Super Smash Bros. 4

Lucina (SSB4)

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This article is about Lucina's appearance in Super Smash Bros. 4. For the character in other contexts, see Lucina.
Lucina
in Super Smash Bros. 4
Lucina
FireEmblemSymbol.svg
Universe Fire Emblem
Availability Unlockable
Final Smash Critical Hit
Lucina (SSB4)
Lucina Wakes Her Blade?!
—Introduction Tagline

Lucina (ルキナ, Lucina) is a playable character in Super Smash Bros. 4. She was confirmed during a live stream alongside Captain Falcon and Robin on the official Smash Bros. website on July 14, 2014, the day before Fire Emblem: Shin Monshō no Nazo: Hikari to Kage no Eiyū was released in 2010, and 2 days before Fire Emblem for the GBA was released in 2003. She is a moveset clone of Marth and also the first full clone officially revealed for SSB4.

How To Unlock

Super Smash Bros. for Nintendo 3DS

  • Play 40 VS Matches.
  • Complete Classic Mode with Marth without using any continues.

Lucina must then be defeated on Arena Ferox.

Super Smash Bros. for Wii U

  • Clear Classic Mode on 5.5 Intensity or higher
  • Play 30 VS Matches.

Lucina then must be defeated on Coliseum.

Differences from Marth

Lucina's Falchion lacks a specific sweetspot in her attacks compared to Marth's Falchion, as seen in their attack animations.

Lucina is a clone of Marth, meaning her moveset and animations are primarily based off of his. In a Miiverse post, Sakurai explains that "even a small difference in abilities" gives a character their own roster slot, citing Lucina as an example[1]. It was later confirmed[2] that her character physics and moveset are "nearly identical" to Marth's. So far, the following differences have been seen:

  • Change Unlike Marth, her sword does not have a tipper hitbox (except down aerial), meaning every part of her sword will deal equal damage. Her sword trails also appropriately lack the accentuated tip, and are instead a full white blur.
    • Buff This means Lucina will primarily do more damage than Marth, if his tipper hitbox is excluded.
  • Change Lucina's up tilt deals increased damage to opponents behind her.
  • Change Lucina's taunts are different than Marth's.
  • Change Lucina does a different pose during her Counter.
  • Change Her animation for Shield Breaker is different than Marth's.
  • Buff Lucina is slightly smaller than Marth.
  • Nerf Lucina's range is shorter than Marth's.

Moveset

Generally, the damage dealt by Lucina's attacks is close to the mathematical average of each of the hitboxes of Marth's attacks. Moves of Marth's without a tipper are generally unchanged.

  Name Damage Description
Neutral attack   4.75% Does two slashes in front of herself.
4.75%
Forward tilt   9.975% A fast forward leaning sword swipe upward.
Up tilt   6.65% (early), 7.125% (clean) Swings her sword in a large arc above her head, with a large hitbox that can hit enemies behind her. Does more damage when hitting an enemy behind her.
Down tilt   8.075% A quick crouching sword poke.
Dash attack   9.975% A quick upward sweeping diagonal slash.
Forward smash   14.725% Rotates body counter-clockwise with a strong arc-like one-handed swing from her head to the ground.
Up smash   3% (ground), 14.25% (blade) A quick, direct upward thrust. The weak grounded hit can knock nearby opponents into the main attack.
Down smash   9.5% (hit 1), 13.775% (hit 2) Sweeps her sword on the ground toward the front outward then toward the back inward.
Neutral aerial   2.375% (hit 1), 6.65% (hit 2) Two horizontal slashes around herself via in inward slash followed into a full 360 outward spin.
Forward aerial   8.075% Does a forward vertical slash (up to down).
Back aerial   9.975% Slashes her sword from bottom to top behind her in an inward swipe. Has the interesting property of turning Lucina around, changing facing direction.
Up aerial   9.975% A forward to back upward sword slash in a delayed somersault.
Down aerial   11.4% (non-meteor), 13.3% (meteor) A forward to back downward outward sword slash. If struck at the tip in the middle at the swinging arc, it sends opponents downwards, meteor smashing powerfully. High ending and landing lag.
Grab   Grabs the enemy with her left hand.
Pummel   2% Knees the enemy.
Forward throw   4% Grabs and pushes forward, tripping with her leg.
Back throw   4% Pulls and throws the enemy and extends her leg simultaneously. Similar to her down throw.
Up throw   4% Powerful upward throw with one arm.
Down throw   5% Hooks her arm and drags the opponent to the floor sending the opponent backwards.
Forward roll
Back roll
Spot dodge
Air dodge
Techs
Floor attack (front)
Floor getups (front)
  7%
Floor attack (back)
Floor getups (back)
  7%
Floor attack (trip)
Floor getups (trip)
  5%
Edge attack
Edge getups
  7%
Neutral special Default Shield Breaker 8.075% (uncharged), 21.85% (fully charged) A sword stab that deals high amounts of shield damage.
Custom 1 Storm Thrust 3.8% (uncharged), 10.45% (fully charged) Produces a blast of wind.
Custom 2 Assault Dash 5.7%/4.75%/2.85% (ground uncharged early/mid/late), 6.65%/5.7%/3.8% (air uncharged early/mid/late), 15.2%/12.35%/8.55% (ground fully charged early/mid/late), 16.15%/13.3%/9.5% (air fully charged early/mid/late) Deals less damage, but propels Lucina forwards.
Side special Default Dancing Blade 3.325% (parts 1-2), 4.275% (part 3 up/side), 3.325% (part 3 down), 6.65% (part 4 up), 5.7% (part 4 side), 2% (part 4 down hits 1-4), 4.75% (part 4 hit 5) A sequence of sword maneuvers with several variations based on control stick tilts.
Custom 1 Effortless Blade 2.375% (parts 1-3), 4.275% (part 4) Makes the hits easier to link, but can only use the side option.
Custom 2 Heavy Blade 7.6% (part 1), 9.5% (part 2), 10.45% (part 3), 13.3% (part 4 up), 14.25% (part 4 side), 2.09% (part 4 down hits 1-4), 11.4% (part 4 down hit 5) Makes the hits harder to link, but deals more damage.
Up special Default Dolphin Slash 11% (clean), 7% (late blade), 6% (late body) A super-fast jumping slash that can be reversed.
Custom 1 Crescent Slash 7% (clean), 12% (late blade), 6% (late body) More horizontal distance, less vertical distance.
Custom 2 Dolphin Jump 0% Jumps higher, deals no damage.
Down special Default Counter 1.2x (min 8%) Blocks and retaliates against incoming attacks.
Custom 1 Easy Counter 0.7x (min 4%) Deals less damage, but has a wider trigger window.
Custom 2 Iai Counter 1.3x (min 6%) Deals more damage, knocks opponents backwards, and activates faster. However, it has a narrower trigger window.
Final Smash Critical Hit 60% Lucina lunges in one direction, attacking the first opponent. Immense knockback, enough to one-hit KO any character.

