
Legend (1 square = 1 frame)
FrameIcon(Vulnerable).png
Vulnerable
Intangibility
Intangible