Mii Brawler (SSBU)/Side special/Custom 2
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Hitbox visualization showing Mii Brawler's grounded third side special, Suplex.
Overview
Hitboxes
Dash
ID | Radius | Bone | Offset | G | A | ||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Grounded | |||||||||||||||||||||||||||||||||||||||||||||||||
0 | 4.0 | top | 0.0 | 7.0 to 8.0 | 5.0 | ![]() |
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1 | 1.0 | top | 0.0 | 8.0 | 8.0 to 2.0 | ![]() |
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Aerial | |||||||||||||||||||||||||||||||||||||||||||||||||
0 | 5.0 | top | 0.0 | 6.0 | 3.5 to 2.0 | ![]() |
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1 | 3.0 | top | 0.0 | 7.0 to 8.0 | 5.5 | ![]() |
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Suplex
Kind | ID | Damage | Angle | Angle type | BK | KS | FKV | H× | Effect | Type | Sound |
---|---|---|---|---|---|---|---|---|---|---|---|
Throw | 0 | 0.0% | ![]() |
Backward | 45 | 230 | 0 | 0.0× | ![]() |
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Timing
Dash
Windboxes | 9, 10-12 |
---|---|
Grab | 13-21 |
Interruptible (ground) | 52 |
Animation length (ground, air) | 59, 48 |
Ground | ![]() |
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Air | ![]() |
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Throw
This strip assumes the move is being used at ground level. Mii Brawler starts falling on frame 47 and the fall keeps going until Mii Brawler receives knockback or they hit a floor. The landing hit is frame 1, and the throw is frame 11 on landing.
Heavy armor | 1-76 |
---|---|
Hit 1 | 2, 3-5 |
Rising hit | 17-25 |
Falling | 47-51 |
Landing hit | 52-53 |
Throw | 62 |
Interruptible | 88 |
Animation length | 108 |
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![]() Lag time |
![]() Hitbox |
![]() ![]() Hitbox change |
![]() Vulnerable |
![]() ![]() Loop point |
![]() Flinchless hitbox |
![]() Armour |
![]() Grab |
![]() Interruptible |
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