Reveal trailer

<youtube>N9ytrX0wweA</youtube>

Alternate costumes

Lucina Palette (SSB4).png
Lucina (SSB4) Lucina (SSB4) Lucina (SSB4) Lucina (SSB4) Lucina (SSB4) Lucina (SSB4) Lucina (SSB4) Lucina (SSB4)

Trophies

Trophy Descriptions

Lucina's regular trophy can be obtained by completing Classic Mode with her and her alternative trophy can be obtained by completing All-Star mode with her (3DS version) or purchasing it at the Trophy shop (Wii U version).

Lucina (3DS)
Chrom's daughter and the future Princess of Ylisse. When she arrives from a doomed future seeking to prevent it from ever happening, she goes by the name Marth before her identity is revealed. She fights much like her adopted namesake, but more than just the tip of her sword is powerful.
Lucina (Wii U)
Chrom's daughter and the future Princess of Ylisse. When she arrives from a doomed future seeking to prevent it from ever happening, she goes by the name Marth before her identity is revealed. She fights much like her adopted namesake, but her entire blade is equally powerful instead of having a more powerful tip.
Lucina (Alt.)
Lucina's moves are much like Marth's, but there are subtle differences. With Marth, you need to try to hit with the tip of his sword, but Lucina's sword is equally powerful all along the blade. Her Shield Breaker move lets her attack opponents and break their shields at the same time. Charge it fully to shatter shields in one hit.

Gallery

Trivia

  • In the Japanese-language version of SSB4, two of Lucina's custom moves have different names. "Dashing Assault" is called "Assault Dash", and "Effortless Blade" is named "Easy Combination".
  • Lucina was originally planned as an alternate costume for Marth[2], but was given her own character slot due to "the characteristics of their attacks" being different.
  • Although acting as a newcomer to Super Smash Bros., Lucina was not depicted as such on the front page of the Super Smash Bros. 4 Official Site; she was only given a small slot like the returning veterans. However, her profile page also displayed the word "newcomer" and the mobile site still gave Lucina a large slot like other newcomers.
    • Additionally, Lucina is the only unlockable character that is not grouped with the other unlockable characters on the official website and does not have a "???".
  • Robin and Lucina's trailer is the first one to reveal two newcomers and the second to reveal a veteran after Greninja's, and their trailer also marks the first reveal of a second newcomer from the same series (Fire Emblem).
    • Coincidentally, Robin and Lucina are the only Fire Emblem characters to originate from the same game, being Fire Emblem: Awakening.
  • Lucina's SSB4 official art is posed identically to official art of her disguised as Marth from Fire Emblem Awakening.
  • Lucina is the only unlockable character in both games who was officially revealed prior to the release of Super Smash Bros. 4 and the only unlockable to appear in the opening movie in Super Smash Bros. for Wii U.
  • Lucina is the only character officially revealed before the release of Super Smash Bros. 4 to not be playable in any demo of the game.
  • Lucina is the first female unlockable character in the Super Smash Bros. series.
    • Lucina is also the first playable female in the Smash series to be a clone.

References