Mii Brawler (SSBU)/Up aerial
Overview[edit]
Mii Brawler swings their foot over their head. With low base knockback, this move is a poor choice to use on opponents at low percentages. However, at medium-to-high percentages, up air can become a key combo tool for damage and KOs, as landing it while fastfalling can - at variable percents - lead into any aerial, up smash, an upward-angled forward smash, Suplex, and more. Most notably, a falling up air leads into up specials Helicopter Kick and Thrust Uppercut for extremely large percent windows, and can kill for much of those windows as well, making it a strong option for taking stocks while staying relatively safe. In addition, the move can be autocancelled out of a fast fall short hop, provided that the fast fall is delayed by a few frames. This allows for Mario-like up air chains and confirms into Mii Brawler's faster moves.
Hitboxes[edit]
Timing[edit]
Attack[edit]
Initital autocancel | 1 |
---|---|
Hitboxes | 6-10 |
Ending autocancel | 23- |
Interruptible | 36 |
Animation length | 52 |
Landing lag[edit]
Interruptible | 11 |
---|---|
Animation length | 30 |
Lag time |
Hitbox |
Autocancel |
Interruptible |
|