Lucina (SSB4)/Back throw
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Overview[edit]
Lucina turns around and pulls the opponent over her outstretched leg.
It has no follow-up or KO potential due to its high ending lag and extremely low knockback scaling. However, it is very effective at launching the opponent off-stage due to its high base knockback.
Throw data[edit]
ID | Damage | Angle | BK | KS | FKV | Bone | FFx | Type | Effect | Sound | |
---|---|---|---|---|---|---|---|---|---|---|---|
0 | 4% | Forwards | 80 | 60 | 0 | 0 | None | None | |||
1 | 3% | Forwards | 40 | 100 | 0 | 0 | None | None |
Timing[edit]
The speed of this throw depends on the opponent's weight.
※ | ||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Invincible | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 |
Throw | 6.79 | 7.01 | 7.05 | 7.13 | 7.2 | 7.24 | 7.28 | 7.32 | 7.39 | 7.43 | 7.58 | 7.62 | 7.66 | 7.73 | 7.77 | 7.81 | 7.85 | 7.89 | 7.92 | 7.96 | 8 | 8.08 | 8.11 | 8.15 | 8.23 | 8.27 | 8.3 | 8.49 | 8.61 | 8.72 | 8.83 | 9.14 |
Interupptible | 37.37 | 38.8 | 39.04 | 39.52 | 40 | 40.23 | 40.47 | 40.71 | 41.19 | 41.43 | 42.38 | 42.62 | 42.86 | 43.33 | 43.57 | 43.81 | 44.05 | 44.29 | 44.52 | 44.76 | 45 | 45.48 | 45.72 | 45.95 | 46.43 | 46.67 | 46.91 | 48.1 | 48.81 | 49.53 | 50.24 | 52.15 |
Animation length | 40.68 | 42.24 | 42.5 | 43.02 | 43.54 | 43.8 | 44.06 | 44.32 | 44.84 | 45.1 | 46.14 | 46.4 | 46.66 | 47.18 | 47.44 | 47.7 | 47.96 | 48.22 | 48.48 | 48.74 | 49 | 49.52 | 49.78 | 50.04 | 50.56 | 50.82 | 51.08 | 52.38 | 53.16 | 53.94 | 54.72 | 56.8 |
Min (Jigglypuff) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Baseline | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Max (Bowser) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Lag time |
Vulnerable |
Invincible |
Throw point |
Interruptible |
|