Zelda (SSBU)/Down smash
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Overview
Update History
- Down smash has more knockback scaling (86 (front)/96 (back) → 89/100).
Hitboxes
Timing
Charges between | 2-3 |
---|---|
Hit 1 | 5-6 |
Hit 2 | 13-14 |
Interruptible | 38 |
Animation length | 59 |
Lag time |
Charge interval |
Hitbox |
Interruptible |
Trivia
- This move has a 20% chance to trip. However, the ID 0 hitboxes can only cause it on slants due to their launch angle.
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